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- <?xml version="1.0" encoding="utf-8"?>
- <configs>
- <append xpath="/items">
- <item name="Uber Wrench">
- <property name="Tags" value="blunt,melee,light,tool,perkStayDown,perkSalvageOperations"/>
- <property name="DisplayType" value="meleeRepairTool"/>
- <property name="CustomIcon" value="meleeToolWrench"/>
- <property name="CustomIconTint" value="a0a0ff"/>
- <Property name="TintColor" value="160,160,255"/>
- <property name="HoldType" value="29"/>
- <property name="Meshfile" value="Items/Tools/wrenchPrefab"/>
- <property name="Material" value="Mmetal"/>
- <property name="RepairTools" value="resourceForgedSteel"/>
- <property name="DegradationBreaksAfter" value="false"/>
- <property name="SoundJammed" value="ItemNeedsRepair"/>
- <property name="SoundDestroy" value="metaldestroy1"/>
- <property name="EconomicValue" value="600"/>
- <property class="Action0">
- <property name="Class" value="DynamicMelee"/>
- <property name="Sound_start" value="swoosh"/>
- <property name="ToolCategory.harvestingTools" value=".5" param1="1"/>
- <property name="ToolCategory.Disassemble" value="100" param1="1"/>
- <property name="Sound_harvesting" value="wrench_harvest" param1="metal"/>
- <property name="Particle_harvesting" value="true" param1="metal"/>
- <property name="DamageBonus.wood" value="0.90"/>
- <property name="DamageBonus.earth" value="0.90"/>
- <property name="DamageBonus.stone" value="0.90"/>
- </property>
- <property class="Action1"> <!-- UseAction -->
- <property name="Class" value="Repair"/>
- <property name="Delay" value="1"/> <!-- Repair actions still need the delay amount -->
- <property name="Repair_amount" value="350"/>
- <property name="Upgrade_hit_offset" value="-2"/>
- <property name="Sound_start" value="repair_block"/>
- <property name="Allowed_upgrade_items" value="resourceWood,resourceClayLump,resourceSnowBall,resourceScrapIron,resourceForgedIron,resourceForgedSteel,resourceConcreteMix,resourceCobblestones,resourceYuccaFibers"/>
- </property>
- <effect_group name="Base Effects">
- <passive_effect name="MaxRange" operation="base_set" value="2.4"/>
- <passive_effect name="BlockRange" operation="base_set" value="3"/>
- <passive_effect name="EntityDamage" operation="base_set" value="16"/> <!-- meleeToolWrench -->
- <passive_effect name="BlockDamage" operation="base_set" value="50"/>
- <passive_effect name="AttacksPerMinute" operation="base_set" value="54"/> <!-- A16 1.1 -->
- <passive_effect name="HarvestCount" operation="base_set" value="1" tags="salvageHarvest"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.5" tags="stone"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="1" tags="metal"/>
- <passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="earth"/>
- <passive_effect name="StaminaLoss" operation="base_set" value="15" tags="primary"/>
- <passive_effect name="DegradationMax" operation="base_set" value="250,600" tier="1,6"/>
- <passive_effect name="ModSlots" operation="base_set" value="0,5" tier="1,6"/>
- <passive_effect name="ModPowerBonus" operation="perc_add" value=".15" tags="EntityDamage,BlockDamage"/>
- <passive_effect name="ModPowerBonus" operation="base_add" value="200" tags="EconomicValue"/>
- </effect_group>
- <property name="Group" value="Tools/Traps"/>
- <property name="ActionSkillGroup" value="Construction Tools"/>
- <property name="CraftingSkillGroup" value="craftSkillTools"/>
- <property name="RepairExpMultiplier" value="5.5"/>
- </item>
- </append>
- </configs>
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