Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- @Mod(modid = "pt", name = "Practice Mod", version = "1.0")
- public class Practice {
- public static Item itemTable;
- @EventHandler
- public void preInit(FMLPreInitializationEvent event) {
- //Item/Block init and registering
- //Config handling
- itemTable = new ItemTable().setUnlocalizedName("ItemTable").setTextureName("pt:itemtable.png");
- GameRegistry.registerItem(itemTable, itemTable.getUnlocalizedName().substring(5));
- }
- @EventHandler
- public void init(FMLInitializationEvent event) {
- //Proxy, TileEntity, entity, GUIand PacketRegistering
- }
- @EventHandler
- public void postInit(FMLPostInitializationEvent event) {
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement