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- Kitsune Oracle 2 (Dual-Cursed) (Nine-Tailed Mystic)
- Abilities
- (+0) Strength 10
- (+2) Dexterity 14
- (+0) Constitution 10
- (+1) Intelligence 12
- (+1) Wisdom 12
- (+5) Charisma 20
- BAB +1
- AC 10 + 5 cha + 1 armor = 16
- HP: 13
- +0/+5/+4
- Oracle Abilities
- Mystery (Lunar)
- > Revelation (Prophetic Armor)
- > Mystery (Nine-Tailed Mystic I)
- Curse (Branded)
- > Mystic symbol cannot be altered or hidden by magic or mundane means, but can be covered
- > Branding Touch 6/day, targets branded take a -2 to saves against spells and spell-like abilities
- Curse (Child) (Locked)
- > -4 to Strength checks and CMB, +2 to Escape Artist and Stealth
- Kitsune Traits
- Gregarious
- Change Shape
- Kitsune Magic (+1 enchantment DC, Dancing Lights 3/day)
- Weapon Finesse
- Low-Light Vision
- Feats (3)
- Weapon Finesse
- Spell Focus: Enchantment
- Realistic Likeness
- Magical Tail I (Disguise Self 2/day)
- Skills (5)
- (2) +10 Diplomacy (+1 trait)
- (2) +10 Bluff (+1 trait)
- (2) +6 Knowledge (religion)
- (2) +6 Sense Motive (+1 trait)
- (2) +6 Spellcraft
- Traits
- Missing Child (Sibling)
- Kin Bond
- Two-Worlds Caster
- Charming
- Drawbacks
- Family Ties
- Hedonistic
- Spells Per Day (-/4+2)
- Spells Known
- 0th (4) Detect Magic, Read Magic, Virtue, Guidance, Mending + Daze
- 1st (2) Bane, Command
- DC 15/16 (+2 for enchantment spells) (+1 language-dependent)
- 30 gp silken ceremonial armor
- 105 gp
- Favored Class: Oracle
- Kitsune Oracle (2/6) (Magical Tail)
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