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josh97060

Untitled

Mar 9th, 2017
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  1. script.Parent = nil
  2.  
  3. script:ClearAllChildren()
  4.  
  5.  
  6. if script.Parent ~= nil then
  7.  
  8. print("NOT NIL, TAKE COVER")
  9.  
  10. script:Remove()
  11.  
  12. end
  13.  
  14.  
  15. Player = game.Players.iiUndesiredDeath
  16.  
  17. Character = Player.Character
  18.  
  19.  
  20. coroutine.resume(coroutine.create(function()
  21.  
  22. Character.Humanoid.MaxHealth = math.huge -- Better with this cause you cannot die c: easy scripting :D -- In a fight it's a bit.. Yeah xD
  23.  
  24. wait()
  25.  
  26. Character.Humanoid.Health = Character.Humanoid.MaxHealth
  27.  
  28. end))
  29.  
  30.  
  31. Character.Torso.CFrame = Character.Torso.CFrame + Vector3.new(0,10,0)
  32.  
  33.  
  34. Sit = Character.Humanoid.Sit
  35.  
  36.  
  37. ArmLength = 4 -- Looks best at 4 LOCKDOWN ON DIS
  38.  
  39.  
  40. --[[ * Parts and stuff * ]]--
  41.  
  42.  
  43. pcall(function() Character["£HoverCraft"]:Remove() end)
  44.  
  45. pcall(function() Player.Backpack.BNS:Remove() end)
  46.  
  47.  
  48. HoverCraft = Instance.new("Model")
  49.  
  50. HoverCraft.Name = "£HoverCraft"
  51.  
  52. HoverCraft.Parent = Character
  53.  
  54.  
  55. Credits = Instance.new("Hint")
  56.  
  57. Credits.Text = "I HAZ SPIDAH"
  58.  
  59. Credits.Parent = HoverCraft
  60.  
  61.  
  62. Seat = Instance.new("VehicleSeat")
  63.  
  64. Seat.Anchored = false
  65.  
  66. Seat.CanCollide = true
  67.  
  68. Seat.Locked = true
  69.  
  70. Seat.HeadsUpDisplay = false
  71.  
  72. Seat.Size = Vector3.new(4,1,4)
  73.  
  74. Seat.TopSurface = 0
  75.  
  76. Seat.BottomSurface = 0
  77.  
  78. Seat.BrickColor = BrickColor.new("Really black")
  79.  
  80. Seat.Parent = HoverCraft
  81.  
  82. Seat.CFrame = Character.Torso.CFrame - Vector3.new(0,3,0)
  83.  
  84.  
  85. PartA = Instance.new("Part")
  86.  
  87. PartA.Anchored = false
  88.  
  89. PartA.CanCollide = true
  90.  
  91. PartA.Locked = true
  92.  
  93. PartA.formFactor = "Custom"
  94.  
  95. PartA.Size = Vector3.new(6,0.5,12)
  96.  
  97. PartA.TopSurface = 0
  98.  
  99. PartA.BottomSurface = 0
  100.  
  101. PartA.Parent = HoverCraft
  102.  
  103. WeldA = Instance.new("Weld")
  104.  
  105. WeldA.Part0 = PartA
  106.  
  107. WeldA.Part1 = Seat
  108.  
  109. WeldA.Parent = Seat
  110.  
  111. WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  112.  
  113.  
  114. PartB = Instance.new("Part")
  115.  
  116. PartB.Anchored = false
  117.  
  118. PartB.CanCollide = true
  119.  
  120. PartB.Locked = true
  121.  
  122. PartB.formFactor = "Custom"
  123.  
  124. PartB.Size = Vector3.new(12,0.5,6)
  125.  
  126. PartB.TopSurface = 0
  127.  
  128. PartB.BottomSurface = 0
  129.  
  130. PartB.Parent = HoverCraft
  131.  
  132. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  133.  
  134. WeldB = Instance.new("Weld")
  135.  
  136. WeldB.Part0 = PartA
  137.  
  138. WeldB.Part1 = PartB
  139.  
  140. WeldB.Parent = PartB
  141.  
  142. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  143.  
  144.  
  145. PartB = Instance.new("Part")
  146.  
  147. PartB.Anchored = false
  148.  
  149. PartB.CanCollide = true
  150.  
  151. PartB.Locked = true
  152.  
  153. PartB.formFactor = "Custom"
  154.  
  155. PartB.Size = Vector3.new(12,0.5,6)
  156.  
  157. PartB.TopSurface = 0
  158.  
  159. PartB.BottomSurface = 0
  160.  
  161. PartB.Parent = HoverCraft
  162.  
  163. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  164.  
  165. WeldB = Instance.new("Weld")
  166.  
  167. WeldB.Part0 = PartA
  168.  
  169. WeldB.Part1 = PartB
  170.  
  171. WeldB.Parent = PartB
  172.  
  173. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  174.  
  175.  
  176. PartC = Instance.new("Part")
  177.  
  178. PartC.Anchored = false
  179.  
  180. PartC.CanCollide = true
  181.  
  182. PartC.Locked = true
  183.  
  184. PartC.formFactor = "Custom"
  185.  
  186. PartC.Size = Vector3.new(12,0.5,4)
  187.  
  188. PartC.TopSurface = 0
  189.  
  190. PartC.BottomSurface = 0
  191.  
  192. PartC.Parent = HoverCraft
  193.  
  194. PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  195.  
  196. WeldC = Instance.new("Weld")
  197.  
  198. WeldC.Part0 = PartA
  199.  
  200. WeldC.Part1 = PartC
  201.  
  202. WeldC.Parent = PartC
  203.  
  204. WeldC.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  205.  
  206.  
  207. PartD = Instance.new("Part")
  208.  
  209. PartD.Anchored = false
  210.  
  211. PartD.CanCollide = true
  212.  
  213. PartD.Locked = true
  214.  
  215. PartD.formFactor = "Custom"
  216.  
  217. PartD.Size = Vector3.new(12,0.5,4)
  218.  
  219. PartD.TopSurface = 0
  220.  
  221. PartD.BottomSurface = 0
  222.  
  223. PartD.Parent = HoverCraft
  224.  
  225. PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  226.  
  227. WeldD = Instance.new("Weld")
  228.  
  229. WeldD.Part0 = PartA
  230.  
  231. WeldD.Part1 = PartD
  232.  
  233. WeldD.Parent = PartD
  234.  
  235. WeldD.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,-math.pi/2/2,0)
  236.  
  237.  
  238. PartE = Instance.new("Part")
  239.  
  240. PartE.Anchored = false
  241.  
  242. PartE.CanCollide = true
  243.  
  244. PartE.Locked = true
  245.  
  246. PartE.formFactor = "Custom"
  247.  
  248. PartE.Size = Vector3.new(1,1,4)
  249.  
  250. PartE.TopSurface = 0
  251.  
  252. PartE.BottomSurface = 0
  253.  
  254. PartE.BrickColor = BrickColor.new("Really black")
  255.  
  256. PartE.Parent = HoverCraft
  257.  
  258. PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  259.  
  260. WeldE = Instance.new("Weld")
  261.  
  262. WeldE.Part0 = PartA
  263.  
  264. WeldE.Part1 = PartE
  265.  
  266. WeldE.Parent = PartE
  267.  
  268. WeldE.C0 = CFrame.new(4,0,4) * CFrame.Angles(0,-math.pi/2/2,0)
  269.  
  270.  
  271. PartF = Instance.new("Part")
  272.  
  273. PartF.Anchored = false
  274.  
  275. PartF.CanCollide = true
  276.  
  277. PartF.Locked = true
  278.  
  279. PartF.formFactor = "Custom"
  280.  
  281. PartF.Size = Vector3.new(1,1,4)
  282.  
  283. PartF.TopSurface = 0
  284.  
  285. PartF.BottomSurface = 0
  286.  
  287. PartF.BrickColor = BrickColor.new("Really black")
  288.  
  289. PartF.Parent = HoverCraft
  290.  
  291. PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  292.  
  293. WeldF = Instance.new("Weld")
  294.  
  295. WeldF.Part0 = PartA
  296.  
  297. WeldF.Part1 = PartF
  298.  
  299. WeldF.Parent = PartF
  300.  
  301. WeldF.C0 = CFrame.new(-4,0,-4) * CFrame.Angles(0,-math.pi/2/2,0)
  302.  
  303.  
  304. PartG = Instance.new("Part")
  305.  
  306. PartG.Anchored = false
  307.  
  308. PartG.CanCollide = true
  309.  
  310. PartG.Locked = true
  311.  
  312. PartG.formFactor = "Custom"
  313.  
  314. PartG.Size = Vector3.new(1,1,4)
  315.  
  316. PartG.TopSurface = 0
  317.  
  318. PartG.BottomSurface = 0
  319.  
  320. PartG.BrickColor = BrickColor.new("Really black")
  321.  
  322. PartG.Parent = HoverCraft
  323.  
  324. PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  325.  
  326. WeldG = Instance.new("Weld")
  327.  
  328. WeldG.Part0 = PartA
  329.  
  330. WeldG.Part1 = PartG
  331.  
  332. WeldG.Parent = PartG
  333.  
  334. WeldG.C0 = CFrame.new(4,0,-4) * CFrame.Angles(0,math.pi/2/2,0)
  335.  
  336.  
  337. PartH = Instance.new("Part")
  338.  
  339. PartH.Anchored = false
  340.  
  341. PartH.CanCollide = true
  342.  
  343. PartH.Locked = true
  344.  
  345. PartH.formFactor = "Custom"
  346.  
  347. PartH.Size = Vector3.new(1,1,4)
  348.  
  349. PartH.TopSurface = 0
  350.  
  351. PartH.BottomSurface = 0
  352.  
  353. PartH.BrickColor = BrickColor.new("Really black")
  354.  
  355. PartH.Parent = HoverCraft
  356.  
  357. PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  358.  
  359. WeldH = Instance.new("Weld")
  360.  
  361. WeldH.Part0 = PartA
  362.  
  363. WeldH.Part1 = PartH
  364.  
  365. WeldH.Parent = PartH
  366.  
  367. WeldH.C0 = CFrame.new(-4,0,4) * CFrame.Angles(0,math.pi/2/2,0)
  368.  
  369.  
  370. PartI = Instance.new("Part")
  371.  
  372. PartI.Anchored = false
  373.  
  374. PartI.CanCollide = true
  375.  
  376. PartI.Locked = true
  377.  
  378. PartI.formFactor = "Custom"
  379.  
  380. PartI.Size = Vector3.new(4,0.5,3.5)
  381.  
  382. PartI.TopSurface = 0
  383.  
  384. PartI.BottomSurface = 0
  385.  
  386. PartI.Parent = HoverCraft
  387.  
  388. PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  389.  
  390. WeldI = Instance.new("Weld")
  391.  
  392. WeldI.Part0 = PartA
  393.  
  394. WeldI.Part1 = PartI
  395.  
  396. WeldI.Parent = PartI
  397.  
  398. WeldI.C0 = CFrame.new(-3.25,1.5,3.25) * CFrame.Angles(0,math.pi/2/2,math.pi/2/2)
  399.  
  400.  
  401. PartJ = Instance.new("Part")
  402.  
  403. PartJ.Anchored = false
  404.  
  405. PartJ.CanCollide = true
  406.  
  407. PartJ.Locked = true
  408.  
  409. PartJ.formFactor = "Custom"
  410.  
  411. PartJ.Size = Vector3.new(4,0.5,3.5)
  412.  
  413. PartJ.TopSurface = 0
  414.  
  415. PartJ.BottomSurface = 0
  416.  
  417. PartJ.Parent = HoverCraft
  418.  
  419. PartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  420.  
  421. WeldJ = Instance.new("Weld")
  422.  
  423. WeldJ.Part0 = PartA
  424.  
  425. WeldJ.Part1 = PartJ
  426.  
  427. WeldJ.Parent = PartJ
  428.  
  429. WeldJ.C0 = CFrame.new(3.25,1.5,-3.25) * CFrame.Angles(0,math.pi/2/2,-math.pi/2/2)
  430.  
  431.  
  432. PartK = Instance.new("Part")
  433.  
  434. PartK.Anchored = false
  435.  
  436. PartK.CanCollide = true
  437.  
  438. PartK.Locked = true
  439.  
  440. PartK.formFactor = "Custom"
  441.  
  442. PartK.Size = Vector3.new(4,0.5,3.5)
  443.  
  444. PartK.TopSurface = 0
  445.  
  446. PartK.BottomSurface = 0
  447.  
  448. PartK.Parent = HoverCraft
  449.  
  450. PartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  451.  
  452. WeldK = Instance.new("Weld")
  453.  
  454. WeldK.Part0 = PartA
  455.  
  456. WeldK.Part1 = PartK
  457.  
  458. WeldK.Parent = PartK
  459.  
  460. WeldK.C0 = CFrame.new(3.25,1.5,3.25) * CFrame.Angles(0,-math.pi/2/2,-math.pi/2/2)
  461.  
  462.  
  463. PartL = Instance.new("Part")
  464.  
  465. PartL.Anchored = false
  466.  
  467. PartL.CanCollide = true
  468.  
  469. PartL.Locked = true
  470.  
  471. PartL.formFactor = "Custom"
  472.  
  473. PartL.Size = Vector3.new(4,0.5,3.5)
  474.  
  475. PartL.TopSurface = 0
  476.  
  477. PartL.BottomSurface = 0
  478.  
  479. PartL.Parent = HoverCraft
  480.  
  481. PartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  482.  
  483. WeldL = Instance.new("Weld")
  484.  
  485. WeldL.Part0 = PartA
  486.  
  487. WeldL.Part1 = PartL
  488.  
  489. WeldL.Parent = PartL
  490.  
  491. WeldL.C0 = CFrame.new(-3.25,1.5,-3.25) * CFrame.Angles(0,-math.pi/2/2,math.pi/2/2)
  492.  
  493.  
  494. PartM = Instance.new("Part")
  495.  
  496. PartM.Anchored = false
  497.  
  498. PartM.CanCollide = true
  499.  
  500. PartM.Locked = true
  501.  
  502. PartM.formFactor = "Custom"
  503.  
  504. PartM.Size = Vector3.new(1,1,4)
  505.  
  506. PartM.TopSurface = 0
  507.  
  508. PartM.BottomSurface = 0
  509.  
  510. PartM.BrickColor = BrickColor.new("Really black")
  511.  
  512. PartM.Parent = HoverCraft
  513.  
  514. PartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  515.  
  516. WeldM = Instance.new("Weld")
  517.  
  518. WeldM.Part0 = PartA
  519.  
  520. WeldM.Part1 = PartM
  521.  
  522. WeldM.Parent = PartM
  523.  
  524. WeldM.C0 = CFrame.new(-2.25,2.75,-2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  525.  
  526.  
  527. PartN = Instance.new("Part")
  528.  
  529. PartN.Anchored = false
  530.  
  531. PartN.CanCollide = true
  532.  
  533. PartN.Locked = true
  534.  
  535. PartN.formFactor = "Custom"
  536.  
  537. PartN.Size = Vector3.new(1,1,4)
  538.  
  539. PartN.TopSurface = 0
  540.  
  541. PartN.BottomSurface = 0
  542.  
  543. PartN.BrickColor = BrickColor.new("Really black")
  544.  
  545. PartN.Parent = HoverCraft
  546.  
  547. PartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  548.  
  549. WeldN = Instance.new("Weld")
  550.  
  551. WeldN.Part0 = PartA
  552.  
  553. WeldN.Part1 = PartN
  554.  
  555. WeldN.Parent = PartN
  556.  
  557. WeldN.C0 = CFrame.new(2.25,2.75,2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  558.  
  559.  
  560. PartO = Instance.new("Part")
  561.  
  562. PartO.Anchored = false
  563.  
  564. PartO.CanCollide = true
  565.  
  566. PartO.Locked = true
  567.  
  568. PartO.formFactor = "Custom"
  569.  
  570. PartO.Size = Vector3.new(1,1,4)
  571.  
  572. PartO.TopSurface = 0
  573.  
  574. PartO.BottomSurface = 0
  575.  
  576. PartO.BrickColor = BrickColor.new("Really black")
  577.  
  578. PartO.Parent = HoverCraft
  579.  
  580. PartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  581.  
  582. WeldO = Instance.new("Weld")
  583.  
  584. WeldO.Part0 = PartA
  585.  
  586. WeldO.Part1 = PartO
  587.  
  588. WeldO.Parent = PartO
  589.  
  590. WeldO.C0 = CFrame.new(-2.25,2.75,2.25) * CFrame.Angles(0,math.pi/2/2,0)
  591.  
  592.  
  593. PartP = Instance.new("Part")
  594.  
  595. PartP.Anchored = false
  596.  
  597. PartP.CanCollide = true
  598.  
  599. PartP.Locked = true
  600.  
  601. PartP.formFactor = "Custom"
  602.  
  603. PartP.Size = Vector3.new(1,1,4)
  604.  
  605. PartP.TopSurface = 0
  606.  
  607. PartP.BottomSurface = 0
  608.  
  609. PartP.BrickColor = BrickColor.new("Really black")
  610.  
  611. PartP.Parent = HoverCraft
  612.  
  613. PartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  614.  
  615. WeldP = Instance.new("Weld")
  616.  
  617. WeldP.Part0 = PartA
  618.  
  619. WeldP.Part1 = PartP
  620.  
  621. WeldP.Parent = PartP
  622.  
  623. WeldP.C0 = CFrame.new(2.25,2.75,-2.25) * CFrame.Angles(0,math.pi/2/2,0)
  624.  
  625.  
  626. PartQ = Instance.new("Part")
  627.  
  628. PartQ.Anchored = false
  629.  
  630. PartQ.CanCollide = true
  631.  
  632. PartQ.Locked = true
  633.  
  634. PartQ.formFactor = "Custom"
  635.  
  636. PartQ.Size = Vector3.new(1,1,2.5)
  637.  
  638. PartQ.TopSurface = 0
  639.  
  640. PartQ.BottomSurface = 0
  641.  
  642. PartQ.BrickColor = BrickColor.new("Really black")
  643.  
  644. PartQ.Parent = HoverCraft
  645.  
  646. PartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  647.  
  648. WeldQ = Instance.new("Weld")
  649.  
  650. WeldQ.Part0 = PartA
  651.  
  652. WeldQ.Part1 = PartQ
  653.  
  654. WeldQ.Parent = PartQ
  655.  
  656. WeldQ.C0 = CFrame.new(0,2.75,3.5) * CFrame.Angles(0,math.pi/2,0)
  657.  
  658.  
  659. PartR = Instance.new("Part")
  660.  
  661. PartR.Anchored = false
  662.  
  663. PartR.CanCollide = true
  664.  
  665. PartR.Locked = true
  666.  
  667. PartR.formFactor = "Custom"
  668.  
  669. PartR.Size = Vector3.new(1,1,2.5)
  670.  
  671. PartR.TopSurface = 0
  672.  
  673. PartR.BottomSurface = 0
  674.  
  675. PartR.BrickColor = BrickColor.new("Really black")
  676.  
  677. PartR.Parent = HoverCraft
  678.  
  679. PartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  680.  
  681. WeldR = Instance.new("Weld")
  682.  
  683. WeldR.Part0 = PartA
  684.  
  685. WeldR.Part1 = PartR
  686.  
  687. WeldR.Parent = PartR
  688.  
  689. WeldR.C0 = CFrame.new(0,2.75,-3.5) * CFrame.Angles(0,math.pi/2,0)
  690.  
  691.  
  692. PartS = Instance.new("Part")
  693.  
  694. PartS.Anchored = false
  695.  
  696. PartS.CanCollide = true
  697.  
  698. PartS.Locked = true
  699.  
  700. PartS.formFactor = "Custom"
  701.  
  702. PartS.Size = Vector3.new(1,1,2.5)
  703.  
  704. PartS.TopSurface = 0
  705.  
  706. PartS.BottomSurface = 0
  707.  
  708. PartS.BrickColor = BrickColor.new("Really black")
  709.  
  710. PartS.Parent = HoverCraft
  711.  
  712. PartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  713.  
  714. WeldS = Instance.new("Weld")
  715.  
  716. WeldS.Part0 = PartA
  717.  
  718. WeldS.Part1 = PartS
  719.  
  720. WeldS.Parent = PartS
  721.  
  722. WeldS.C0 = CFrame.new(3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  723.  
  724.  
  725. PartT = Instance.new("Part")
  726.  
  727. PartT.Anchored = false
  728.  
  729. PartT.CanCollide = true
  730.  
  731. PartT.Locked = true
  732.  
  733. PartT.formFactor = "Custom"
  734.  
  735. PartT.Size = Vector3.new(1,1,2.5)
  736.  
  737. PartT.TopSurface = 0
  738.  
  739. PartT.BottomSurface = 0
  740.  
  741. PartT.BrickColor = BrickColor.new("Really black")
  742.  
  743. PartT.Parent = HoverCraft
  744.  
  745. PartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  746.  
  747. WeldT = Instance.new("Weld")
  748.  
  749. WeldT.Part0 = PartA
  750.  
  751. WeldT.Part1 = PartT
  752.  
  753. WeldT.Parent = PartT
  754.  
  755. WeldT.C0 = CFrame.new(-3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  756.  
  757.  
  758. PartU = Instance.new("Part")
  759.  
  760. PartU.Anchored = false
  761.  
  762. PartU.CanCollide = true
  763.  
  764. PartU.Locked = true
  765.  
  766. PartU.formFactor = "Custom"
  767.  
  768. PartU.Size = Vector3.new(4,1,4)
  769.  
  770. PartU.TopSurface = 0
  771.  
  772. PartU.BottomSurface = 0
  773.  
  774. PartU.BrickColor = BrickColor.new("Really black")
  775.  
  776. PartU.Parent = HoverCraft
  777.  
  778. PartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  779.  
  780. WeldU = Instance.new("Weld")
  781.  
  782. WeldU.Part0 = Seat
  783.  
  784. WeldU.Part1 = PartU
  785.  
  786. WeldU.Parent = PartU
  787.  
  788. WeldU.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  789.  
  790.  
  791. PartV = Instance.new("Part")
  792.  
  793. PartV.Anchored = false
  794.  
  795. PartV.CanCollide = false
  796.  
  797. PartV.Locked = true
  798.  
  799. PartV.formFactor = "Custom"
  800.  
  801. PartV.Size = Vector3.new(3,4,1)
  802.  
  803. PartV.TopSurface = 0
  804.  
  805. PartV.BottomSurface = 0
  806.  
  807. PartV.BrickColor = BrickColor.new("Really black")
  808.  
  809. PartV.Parent = HoverCraft
  810.  
  811. PartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  812.  
  813. WeldV = Instance.new("Weld")
  814.  
  815. WeldV.Part0 = Seat
  816.  
  817. WeldV.Part1 = PartV
  818.  
  819. WeldV.Parent = PartV
  820.  
  821. WeldV.C0 = CFrame.new(0,2,1)
  822.  
  823.  
  824. PartW = Instance.new("Part")
  825.  
  826. PartW.Anchored = false
  827.  
  828. PartW.CanCollide = false
  829.  
  830. PartW.Locked = true
  831.  
  832. PartW.formFactor = "Custom"
  833.  
  834. PartW.Size = Vector3.new(2.7,3.7,0.5)
  835.  
  836. PartW.TopSurface = 0
  837.  
  838. PartW.BottomSurface = 0
  839.  
  840. PartW.Parent = HoverCraft
  841.  
  842. PartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  843.  
  844. WeldW = Instance.new("Weld")
  845.  
  846. WeldW.Part0 = Seat
  847.  
  848. WeldW.Part1 = PartW
  849.  
  850. WeldW.Parent = PartW
  851.  
  852. WeldW.C0 = CFrame.new(0,2,0.7)
  853.  
  854.  
  855. PartX = Instance.new("Part")
  856.  
  857. PartX.Anchored = false
  858.  
  859. PartX.CanCollide = false
  860.  
  861. PartX.Locked = true
  862.  
  863. PartX.formFactor = "Custom"
  864.  
  865. PartX.Size = Vector3.new(1.2,1,3)
  866.  
  867. PartX.TopSurface = 0
  868.  
  869. PartX.BottomSurface = 0
  870.  
  871. PartX.BrickColor = BrickColor.new("Really black")
  872.  
  873. PartX.Parent = HoverCraft
  874.  
  875. PartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  876.  
  877. WeldX = Instance.new("Weld")
  878.  
  879. WeldX.Part0 = Seat
  880.  
  881. WeldX.Part1 = PartX
  882.  
  883. WeldX.Parent = PartX
  884.  
  885. WeldX.C0 = CFrame.new(1.5,1.8,-0.2)
  886.  
  887.  
  888. PartY = Instance.new("Part")
  889.  
  890. PartY.Anchored = false
  891.  
  892. PartY.CanCollide = false
  893.  
  894. PartY.Locked = true
  895.  
  896. PartY.formFactor = "Custom"
  897.  
  898. PartY.Size = Vector3.new(1.2,1,3)
  899.  
  900. PartY.TopSurface = 0
  901.  
  902. PartY.BottomSurface = 0
  903.  
  904. PartY.BrickColor = BrickColor.new("Really black")
  905.  
  906. PartY.Parent = HoverCraft
  907.  
  908. PartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  909.  
  910. WeldY = Instance.new("Weld")
  911.  
  912. WeldY.Part0 = Seat
  913.  
  914. WeldY.Part1 = PartY
  915.  
  916. WeldY.Parent = PartY
  917.  
  918. WeldY.C0 = CFrame.new(-1.5,1.8,-0.2)
  919.  
  920.  
  921. PartZ = Instance.new("Part")
  922.  
  923. PartZ.Anchored = false
  924.  
  925. PartZ.CanCollide = true
  926.  
  927. PartZ.Locked = true
  928.  
  929. PartZ.formFactor = "Custom"
  930.  
  931. PartZ.Size = Vector3.new(2.7,0.5,2.8)
  932.  
  933. PartZ.TopSurface = 0
  934.  
  935. PartZ.BottomSurface = 0
  936.  
  937. PartZ.Parent = HoverCraft
  938.  
  939. PartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  940.  
  941. WeldZ = Instance.new("Weld")
  942.  
  943. WeldZ.Part0 = Seat
  944.  
  945. WeldZ.Part1 = PartZ
  946.  
  947. WeldZ.Parent = PartZ
  948.  
  949. WeldZ.C0 = CFrame.new(0,0.3,0)
  950.  
  951.  
  952. WindowWshr = true
  953.  
  954.  
  955. WPartB = Instance.new("Part")
  956.  
  957. WPartB.Anchored = false
  958.  
  959. WPartB.CanCollide = WindowWshr
  960.  
  961. WPartB.Locked = true
  962.  
  963. WPartB.formFactor = "Custom"
  964.  
  965. WPartB.Size = Vector3.new(0.5,3,3)
  966.  
  967. WPartB.TopSurface = 0
  968.  
  969. WPartB.BottomSurface = 0
  970.  
  971. WPartB.BrickColor = BrickColor.Blue()
  972.  
  973. WPartB.Transparency = 0.75
  974.  
  975. WPartB.Reflectance = 0.1
  976.  
  977. WPartB.Parent = HoverCraft
  978.  
  979. WPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  980.  
  981. WWeldB = Instance.new("Weld")
  982.  
  983. WWeldB.Part0 = PartA
  984.  
  985. WWeldB.Part1 = WPartB
  986.  
  987. WWeldB.Parent = WPartB
  988.  
  989. WWeldB.C0 = CFrame.new(2,4,2) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  990.  
  991.  
  992. WPartC = Instance.new("Part")
  993.  
  994. WPartC.Anchored = false
  995.  
  996. WPartC.CanCollide = WindowWshr
  997.  
  998. WPartC.Locked = true
  999.  
  1000. WPartC.formFactor = "Custom"
  1001.  
  1002. WPartC.Size = Vector3.new(0.5,3,3)
  1003.  
  1004. WPartC.TopSurface = 0
  1005.  
  1006. WPartC.BottomSurface = 0
  1007.  
  1008. WPartC.BrickColor = BrickColor.Blue()
  1009.  
  1010. WPartC.Transparency = 0.75
  1011.  
  1012. WPartC.Reflectance = 0.1
  1013.  
  1014. WPartC.Parent = HoverCraft
  1015.  
  1016. WPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1017.  
  1018. WWeldC = Instance.new("Weld")
  1019.  
  1020. WWeldC.Part0 = PartA
  1021.  
  1022. WWeldC.Part1 = WPartC
  1023.  
  1024. WWeldC.Parent = WPartC
  1025.  
  1026. WWeldC.C0 = CFrame.new(2,4,-2) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  1027.  
  1028.  
  1029. WPartD = Instance.new("Part")
  1030.  
  1031. WPartD.Anchored = false
  1032.  
  1033. WPartD.CanCollide = WindowWshr
  1034.  
  1035. WPartD.Locked = true
  1036.  
  1037. WPartD.formFactor = "Custom"
  1038.  
  1039. WPartD.Size = Vector3.new(0.5,3,3)
  1040.  
  1041. WPartD.TopSurface = 0
  1042.  
  1043. WPartD.BottomSurface = 0
  1044.  
  1045. WPartD.BrickColor = BrickColor.Blue()
  1046.  
  1047. WPartD.Transparency = 0.75
  1048.  
  1049. WPartD.Reflectance = 0.1
  1050.  
  1051. WPartD.Parent = HoverCraft
  1052.  
  1053. WPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1054.  
  1055. WWeldD = Instance.new("Weld")
  1056.  
  1057. WWeldD.Part0 = PartA
  1058.  
  1059. WWeldD.Part1 = WPartD
  1060.  
  1061. WWeldD.Parent = WPartD
  1062.  
  1063. WWeldD.C0 = CFrame.new(-2,4,-2) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  1064.  
  1065.  
  1066. WPartE = Instance.new("Part")
  1067.  
  1068. WPartE.Anchored = false
  1069.  
  1070. WPartE.CanCollide = WindowWshr
  1071.  
  1072. WPartE.Locked = true
  1073.  
  1074. WPartE.formFactor = "Custom"
  1075.  
  1076. WPartE.Size = Vector3.new(0.5,3,3)
  1077.  
  1078. WPartE.TopSurface = 0
  1079.  
  1080. WPartE.BottomSurface = 0
  1081.  
  1082. WPartE.BrickColor = BrickColor.Blue()
  1083.  
  1084. WPartE.Transparency = 0.75
  1085.  
  1086. WPartE.Reflectance = 0.1
  1087.  
  1088. WPartE.Parent = HoverCraft
  1089.  
  1090. WPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1091.  
  1092. WWeldE = Instance.new("Weld")
  1093.  
  1094. WWeldE.Part0 = PartA
  1095.  
  1096. WWeldE.Part1 = WPartE
  1097.  
  1098. WWeldE.Parent = WPartE
  1099.  
  1100. WWeldE.C0 = CFrame.new(-2,4,2) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  1101.  
  1102.  
  1103. WPartF = Instance.new("Part")
  1104.  
  1105. WPartF.Anchored = false
  1106.  
  1107. WPartF.CanCollide = WindowWshr
  1108.  
  1109. WPartF.Locked = true
  1110.  
  1111. WPartF.formFactor = "Custom"
  1112.  
  1113. WPartF.Size = Vector3.new(0.5,3,1.8)
  1114.  
  1115. WPartF.TopSurface = 0
  1116.  
  1117. WPartF.BottomSurface = 0
  1118.  
  1119. WPartF.BrickColor = BrickColor.Blue()
  1120.  
  1121. WPartF.Transparency = 0.75
  1122.  
  1123. WPartF.Reflectance = 0.1
  1124.  
  1125. WPartF.Parent = HoverCraft
  1126.  
  1127. WPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1128.  
  1129. WWeldF = Instance.new("Weld")
  1130.  
  1131. WWeldF.Part0 = PartA
  1132.  
  1133. WWeldF.Part1 = WPartF
  1134.  
  1135. WWeldF.Parent = WPartF
  1136.  
  1137. WWeldF.C0 = CFrame.new(3.075,4,0) * CFrame.Angles(0,0,math.pi/10)
  1138.  
  1139.  
  1140. WPartG = Instance.new("Part")
  1141.  
  1142. WPartG.Anchored = false
  1143.  
  1144. WPartG.CanCollide = WindowWshr
  1145.  
  1146. WPartG.Locked = true
  1147.  
  1148. WPartG.formFactor = "Custom"
  1149.  
  1150. WPartG.Size = Vector3.new(0.5,3,1.8)
  1151.  
  1152. WPartG.TopSurface = 0
  1153.  
  1154. WPartG.BottomSurface = 0
  1155.  
  1156. WPartG.BrickColor = BrickColor.Blue()
  1157.  
  1158. WPartG.Transparency = 0.75
  1159.  
  1160. WPartG.Reflectance = 0.1
  1161.  
  1162. WPartG.Parent = HoverCraft
  1163.  
  1164. WPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1165.  
  1166. WWeldG = Instance.new("Weld")
  1167.  
  1168. WWeldG.Part0 = PartA
  1169.  
  1170. WWeldG.Part1 = WPartG
  1171.  
  1172. WWeldG.Parent = WPartG
  1173.  
  1174. WWeldG.C0 = CFrame.new(-3.075,4,0) * CFrame.Angles(0,0,-math.pi/10)
  1175.  
  1176.  
  1177. WPartH = Instance.new("Part")
  1178.  
  1179. WPartH.Anchored = false
  1180.  
  1181. WPartH.CanCollide = WindowWshr
  1182.  
  1183. WPartH.Locked = true
  1184.  
  1185. WPartH.formFactor = "Custom"
  1186.  
  1187. WPartH.Size = Vector3.new(0.5,3,1.8)
  1188.  
  1189. WPartH.TopSurface = 0
  1190.  
  1191. WPartH.BottomSurface = 0
  1192.  
  1193. WPartH.BrickColor = BrickColor.Blue()
  1194.  
  1195. WPartH.Transparency = 0.75
  1196.  
  1197. WPartH.Reflectance = 0.1
  1198.  
  1199. WPartH.Parent = HoverCraft
  1200.  
  1201. WPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1202.  
  1203. WWeldH = Instance.new("Weld")
  1204.  
  1205. WWeldH.Part0 = PartA
  1206.  
  1207. WWeldH.Part1 = WPartH
  1208.  
  1209. WWeldH.Parent = WPartH
  1210.  
  1211. WWeldH.C0 = CFrame.new(0,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  1212.  
  1213.  
  1214. WPartI = Instance.new("Part")
  1215.  
  1216. WPartI.Anchored = false
  1217.  
  1218. WPartI.CanCollide = WindowWshr
  1219.  
  1220. WPartI.Locked = true
  1221.  
  1222. WPartI.formFactor = "Custom"
  1223.  
  1224. WPartI.Size = Vector3.new(0.5,3,1.8)
  1225.  
  1226. WPartI.TopSurface = 0
  1227.  
  1228. WPartI.BottomSurface = 0
  1229.  
  1230. WPartI.BrickColor = BrickColor.Blue()
  1231.  
  1232. WPartI.Transparency = 0.75
  1233.  
  1234. WPartI.Reflectance = 0.1
  1235.  
  1236. WPartI.Parent = HoverCraft
  1237.  
  1238. WPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1239.  
  1240. WWeldI = Instance.new("Weld")
  1241.  
  1242. WWeldI.Part0 = PartA
  1243.  
  1244. WWeldI.Part1 = WPartI
  1245.  
  1246. WWeldI.Parent = WPartI
  1247.  
  1248. WWeldI.C0 = CFrame.new(0,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  1249.  
  1250.  
  1251. WPartJ = Instance.new("Part")
  1252.  
  1253. WPartJ.Anchored = false
  1254.  
  1255. WPartJ.CanCollide = WindowWshr
  1256.  
  1257. WPartJ.Locked = true
  1258.  
  1259. WPartJ.formFactor = "Custom"
  1260.  
  1261. WPartJ.Size = Vector3.new(0.55,3.2,0.55)
  1262.  
  1263. WPartJ.TopSurface = 0
  1264.  
  1265. WPartJ.BottomSurface = 0
  1266.  
  1267. WPartJ.BrickColor = BrickColor.new("Really black")
  1268.  
  1269. WPartJ.Parent = HoverCraft
  1270.  
  1271. WPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1272.  
  1273. WWeldJ = Instance.new("Weld")
  1274.  
  1275. WWeldJ.Part0 = PartA
  1276.  
  1277. WWeldJ.Part1 = WPartJ
  1278.  
  1279. WWeldJ.Parent = WPartJ
  1280.  
  1281. WWeldJ.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  1282.  
  1283.  
  1284. WPartK = Instance.new("Part")
  1285.  
  1286. WPartK.Anchored = false
  1287.  
  1288. WPartK.CanCollide = WindowWshr
  1289.  
  1290. WPartK.Locked = true
  1291.  
  1292. WPartK.formFactor = "Custom"
  1293.  
  1294. WPartK.Size = Vector3.new(0.55,3.2,0.55)
  1295.  
  1296. WPartK.TopSurface = 0
  1297.  
  1298. WPartK.BottomSurface = 0
  1299.  
  1300. WPartK.BrickColor = BrickColor.new("Really black")
  1301.  
  1302. WPartK.Parent = HoverCraft
  1303.  
  1304. WPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1305.  
  1306. WWeldK = Instance.new("Weld")
  1307.  
  1308. WWeldK.Part0 = PartA
  1309.  
  1310. WWeldK.Part1 = WPartK
  1311.  
  1312. WWeldK.Parent = WPartK
  1313.  
  1314. WWeldK.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  1315.  
  1316.  
  1317. WPartL = Instance.new("Part")
  1318.  
  1319. WPartL.Anchored = false
  1320.  
  1321. WPartL.CanCollide = WindowWshr
  1322.  
  1323. WPartL.Locked = true
  1324.  
  1325. WPartL.formFactor = "Custom"
  1326.  
  1327. WPartL.Size = Vector3.new(0.55,3.2,0.55)
  1328.  
  1329. WPartL.TopSurface = 0
  1330.  
  1331. WPartL.BottomSurface = 0
  1332.  
  1333. WPartL.BrickColor = BrickColor.new("Really black")
  1334.  
  1335. WPartL.Parent = HoverCraft
  1336.  
  1337. WPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1338.  
  1339. WWeldL = Instance.new("Weld")
  1340.  
  1341. WWeldL.Part0 = PartA
  1342.  
  1343. WWeldL.Part1 = WPartL
  1344.  
  1345. WWeldL.Parent = WPartL
  1346.  
  1347. WWeldL.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  1348.  
  1349.  
  1350. WPartM = Instance.new("Part")
  1351.  
  1352. WPartM.Anchored = false
  1353.  
  1354. WPartM.CanCollide = WindowWshr
  1355.  
  1356. WPartM.Locked = true
  1357.  
  1358. WPartM.formFactor = "Custom"
  1359.  
  1360. WPartM.Size = Vector3.new(0.55,3.2,0.55)
  1361.  
  1362. WPartM.TopSurface = 0
  1363.  
  1364. WPartM.BottomSurface = 0
  1365.  
  1366. WPartM.BrickColor = BrickColor.new("Really black")
  1367.  
  1368. WPartM.Parent = HoverCraft
  1369.  
  1370. WPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1371.  
  1372. WWeldM = Instance.new("Weld")
  1373.  
  1374. WWeldM.Part0 = PartA
  1375.  
  1376. WWeldM.Part1 = WPartM
  1377.  
  1378. WWeldM.Parent = WPartM
  1379.  
  1380. WWeldM.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  1381.  
  1382.  
  1383. WPartN = Instance.new("Part")
  1384.  
  1385. WPartN.Anchored = false
  1386.  
  1387. WPartN.CanCollide = WindowWshr
  1388.  
  1389. WPartN.Locked = true
  1390.  
  1391. WPartN.formFactor = "Custom"
  1392.  
  1393. WPartN.Size = Vector3.new(0.55,3.2,0.55)
  1394.  
  1395. WPartN.TopSurface = 0
  1396.  
  1397. WPartN.BottomSurface = 0
  1398.  
  1399. WPartN.BrickColor = BrickColor.new("Really black")
  1400.  
  1401. WPartN.Parent = HoverCraft
  1402.  
  1403. WPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1404.  
  1405. WWeldN = Instance.new("Weld")
  1406.  
  1407. WWeldN.Part0 = PartA
  1408.  
  1409. WWeldN.Part1 = WPartN
  1410.  
  1411. WWeldN.Parent = WPartN
  1412.  
  1413. WWeldN.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  1414.  
  1415.  
  1416. WPartO = Instance.new("Part")
  1417.  
  1418. WPartO.Anchored = false
  1419.  
  1420. WPartO.CanCollide = WindowWshr
  1421.  
  1422. WPartO.Locked = true
  1423.  
  1424. WPartO.formFactor = "Custom"
  1425.  
  1426. WPartO.Size = Vector3.new(0.55,3.2,0.55)
  1427.  
  1428. WPartO.TopSurface = 0
  1429.  
  1430. WPartO.BottomSurface = 0
  1431.  
  1432. WPartO.BrickColor = BrickColor.new("Really black")
  1433.  
  1434. WPartO.Parent = HoverCraft
  1435.  
  1436. WPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1437.  
  1438. WWeldO = Instance.new("Weld")
  1439.  
  1440. WWeldO.Part0 = PartA
  1441.  
  1442. WWeldO.Part1 = WPartO
  1443.  
  1444. WWeldO.Parent = WPartO
  1445.  
  1446. WWeldO.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi,math.pi/10)
  1447.  
  1448.  
  1449. WPartP = Instance.new("Part")
  1450.  
  1451. WPartP.Anchored = false
  1452.  
  1453. WPartP.CanCollide = WindowWshr
  1454.  
  1455. WPartP.Locked = true
  1456.  
  1457. WPartP.formFactor = "Custom"
  1458.  
  1459. WPartP.Size = Vector3.new(0.55,3.2,0.55)
  1460.  
  1461. WPartP.TopSurface = 0
  1462.  
  1463. WPartP.BottomSurface = 0
  1464.  
  1465. WPartP.BrickColor = BrickColor.new("Really black")
  1466.  
  1467. WPartP.Parent = HoverCraft
  1468.  
  1469. WPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1470.  
  1471. WWeldP = Instance.new("Weld")
  1472.  
  1473. WWeldP.Part0 = PartA
  1474.  
  1475. WWeldP.Part1 = WPartP
  1476.  
  1477. WWeldP.Parent = WPartP
  1478.  
  1479. WWeldP.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,-math.pi,math.pi/10)
  1480.  
  1481.  
  1482. WPartQ = Instance.new("Part")
  1483.  
  1484. WPartQ.Anchored = false
  1485.  
  1486. WPartQ.CanCollide = WindowWshr
  1487.  
  1488. WPartQ.Locked = true
  1489.  
  1490. WPartQ.formFactor = "Custom"
  1491.  
  1492. WPartQ.Size = Vector3.new(0.55,3.2,0.55)
  1493.  
  1494. WPartQ.TopSurface = 0
  1495.  
  1496. WPartQ.BottomSurface = 0
  1497.  
  1498. WPartQ.BrickColor = BrickColor.new("Really black")
  1499.  
  1500. WPartQ.Parent = HoverCraft
  1501.  
  1502. WPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1503.  
  1504. WWeldQ = Instance.new("Weld")
  1505.  
  1506. WWeldQ.Part0 = PartA
  1507.  
  1508. WWeldQ.Part1 = WPartQ
  1509.  
  1510. WWeldQ.Parent = WPartQ
  1511.  
  1512. WWeldQ.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  1513.  
  1514.  
  1515. WPartR = Instance.new("Part")
  1516.  
  1517. WPartR.Anchored = false
  1518.  
  1519. WPartR.CanCollide = WindowWshr
  1520.  
  1521. WPartR.Locked = true
  1522.  
  1523. WPartR.formFactor = "Custom"
  1524.  
  1525. WPartR.Size = Vector3.new(0.55,3.2,0.55)
  1526.  
  1527. WPartR.TopSurface = 0
  1528.  
  1529. WPartR.BottomSurface = 0
  1530.  
  1531. WPartR.BrickColor = BrickColor.new("Really black")
  1532.  
  1533. WPartR.Parent = HoverCraft
  1534.  
  1535. WPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1536.  
  1537. WWeldR = Instance.new("Weld")
  1538.  
  1539. WWeldR.Part0 = PartA
  1540.  
  1541. WWeldR.Part1 = WPartR
  1542.  
  1543. WWeldR.Parent = WPartR
  1544.  
  1545. WWeldR.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  1546.  
  1547.  
  1548. WPartS = Instance.new("Part")
  1549.  
  1550. WPartS.Anchored = false
  1551.  
  1552. WPartS.CanCollide = WindowWshr
  1553.  
  1554. WPartS.Locked = true
  1555.  
  1556. WPartS.formFactor = "Custom"
  1557.  
  1558. WPartS.Size = Vector3.new(0.55,3.2,0.55)
  1559.  
  1560. WPartS.TopSurface = 0
  1561.  
  1562. WPartS.BottomSurface = 0
  1563.  
  1564. WPartS.BrickColor = BrickColor.new("Really black")
  1565.  
  1566. WPartS.Parent = HoverCraft
  1567.  
  1568. WPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1569.  
  1570. WWeldS = Instance.new("Weld")
  1571.  
  1572. WWeldS.Part0 = PartA
  1573.  
  1574. WWeldS.Part1 = WPartS
  1575.  
  1576. WWeldS.Parent = WPartS
  1577.  
  1578. WWeldS.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  1579.  
  1580.  
  1581. WPartT = Instance.new("Part")
  1582.  
  1583. WPartT.Anchored = false
  1584.  
  1585. WPartT.CanCollide = WindowWshr
  1586.  
  1587. WPartT.Locked = true
  1588.  
  1589. WPartT.formFactor = "Custom"
  1590.  
  1591. WPartT.Size = Vector3.new(0.55,3.2,0.55)
  1592.  
  1593. WPartT.TopSurface = 0
  1594.  
  1595. WPartT.BottomSurface = 0
  1596.  
  1597. WPartT.BrickColor = BrickColor.new("Really black")
  1598.  
  1599. WPartT.Parent = HoverCraft
  1600.  
  1601. WPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1602.  
  1603. WWeldT = Instance.new("Weld")
  1604.  
  1605. WWeldT.Part0 = PartA
  1606.  
  1607. WWeldT.Part1 = WPartT
  1608.  
  1609. WWeldT.Parent = WPartT
  1610.  
  1611. WWeldT.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2,math.pi/10)
  1612.  
  1613.  
  1614. WPartU = Instance.new("Part")
  1615.  
  1616. WPartU.Anchored = false
  1617.  
  1618. WPartU.CanCollide = WindowWshr
  1619.  
  1620. WPartU.Locked = true
  1621.  
  1622. WPartU.formFactor = "Custom"
  1623.  
  1624. WPartU.Size = Vector3.new(0.55,3.2,0.55)
  1625.  
  1626. WPartU.TopSurface = 0
  1627.  
  1628. WPartU.BottomSurface = 0
  1629.  
  1630. WPartU.BrickColor = BrickColor.new("Really black")
  1631.  
  1632. WPartU.Parent = HoverCraft
  1633.  
  1634. WPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1635.  
  1636. WWeldU = Instance.new("Weld")
  1637.  
  1638. WWeldU.Part0 = PartA
  1639.  
  1640. WWeldU.Part1 = WPartU
  1641.  
  1642. WWeldU.Parent = WPartU
  1643.  
  1644. WWeldU.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  1645.  
  1646.  
  1647. WPartV = Instance.new("Part")
  1648.  
  1649. WPartV.Anchored = false
  1650.  
  1651. WPartV.CanCollide = WindowWshr
  1652.  
  1653. WPartV.Locked = true
  1654.  
  1655. WPartV.formFactor = "Custom"
  1656.  
  1657. WPartV.Size = Vector3.new(0.55,3.2,0.55)
  1658.  
  1659. WPartV.TopSurface = 0
  1660.  
  1661. WPartV.BottomSurface = 0
  1662.  
  1663. WPartV.BrickColor = BrickColor.new("Really black")
  1664.  
  1665. WPartV.Parent = HoverCraft
  1666.  
  1667. WPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1668.  
  1669. WWeldV = Instance.new("Weld")
  1670.  
  1671. WWeldV.Part0 = PartA
  1672.  
  1673. WWeldV.Part1 = WPartV
  1674.  
  1675. WWeldV.Parent = WPartV
  1676.  
  1677. WWeldV.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  1678.  
  1679.  
  1680. WPartW = Instance.new("Part")
  1681.  
  1682. WPartW.Anchored = false
  1683.  
  1684. WPartW.CanCollide = WindowWshr
  1685.  
  1686. WPartW.Locked = true
  1687.  
  1688. WPartW.formFactor = "Custom"
  1689.  
  1690. WPartW.Size = Vector3.new(0.55,3.2,0.55)
  1691.  
  1692. WPartW.TopSurface = 0
  1693.  
  1694. WPartW.BottomSurface = 0
  1695.  
  1696. WPartW.BrickColor = BrickColor.new("Really black")
  1697.  
  1698. WPartW.Parent = HoverCraft
  1699.  
  1700. WPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1701.  
  1702. WWeldW = Instance.new("Weld")
  1703.  
  1704. WWeldW.Part0 = PartA
  1705.  
  1706. WWeldW.Part1 = WPartW
  1707.  
  1708. WWeldW.Parent = WPartW
  1709.  
  1710. WWeldW.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  1711.  
  1712.  
  1713. WPartX = Instance.new("Part")
  1714.  
  1715. WPartX.Anchored = false
  1716.  
  1717. WPartX.CanCollide = WindowWshr
  1718.  
  1719. WPartX.Locked = true
  1720.  
  1721. WPartX.formFactor = "Custom"
  1722.  
  1723. WPartX.Size = Vector3.new(0.55,3.2,0.55)
  1724.  
  1725. WPartX.TopSurface = 0
  1726.  
  1727. WPartX.BottomSurface = 0
  1728.  
  1729. WPartX.BrickColor = BrickColor.new("Really black")
  1730.  
  1731. WPartX.Parent = HoverCraft
  1732.  
  1733. WPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1734.  
  1735. WWeldX = Instance.new("Weld")
  1736.  
  1737. WWeldX.Part0 = PartA
  1738.  
  1739. WWeldX.Part1 = WPartX
  1740.  
  1741. WWeldX.Parent = WPartX
  1742.  
  1743. WWeldX.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  1744.  
  1745.  
  1746. WPartY = Instance.new("Part")
  1747.  
  1748. WPartY.Anchored = false
  1749.  
  1750. WPartY.CanCollide = WindowWshr
  1751.  
  1752. WPartY.Locked = true
  1753.  
  1754. WPartY.formFactor = "Custom"
  1755.  
  1756. WPartY.Size = Vector3.new(0.55,3.2,0.55)
  1757.  
  1758. WPartY.TopSurface = 0
  1759.  
  1760. WPartY.BottomSurface = 0
  1761.  
  1762. WPartY.BrickColor = BrickColor.new("Really black")
  1763.  
  1764. WPartY.Parent = HoverCraft
  1765.  
  1766. WPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1767.  
  1768. WWeldY = Instance.new("Weld")
  1769.  
  1770. WWeldY.Part0 = PartA
  1771.  
  1772. WWeldY.Part1 = WPartY
  1773.  
  1774. WWeldY.Parent = WPartY
  1775.  
  1776. WWeldY.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  1777.  
  1778.  
  1779. WHPartB = Instance.new("Part")
  1780.  
  1781. WHPartB.Anchored = false
  1782.  
  1783. WHPartB.CanCollide = WindowWshr
  1784.  
  1785. WHPartB.Locked = true
  1786.  
  1787. WHPartB.formFactor = "Custom"
  1788.  
  1789. WHPartB.Size = Vector3.new(3,0.55,1.25)
  1790.  
  1791. WHPartB.TopSurface = 0
  1792.  
  1793. WHPartB.BottomSurface = 0
  1794.  
  1795. WHPartB.BrickColor = BrickColor.new("Really black")
  1796.  
  1797. WHPartB.Parent = HoverCraft
  1798.  
  1799. WHPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1800.  
  1801. WHWeldB = Instance.new("Weld")
  1802.  
  1803. WHWeldB.Part0 = PartA
  1804.  
  1805. WHWeldB.Part1 = WHPartB
  1806.  
  1807. WHWeldB.Parent = WHPartB
  1808.  
  1809. WHWeldB.C0 = CFrame.new(2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  1810.  
  1811.  
  1812. WHPartC = Instance.new("Part")
  1813.  
  1814. WHPartC.Anchored = false
  1815.  
  1816. WHPartC.CanCollide = WindowWshr
  1817.  
  1818. WHPartC.Locked = true
  1819.  
  1820. WHPartC.formFactor = "Custom"
  1821.  
  1822. WHPartC.Size = Vector3.new(3,0.55,1.25)
  1823.  
  1824. WHPartC.TopSurface = 0
  1825.  
  1826. WHPartC.BottomSurface = 0
  1827.  
  1828. WHPartC.BrickColor = BrickColor.new("Really black")
  1829.  
  1830. WHPartC.Parent = HoverCraft
  1831.  
  1832. WHPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1833.  
  1834. WHWeldC = Instance.new("Weld")
  1835.  
  1836. WHWeldC.Part0 = PartA
  1837.  
  1838. WHWeldC.Part1 = WHPartC
  1839.  
  1840. WHWeldC.Parent = WHPartC
  1841.  
  1842. WHWeldC.C0 = CFrame.new(-2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  1843.  
  1844.  
  1845. WHPartD = Instance.new("Part")
  1846.  
  1847. WHPartD.Anchored = false
  1848.  
  1849. WHPartD.CanCollide = WindowWshr
  1850.  
  1851. WHPartD.Locked = true
  1852.  
  1853. WHPartD.formFactor = "Custom"
  1854.  
  1855. WHPartD.Size = Vector3.new(3,0.55,1.25)
  1856.  
  1857. WHPartD.TopSurface = 0
  1858.  
  1859. WHPartD.BottomSurface = 0
  1860.  
  1861. WHPartD.BrickColor = BrickColor.new("Really black")
  1862.  
  1863. WHPartD.Parent = HoverCraft
  1864.  
  1865. WHPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1866.  
  1867. WHWeldD = Instance.new("Weld")
  1868.  
  1869. WHWeldD.Part0 = PartA
  1870.  
  1871. WHWeldD.Part1 = WHPartD
  1872.  
  1873. WHWeldD.Parent = WHPartD
  1874.  
  1875. WHWeldD.C0 = CFrame.new(0,5.5,-2.5) * CFrame.Angles(0,0,0)
  1876.  
  1877.  
  1878. WHPartE = Instance.new("Part")
  1879.  
  1880. WHPartE.Anchored = false
  1881.  
  1882. WHPartE.CanCollide = WindowWshr
  1883.  
  1884. WHPartE.Locked = true
  1885.  
  1886. WHPartE.formFactor = "Custom"
  1887.  
  1888. WHPartE.Size = Vector3.new(3,0.55,1.25)
  1889.  
  1890. WHPartE.TopSurface = 0
  1891.  
  1892. WHPartE.BottomSurface = 0
  1893.  
  1894. WHPartE.BrickColor = BrickColor.new("Really black")
  1895.  
  1896. WHPartE.Parent = HoverCraft
  1897.  
  1898. WHPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1899.  
  1900. WHWeldE = Instance.new("Weld")
  1901.  
  1902. WHWeldE.Part0 = PartA
  1903.  
  1904. WHWeldE.Part1 = WHPartE
  1905.  
  1906. WHWeldE.Parent = WHPartE
  1907.  
  1908. WHWeldE.C0 = CFrame.new(0,5.5,2.5) * CFrame.Angles(0,0,0)
  1909.  
  1910.  
  1911. WHPartF = Instance.new("Part")
  1912.  
  1913. WHPartF.Anchored = false
  1914.  
  1915. WHPartF.CanCollide = WindowWshr
  1916.  
  1917. WHPartF.Locked = true
  1918.  
  1919. WHPartF.formFactor = "Custom"
  1920.  
  1921. WHPartF.Size = Vector3.new(2.25,0.55,1.25)
  1922.  
  1923. WHPartF.TopSurface = 0
  1924.  
  1925. WHPartF.BottomSurface = 0
  1926.  
  1927. WHPartF.BrickColor = BrickColor.new("Really black")
  1928.  
  1929. WHPartF.Parent = HoverCraft
  1930.  
  1931. WHPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1932.  
  1933. WHWeldF = Instance.new("Weld")
  1934.  
  1935. WHWeldF.Part0 = PartA
  1936.  
  1937. WHWeldF.Part1 = WHPartF
  1938.  
  1939. WHWeldF.Parent = WHPartF
  1940.  
  1941. WHWeldF.C0 = CFrame.new(1.8,5.5,1.8) * CFrame.Angles(0,math.pi/2/2,0)
  1942.  
  1943.  
  1944. WHPartG = Instance.new("Part")
  1945.  
  1946. WHPartG.Anchored = false
  1947.  
  1948. WHPartG.CanCollide = WindowWshr
  1949.  
  1950. WHPartG.Locked = true
  1951.  
  1952. WHPartG.formFactor = "Custom"
  1953.  
  1954. WHPartG.Size = Vector3.new(2.25,0.55,1.25)
  1955.  
  1956. WHPartG.TopSurface = 0
  1957.  
  1958. WHPartG.BottomSurface = 0
  1959.  
  1960. WHPartG.BrickColor = BrickColor.new("Really black")
  1961.  
  1962. WHPartG.Parent = HoverCraft
  1963.  
  1964. WHPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1965.  
  1966. WHWeldG = Instance.new("Weld")
  1967.  
  1968. WHWeldG.Part0 = PartA
  1969.  
  1970. WHWeldG.Part1 = WHPartG
  1971.  
  1972. WHWeldG.Parent = WHPartG
  1973.  
  1974. WHWeldG.C0 = CFrame.new(-1.8,5.5,-1.8) * CFrame.Angles(0,math.pi/2/2,0)
  1975.  
  1976.  
  1977. WHPartH = Instance.new("Part")
  1978.  
  1979. WHPartH.Anchored = false
  1980.  
  1981. WHPartH.CanCollide = WindowWshr
  1982.  
  1983. WHPartH.Locked = true
  1984.  
  1985. WHPartH.formFactor = "Custom"
  1986.  
  1987. WHPartH.Size = Vector3.new(2.25,0.55,1.25)
  1988.  
  1989. WHPartH.TopSurface = 0
  1990.  
  1991. WHPartH.BottomSurface = 0
  1992.  
  1993. WHPartH.BrickColor = BrickColor.new("Really black")
  1994.  
  1995. WHPartH.Parent = HoverCraft
  1996.  
  1997. WHPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1998.  
  1999. WHWeldH = Instance.new("Weld")
  2000.  
  2001. WHWeldH.Part0 = PartA
  2002.  
  2003. WHWeldH.Part1 = WHPartH
  2004.  
  2005. WHWeldH.Parent = WHPartH
  2006.  
  2007. WHWeldH.C0 = CFrame.new(-1.8,5.5,1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  2008.  
  2009.  
  2010. WHPartI = Instance.new("Part")
  2011.  
  2012. WHPartI.Anchored = false
  2013.  
  2014. WHPartI.CanCollide = WindowWshr
  2015.  
  2016. WHPartI.Locked = true
  2017.  
  2018. WHPartI.formFactor = "Custom"
  2019.  
  2020. WHPartI.Size = Vector3.new(2.25,0.55,1.25)
  2021.  
  2022. WHPartI.TopSurface = 0
  2023.  
  2024. WHPartI.BottomSurface = 0
  2025.  
  2026. WHPartI.BrickColor = BrickColor.new("Really black")
  2027.  
  2028. WHPartI.Parent = HoverCraft
  2029.  
  2030. WHPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2031.  
  2032. WHWeldI = Instance.new("Weld")
  2033.  
  2034. WHWeldI.Part0 = PartA
  2035.  
  2036. WHWeldI.Part1 = WHPartI
  2037.  
  2038. WHWeldI.Parent = WHPartI
  2039.  
  2040. WHWeldI.C0 = CFrame.new(1.8,5.5,-1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  2041.  
  2042.  
  2043. HPartB = Instance.new("Part")
  2044.  
  2045. HPartB.Anchored = false
  2046.  
  2047. HPartB.CanCollide = WindowWshr
  2048.  
  2049. HPartB.Locked = true
  2050.  
  2051. HPartB.formFactor = "Custom"
  2052.  
  2053. HPartB.Size = Vector3.new(0.4,2,0.4)
  2054.  
  2055. HPartB.TopSurface = 0
  2056.  
  2057. HPartB.BottomSurface = 0
  2058.  
  2059. HPartB.Parent = HoverCraft
  2060.  
  2061. HPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2062.  
  2063. HWeldB = Instance.new("Weld")
  2064.  
  2065. HWeldB.Part0 = PartA
  2066.  
  2067. HWeldB.Part1 = HPartB
  2068.  
  2069. HWeldB.Parent = HPartB
  2070.  
  2071. HWeldB.C0 = CFrame.new(0,5.8,2.5) * CFrame.Angles(0,0,math.pi/2)
  2072.  
  2073.  
  2074. HPartC = Instance.new("Part")
  2075.  
  2076. HPartC.Anchored = false
  2077.  
  2078. HPartC.CanCollide = WindowWshr
  2079.  
  2080. HPartC.Locked = true
  2081.  
  2082. HPartC.formFactor = "Custom"
  2083.  
  2084. HPartC.Size = Vector3.new(1.95,0.3,1.95)
  2085.  
  2086. HPartC.TopSurface = 0
  2087.  
  2088. HPartC.BottomSurface = 0
  2089.  
  2090. HPartC.Parent = HoverCraft
  2091.  
  2092. HPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2093.  
  2094. HWeldC = Instance.new("Weld")
  2095.  
  2096. HWeldC.Part0 = HPartB
  2097.  
  2098. HWeldC.Part1 = HPartC
  2099.  
  2100. HWeldC.Parent = HPartC
  2101.  
  2102. HWeldC.C0 = CFrame.new(0,0,-1) * CFrame.Angles(0,0,-math.pi/2)
  2103.  
  2104.  
  2105. HPartD = Instance.new("Part")
  2106.  
  2107. HPartD.Anchored = false
  2108.  
  2109. HPartD.CanCollide = WindowWshr
  2110.  
  2111. HPartD.Locked = true
  2112.  
  2113. HPartD.formFactor = "Custom"
  2114.  
  2115. HPartD.Size = Vector3.new(1.95,0.3,1.95)
  2116.  
  2117. HPartD.TopSurface = 0
  2118.  
  2119. HPartD.BottomSurface = 0
  2120.  
  2121. HPartD.Parent = HoverCraft
  2122.  
  2123. HPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2124.  
  2125. HWeldD = Instance.new("Weld")
  2126.  
  2127. HWeldD.Part0 = HPartC
  2128.  
  2129. HWeldD.Part1 = HPartD
  2130.  
  2131. HWeldD.Parent = HPartD
  2132.  
  2133. HWeldD.C0 = CFrame.new(0,0,-3) * CFrame.Angles(0,0,0)
  2134.  
  2135.  
  2136. HPartE = Instance.new("Part")
  2137.  
  2138. HPartE.Anchored = false
  2139.  
  2140. HPartE.CanCollide = WindowWshr
  2141.  
  2142. HPartE.Locked = true
  2143.  
  2144. HPartE.formFactor = "Custom"
  2145.  
  2146. HPartE.Size = Vector3.new(1.95,0.3,1.95)
  2147.  
  2148. HPartE.TopSurface = 0
  2149.  
  2150. HPartE.BottomSurface = 0
  2151.  
  2152. HPartE.Parent = HoverCraft
  2153.  
  2154. HPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2155.  
  2156. HWeldE = Instance.new("Weld")
  2157.  
  2158. HWeldE.Part0 = HPartC
  2159.  
  2160. HWeldE.Part1 = HPartE
  2161.  
  2162. HWeldE.Parent = HPartE
  2163.  
  2164. HWeldE.C0 = CFrame.new(1.5,0,-1.5) * CFrame.Angles(0,0,0)
  2165.  
  2166.  
  2167. HPartF = Instance.new("Part")
  2168.  
  2169. HPartF.Anchored = false
  2170.  
  2171. HPartF.CanCollide = WindowWshr
  2172.  
  2173. HPartF.Locked = true
  2174.  
  2175. HPartF.formFactor = "Custom"
  2176.  
  2177. HPartF.Size = Vector3.new(1.95,0.3,1.95)
  2178.  
  2179. HPartF.TopSurface = 0
  2180.  
  2181. HPartF.BottomSurface = 0
  2182.  
  2183. HPartF.Parent = HoverCraft
  2184.  
  2185. HPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2186.  
  2187. HWeldF = Instance.new("Weld")
  2188.  
  2189. HWeldF.Part0 = HPartC
  2190.  
  2191. HWeldF.Part1 = HPartF
  2192.  
  2193. HWeldF.Parent = HPartF
  2194.  
  2195. HWeldF.C0 = CFrame.new(-1.5,0,-1.5) * CFrame.Angles(0,0,0)
  2196.  
  2197.  
  2198. HPartG = Instance.new("Part")
  2199.  
  2200. HPartG.Anchored = false
  2201.  
  2202. HPartG.CanCollide = WindowWshr
  2203.  
  2204. HPartG.Locked = true
  2205.  
  2206. HPartG.formFactor = "Custom"
  2207.  
  2208. HPartG.Size = Vector3.new(1.95,0.3,1.95)
  2209.  
  2210. HPartG.TopSurface = 0
  2211.  
  2212. HPartG.BottomSurface = 0
  2213.  
  2214. HPartG.BrickColor = BrickColor.new("Really black")
  2215.  
  2216. HPartG.Parent = HoverCraft
  2217.  
  2218. HPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2219.  
  2220. HWeldG = Instance.new("Weld")
  2221.  
  2222. HWeldG.Part0 = HPartC
  2223.  
  2224. HWeldG.Part1 = HPartG
  2225.  
  2226. HWeldG.Parent = HPartG
  2227.  
  2228. HWeldG.C0 = CFrame.new(0,-0.05,-1.5) * CFrame.Angles(0,math.pi/2/2,0)
  2229.  
  2230.  
  2231. HPartH = Instance.new("Part")
  2232.  
  2233. HPartH.Anchored = false
  2234.  
  2235. HPartH.CanCollide = WindowWshr
  2236.  
  2237. HPartH.Locked = true
  2238.  
  2239. HPartH.formFactor = "Custom"
  2240.  
  2241. HPartH.Size = Vector3.new(1.95,0.3,2.2)
  2242.  
  2243. HPartH.TopSurface = 0
  2244.  
  2245. HPartH.BottomSurface = 0
  2246.  
  2247. HPartH.Parent = HoverCraft
  2248.  
  2249. HPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2250.  
  2251. HWeldH = Instance.new("Weld")
  2252.  
  2253. HWeldH.Part0 = HPartG
  2254.  
  2255. HWeldH.Part1 = HPartH
  2256.  
  2257. HWeldH.Parent = HPartH
  2258.  
  2259. HWeldH.C0 = CFrame.new(1.5,0.05,0) * CFrame.Angles(0,0,0)
  2260.  
  2261.  
  2262. HPartI = Instance.new("Part")
  2263.  
  2264. HPartI.Anchored = false
  2265.  
  2266. HPartI.CanCollide = WindowWshr
  2267.  
  2268. HPartI.Locked = true
  2269.  
  2270. HPartI.formFactor = "Custom"
  2271.  
  2272. HPartI.Size = Vector3.new(1.95,0.3,2.2)
  2273.  
  2274. HPartI.TopSurface = 0
  2275.  
  2276. HPartI.BottomSurface = 0
  2277.  
  2278. HPartI.Parent = HoverCraft
  2279.  
  2280. HPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2281.  
  2282. HWeldI = Instance.new("Weld")
  2283.  
  2284. HWeldI.Part0 = HPartG
  2285.  
  2286. HWeldI.Part1 = HPartI
  2287.  
  2288. HWeldI.Parent = HPartI
  2289.  
  2290. HWeldI.C0 = CFrame.new(-1.5,0.05,0) * CFrame.Angles(0,0,0)
  2291.  
  2292.  
  2293. HPartJ = Instance.new("Part")
  2294.  
  2295. HPartJ.Anchored = false
  2296.  
  2297. HPartJ.CanCollide = WindowWshr
  2298.  
  2299. HPartJ.Locked = true
  2300.  
  2301. HPartJ.formFactor = "Custom"
  2302.  
  2303. HPartJ.Size = Vector3.new(1.95,0.3,2.2)
  2304.  
  2305. HPartJ.TopSurface = 0
  2306.  
  2307. HPartJ.BottomSurface = 0
  2308.  
  2309. HPartJ.Parent = HoverCraft
  2310.  
  2311. HPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2312.  
  2313. HWeldJ = Instance.new("Weld")
  2314.  
  2315. HWeldJ.Part0 = HPartG
  2316.  
  2317. HWeldJ.Part1 = HPartJ
  2318.  
  2319. HWeldJ.Parent = HPartJ
  2320.  
  2321. HWeldJ.C0 = CFrame.new(0,0.05,1.5) * CFrame.Angles(0,math.pi/2,0)
  2322.  
  2323.  
  2324. HPartK = Instance.new("Part")
  2325.  
  2326. HPartK.Anchored = false
  2327.  
  2328. HPartK.CanCollide = WindowWshr
  2329.  
  2330. HPartK.Locked = true
  2331.  
  2332. HPartK.formFactor = "Custom"
  2333.  
  2334. HPartK.Size = Vector3.new(1.95,0.3,2.2)
  2335.  
  2336. HPartK.TopSurface = 0
  2337.  
  2338. HPartK.BottomSurface = 0
  2339.  
  2340. HPartK.Parent = HoverCraft
  2341.  
  2342. HPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2343.  
  2344. HWeldK = Instance.new("Weld")
  2345.  
  2346. HWeldK.Part0 = HPartG
  2347.  
  2348. HWeldK.Part1 = HPartK
  2349.  
  2350. HWeldK.Parent = HPartK
  2351.  
  2352. HWeldK.C0 = CFrame.new(0,0.05,-1.5) * CFrame.Angles(0,math.pi/2,0)
  2353.  
  2354.  
  2355. GunPartA = Instance.new("Part")
  2356.  
  2357. GunPartA.Anchored = false
  2358.  
  2359. GunPartA.CanCollide = true
  2360.  
  2361. GunPartA.Locked = true
  2362.  
  2363. GunPartA.formFactor = "Custom"
  2364.  
  2365. GunPartA.Size = Vector3.new(2.1,2.5,1)
  2366.  
  2367. GunPartA.TopSurface = 0
  2368.  
  2369. GunPartA.BottomSurface = 0
  2370.  
  2371. GunPartA.Parent = HoverCraft
  2372.  
  2373. GunPartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2374.  
  2375. GunWeldA = Instance.new("Weld")
  2376.  
  2377. GunWeldA.Part0 = Seat
  2378.  
  2379. GunWeldA.Part1 = GunPartA
  2380.  
  2381. GunWeldA.Parent = GunPartA
  2382.  
  2383. GunWeldA.C0 = CFrame.new(0,1.1,-3.5)
  2384.  
  2385.  
  2386. GunPartB = Instance.new("Part")
  2387.  
  2388. GunPartB.Anchored = false
  2389.  
  2390. GunPartB.CanCollide = true
  2391.  
  2392. GunPartB.Locked = true
  2393.  
  2394. GunPartB.formFactor = "Custom"
  2395.  
  2396. GunPartB.Size = Vector3.new(2,2,2)
  2397.  
  2398. GunPartB.TopSurface = 0
  2399.  
  2400. GunPartB.BottomSurface = 0
  2401.  
  2402. GunPartB.Parent = HoverCraft
  2403.  
  2404. GunPartB.BrickColor = BrickColor.new("Really black")
  2405.  
  2406. GunPartB.Shape = "Ball"
  2407.  
  2408. GunPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2409.  
  2410. GunWeldB = Instance.new("Weld")
  2411.  
  2412. GunWeldB.Part0 = Seat
  2413.  
  2414. GunWeldB.Part1 = GunPartB
  2415.  
  2416. GunWeldB.Parent = GunPartB
  2417.  
  2418. GunWeldB.C0 = CFrame.new(0,1.3,-3.8)
  2419.  
  2420.  
  2421. GunPartC = Instance.new("Part")
  2422.  
  2423. GunPartC.Anchored = false
  2424.  
  2425. GunPartC.CanCollide = true
  2426.  
  2427. GunPartC.Locked = true
  2428.  
  2429. GunPartC.formFactor = "Custom"
  2430.  
  2431. GunPartC.Size = Vector3.new(1.2,1.2,2.4)
  2432.  
  2433. GunPartC.TopSurface = 0
  2434.  
  2435. GunPartC.BottomSurface = 0
  2436.  
  2437. GunPartC.Parent = HoverCraft
  2438.  
  2439. GunPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2440.  
  2441. GunWeldC = Instance.new("Weld")
  2442.  
  2443. GunWeldC.Part0 = GunPartB
  2444.  
  2445. GunWeldC.Part1 = GunPartC
  2446.  
  2447. GunWeldC.Parent = GunPartC
  2448.  
  2449. GunWeldC.C0 = CFrame.new(0,0,-1)
  2450.  
  2451.  
  2452. GunPartD = Instance.new("Part")
  2453.  
  2454. GunPartD.Anchored = false
  2455.  
  2456. GunPartD.CanCollide = true
  2457.  
  2458. GunPartD.Locked = true
  2459.  
  2460. GunPartD.formFactor = "Custom"
  2461.  
  2462. GunPartD.Size = Vector3.new(2,2,2)
  2463.  
  2464. GunPartD.TopSurface = 0
  2465.  
  2466. GunPartD.BottomSurface = 0
  2467.  
  2468. GunPartD.Parent = HoverCraft
  2469.  
  2470. GunPartD.BrickColor = BrickColor.new("Really black")
  2471.  
  2472. GunPartD.Shape = "Ball"
  2473.  
  2474. GunPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2475.  
  2476. GunWeldD = Instance.new("Weld")
  2477.  
  2478. GunWeldD.Part0 = GunPartC
  2479.  
  2480. GunWeldD.Part1 = GunPartD
  2481.  
  2482. GunWeldD.Parent = GunPartD
  2483.  
  2484. GunWeldD.C0 = CFrame.new(0,0,-1)
  2485.  
  2486.  
  2487. GunPartE = Instance.new("Part")
  2488.  
  2489. GunPartE.Anchored = false
  2490.  
  2491. GunPartE.CanCollide = true
  2492.  
  2493. GunPartE.Locked = true
  2494.  
  2495. GunPartE.formFactor = "Custom"
  2496.  
  2497. GunPartE.Size = Vector3.new(1.2,0.4,1.8)
  2498.  
  2499. GunPartE.TopSurface = 0
  2500.  
  2501. GunPartE.BottomSurface = 0
  2502.  
  2503. GunPartE.Parent = HoverCraft
  2504.  
  2505. GunPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2506.  
  2507. GunWeldE = Instance.new("Weld")
  2508.  
  2509. GunWeldE.Part0 = GunPartD
  2510.  
  2511. GunWeldE.Part1 = GunPartE
  2512.  
  2513. GunWeldE.Parent = GunPartE
  2514.  
  2515. GunWeldE.C0 = CFrame.new(0,-0.5,-1) * CFrame.Angles(0.2,0,0)
  2516.  
  2517.  
  2518. GunPartF = Instance.new("Part")
  2519.  
  2520. GunPartF.Anchored = false
  2521.  
  2522. GunPartF.CanCollide = true
  2523.  
  2524. GunPartF.Locked = true
  2525.  
  2526. GunPartF.formFactor = "Custom"
  2527.  
  2528. GunPartF.Size = Vector3.new(1.2,0.4,1.8)
  2529.  
  2530. GunPartF.TopSurface = 0
  2531.  
  2532. GunPartF.BottomSurface = 0
  2533.  
  2534. GunPartF.Parent = HoverCraft
  2535.  
  2536. GunPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2537.  
  2538. GunWeldF = Instance.new("Weld")
  2539.  
  2540. GunWeldF.Part0 = GunPartD
  2541.  
  2542. GunWeldF.Part1 = GunPartF
  2543.  
  2544. GunWeldF.Parent = GunPartF
  2545.  
  2546. GunWeldF.C0 = CFrame.new(1,-0.35,-1) * CFrame.Angles(0.2,0,0.3)
  2547.  
  2548.  
  2549. GunPartG = Instance.new("Part")
  2550.  
  2551. GunPartG.Anchored = false
  2552.  
  2553. GunPartG.CanCollide = true
  2554.  
  2555. GunPartG.Locked = true
  2556.  
  2557. GunPartG.formFactor = "Custom"
  2558.  
  2559. GunPartG.Size = Vector3.new(1.2,0.4,1.8)
  2560.  
  2561. GunPartG.TopSurface = 0
  2562.  
  2563. GunPartG.BottomSurface = 0
  2564.  
  2565. GunPartG.Parent = HoverCraft
  2566.  
  2567. GunPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2568.  
  2569. GunWeldG = Instance.new("Weld")
  2570.  
  2571. GunWeldG.Part0 = GunPartD
  2572.  
  2573. GunWeldG.Part1 = GunPartG
  2574.  
  2575. GunWeldG.Parent = GunPartG
  2576.  
  2577. GunWeldG.C0 = CFrame.new(-1,-0.35,-1) * CFrame.Angles(0.2,0,-0.3)
  2578.  
  2579.  
  2580. GunPartH = Instance.new("Part")
  2581.  
  2582. GunPartH.Anchored = false
  2583.  
  2584. GunPartH.CanCollide = true
  2585.  
  2586. GunPartH.Locked = true
  2587.  
  2588. GunPartH.formFactor = "Custom"
  2589.  
  2590. GunPartH.Size = Vector3.new(1.2,0.4,1.2)
  2591.  
  2592. GunPartH.TopSurface = 0
  2593.  
  2594. GunPartH.BottomSurface = 0
  2595.  
  2596. GunPartH.Parent = HoverCraft
  2597.  
  2598. GunPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2599.  
  2600. GunWeldH = Instance.new("Weld")
  2601.  
  2602. GunWeldH.Part0 = GunPartD
  2603.  
  2604. GunWeldH.Part1 = GunPartH
  2605.  
  2606. GunWeldH.Parent = GunPartH
  2607.  
  2608. GunWeldH.C0 = CFrame.new(-0.8,-0.2,-1.9) * CFrame.Angles(0.5,math.pi/2/2,-0.4)
  2609.  
  2610.  
  2611. GunPartI = Instance.new("Part")
  2612.  
  2613. GunPartI.Anchored = false
  2614.  
  2615. GunPartI.CanCollide = true
  2616.  
  2617. GunPartI.Locked = true
  2618.  
  2619. GunPartI.formFactor = "Custom"
  2620.  
  2621. GunPartI.Size = Vector3.new(1.2,0.4,1.2)
  2622.  
  2623. GunPartI.TopSurface = 0
  2624.  
  2625. GunPartI.BottomSurface = 0
  2626.  
  2627. GunPartI.Parent = HoverCraft
  2628.  
  2629. GunPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2630.  
  2631. GunWeldI = Instance.new("Weld")
  2632.  
  2633. GunWeldI.Part0 = GunPartD
  2634.  
  2635. GunWeldI.Part1 = GunPartI
  2636.  
  2637. GunWeldI.Parent = GunPartI
  2638.  
  2639. GunWeldI.C0 = CFrame.new(0.8,-0.2,-1.9) * CFrame.Angles(0.5,-math.pi/2/2,0.4)
  2640.  
  2641.  
  2642. GunPartJ = Instance.new("Part")
  2643.  
  2644. GunPartJ.Anchored = false
  2645.  
  2646. GunPartJ.CanCollide = true
  2647.  
  2648. GunPartJ.Locked = true
  2649.  
  2650. GunPartJ.formFactor = "Custom"
  2651.  
  2652. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  2653.  
  2654. GunPartJ.TopSurface = 0
  2655.  
  2656. GunPartJ.BottomSurface = 0
  2657.  
  2658. GunPartJ.Parent = HoverCraft
  2659.  
  2660. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2661.  
  2662. GunWeldJ = Instance.new("Weld")
  2663.  
  2664. GunWeldJ.Part0 = GunPartD
  2665.  
  2666. GunWeldJ.Part1 = GunPartJ
  2667.  
  2668. GunWeldJ.Parent = GunPartJ
  2669.  
  2670. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  2671.  
  2672.  
  2673. -- WARK SLAIV >:o
  2674.  
  2675.  
  2676. J1PartA = Instance.new("Part")
  2677.  
  2678. J1PartA.Anchored = false
  2679.  
  2680. J1PartA.CanCollide = true
  2681.  
  2682. J1PartA.Locked = true
  2683.  
  2684. J1PartA.formFactor = "Custom"
  2685.  
  2686. J1PartA.Shape = "Ball"
  2687.  
  2688. J1PartA.Size = Vector3.new(2,2,2)
  2689.  
  2690. J1PartA.TopSurface = 0
  2691.  
  2692. J1PartA.BottomSurface = 0
  2693.  
  2694. J1PartA.BrickColor = BrickColor.new("Really black")
  2695.  
  2696. J1PartA.Parent = HoverCraft
  2697.  
  2698. J1PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2699.  
  2700. J1WeldA = Instance.new("Weld")
  2701.  
  2702. J1WeldA.Part0 = PartI
  2703.  
  2704. J1WeldA.Part1 = J1PartA
  2705.  
  2706. J1WeldA.Parent = J1PartA
  2707.  
  2708. J1WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2709.  
  2710.  
  2711. J1PartB = Instance.new("Part")
  2712.  
  2713. J1PartB.Anchored = false
  2714.  
  2715. J1PartB.CanCollide = true
  2716.  
  2717. J1PartB.Locked = true
  2718.  
  2719. J1PartB.formFactor = "Custom"
  2720.  
  2721. J1PartB.Size = Vector3.new(1,ArmLength,1)
  2722.  
  2723. J1PartB.TopSurface = 0
  2724.  
  2725. J1PartB.BottomSurface = 0
  2726.  
  2727. J1PartB.Parent = HoverCraft
  2728.  
  2729. J1PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2730.  
  2731. J1WeldB = Instance.new("Weld")
  2732.  
  2733. J1WeldB.Part0 = J1PartA
  2734.  
  2735. J1WeldB.Part1 = J1PartB
  2736.  
  2737. J1WeldB.Parent = J1PartB
  2738.  
  2739. J1WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2740.  
  2741.  
  2742. J1PartC = Instance.new("Part")
  2743.  
  2744. J1PartC.Anchored = false
  2745.  
  2746. J1PartC.CanCollide = true
  2747.  
  2748. J1PartC.Locked = true
  2749.  
  2750. J1PartC.formFactor = "Custom"
  2751.  
  2752. J1PartC.Shape = "Ball"
  2753.  
  2754. J1PartC.Size = Vector3.new(2,2,2)
  2755.  
  2756. J1PartC.TopSurface = 0
  2757.  
  2758. J1PartC.BottomSurface = 0
  2759.  
  2760. J1PartC.BrickColor = BrickColor.new("Really black")
  2761.  
  2762. J1PartC.Parent = HoverCraft
  2763.  
  2764. J1PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2765.  
  2766. J1WeldC = Instance.new("Weld")
  2767.  
  2768. J1WeldC.Part0 = J1PartB
  2769.  
  2770. J1WeldC.Part1 = J1PartC
  2771.  
  2772. J1WeldC.Parent = J1PartC
  2773.  
  2774. J1WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2775.  
  2776.  
  2777. J1PartD = Instance.new("Part")
  2778.  
  2779. J1PartD.Anchored = false
  2780.  
  2781. J1PartD.CanCollide = true
  2782.  
  2783. J1PartD.Locked = true
  2784.  
  2785. J1PartD.formFactor = "Custom"
  2786.  
  2787. J1PartD.Size = Vector3.new(1,ArmLength,1)
  2788.  
  2789. J1PartD.TopSurface = 0
  2790.  
  2791. J1PartD.BottomSurface = 0
  2792.  
  2793. J1PartD.Parent = HoverCraft
  2794.  
  2795. J1PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2796.  
  2797. J1WeldD = Instance.new("Weld")
  2798.  
  2799. J1WeldD.Part0 = J1PartC
  2800.  
  2801. J1WeldD.Part1 = J1PartD
  2802.  
  2803. J1WeldD.Parent = J1PartD
  2804.  
  2805. J1WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2806.  
  2807.  
  2808. J1PartE = Instance.new("Part")
  2809.  
  2810. J1PartE.Anchored = false
  2811.  
  2812. J1PartE.CanCollide = true
  2813.  
  2814. J1PartE.Locked = true
  2815.  
  2816. J1PartE.formFactor = "Custom"
  2817.  
  2818. J1PartE.Shape = "Ball"
  2819.  
  2820. J1PartE.Size = Vector3.new(2,2,2)
  2821.  
  2822. J1PartE.TopSurface = 0
  2823.  
  2824. J1PartE.BottomSurface = 0
  2825.  
  2826. J1PartE.BrickColor = BrickColor.new("Really black")
  2827.  
  2828. J1PartE.Parent = HoverCraft
  2829.  
  2830. J1PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2831.  
  2832. J1WeldE = Instance.new("Weld")
  2833.  
  2834. J1WeldE.Part0 = J1PartD
  2835.  
  2836. J1WeldE.Part1 = J1PartE
  2837.  
  2838. J1WeldE.Parent = J1PartE
  2839.  
  2840. J1WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2841.  
  2842.  
  2843. J1PartF = Instance.new("Part")
  2844.  
  2845. J1PartF.Anchored = false
  2846.  
  2847. J1PartF.CanCollide = true
  2848.  
  2849. J1PartF.Locked = true
  2850.  
  2851. J1PartF.formFactor = "Custom"
  2852.  
  2853. J1PartF.Size = Vector3.new(1,ArmLength,1)
  2854.  
  2855. J1PartF.TopSurface = 0
  2856.  
  2857. J1PartF.BottomSurface = 0
  2858.  
  2859. J1PartF.Parent = HoverCraft
  2860.  
  2861. J1PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2862.  
  2863. J1WeldF = Instance.new("Weld")
  2864.  
  2865. J1WeldF.Part0 = J1PartE
  2866.  
  2867. J1WeldF.Part1 = J1PartF
  2868.  
  2869. J1WeldF.Parent = J1PartF
  2870.  
  2871. J1WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2872.  
  2873.  
  2874. J1PartG = Instance.new("Part")
  2875.  
  2876. J1PartG.Anchored = false
  2877.  
  2878. J1PartG.CanCollide = true
  2879.  
  2880. J1PartG.Locked = true
  2881.  
  2882. J1PartG.formFactor = "Custom"
  2883.  
  2884. J1PartG.Shape = "Ball"
  2885.  
  2886. J1PartG.Size = Vector3.new(2,2,2)
  2887.  
  2888. J1PartG.TopSurface = 0
  2889.  
  2890. J1PartG.BottomSurface = 0
  2891.  
  2892. J1PartG.BrickColor = BrickColor.new("Really black")
  2893.  
  2894. J1PartG.Parent = HoverCraft
  2895.  
  2896. J1PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2897.  
  2898. J1WeldG = Instance.new("Weld")
  2899.  
  2900. J1WeldG.Part0 = J1PartF
  2901.  
  2902. J1WeldG.Part1 = J1PartG
  2903.  
  2904. J1WeldG.Parent = J1PartG
  2905.  
  2906. J1WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2907.  
  2908.  
  2909. J1PartH = Instance.new("Part")
  2910.  
  2911. J1PartH.Anchored = false
  2912.  
  2913. J1PartH.CanCollide = true
  2914.  
  2915. J1PartH.Locked = true
  2916.  
  2917. J1PartH.formFactor = "Custom"
  2918.  
  2919. J1PartH.Size = Vector3.new(1,1,ArmLength/2)
  2920.  
  2921. J1PartH.TopSurface = 0
  2922.  
  2923. J1PartH.BottomSurface = 0
  2924.  
  2925. J1PartH.Parent = HoverCraft
  2926.  
  2927. J1PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2928.  
  2929. J1WeldH = Instance.new("Weld")
  2930.  
  2931. J1WeldH.Part0 = J1PartG
  2932.  
  2933. J1WeldH.Part1 = J1PartH
  2934.  
  2935. J1WeldH.Parent = J1PartH
  2936.  
  2937. J1WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2938.  
  2939.  
  2940. J1PartI = Instance.new("Part")
  2941.  
  2942. J1PartI.Anchored = false
  2943.  
  2944. J1PartI.CanCollide = true
  2945.  
  2946. J1PartI.Locked = true
  2947.  
  2948. J1PartI.formFactor = "Custom"
  2949.  
  2950. J1PartI.Size = Vector3.new(1,1,ArmLength/2)
  2951.  
  2952. J1PartI.TopSurface = 0
  2953.  
  2954. J1PartI.BottomSurface = 0
  2955.  
  2956. J1PartI.Parent = HoverCraft
  2957.  
  2958. J1PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2959.  
  2960. J1WeldI = Instance.new("Weld")
  2961.  
  2962. J1WeldI.Part0 = J1PartG
  2963.  
  2964. J1WeldI.Part1 = J1PartI
  2965.  
  2966. J1WeldI.Parent = J1PartI
  2967.  
  2968. J1WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2969.  
  2970.  
  2971. J2PartA = Instance.new("Part")
  2972.  
  2973. J2PartA.Anchored = false
  2974.  
  2975. J2PartA.CanCollide = true
  2976.  
  2977. J2PartA.Locked = true
  2978.  
  2979. J2PartA.formFactor = "Custom"
  2980.  
  2981. J2PartA.Shape = "Ball"
  2982.  
  2983. J2PartA.Size = Vector3.new(2,2,2)
  2984.  
  2985. J2PartA.TopSurface = 0
  2986.  
  2987. J2PartA.BottomSurface = 0
  2988.  
  2989. J2PartA.BrickColor = BrickColor.new("Really black")
  2990.  
  2991. J2PartA.Parent = HoverCraft
  2992.  
  2993. J2PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2994.  
  2995. J2WeldA = Instance.new("Weld")
  2996.  
  2997. J2WeldA.Part0 = PartJ
  2998.  
  2999. J2WeldA.Part1 = J2PartA
  3000.  
  3001. J2WeldA.Parent = J2PartA
  3002.  
  3003. J2WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  3004.  
  3005.  
  3006. J2PartB = Instance.new("Part")
  3007.  
  3008. J2PartB.Anchored = false
  3009.  
  3010. J2PartB.CanCollide = true
  3011.  
  3012. J2PartB.Locked = true
  3013.  
  3014. J2PartB.formFactor = "Custom"
  3015.  
  3016. J2PartB.Size = Vector3.new(1,ArmLength,1)
  3017.  
  3018. J2PartB.TopSurface = 0
  3019.  
  3020. J2PartB.BottomSurface = 0
  3021.  
  3022. J2PartB.Parent = HoverCraft
  3023.  
  3024. J2PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3025.  
  3026. J2WeldB = Instance.new("Weld")
  3027.  
  3028. J2WeldB.Part0 = J2PartA
  3029.  
  3030. J2WeldB.Part1 = J2PartB
  3031.  
  3032. J2WeldB.Parent = J2PartB
  3033.  
  3034. J2WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3035.  
  3036.  
  3037. J2PartC = Instance.new("Part")
  3038.  
  3039. J2PartC.Anchored = false
  3040.  
  3041. J2PartC.CanCollide = true
  3042.  
  3043. J2PartC.Locked = true
  3044.  
  3045. J2PartC.formFactor = "Custom"
  3046.  
  3047. J2PartC.Shape = "Ball"
  3048.  
  3049. J2PartC.Size = Vector3.new(2,2,2)
  3050.  
  3051. J2PartC.TopSurface = 0
  3052.  
  3053. J2PartC.BottomSurface = 0
  3054.  
  3055. J2PartC.BrickColor = BrickColor.new("Really black")
  3056.  
  3057. J2PartC.Parent = HoverCraft
  3058.  
  3059. J2PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3060.  
  3061. J2WeldC = Instance.new("Weld")
  3062.  
  3063. J2WeldC.Part0 = J2PartB
  3064.  
  3065. J2WeldC.Part1 = J2PartC
  3066.  
  3067. J2WeldC.Parent = J2PartC
  3068.  
  3069. J2WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3070.  
  3071.  
  3072. J2PartD = Instance.new("Part")
  3073.  
  3074. J2PartD.Anchored = false
  3075.  
  3076. J2PartD.CanCollide = true
  3077.  
  3078. J2PartD.Locked = true
  3079.  
  3080. J2PartD.formFactor = "Custom"
  3081.  
  3082. J2PartD.Size = Vector3.new(1,ArmLength,1)
  3083.  
  3084. J2PartD.TopSurface = 0
  3085.  
  3086. J2PartD.BottomSurface = 0
  3087.  
  3088. J2PartD.Parent = HoverCraft
  3089.  
  3090. J2PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3091.  
  3092. J2WeldD = Instance.new("Weld")
  3093.  
  3094. J2WeldD.Part0 = J2PartC
  3095.  
  3096. J2WeldD.Part1 = J2PartD
  3097.  
  3098. J2WeldD.Parent = J2PartD
  3099.  
  3100. J2WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3101.  
  3102.  
  3103. J2PartE = Instance.new("Part")
  3104.  
  3105. J2PartE.Anchored = false
  3106.  
  3107. J2PartE.CanCollide = true
  3108.  
  3109. J2PartE.Locked = true
  3110.  
  3111. J2PartE.formFactor = "Custom"
  3112.  
  3113. J2PartE.Shape = "Ball"
  3114.  
  3115. J2PartE.Size = Vector3.new(2,2,2)
  3116.  
  3117. J2PartE.TopSurface = 0
  3118.  
  3119. J2PartE.BottomSurface = 0
  3120.  
  3121. J2PartE.BrickColor = BrickColor.new("Really black")
  3122.  
  3123. J2PartE.Parent = HoverCraft
  3124.  
  3125. J2PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3126.  
  3127. J2WeldE = Instance.new("Weld")
  3128.  
  3129. J2WeldE.Part0 = J2PartD
  3130.  
  3131. J2WeldE.Part1 = J2PartE
  3132.  
  3133. J2WeldE.Parent = J2PartE
  3134.  
  3135. J2WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3136.  
  3137.  
  3138. J2PartF = Instance.new("Part")
  3139.  
  3140. J2PartF.Anchored = false
  3141.  
  3142. J2PartF.CanCollide = true
  3143.  
  3144. J2PartF.Locked = true
  3145.  
  3146. J2PartF.formFactor = "Custom"
  3147.  
  3148. J2PartF.Size = Vector3.new(1,ArmLength,1)
  3149.  
  3150. J2PartF.TopSurface = 0
  3151.  
  3152. J2PartF.BottomSurface = 0
  3153.  
  3154. J2PartF.Parent = HoverCraft
  3155.  
  3156. J2PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3157.  
  3158. J2WeldF = Instance.new("Weld")
  3159.  
  3160. J2WeldF.Part0 = J2PartE
  3161.  
  3162. J2WeldF.Part1 = J2PartF
  3163.  
  3164. J2WeldF.Parent = J2PartF
  3165.  
  3166. J2WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3167.  
  3168.  
  3169. J2PartG = Instance.new("Part")
  3170.  
  3171. J2PartG.Anchored = false
  3172.  
  3173. J2PartG.CanCollide = true
  3174.  
  3175. J2PartG.Locked = true
  3176.  
  3177. J2PartG.formFactor = "Custom"
  3178.  
  3179. J2PartG.Shape = "Ball"
  3180.  
  3181. J2PartG.Size = Vector3.new(2,2,2)
  3182.  
  3183. J2PartG.TopSurface = 0
  3184.  
  3185. J2PartG.BottomSurface = 0
  3186.  
  3187. J2PartG.BrickColor = BrickColor.new("Really black")
  3188.  
  3189. J2PartG.Parent = HoverCraft
  3190.  
  3191. J2PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3192.  
  3193. J2WeldG = Instance.new("Weld")
  3194.  
  3195. J2WeldG.Part0 = J2PartF
  3196.  
  3197. J2WeldG.Part1 = J2PartG
  3198.  
  3199. J2WeldG.Parent = J2PartG
  3200.  
  3201. J2WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3202.  
  3203.  
  3204. J2PartH = Instance.new("Part")
  3205.  
  3206. J2PartH.Anchored = false
  3207.  
  3208. J2PartH.CanCollide = true
  3209.  
  3210. J2PartH.Locked = true
  3211.  
  3212. J2PartH.formFactor = "Custom"
  3213.  
  3214. J2PartH.Size = Vector3.new(1,1,ArmLength/2)
  3215.  
  3216. J2PartH.TopSurface = 0
  3217.  
  3218. J2PartH.BottomSurface = 0
  3219.  
  3220. J2PartH.Parent = HoverCraft
  3221.  
  3222. J2PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3223.  
  3224. J2WeldH = Instance.new("Weld")
  3225.  
  3226. J2WeldH.Part0 = J2PartG
  3227.  
  3228. J2WeldH.Part1 = J2PartH
  3229.  
  3230. J2WeldH.Parent = J2PartH
  3231.  
  3232. J2WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  3233.  
  3234.  
  3235. J2PartI = Instance.new("Part")
  3236.  
  3237. J2PartI.Anchored = false
  3238.  
  3239. J2PartI.CanCollide = true
  3240.  
  3241. J2PartI.Locked = true
  3242.  
  3243. J2PartI.formFactor = "Custom"
  3244.  
  3245. J2PartI.Size = Vector3.new(1,1,ArmLength/2)
  3246.  
  3247. J2PartI.TopSurface = 0
  3248.  
  3249. J2PartI.BottomSurface = 0
  3250.  
  3251. J2PartI.Parent = HoverCraft
  3252.  
  3253. J2PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3254.  
  3255. J2WeldI = Instance.new("Weld")
  3256.  
  3257. J2WeldI.Part0 = J2PartG
  3258.  
  3259. J2WeldI.Part1 = J2PartI
  3260.  
  3261. J2WeldI.Parent = J2PartI
  3262.  
  3263. J2WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  3264.  
  3265.  
  3266. J3PartA = Instance.new("Part")
  3267.  
  3268. J3PartA.Anchored = false
  3269.  
  3270. J3PartA.CanCollide = true
  3271.  
  3272. J3PartA.Locked = true
  3273.  
  3274. J3PartA.formFactor = "Custom"
  3275.  
  3276. J3PartA.Shape = "Ball"
  3277.  
  3278. J3PartA.Size = Vector3.new(2,2,2)
  3279.  
  3280. J3PartA.TopSurface = 0
  3281.  
  3282. J3PartA.BottomSurface = 0
  3283.  
  3284. J3PartA.BrickColor = BrickColor.new("Really black")
  3285.  
  3286. J3PartA.Parent = HoverCraft
  3287.  
  3288. J3PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3289.  
  3290. J3WeldA = Instance.new("Weld")
  3291.  
  3292. J3WeldA.Part0 = PartK
  3293.  
  3294. J3WeldA.Part1 = J3PartA
  3295.  
  3296. J3WeldA.Parent = J3PartA
  3297.  
  3298. J3WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  3299.  
  3300.  
  3301. J3PartB = Instance.new("Part")
  3302.  
  3303. J3PartB.Anchored = false
  3304.  
  3305. J3PartB.CanCollide = true
  3306.  
  3307. J3PartB.Locked = true
  3308.  
  3309. J3PartB.formFactor = "Custom"
  3310.  
  3311. J3PartB.Size = Vector3.new(1,ArmLength,1)
  3312.  
  3313. J3PartB.TopSurface = 0
  3314.  
  3315. J3PartB.BottomSurface = 0
  3316.  
  3317. J3PartB.Parent = HoverCraft
  3318.  
  3319. J3PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3320.  
  3321. J3WeldB = Instance.new("Weld")
  3322.  
  3323. J3WeldB.Part0 = J3PartA
  3324.  
  3325. J3WeldB.Part1 = J3PartB
  3326.  
  3327. J3WeldB.Parent = J3PartB
  3328.  
  3329. J3WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3330.  
  3331.  
  3332. J3PartC = Instance.new("Part")
  3333.  
  3334. J3PartC.Anchored = false
  3335.  
  3336. J3PartC.CanCollide = true
  3337.  
  3338. J3PartC.Locked = true
  3339.  
  3340. J3PartC.formFactor = "Custom"
  3341.  
  3342. J3PartC.Shape = "Ball"
  3343.  
  3344. J3PartC.Size = Vector3.new(2,2,2)
  3345.  
  3346. J3PartC.TopSurface = 0
  3347.  
  3348. J3PartC.BottomSurface = 0
  3349.  
  3350. J3PartC.BrickColor = BrickColor.new("Really black")
  3351.  
  3352. J3PartC.Parent = HoverCraft
  3353.  
  3354. J3PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3355.  
  3356. J3WeldC = Instance.new("Weld")
  3357.  
  3358. J3WeldC.Part0 = J3PartB
  3359.  
  3360. J3WeldC.Part1 = J3PartC
  3361.  
  3362. J3WeldC.Parent = J3PartC
  3363.  
  3364. J3WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3365.  
  3366.  
  3367. J3PartD = Instance.new("Part")
  3368.  
  3369. J3PartD.Anchored = false
  3370.  
  3371. J3PartD.CanCollide = true
  3372.  
  3373. J3PartD.Locked = true
  3374.  
  3375. J3PartD.formFactor = "Custom"
  3376.  
  3377. J3PartD.Size = Vector3.new(1,ArmLength,1)
  3378.  
  3379. J3PartD.TopSurface = 0
  3380.  
  3381. J3PartD.BottomSurface = 0
  3382.  
  3383. J3PartD.Parent = HoverCraft
  3384.  
  3385. J3PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3386.  
  3387. J3WeldD = Instance.new("Weld")
  3388.  
  3389. J3WeldD.Part0 = J3PartC
  3390.  
  3391. J3WeldD.Part1 = J3PartD
  3392.  
  3393. J3WeldD.Parent = J3PartD
  3394.  
  3395. J3WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3396.  
  3397.  
  3398. J3PartE = Instance.new("Part")
  3399.  
  3400. J3PartE.Anchored = false
  3401.  
  3402. J3PartE.CanCollide = true
  3403.  
  3404. J3PartE.Locked = true
  3405.  
  3406. J3PartE.formFactor = "Custom"
  3407.  
  3408. J3PartE.Shape = "Ball"
  3409.  
  3410. J3PartE.Size = Vector3.new(2,2,2)
  3411.  
  3412. J3PartE.TopSurface = 0
  3413.  
  3414. J3PartE.BottomSurface = 0
  3415.  
  3416. J3PartE.BrickColor = BrickColor.new("Really black")
  3417.  
  3418. J3PartE.Parent = HoverCraft
  3419.  
  3420. J3PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3421.  
  3422. J3WeldE = Instance.new("Weld")
  3423.  
  3424. J3WeldE.Part0 = J3PartD
  3425.  
  3426. J3WeldE.Part1 = J3PartE
  3427.  
  3428. J3WeldE.Parent = J3PartE
  3429.  
  3430. J3WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3431.  
  3432.  
  3433. J3PartF = Instance.new("Part")
  3434.  
  3435. J3PartF.Anchored = false
  3436.  
  3437. J3PartF.CanCollide = true
  3438.  
  3439. J3PartF.Locked = true
  3440.  
  3441. J3PartF.formFactor = "Custom"
  3442.  
  3443. J3PartF.Size = Vector3.new(1,ArmLength,1)
  3444.  
  3445. J3PartF.TopSurface = 0
  3446.  
  3447. J3PartF.BottomSurface = 0
  3448.  
  3449. J3PartF.Parent = HoverCraft
  3450.  
  3451. J3PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3452.  
  3453. J3WeldF = Instance.new("Weld")
  3454.  
  3455. J3WeldF.Part0 = J3PartE
  3456.  
  3457. J3WeldF.Part1 = J3PartF
  3458.  
  3459. J3WeldF.Parent = J3PartF
  3460.  
  3461. J3WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3462.  
  3463.  
  3464. J3PartG = Instance.new("Part")
  3465.  
  3466. J3PartG.Anchored = false
  3467.  
  3468. J3PartG.CanCollide = true
  3469.  
  3470. J3PartG.Locked = true
  3471.  
  3472. J3PartG.formFactor = "Custom"
  3473.  
  3474. J3PartG.Shape = "Ball"
  3475.  
  3476. J3PartG.Size = Vector3.new(2,2,2)
  3477.  
  3478. J3PartG.TopSurface = 0
  3479.  
  3480. J3PartG.BottomSurface = 0
  3481.  
  3482. J3PartG.BrickColor = BrickColor.new("Really black")
  3483.  
  3484. J3PartG.Parent = HoverCraft
  3485.  
  3486. J3PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3487.  
  3488. J3WeldG = Instance.new("Weld")
  3489.  
  3490. J3WeldG.Part0 = J3PartF
  3491.  
  3492. J3WeldG.Part1 = J3PartG
  3493.  
  3494. J3WeldG.Parent = J3PartG
  3495.  
  3496. J3WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3497.  
  3498.  
  3499. J3PartH = Instance.new("Part")
  3500.  
  3501. J3PartH.Anchored = false
  3502.  
  3503. J3PartH.CanCollide = true
  3504.  
  3505. J3PartH.Locked = true
  3506.  
  3507. J3PartH.formFactor = "Custom"
  3508.  
  3509. J3PartH.Size = Vector3.new(1,1,ArmLength/2)
  3510.  
  3511. J3PartH.TopSurface = 0
  3512.  
  3513. J3PartH.BottomSurface = 0
  3514.  
  3515. J3PartH.Parent = HoverCraft
  3516.  
  3517. J3PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3518.  
  3519. J3WeldH = Instance.new("Weld")
  3520.  
  3521. J3WeldH.Part0 = J3PartG
  3522.  
  3523. J3WeldH.Part1 = J3PartH
  3524.  
  3525. J3WeldH.Parent = J3PartH
  3526.  
  3527. J3WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  3528.  
  3529.  
  3530. J3PartI = Instance.new("Part")
  3531.  
  3532. J3PartI.Anchored = false
  3533.  
  3534. J3PartI.CanCollide = true
  3535.  
  3536. J3PartI.Locked = true
  3537.  
  3538. J3PartI.formFactor = "Custom"
  3539.  
  3540. J3PartI.Size = Vector3.new(1,1,ArmLength/2)
  3541.  
  3542. J3PartI.TopSurface = 0
  3543.  
  3544. J3PartI.BottomSurface = 0
  3545.  
  3546. J3PartI.Parent = HoverCraft
  3547.  
  3548. J3PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3549.  
  3550. J3WeldI = Instance.new("Weld")
  3551.  
  3552. J3WeldI.Part0 = J3PartG
  3553.  
  3554. J3WeldI.Part1 = J3PartI
  3555.  
  3556. J3WeldI.Parent = J3PartI
  3557.  
  3558. J3WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  3559.  
  3560.  
  3561. J4PartA = Instance.new("Part")
  3562.  
  3563. J4PartA.Anchored = false
  3564.  
  3565. J4PartA.CanCollide = true
  3566.  
  3567. J4PartA.Locked = true
  3568.  
  3569. J4PartA.formFactor = "Custom"
  3570.  
  3571. J4PartA.Shape = "Ball"
  3572.  
  3573. J4PartA.Size = Vector3.new(2,2,2)
  3574.  
  3575. J4PartA.TopSurface = 0
  3576.  
  3577. J4PartA.BottomSurface = 0
  3578.  
  3579. J4PartA.BrickColor = BrickColor.new("Really black")
  3580.  
  3581. J4PartA.Parent = HoverCraft
  3582.  
  3583. J4PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3584.  
  3585. J4WeldA = Instance.new("Weld")
  3586.  
  3587. J4WeldA.Part0 = PartL
  3588.  
  3589. J4WeldA.Part1 = J4PartA
  3590.  
  3591. J4WeldA.Parent = J4PartA
  3592.  
  3593. J4WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  3594.  
  3595.  
  3596. J4PartB = Instance.new("Part")
  3597.  
  3598. J4PartB.Anchored = false
  3599.  
  3600. J4PartB.CanCollide = true
  3601.  
  3602. J4PartB.Locked = true
  3603.  
  3604. J4PartB.formFactor = "Custom"
  3605.  
  3606. J4PartB.Size = Vector3.new(1,ArmLength,1)
  3607.  
  3608. J4PartB.TopSurface = 0
  3609.  
  3610. J4PartB.BottomSurface = 0
  3611.  
  3612. J4PartB.Parent = HoverCraft
  3613.  
  3614. J4PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3615.  
  3616. J4WeldB = Instance.new("Weld")
  3617.  
  3618. J4WeldB.Part0 = J4PartA
  3619.  
  3620. J4WeldB.Part1 = J4PartB
  3621.  
  3622. J4WeldB.Parent = J4PartB
  3623.  
  3624. J4WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3625.  
  3626.  
  3627. J4PartC = Instance.new("Part")
  3628.  
  3629. J4PartC.Anchored = false
  3630.  
  3631. J4PartC.CanCollide = true
  3632.  
  3633. J4PartC.Locked = true
  3634.  
  3635. J4PartC.formFactor = "Custom"
  3636.  
  3637. J4PartC.Shape = "Ball"
  3638.  
  3639. J4PartC.Size = Vector3.new(2,2,2)
  3640.  
  3641. J4PartC.TopSurface = 0
  3642.  
  3643. J4PartC.BottomSurface = 0
  3644.  
  3645. J4PartC.BrickColor = BrickColor.new("Really black")
  3646.  
  3647. J4PartC.Parent = HoverCraft
  3648.  
  3649. J4PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3650.  
  3651. J4WeldC = Instance.new("Weld")
  3652.  
  3653. J4WeldC.Part0 = J4PartB
  3654.  
  3655. J4WeldC.Part1 = J4PartC
  3656.  
  3657. J4WeldC.Parent = J4PartC
  3658.  
  3659. J4WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3660.  
  3661.  
  3662. J4PartD = Instance.new("Part")
  3663.  
  3664. J4PartD.Anchored = false
  3665.  
  3666. J4PartD.CanCollide = true
  3667.  
  3668. J4PartD.Locked = true
  3669.  
  3670. J4PartD.formFactor = "Custom"
  3671.  
  3672. J4PartD.Size = Vector3.new(1,ArmLength,1)
  3673.  
  3674. J4PartD.TopSurface = 0
  3675.  
  3676. J4PartD.BottomSurface = 0
  3677.  
  3678. J4PartD.Parent = HoverCraft
  3679.  
  3680. J4PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3681.  
  3682. J4WeldD = Instance.new("Weld")
  3683.  
  3684. J4WeldD.Part0 = J4PartC
  3685.  
  3686. J4WeldD.Part1 = J4PartD
  3687.  
  3688. J4WeldD.Parent = J4PartD
  3689.  
  3690. J4WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3691.  
  3692.  
  3693. J4PartE = Instance.new("Part")
  3694.  
  3695. J4PartE.Anchored = false
  3696.  
  3697. J4PartE.CanCollide = true
  3698.  
  3699. J4PartE.Locked = true
  3700.  
  3701. J4PartE.formFactor = "Custom"
  3702.  
  3703. J4PartE.Shape = "Ball"
  3704.  
  3705. J4PartE.Size = Vector3.new(2,2,2)
  3706.  
  3707. J4PartE.TopSurface = 0
  3708.  
  3709. J4PartE.BottomSurface = 0
  3710.  
  3711. J4PartE.BrickColor = BrickColor.new("Really black")
  3712.  
  3713. J4PartE.Parent = HoverCraft
  3714.  
  3715. J4PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3716.  
  3717. J4WeldE = Instance.new("Weld")
  3718.  
  3719. J4WeldE.Part0 = J4PartD
  3720.  
  3721. J4WeldE.Part1 = J4PartE
  3722.  
  3723. J4WeldE.Parent = J4PartE
  3724.  
  3725. J4WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3726.  
  3727.  
  3728. J4PartF = Instance.new("Part")
  3729.  
  3730. J4PartF.Anchored = false
  3731.  
  3732. J4PartF.CanCollide = true
  3733.  
  3734. J4PartF.Locked = true
  3735.  
  3736. J4PartF.formFactor = "Custom"
  3737.  
  3738. J4PartF.Size = Vector3.new(1,ArmLength,1)
  3739.  
  3740. J4PartF.TopSurface = 0
  3741.  
  3742. J4PartF.BottomSurface = 0
  3743.  
  3744. J4PartF.Parent = HoverCraft
  3745.  
  3746. J4PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3747.  
  3748. J4WeldF = Instance.new("Weld")
  3749.  
  3750. J4WeldF.Part0 = J4PartE
  3751.  
  3752. J4WeldF.Part1 = J4PartF
  3753.  
  3754. J4WeldF.Parent = J4PartF
  3755.  
  3756. J4WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3757.  
  3758.  
  3759. J4PartG = Instance.new("Part")
  3760.  
  3761. J4PartG.Anchored = false
  3762.  
  3763. J4PartG.CanCollide = true
  3764.  
  3765. J4PartG.Locked = true
  3766.  
  3767. J4PartG.formFactor = "Custom"
  3768.  
  3769. J4PartG.Shape = "Ball"
  3770.  
  3771. J4PartG.Size = Vector3.new(2,2,2)
  3772.  
  3773. J4PartG.TopSurface = 0
  3774.  
  3775. J4PartG.BottomSurface = 0
  3776.  
  3777. J4PartG.BrickColor = BrickColor.new("Really black")
  3778.  
  3779. J4PartG.Parent = HoverCraft
  3780.  
  3781. J4PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3782.  
  3783. J4WeldG = Instance.new("Weld")
  3784.  
  3785. J4WeldG.Part0 = J4PartF
  3786.  
  3787. J4WeldG.Part1 = J4PartG
  3788.  
  3789. J4WeldG.Parent = J4PartG
  3790.  
  3791. J4WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  3792.  
  3793.  
  3794. J4PartH = Instance.new("Part")
  3795.  
  3796. J4PartH.Anchored = false
  3797.  
  3798. J4PartH.CanCollide = true
  3799.  
  3800. J4PartH.Locked = true
  3801.  
  3802. J4PartH.formFactor = "Custom"
  3803.  
  3804. J4PartH.Size = Vector3.new(1,1,ArmLength/2)
  3805.  
  3806. J4PartH.TopSurface = 0
  3807.  
  3808. J4PartH.BottomSurface = 0
  3809.  
  3810. J4PartH.Parent = HoverCraft
  3811.  
  3812. J4PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3813.  
  3814. J4WeldH = Instance.new("Weld")
  3815.  
  3816. J4WeldH.Part0 = J4PartG
  3817.  
  3818. J4WeldH.Part1 = J4PartH
  3819.  
  3820. J4WeldH.Parent = J4PartH
  3821.  
  3822. J4WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  3823.  
  3824.  
  3825. J4PartI = Instance.new("Part")
  3826.  
  3827. J4PartI.Anchored = false
  3828.  
  3829. J4PartI.CanCollide = true
  3830.  
  3831. J4PartI.Locked = true
  3832.  
  3833. J4PartI.formFactor = "Custom"
  3834.  
  3835. J4PartI.Size = Vector3.new(1,1,ArmLength/2)
  3836.  
  3837. J4PartI.TopSurface = 0
  3838.  
  3839. J4PartI.BottomSurface = 0
  3840.  
  3841. J4PartI.Parent = HoverCraft
  3842.  
  3843. J4PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3844.  
  3845. J4WeldI = Instance.new("Weld")
  3846.  
  3847. J4WeldI.Part0 = J4PartG
  3848.  
  3849. J4WeldI.Part1 = J4PartI
  3850.  
  3851. J4WeldI.Parent = J4PartI
  3852.  
  3853. J4WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  3854.  
  3855.  
  3856. Balloon = Instance.new("Part")
  3857.  
  3858. Balloon.Anchored = false
  3859.  
  3860. Balloon.CanCollide = true
  3861.  
  3862. Balloon.Locked = true
  3863.  
  3864. Balloon.formFactor = "Custom"
  3865.  
  3866. Balloon.Size = Vector3.new(0.3,0.3,0.3)
  3867.  
  3868. Balloon.Transparency = 1
  3869.  
  3870. Balloon.TopSurface = 0
  3871.  
  3872. Balloon.BottomSurface = 0
  3873.  
  3874. Balloon.BrickColor = BrickColor.new("Really black")
  3875.  
  3876. Balloon.Parent = HoverCraft
  3877.  
  3878. Balloon.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  3879.  
  3880. BalloonW = Instance.new("Weld")
  3881.  
  3882. BalloonW.Part0 = PartA
  3883.  
  3884. BalloonW.Part1 = Balloon
  3885.  
  3886. BalloonW.Parent = Balloon
  3887.  
  3888. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  3889.  
  3890. BalloonM = Instance.new("SpecialMesh")
  3891.  
  3892. BalloonM.MeshType = "Sphere"
  3893.  
  3894. BalloonM.Scale = Vector3.new(1,1,1)
  3895.  
  3896. BalloonM.Parent = Balloon
  3897.  
  3898.  
  3899. Jump = false
  3900.  
  3901.  
  3902. Gyro = Instance.new("BodyGyro")
  3903.  
  3904. Gyro.maxTorque = Vector3.new(math.huge,0,math.huge)
  3905.  
  3906. Gyro.cframe = CFrame.new(0,0,0)
  3907.  
  3908. Gyro.Parent = Seat
  3909.  
  3910.  
  3911. AngleVelocity = Instance.new("BodyAngularVelocity")
  3912.  
  3913. AngleVelocity.maxTorque = Vector3.new(0,math.huge,0)
  3914.  
  3915. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  3916.  
  3917. AngleVelocity.Parent = Seat
  3918.  
  3919.  
  3920. DriveVelocity = Instance.new("BodyVelocity")
  3921.  
  3922. DriveVelocity.maxForce = Vector3.new(0,0,0)
  3923.  
  3924. DriveVelocity.Parent = Seat
  3925.  
  3926.  
  3927. function LegsDown()
  3928.  
  3929. if Mode == 1 then Velocity.Parent = Seat end
  3930.  
  3931. for i = 1,6 do wait()
  3932.  
  3933. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3934.  
  3935. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3936.  
  3937. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3938.  
  3939. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3940.  
  3941. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3942.  
  3943. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3944.  
  3945. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3946.  
  3947. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3948.  
  3949. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3950.  
  3951. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3952.  
  3953. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3954.  
  3955. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  3956.  
  3957. end
  3958.  
  3959. end
  3960.  
  3961.  
  3962. function LegsUp()
  3963.  
  3964. for i = 1,6 do wait()
  3965.  
  3966. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3967.  
  3968. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3969.  
  3970. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3971.  
  3972. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3973.  
  3974. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3975.  
  3976. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3977.  
  3978. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3979.  
  3980. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3981.  
  3982. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3983.  
  3984. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3985.  
  3986. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3987.  
  3988. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  3989.  
  3990. end
  3991.  
  3992. end
  3993.  
  3994.  
  3995. Legs = 0
  3996.  
  3997. LegsDown()
  3998.  
  3999.  
  4000. function TempSeats()
  4001.  
  4002.  
  4003. local PartAA = Instance.new("Seat")
  4004.  
  4005. PartAA.Anchored = false
  4006.  
  4007. PartAA.CanCollide = false
  4008.  
  4009. PartAA.Locked = true
  4010.  
  4011. PartAA.formFactor = "Custom"
  4012.  
  4013. PartAA.Size = Vector3.new(2,0.5,2)
  4014.  
  4015. PartAA.TopSurface = 0
  4016.  
  4017. PartAA.BottomSurface = 0
  4018.  
  4019. PartAA.BrickColor = BrickColor.new("Really black")
  4020.  
  4021. PartAA.Parent = HoverCraft
  4022.  
  4023. PartAA.Name = "TempSeatA"
  4024.  
  4025. PartAA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  4026.  
  4027. local WeldAA = Instance.new("Weld")
  4028.  
  4029. WeldAA.Part0 = Seat
  4030.  
  4031. WeldAA.Part1 = PartAA
  4032.  
  4033. WeldAA.Parent = PartAA
  4034.  
  4035. WeldAA.C0 = CFrame.new(0,0.25,4.75) * CFrame.Angles(0,math.pi,0)
  4036.  
  4037.  
  4038. local PartBB = Instance.new("Seat")
  4039.  
  4040. PartBB.Anchored = false
  4041.  
  4042. PartBB.CanCollide = false
  4043.  
  4044. PartBB.Locked = true
  4045.  
  4046. PartBB.formFactor = "Custom"
  4047.  
  4048. PartBB.Size = Vector3.new(2,0.5,2)
  4049.  
  4050. PartBB.TopSurface = 0
  4051.  
  4052. PartBB.BottomSurface = 0
  4053.  
  4054. PartBB.BrickColor = BrickColor.new("Really black")
  4055.  
  4056. PartBB.Parent = HoverCraft
  4057.  
  4058. PartBB.Name = "TempSeatB"
  4059.  
  4060. PartBB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  4061.  
  4062. local WeldBB = Instance.new("Weld")
  4063.  
  4064. WeldBB.Part0 = Seat
  4065.  
  4066. WeldBB.Part1 = PartBB
  4067.  
  4068. WeldBB.Parent = PartBB
  4069.  
  4070. WeldBB.C0 = CFrame.new(-4.75,0.25,0) * CFrame.Angles(0,math.pi/2,0)
  4071.  
  4072.  
  4073. local PartCC = Instance.new("Seat")
  4074.  
  4075. PartCC.Anchored = false
  4076.  
  4077. PartCC.CanCollide = false
  4078.  
  4079. PartCC.Locked = true
  4080.  
  4081. PartCC.formFactor = "Custom"
  4082.  
  4083. PartCC.Size = Vector3.new(2,0.5,2)
  4084.  
  4085. PartCC.TopSurface = 0
  4086.  
  4087. PartCC.BottomSurface = 0
  4088.  
  4089. PartCC.BrickColor = BrickColor.new("Really black")
  4090.  
  4091. PartCC.Parent = HoverCraft
  4092.  
  4093. PartCC.Name = "TempSeatC"
  4094.  
  4095. PartCC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  4096.  
  4097. local WeldCC = Instance.new("Weld")
  4098.  
  4099. WeldCC.Part0 = Seat
  4100.  
  4101. WeldCC.Part1 = PartCC
  4102.  
  4103. WeldCC.Parent = PartCC
  4104.  
  4105. WeldCC.C0 = CFrame.new(4.75,0.25,0) * CFrame.Angles(0,-math.pi/2,0)
  4106.  
  4107.  
  4108. coroutine.resume(coroutine.create(function()
  4109.  
  4110. for i = 1,0,-0.1 do
  4111.  
  4112. PartAA.Transparency = i
  4113.  
  4114. PartBB.Transparency = i
  4115.  
  4116. PartCC.Transparency = i
  4117.  
  4118. wait()
  4119.  
  4120. end
  4121.  
  4122. end))
  4123.  
  4124. end
  4125.  
  4126.  
  4127. function DelTempSeats()
  4128.  
  4129. pcall(function()
  4130.  
  4131. local PartAA = HoverCraft.TempSeatA
  4132.  
  4133. local PartBB = HoverCraft.TempSeatB
  4134.  
  4135. local PartCC = HoverCraft.TempSeatC
  4136.  
  4137. coroutine.resume(coroutine.create(function()
  4138.  
  4139. for i = 0,1,0.1 do
  4140.  
  4141. PartAA.Transparency = i
  4142.  
  4143. PartBB.Transparency = i
  4144.  
  4145. PartCC.Transparency = i
  4146.  
  4147. wait()
  4148.  
  4149. end
  4150.  
  4151. PartAA:Destroy()
  4152.  
  4153. PartBB:Destroy()
  4154.  
  4155. PartCC:Destroy()
  4156.  
  4157. end))
  4158.  
  4159. end)
  4160.  
  4161. end
  4162.  
  4163.  
  4164. function MakeBall()
  4165.  
  4166. DriveVelocity.maxForce = Vector3.new(0,0,0)
  4167.  
  4168. DriveVelocity.velocity = Vector3.new(0,0,0)
  4169.  
  4170. wait()
  4171.  
  4172. Balloon.Transparency = 0
  4173.  
  4174. BalloonW.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,0,0)
  4175.  
  4176. for i = 1,30 do wait()
  4177.  
  4178. BalloonW.C0 = BalloonW.C0 + Vector3.new(0,0.74,0)
  4179.  
  4180. BalloonM.Scale = BalloonM.Scale + Vector3.new(5,5,5)
  4181.  
  4182. end
  4183.  
  4184. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4185.  
  4186. DriveVelocity.velocity = Vector3.new(0,math.pi*ArmLength,0)
  4187.  
  4188. end
  4189.  
  4190.  
  4191. function dmgcounter(part,name)
  4192.  
  4193. dmgcm = Instance.new("Model", part.Parent)
  4194.  
  4195. dmgcm.Name = name
  4196.  
  4197. dmgc = Instance.new("Part", dmgcm)
  4198.  
  4199. dmgc.Name = "Head"
  4200.  
  4201. dmgc.BrickColor = BrickColor.new("Bright red")
  4202.  
  4203. dmgc.FormFactor = "Custom"
  4204.  
  4205. dmgc.Size = Vector3.new(0.7,0.2,0.7)
  4206.  
  4207. dmgc.TopSurface = "Smooth"
  4208.  
  4209. dmgc.BottomSurface = "Smooth"
  4210.  
  4211. dmgc.CanCollide = false
  4212.  
  4213. dmgc.Anchored = true
  4214.  
  4215. Instance.new("Humanoid", dmgcm).MaxHealth = 0
  4216.  
  4217. game:GetService("Debris"):AddItem(dmgcm,3)
  4218.  
  4219. dmgc.CFrame = CFrame.new(part.CFrame.x+math.random(-2,2),math.random(7,8),part.CFrame.z+math.random(-2,2))
  4220.  
  4221. coroutine.resume(coroutine.create(function()
  4222.  
  4223. while true do
  4224.  
  4225. wait(0.1)
  4226.  
  4227. dmgc.CFrame = dmgc.CFrame*CFrame.new(0,0.01,0)
  4228.  
  4229. end
  4230.  
  4231. end))
  4232.  
  4233. end
  4234.  
  4235.  
  4236. function DeleBall()
  4237.  
  4238. for i = 1,30 do wait()
  4239.  
  4240. BalloonW.C0 = BalloonW.C0 - Vector3.new(0,0.74,0)
  4241.  
  4242. BalloonM.Scale = BalloonM.Scale - Vector3.new(5,5,5)
  4243.  
  4244. end
  4245.  
  4246. Balloon.Transparency = 1
  4247.  
  4248. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  4249.  
  4250. DriveVelocity.maxForce = Vector3.new(0,0,0)
  4251.  
  4252. DriveVelocity.velocity = Vector3.new(0,0,0)
  4253.  
  4254. end
  4255.  
  4256.  
  4257. Blah = true
  4258.  
  4259. EndBlah = true
  4260.  
  4261.  
  4262. Mode = 0 -- 0=Spider,1=Balloon
  4263.  
  4264. Walking = false
  4265.  
  4266. Walk = false
  4267.  
  4268. WalkA = false
  4269.  
  4270. WalkD = false
  4271.  
  4272. WalkS = false
  4273.  
  4274. WalkW = false
  4275.  
  4276.  
  4277. ---------------------------------------------------------------------------------------------------------------
  4278.  
  4279.  
  4280. function SpiderWalkW()
  4281.  
  4282. if not Walk then
  4283.  
  4284. Walk = true
  4285.  
  4286. if WalkW then
  4287.  
  4288.  
  4289. for i = 1, 2 do wait()
  4290.  
  4291. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4292.  
  4293. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4294.  
  4295. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4296.  
  4297. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4298.  
  4299. end
  4300.  
  4301. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  4302.  
  4303. while (Mode == 0) and WalkW do wait()
  4304.  
  4305. for i = 1,4 do wait()
  4306.  
  4307. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4308.  
  4309. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4310.  
  4311. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4312.  
  4313. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4314.  
  4315. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  4316.  
  4317.  
  4318. end
  4319.  
  4320. for i = 1,4 do wait()
  4321.  
  4322. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4323.  
  4324. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4325.  
  4326. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4327.  
  4328. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4329.  
  4330. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  4331.  
  4332.  
  4333. end
  4334.  
  4335. end
  4336.  
  4337. DriveVelocity.maxForce = Vector3.new(0,0,0)
  4338.  
  4339. DriveVelocity.velocity = Vector3.new(0,0,0)
  4340.  
  4341. for i = 1, 2 do wait()
  4342.  
  4343. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4344.  
  4345. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4346.  
  4347. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4348.  
  4349. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4350.  
  4351. end
  4352.  
  4353.  
  4354. end
  4355.  
  4356. Walk = false
  4357.  
  4358. end
  4359.  
  4360. end
  4361.  
  4362.  
  4363. ---------------------------------------------------------------------------------------------------------------
  4364.  
  4365.  
  4366. function SpiderWalkS()
  4367.  
  4368. if not Walk then
  4369.  
  4370. Walk = true
  4371.  
  4372. if WalkS then
  4373.  
  4374.  
  4375. for i = 1, 2 do wait()
  4376.  
  4377. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4378.  
  4379. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4380.  
  4381. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4382.  
  4383. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4384.  
  4385. end
  4386.  
  4387. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  4388.  
  4389.  
  4390. while (Mode == 0) and WalkS do wait()
  4391.  
  4392. for i = 1,4 do wait()
  4393.  
  4394. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4395.  
  4396. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4397.  
  4398. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4399.  
  4400. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4401.  
  4402. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  4403.  
  4404.  
  4405. end
  4406.  
  4407. for i = 1,4 do wait()
  4408.  
  4409. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4410.  
  4411. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4412.  
  4413. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4414.  
  4415. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4416.  
  4417. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  4418.  
  4419.  
  4420. end
  4421.  
  4422. end
  4423.  
  4424. DriveVelocity.maxForce = Vector3.new(0,0,0)
  4425.  
  4426. DriveVelocity.velocity = Vector3.new(0,0,0)
  4427.  
  4428. for i = 1, 2 do wait()
  4429.  
  4430. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4431.  
  4432. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4433.  
  4434. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4435.  
  4436. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4437.  
  4438. end
  4439.  
  4440.  
  4441. end
  4442.  
  4443. Walk = false
  4444.  
  4445. end
  4446.  
  4447. end
  4448.  
  4449.  
  4450. ---------------------------------------------------------------------------------------------------------------
  4451.  
  4452.  
  4453. function SpiderWalkA()
  4454.  
  4455. if not Walk then
  4456.  
  4457. Walk = true
  4458.  
  4459. if WalkA then
  4460.  
  4461.  
  4462. for i = 1, 2 do wait()
  4463.  
  4464. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4465.  
  4466. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4467.  
  4468. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4469.  
  4470. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4471.  
  4472. end
  4473.  
  4474. AngleVelocity.angularvelocity = Vector3.new(0,3,0)
  4475.  
  4476. while (Mode == 0) and WalkA do wait()
  4477.  
  4478. for i = 1,4 do wait()
  4479.  
  4480. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4481.  
  4482. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4483.  
  4484. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4485.  
  4486. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4487.  
  4488. end
  4489.  
  4490. for i = 1,4 do wait()
  4491.  
  4492. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4493.  
  4494. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4495.  
  4496. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4497.  
  4498. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4499.  
  4500. end
  4501.  
  4502. end
  4503.  
  4504. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  4505.  
  4506. for i = 1, 2 do wait()
  4507.  
  4508. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4509.  
  4510. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4511.  
  4512. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4513.  
  4514. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4515.  
  4516. end
  4517.  
  4518.  
  4519. end
  4520.  
  4521. Walk = false
  4522.  
  4523. end
  4524.  
  4525. end
  4526.  
  4527.  
  4528. ---------------------------------------------------------------------------------------------------------------
  4529.  
  4530.  
  4531. function SpiderWalkD()
  4532.  
  4533. if not Walk then
  4534.  
  4535. Walk = true
  4536.  
  4537. if WalkD then
  4538.  
  4539.  
  4540. for i = 1, 2 do wait()
  4541.  
  4542. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4543.  
  4544. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4545.  
  4546. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4547.  
  4548. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4549.  
  4550. end
  4551.  
  4552. AngleVelocity.angularvelocity = Vector3.new(0,-3,0)
  4553.  
  4554. while (Mode == 0) and WalkD do wait()
  4555.  
  4556. for i = 1,4 do wait()
  4557.  
  4558. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4559.  
  4560. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4561.  
  4562. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4563.  
  4564. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4565.  
  4566. end
  4567.  
  4568. for i = 1,4 do wait()
  4569.  
  4570. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4571.  
  4572. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4573.  
  4574. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4575.  
  4576. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  4577.  
  4578. end
  4579.  
  4580. end
  4581.  
  4582. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  4583.  
  4584. for i = 1, 2 do wait()
  4585.  
  4586. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4587.  
  4588. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4589.  
  4590. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4591.  
  4592. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  4593.  
  4594. end
  4595.  
  4596.  
  4597. end
  4598.  
  4599. Walk = false
  4600.  
  4601. end
  4602.  
  4603. end
  4604.  
  4605.  
  4606. function BFlyW()
  4607.  
  4608.  
  4609. end
  4610.  
  4611.  
  4612. function BFlyA()
  4613.  
  4614. if not Walk then
  4615.  
  4616. Walk = true
  4617.  
  4618. if WalkA then
  4619.  
  4620.  
  4621. AngleVelocity.angularvelocity = Vector3.new(0,1,0)
  4622.  
  4623. while WalkA do wait() end
  4624.  
  4625. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  4626.  
  4627.  
  4628. end
  4629.  
  4630. Walk = false
  4631.  
  4632. end
  4633.  
  4634. end
  4635.  
  4636.  
  4637. function BFlyS()
  4638.  
  4639. if not Walk then
  4640.  
  4641. Walk = true
  4642.  
  4643. if WalkS then
  4644.  
  4645.  
  4646.  
  4647. end
  4648.  
  4649. Walk = false
  4650.  
  4651. end
  4652.  
  4653. end
  4654.  
  4655.  
  4656. function BFlyD()
  4657.  
  4658. if not Walk then
  4659.  
  4660. Walk = true
  4661.  
  4662. if WalkD then
  4663.  
  4664.  
  4665. AngleVelocity.angularvelocity = Vector3.new(0,-1,0)
  4666.  
  4667. while WalkD do wait() end
  4668.  
  4669. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  4670.  
  4671.  
  4672. end
  4673.  
  4674. Walk = false
  4675.  
  4676. end
  4677.  
  4678. end
  4679.  
  4680.  
  4681. ----
  4682.  
  4683.  
  4684. function HatchUp()
  4685.  
  4686. for i = 1,12 do wait()
  4687.  
  4688. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,-math.pi/24,0)
  4689.  
  4690. end
  4691.  
  4692. end
  4693.  
  4694.  
  4695. function HatchDown()
  4696.  
  4697. for i = 1,12 do wait()
  4698.  
  4699. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,math.pi/24,0)
  4700.  
  4701. end
  4702.  
  4703. end
  4704.  
  4705.  
  4706. ---------------------------------------------------------------------------------------------------------------
  4707.  
  4708.  
  4709. Seats = false
  4710.  
  4711.  
  4712. hatch = true
  4713.  
  4714.  
  4715. if script.Parent == nil or script.Parent.Name == Player.Name or script.Parent.Parent.Name == Player.Name then
  4716.  
  4717. Hopper = Instance.new("HopperBin")
  4718.  
  4719. Hopper.Name = "BNS"
  4720.  
  4721. Hopper.Parent = Player.Backpack
  4722.  
  4723. end
  4724.  
  4725.  
  4726. function onKeyDown(key)
  4727.  
  4728. if Blah == true then
  4729.  
  4730. Blah = false
  4731.  
  4732.  
  4733. if key == "n" then
  4734.  
  4735. if Mode == 0 then
  4736.  
  4737. if hatch then
  4738.  
  4739. hatch = false
  4740.  
  4741. HatchUp()
  4742.  
  4743. elseif not hatch then
  4744.  
  4745. hatch = true
  4746.  
  4747. HatchDown()
  4748.  
  4749. end
  4750.  
  4751. end
  4752.  
  4753. end
  4754.  
  4755.  
  4756. if key == "l" then
  4757.  
  4758. if Seats == false then
  4759.  
  4760. if HoverCraft:FindFirstChild("TempSeatA") or HoverCraft:FindFirstChild("TempSeatB") or HoverCraft:FindFirstChild("TempSeatC") then
  4761.  
  4762. Seats = true
  4763.  
  4764. DelTempSeats()
  4765.  
  4766. Seats = false
  4767.  
  4768. else
  4769.  
  4770. Seats = true
  4771.  
  4772. TempSeats()
  4773.  
  4774. Seats = false
  4775.  
  4776. end
  4777.  
  4778. end
  4779.  
  4780. end
  4781.  
  4782.  
  4783. if string.byte(key) == 8 then
  4784.  
  4785. Character.Torso.CFrame = Seat.CFrame*CFrame.new(0,2,0)
  4786.  
  4787. end
  4788.  
  4789.  
  4790. if key == "/" then -- shift key :3
  4791.  
  4792. if Mode == 0 and not Walk then
  4793.  
  4794. if not Jump then
  4795.  
  4796. Jump = true
  4797.  
  4798. LegsDown()
  4799.  
  4800. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4801.  
  4802. DriveVelocity.velocity = Vector3.new(Seat.CFrame.lookVector.x * 30,15,Seat.CFrame.lookVector.z * 30)
  4803.  
  4804. wait()
  4805.  
  4806. LegsUp()
  4807.  
  4808. wait(0.6)
  4809.  
  4810. DriveVelocity.maxForce = Vector3.new(0,0,0)
  4811.  
  4812. DriveVelocity.velocity = Vector3.new(0,0,0)
  4813.  
  4814. wait(0.7)
  4815.  
  4816. Jump = false
  4817.  
  4818. end
  4819.  
  4820. end
  4821.  
  4822. end
  4823.  
  4824.  
  4825. if key == "p" and (not WalkW and not WalkA and not WalkS and not WalkD) and not Walk then
  4826.  
  4827. if Mode == 0 then
  4828.  
  4829. Mode = 1
  4830.  
  4831. if not hatch then HatchDown() hatch = true end -- c:
  4832.  
  4833. LegsUp()
  4834.  
  4835. LegsUp()
  4836.  
  4837. MakeBall()
  4838.  
  4839. elseif Mode == 1 then
  4840.  
  4841. Mode = 0
  4842.  
  4843.  
  4844. DeleBall()
  4845.  
  4846. LegsDown()
  4847.  
  4848. LegsDown()
  4849.  
  4850.  
  4851. end
  4852.  
  4853.  
  4854. end
  4855.  
  4856.  
  4857. Sit = Character.Humanoid.Sit
  4858.  
  4859.  
  4860. if Mode == 0 and Sit then
  4861.  
  4862.  
  4863. if key == "w" then
  4864.  
  4865. WalkW = true
  4866.  
  4867. coroutine.resume(coroutine.create(function()
  4868.  
  4869. SpiderWalkW()
  4870.  
  4871. end))
  4872.  
  4873.  
  4874. elseif key == "a" then
  4875.  
  4876. WalkA = true
  4877.  
  4878. coroutine.resume(coroutine.create(function()
  4879.  
  4880. SpiderWalkA()
  4881.  
  4882. end))
  4883.  
  4884.  
  4885. elseif key == "s" then
  4886.  
  4887. WalkS = true
  4888.  
  4889. coroutine.resume(coroutine.create(function()
  4890.  
  4891. SpiderWalkS()
  4892.  
  4893. end))
  4894.  
  4895.  
  4896. elseif key == "d" then
  4897.  
  4898. WalkD = true
  4899.  
  4900. coroutine.resume(coroutine.create(function()
  4901.  
  4902. SpiderWalkD()
  4903.  
  4904. end))
  4905.  
  4906. end
  4907.  
  4908.  
  4909. elseif Mode == 1 then
  4910.  
  4911.  
  4912. if key == "w" then
  4913.  
  4914. WalkW = true
  4915.  
  4916. coroutine.resume(coroutine.create(function()
  4917.  
  4918. BFlyW()
  4919.  
  4920. end))
  4921.  
  4922.  
  4923. elseif key == "a" then
  4924.  
  4925. WalkA = true
  4926.  
  4927. coroutine.resume(coroutine.create(function()
  4928.  
  4929. BFlyA()
  4930.  
  4931. end))
  4932.  
  4933.  
  4934. elseif key == "s" then
  4935.  
  4936. WalkS = true
  4937.  
  4938. coroutine.resume(coroutine.create(function()
  4939.  
  4940. BFlyS()
  4941.  
  4942. end))
  4943.  
  4944.  
  4945. elseif key == "d" then
  4946.  
  4947. WalkD = true
  4948.  
  4949. coroutine.resume(coroutine.create(function()
  4950.  
  4951. BFlyD()
  4952.  
  4953. end))
  4954.  
  4955.  
  4956. end
  4957.  
  4958.  
  4959. end
  4960.  
  4961.  
  4962. Blah = true
  4963.  
  4964. end
  4965.  
  4966. end
  4967.  
  4968.  
  4969. function onKeyUp(key)
  4970.  
  4971. key = key:lower()
  4972.  
  4973. if key == "w" then
  4974.  
  4975. WalkW = false
  4976.  
  4977. elseif key == "a" then
  4978.  
  4979. WalkA = false
  4980.  
  4981. elseif key == "s" then
  4982.  
  4983. WalkS = false
  4984.  
  4985. elseif key == "d" then
  4986.  
  4987. WalkD = false
  4988.  
  4989. end
  4990.  
  4991. end
  4992.  
  4993.  
  4994. function Selected(Mouse)
  4995.  
  4996. Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  4997.  
  4998. Mouse.KeyDown:connect(onKeyDown)
  4999.  
  5000. Mouse.KeyUp:connect(onKeyUp)
  5001.  
  5002. Mouse.Button1Down:connect(function() onButton1Down(Mouse) end)
  5003.  
  5004. end
  5005.  
  5006.  
  5007. Hopper.Selected:connect(Selected)
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