Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Version 1: The Requiem (Imperfect) [Up to date as of 01/08/2018]
- Version 2: Mechanical Rhythm (Imperfect) [Up to date as of 01/08/2018]
- Version 3: True Regalia (Imperfect) [Up to date as of 01/22/2018]
- (Scroll past the table of contents to see information on the compendium.)
- ________________________________________________
- List of [Item: Protector]/[Item: Gear]/[Item: Consumable]s:
- [Item: Protector][Form: Suit] [RX-76a]
- [Item: Protector][Form: Shield] [RX-76b]
- [Item: Accessory] [RX-77]
- [Item: Consumable] [RX-78]
- [Item: Gear] [RX-79]
- ________________________________________________
- In this pastebin, you will find a variety of miscellaneous [Item]s that are not [Item: Weapon]s, from Protectors, to Consumables, and even Gear. As with other similar compendiums, certain keywords will be used to better assist in searching for certain [Item]s:
- [Encode] - Can be treated as a [Restrict: Digital Sorcerer][Item] while [Equipped].
- This allows a character to use Talents from [Style: Digital Sorcerer].
- [Brawler] - Wielder can be treated as being [Equipped] with [Unarmed].
- This allows a character to use Talents from [Style: God Hand].
- [Ritual] - While [Equipped], the user may be treated as fulfilling the conditions for [Style: Elder Mage / Type A] Talents.
- As it says. Introduced in {Machine God of Damocles}. May include further instances of similar effects.
- {Expansion Name} - Comes from that particular expansion.
- In case the GM happens to ban certain expansions.
- ________________________________________________
- [Item: Protector][Form: Suit] [RX-76a]
- ■ Scion Battle Wear {Requiem for the Godsoul}
- Restrict: Scion
- Evade: +1 INIT: -2
- Armor: +2 Barrier: None
- Cost: 4,000G
- A stylish coat or suit modified into a powerful Artificial Regalia. As armor customized for Scions and designed for physical combat, it's easy to tell at a glance that Godhunters who wear this mean business.
- ■ Royal Gothic {Requiem for the Godsoul}
- Restrict: Darkstalker
- Evade: None INIT: +1
- Armor: +1 Barrier: +2
- Cost: 4,000G
- A black hat, coat, top and bottom suits, and skirts. An Artificial Regalia fashioned after gothic fashion and customized for Darkstalkers. A luxurious masterwork created using special etherdown and Fool's Gold threads, a person will exude elegance just by wearing it.
- ■ Ethereal Cloth of the Daiyoukai {Requiem for the Godsoul}
- Restrict: Hanyou
- Evade: None INIT: +3
- Armor: +1 Barrier: None
- Cost: 4,000G
- A vest or jacket Artificial Regalia created by weaving together a lavish amount of valuable etherdown that once clad a daiyoukai, a great mythical creature. It can only be worn by those who have inherited the blood of youkai, but when it is worn, that person will move like the wind.
- ■ Coat of Truth {Requiem for the Godsoul}
- Restrict: Magus
- Evade: None INIT: -1
- Armor: +5 Barrier: None
- Cost: 4,000G
- A coat or robe Artificial Regalia customized for Magi, with magic circles inscribed on its interior. It is a luxury item that will not permit anyone to wear it unless they are a Magus, and it accels in physical defense, which is often a Magus's weak point.
- ■ Dragon Scale Shroud {Requiem for the Godsoul}
- Restrict: Dragon Lord
- Evade: None INIT: -2
- Armor: +3 Barrier: +3
- Cost: 4,000G
- A rare scale mail-type Artificial Regalia made up of interlocking scales like jewels. It is armor customized for Dragon Lords, which is as thin as a t-shirt, and can be worn under clothes. Though from its slim profile one would not guess it, it offers sturdy defense.
- ■ Ancient Armor {Requiem for the Godsoul}
- Restrict: Heroic Spirit
- Evade: None INIT: -2
- Armor: +4 Barrier: +2
- Cost: 4,000G
- Armor contempory to when a Heroic Spirit lived, or clothes that became armor by being infused with spirit energy. It's said that only heroes may wear this supremely sturdy armor.
- ■ Divine Robe {Requiem for the Godsoul}
- Restrict: Divine Soul
- Evade: None INIT: +1
- Armor: None Barrier: +3
- Cost: 4,000G
- A robe, ceremonial dress, shirabyoshi or suikan, worn by gods. They are favored by high-ranking tochigami and daiyoukai who have regained power. It is a sacramental masterwork believed only to be worn by superb Divine Souls.
- ■ Hyper Grapple Suit {Requiem for the Godsoul}
- Restrict: God Hand
- Evade: +1 INIT: +2
- Armor: +2 Barrier: +1
- Cost: 5,000G
- A training uniform modified into an Artificial Regalia. They come in a variety of forms, such as karate gi and wrestling tights. It's said to be something that cannot be worn carelessly.
- ■ Sacramental Leather Jumpsuit {Requiem for the Godsoul}
- Restrict: Contractor
- Evade: None INIT: +1
- Armor: +3 Barrier: +2
- Cost: 5,000G
- Mononoke leather processed into riding leathers, then additionally modified into an Artificial Regalia. It's easier to move in than it looks, and if worn by an expert Contractor, it's said they can become one with the wind.
- ■ Kotodama Vestment {Requiem for the Godsoul}
- Restrict: Divine Talker
- Evade: None INIT: None
- Armor: +2 Barrier: +4
- Cost: 5,000G
- A Buddhist priest-style robe Artificial Regalia woven with incantations and truespeak as embroidery. It boasts high defense against spells, an effect that's even said to be comparable to the barrier over a temple or shrine.
- ■ Digital Suit {Machine God of Damocles} [Encode]
- Restrict: Digital Sorcerer
- Evade: None INIT: -2
- Armor: +2 Barrier: +2
- Cost: 2,000G
- A unique suit customized for Digital Sorcerers that allows them to set up and control display screens, images, and keyboards in the air around them via a special hologram function. It can be worn under one's clothes.
- While [Equipped], the character is treated as fulfilling the use condition of [Digital Sorcerer] Style Talents.
- ■ AA Giftschlange {Machine God of Damocles}
- Restrict: Cyborg
- Evade: -1 INIT: -2
- Armor: +5 Barrier: +1
- Cost: 2,000G
- An Arachne Materials-made combat AA named for a venemous snake. In addition to reinforced armor, it's loaded with rocket launchers and support machineguns.
- While [Equipped], once per round, change the [Range/Target] of an [Attack Action] to [5 Sq. / Area].
- ■ AA Jinrai {Machine God of Damocles}
- Restrict: Cyborg
- Evade: -2 INIT: +3
- Armor: +2 Barrier: +1
- Cost: 2,000G
- A Far East Heavy Industries-made combat AA. It's equipped with miniature verniers at various places on its lightened armor, allowing for high-mobility combat.
- While [Equipped], once per round, after [Timing: Attack] can move up to 2 Sq. ignoring [Engagements].
- ■ AA Goldbug {Machine God of Damocles}
- Restrict: Cyborg
- Evade: -2 INIT: -4
- Armor: +5 Barrier: +5
- Cost: 2,000G
- A B.E.G.-made combat AA named after a golden insect. Although it's sluggish to move in, its special, thick overlapping armored plates give it high defensive capabilities.
- While [Equipped], once per round, reduce [Physical Damage] taken by 3.
- ■ Evil Eye Clothes {Machine God of Damocles}
- Restrict: Demon-Eyed
- Evade: +1 INIT: -3
- Armor: +2 Barrier: +1
- Cost: 2,000G
- Clothes woven from special fibers that gathers the spirit energy emitted from its wearer, and then channels it through their body into their eyes. This amplifies the power of a Demon-Eyed.
- While [Equipped], when using a [Race: Demon-Eyed / Timing: Attack] Racial Talent, gain +1 to the result of the active check.
- ■ Otherworldly Battle Outfit {Machine God of Damocles}
- Restrict: Heroic Spirit・Marebito
- Evade: -1 INIT: -2
- Armor: +4 Barrier: +2
- Cost: 2,000G
- Clothes or armor created with another world's techniques. It uses special metal and mysterious fibers, so it is highly protective.
- While [Equipped], once per round, reduce [Physical Damage] taken by 3.
- ■ Dawnlight Armor {Machine God of Damocles}
- Restrict: None
- Evade: None INIT: -2
- Armor: +4 Barrier: +2
- Cost: 3,500G
- An Artificial Regalia created in imitation of an ancient Chinese set of armor. Specially prepared metal is affixed to the chest and back plates, protecting one's vitals.
- While [Equipped], reduce [Element: Light・Magnet] [Damage] taken by 5.
- ■ Bloody Battle Suit {Machine God of Damocles}
- Restrict: None
- Evade: None INIT: -2
- Armor: +3 Barrier: +3
- Cost: 3,500G
- A biological armor created by forming fungal filament into threads, then weaving it together into a suit or student uniform. It transforms into its battle form by absorbing its wearer's blood.
- While [Equipped], by spending 1x [Start] and 3 {HP}, for the rest of combat the user gains +3 [Physical Damage].
- ■ Hermit Hood {Machine God of Damocles}
- Restrict: None
- Evade: +1 INIT: -3
- Armor: +5 Barrier: None
- Cost: 4,000G
- A coat that emphasizes disguise and concealment. It's favorited by Magi who wish to avoid standing out.
- While [Equipped], once per combat (or scene), for the rest of the combat (or scene), the target gains [Shift: Hidden] even if they are in a square (or place) with no [Obstacles] (treat as [Maneuver: Concealment / Result: 15]).
- ■ Spirit Corset {Machine God of Damocles}
- Restrict: None
- Evade: None INIT: -1
- Armor: +3 Barrier: +2
- Cost: 4,000G
- A tailor-made corset crafted according to the user. It optimizes the flow of spirit energy by adjusting the body's balance to the perfect point.
- While [Equipped], once per session, add or subtract 2 to two [Spirit] dice (adjusting one by 4 is allowed; cannot adjust above 6 or below 1).
- ■ Black Clothes of the Traveler {Machine God of Damocles}
- Restrict: Heroic Spirit・Marebito
- Evade: None INIT: None
- Armor: +1 Barrier: +5
- Cost: 5,000G
- Black clothes woven with the feathers of a massive bird that travels among the stars. It has an effect of suppressing kinetic energy, and is favored by travelers from other worlds.
- While [Equipped], reduce [Physical Damage] taken from [Form: Axe・Hammer] by 5.
- ■ Full Metal Jacket {Machine God of Damocles}
- Restrict: None
- Evade: +1 INIT: -2
- Armor: +3 Barrier: +3
- Cost: 5,000G
- A suit or jacket woven from ultra-fine golden threads that have been infused with magic. Formally adopted as the training uniform of some factions and anti-Awakened forces.
- While [Equipped], gain +1 to the result of {Will} and {Resist} checks.
- ■ Guardian Spirit Clothes {Machine God of Damocles}
- Restrict: None
- Evade: None INIT: -4
- Armor: +5 Barrier: +5
- Cost: 5,000G
- Clothes woven from hair infused with spirit energy, which came from the Nushi of a leyline or a Divine Soul granting it to someone they favored.
- While [Equipped], gain +2 to the result of [Maneuvers] that use {Luck}.
- ■ Extreme Battle Outfit {Machine God of Damocles}
- Restrict: Martial・Utility
- Evade: None INIT: -4
- Armor: +5 Barrier: +5
- Cost: 5,000G
- A bloody battle outfit that uses an abundant amount of fibers from biological armor. By absorbing a larger amount of blood, it can transform into a powerful combat mode.
- While [Equipped], by spending 1x [Start] and 5 {HP}, for the rest of the combat, the user gains +4 at [Damage Calculation].
- ■ Cyber Control Suit {Machine God of Damocles} [Encode]
- Restrict: Digital Sorcerer
- Evade: None INIT: -4
- Armor: +7 Barrier: +3
- Cost: 5,000G
- A digital suit intended for experienced users, installed with advanced spell programs that increase one's processing speed.
- While [Equipped], the character is treated as fulfilling the use condition of [Digital Sorcerer] Style Talents.
- ■ AA Heuschrecke {Machine God of Damocles}
- Restrict: Cyborg
- Evade: None INIT: -2
- Armor: +4 Barrier: +4
- Cost: 5,000G
- An Arachne Materials-made high mobility-type combat AA named after a grasshopper.
- While [Equipped], ignore "hazardous footing" penalties. Once per round, by spending 1x [Start], the character can move up to 2 Sq. (if [Engaged], cannot move).
- ■ AA Desperado {Machine God of Damocles}
- Restrict: Cyborg
- Evade: None INIT: -5
- Armor: +8 Barrier: +3
- Cost: 5,000G
- A B.E.G.-made combat AA named after an outlaw. In addition to heavy plating, it is installed with highly efficient radar designed to support melee combat, as well as cutting-edge power assist systems.
- While [Equipped], increase [Physical Damage] of [Attack Actions] made using [Melee Weapons] by 3.
- ■ Faerie Feather {Machine God of Damocles}
- Restrict: None
- Evade: +1 INIT: +2
- Armor: +4 Barrier: +4
- Cost: 8,000G
- A stole-type Artificial Regalia created from fibers harvested from within a Sanctum. It is infused with strong spirit energy, and gives off a faint light.
- While [Equipped], once per combat, by spending 1x [Start], reduce [Range: 5 Sq. / Target: 1#]'s {Initiative} by 1d6 (to a minimum of 1).
- ■ Shiroito Odoshi {Machine God of Damocles}
- Restrict: None
- Evade: None INIT: +2
- Armor: +5 Barrier: +5
- Cost: 8,000G
- Clothes made for anti-Awakened combat, colored white using special dyes. It comes in a variety of forms. Its unique effect comes from the color affecting the etherthreads it's made from.
- While [Equipped], gain +2 to the result of {Agility} checks, and to [Physical Damage].
- ■ Akaito Odoshi {Machine God of Damocles}
- Restrict: None
- Evade: +1 INIT: +1
- Armor: +5 Barrier: +4
- Cost: 8,000G
- Clothes made for anti-Awakened combat, colored red using special dyes. It comes in a variety of forms. Its unique effect comes from the color affecting the etherthreads it's made from.
- While [Equipped], gain +2 to the result of {Intellect} checks, and to [Magical Damage].
- ■ Admiral's Coat {Machine God of Damocles}
- Restrict: None
- Evade: None INIT: None
- Armor: +7 Barrier: +5
- Cost: 8,000G
- A masterwork patterened after a uniform once worn by a hero who commanded a great army.
- While [Equipped], once per session, by spending 1x [Start], for the rest of the round, [Range: Combat Zone / Target: Combat Zone] gains +1d6 to {Initiative} and [Damage Calculation].
- ■ Mystic Mail {Machine God of Damocles}
- Restrict: Martial・Marebito
- Evade: None INIT: None
- Armor: +8 Barrier: +4
- Cost: 8,000G
- A full-covering armor suit created with metals that can only be mined within a Sanctum. Various hues ripple across its surface, induced by the wearer's spirit energy.
- While [Equipped], reduce [Damage] taken from [Weapon Attacks] by 5.
- ■ AA Ashura {Machine God of Damocles}
- Restrict: Cyborg
- Evade: None INIT: None
- Armor: +4 Barrier: +8
- Cost: 8,000G
- A Far East Heavy Industries-made combat AA. Numerous highly efficient artificial arms are installed on its back, and by controlling these the wearer can gain tremendous combat power.
- While [Equipped], once per round, gain the effect of either ① or ②.
- ①: +1d6 at [Damage Calculation].
- ②: Reduce [Damage] taken by 1d6.
- ■ AA Ifrit {Machine God of Damocles}
- Restrict: Cyborg
- Evade: None INIT: -4
- Armor: +10 Barrier: +6
- Cost: 8,000G
- A B.E.G.-made combat AA named for a fire elemental. In addition to the thick armor, multiple powerful support machine guns are mounted on it.
- While [Equipped], once per round, change the [Range/Target] of an [Attack Action] to [7 Sq. / Area].
- ■ Divine Outfit {Machine God of Damocles}
- Restrict: Martial
- Evade: None INIT: +1
- Armor: +6 Barrier: +7
- Cost: 10,000G
- The pinnacle of a bloody battle outfit, believed to contain a divinity from outer space. By offering your Crest rather than your blood as compensation, it changes into the ultimate combat form.
- While [Equipped], by spending 1x [Start] and 3 {Crest}, for the rest of the combat, gain +5 at [Damage Calculation].
- ■ Karakawa Armor {Machine God of Damocles}
- Restrict: Martial・Utility
- Evade: +1 INIT: -2
- Armor: +7 Barrier: +7
- Cost: 10,000G
- An imitation of the ancestral armor of the Taira clan, originally bestowed upon a Shingon priest by Fudo-myoo. It is bound together with the hide of a sacred tiger.
- While [Equipped], reduce [Physical Damage] taken from [Form: Ranged] by 10.
- ■ Nebulous Robe {Machine God of Damocles}
- Restrict: None
- Evade: None INIT: -2
- Armor: +8 Barrier: +8
- Cost: 10,000G
- A chaos-created fabric made into clothes. It holds tremendous power, where even an Innocent who wears it could gain power enough to influence the world, but it will drive its wearer insane after some time.
- While [Equipped], when performing [Damage Calculation] on [Class: Chaos], gain +1 [Rank].
- ■ Dragonscale {Machine God of Damocles}
- Restrict: Martial・Marebito
- Evade: +1 INIT: +2
- Armor: +10 Barrier: None
- Cost: 10,000G
- Scale armor made by linking together rare dragon scales. As the scales are arranged in the same pattern as they were on the dragon's body, it is believed it grants part of the dragon's own strength.
- While [Equipped], reduce [Magical Damage] taken by 10.
- ■ Spirit Mobile Armor {Machine God of Damocles}
- Restrict: Martial・Utility
- Evade: -1 INIT: -2
- Armor: +10 Barrier: +8
- Cost: 10,000G
- A power assist suit-style Artificial Regalia that reads the wearer's spirit energies and doubles their physical capacity. Made by Far East Heavy Industries. This data is of a prototype.
- While [Equipped], once per round, before spending [Timing: Prep], may move up to 2 Sq. ignoring [Engagements].
- ■ Tatenashi {Machine God of Damocles}
- Restrict: Martial
- Evade: None INIT: -4
- Armor: +10 Barrier: +10
- Cost: 10,000G
- An imitation of one of the armors of the Genji-hachiryou, eight armors that were heirlooms of the Seiwa Genji. The armor is so robust that it's famed for its wearer not needing a shield of any kind (Tatenashi means "shieldless").
- While [Equipped], reduce [Damage] taken by 5.
- ■ Spiritual Clothes {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -3
- Armor: +1 Barrier: +2
- Cost: 1,000G
- Various clothes that have been made into an Artificial Regalia, whether they are ethnic dress, or priestly vestments. Godhunters all over the world wear all kinds of spiritual clothes.
- ■ Traditional Formal Wear {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -3
- Armor: +3 Barrier: None
- Cost: 1,000G
- High class men's and women's wear with an old-fashioned design, made into Artificial Regalia. It is popular among collaborators and Godhunters from overseas, particularly those from Europe.
- Reinforced Bodysuit {True Regalia of Chronos}
- Restrict: None
- Evade: +1 INIT: -4
- Armor: +2 Barrier: +2
- Cost: 2,000G
- A finely crafted bodysuit that has additional reinforcement. There are types that look like jumpsuits, and innersuits that can be worn under clothes.
- Shinobi Clothes {True Regalia of Chronos}
- Restrict: Dark Hunter
- Evade: None INIT: +1
- Armor: +1 Barrier: +1
- Cost: 2,000G
- Thin clothes worn by ninja, that have been made into an Artificial Regalia.
- While [Equipped], once per combat, gain +5 to the result of [Maneuver: Concealment].
- Anti-God Combat Vest {True Regalia of Chronos}
- Restrict: Legion
- Evade: +1 INIT: -1
- Armor: +2 Barrier: None
- Cost: 2,000G
- A tactical vest specialized in anti-Awakened combat. At a glance, it doesn't look any different from a normal vest.
- While [Equipped], gain +3 to the [Physical Damage] of [Form: Ranged].
- Time Traveler Coat {True Regalia of Chronos}
- Restrict: Time Wizard
- Evade: None INIT: -2
- Armor: +3 Barrier: +2
- Cost: 2,000G
- A coat with temporal spells placed over it. Its wearer is protected from the burdens of time acceleration and expansion.
- While [Equipped], once per combat until [End] of the current round, gain +1d6 to {Initiative}.
- Seeker Vest {True Regalia of Chronos}
- Restrict: None
- Evade: +1 INIT: -2
- Armor: +3 Barrier: +1
- Cost: 3,500G
- A vest woven with threads that come from a Mononoke found only in Sanctums.
- While [Equipped], once per combat, can perform [Action ⑦ : Use Item] at [Timing: Prep] without spending [Prep].
- Green Overcoat {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: None
- Armor: +2 Barrier: +2
- Cost: 3,500G
- An overcoat made by weaving together the sturdy, flexible vines of a Mononoke known as a Yamabiko.
- While [Equipped], reduce [Element: Wind・Phantom] [Damage] by 5.
- Etherhide Hanten {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: None
- Armor: +3 Barrier: +1
- Cost: 3,500G
- A hanten-style protector made using the fluffy down of a spiritual bird. It is resistant to heat, and is warm in the winter while cool in the summer.
- While [Equipped], reduce [Element: Fire・Cold] [Damage] by 5.
- White Robe of Wisdom {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -1
- Armor: +2 Barrier: +3
- Cost: 4,000G
- A robe with a unique spell that enhances intelligence woven into it. While in most cases they're presented as a white robe, they also come as school uniforms and coats.
- While [Equipped], gain +2 to the result of {Intellect} checks.
- Charming Clothes {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -3
- Armor: +3 Barrier: +4
- Cost: 4,000G
- Clothes bestowed with a spell of fascination. Many are made into formal wear, such as tuxedos and gowns.
- While [Equipped], gain +2 to the result of {Will} checks.
- Shinobi Battle Wear {True Regalia of Chronos}
- Restrict: Dark Hunter
- Evade: None INIT: +1
- Armor: +3 Barrier: None
- Cost: 4,000G
- Modernized shinobi clothes created with sacramental techniques. They have a variety of kinds, from old fashioned black to innersuit types. This is gear custom-tailored for anti-demon ninjas.
- While [Equipped], gain +2 to the result of {Agility} checks.
- Bamboo Mail {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -2
- Armor: +4 Barrier: +2
- Cost: 4,000G
- Armor made via special manufacturing techniques using sacred bamboo that grew over a leyline. It is supple and flexible, and is lighter and sturdier than ordinary metal.
- While [Equipped], reduce [Physical Damage] from [Form: Sword・Spear・Ranged] by 5.
- Power Coat {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -1
- Armor: +5 Barrier: None
- Cost: 4,000G
- A coat-type Artificial Regalia made using etherhide. It has a variety of designs, including trench, duffle, and pilot coats.
- While [Equipped], once per combat (or scene), gain +2 to the result of a [Reactive Check].
- Simple Reinforced Clothes {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -3
- Armor: +5 Barrier: +2
- Cost: 4,000G
- Reinforced clothes that have an internally-installed tiny pump and actuator which provide muscular support. It vastly improves one's physical abilities.
- While [Equipped], gain +2 to the result of {Strength} checks.
- Morphing Clothes {True Regalia of Chronos}
- Restrict: None
- Evade: +1 INIT: None
- Armor: +2 Barrier: +2
- Cost: 5,000G
- Outerwear or clothes that a daiyoukai made using etherhide. Due to its spiritual power, it holds the ability to change humans.
- While [Equipped], once per combat (or scene), the wearer is able to change into the shape of any person (treat as [Maneuver: Disguise / Result: 15], lasts for a whole scene).
- Temporal Robes {True Regalia of Chronos}
- Restrict: Time Wizard
- Evade: None INIT: None
- Armor: +2 Barrier: +4
- Cost: 5,000G
- Sorcerous robes worn by space-time spellcasters as a uniform. They come in a variety of styles.
- While [Equipped], once per round until [End] of that round, gain +1d6 {Initiative}.
- Tactical Jacket {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: +1
- Armor: +4 Barrier: +1
- Cost: 5,000G
- Military combat clothes designed specifically for anti-Awakened combat.
- While [Equipped], reduce [Damage] from [Form: Ranged] by 2. Also, once per combat (or scene), can perform [Action ⑦ : Use Item] at [Timing: Prep] without spending [Prep].
- Divine Blouson {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -1
- Armor: +5 Barrier: +2
- Cost: 5,000G
- Although it outwardly appears as stylish outerwear, it is a classic piece of protective wear made using etherhide and [Materials], and has a divine protective spell inscribed on its inside.
- While [Equipped], once per combat (or scene), reduce [Physical Damage] taken by 10.
- Special Bulletproof Clothes {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: -4
- Armor: +6 Barrier: +4
- Cost: 5,000G
- Bulletproof clothes made using etherhide and aramid fibers. It provides excellent protection against bullets.
- While [Equipped], once per round, reduce [Physical Damage] from [Form: Ranged] by 5.
- Land Warrior Suit {True Regalia of Chronos}
- Restrict: Legion
- Evade: +1 INIT: -4
- Armor: +7 Barrier: +1
- Cost: 5,000G
- An efficient bodysuit installed with a cutting-edge tactical information sharing system. The armor itself provides various kinds of tactical support.
- While [Equipped], gain +3 to the [Damage Calculation] of [Style: Legion] Style Talents.
- Kuraito Odoshi {True Regalia of Chronos}
- Restrict: None
- Evade: +1 INIT: +1
- Armor: +4 Barrier: +5
- Cost: 8,000G
- Anti-Awakened combat clothes colored black with special dyes. It comes in a variety of styles. Its special effect comes from its color, obtained using etherthread.
- While [Equipped], gain +2 to the result of {Strength} checks, and to [Physical Damage].
- Eternity Clothes {True Regalia of Chronos}
- Restrict: Time Wizard
- Evade: None INIT: None
- Armor: +4 Barrier: +8
- Cost: 8,000G
- Clothes with high level temporal magic woven into them. Because it is separated from the flow of time, it will never decay.
- While [Equipped], once per session, treat one portion of the [Cost] of a [Style: Time Wizard] Style Talent as already paid.
- Primal Leather Jacket {True Regalia of Chronos}
- Restrict: None
- Evade: +1 INIT: None
- Armor: +5 Barrier: +5
- Cost: 8,000G
- A leather jacket made using the tanned hide of a virtuous divine beast. It is popular among modern Godhunters, as it is a stylish designer jacket.
- While [Equipped], once per combat (or scene), reduce [Damage] taken by 5.
- Muscle Suit {True Regalia of Chronos}
- Restrict: None
- Evade: +1 INIT: +1
- Armor: +6 Barrier: +3
- Cost: 8,000G
- An inner suit-style Artificial Regalia with artificial gel-muscles and an exoskeleton built in. It grants extraordinary physical abilities by wearing it.
- While [Equipped], gain +2 to the result of {Strength} and {Agility} checks.
- Aoito Odoshi {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: None
- Armor: +6 Barrier: +6
- Cost: 8,000G
- Anti-Awakened combat clothes colored blue with special dyes. It comes in a variety of styles. Its special effect comes from its color, obtained using etherthread.
- While [Equipped], gain +2 to the result of {Will} checks, and to [Magical Damage].
- Majestic Defense Suit {True Regalia of Chronos}
- Restrict: Legion
- Evade: None INIT: +1
- Armor: +7 Barrier: +4
- Cost: 8,000G
- A special combat function stabproof/bulletproof suit, created using sacramental techniques. It has a slim profile and can be worn comfortably under clothes.
- While [Equipped], reduce [Physical Damage] taken from [Form: Sword・Axe・Ranged] by 5.
- Tactical Suit {True Regalia of Chronos}
- Restrict: Martial
- Evade: +1 INIT: +2
- Armor: +5 Barrier: +5
- Cost: 10,000G
- Military combat clothes with even higher performance value.
- While [Equipped], reduce [Physical Damage] taken from [Form: Ranged] by 5. Also, once per combat (or scene), can perform [Action ⑦: Use Item] at [Timing: Prep] without spending [Prep].
- Feathered Robe of Dreams {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: None
- Armor: +7 Barrier: +7
- Cost: 10,000G
- A feathered robe taken from a world connected with dreams via a unique method. It shines like a brilliant rainbow, and its weight can hardly be felt at all.
- While [Equipped], reduce [Damage] taken from [Class: Beast・Insectoid・Mythic・Chaos] by 5.
- Nanoskin Suit {True Regalia of Chronos}
- Restrict: Martial
- Evade: None INIT: None
- Armor: +9 Barrier: +5
- Cost: 10,000G
- A muscle suit that has been dramatically strengthened. It mostly comes in the form of a black inner suit that incorporates a full-body control device.
- While [Equipped], gain +2 to the result of {Strength} and {Agility} checks, and to [Physical Damage].
- Dragon Palace Robe {True Regalia of Chronos}
- Restrict: None
- Evade: +1 INIT: -2
- Armor: +6 Barrier: +10
- Cost: 12,000G
- The daughters of a sea god wove the rare cloth used to construct this robe Artificial Regalia. It allows its wearer to move through water unhindered.
- While [Equipped], ignore penalties from [Swimming]. Also, gain +3 to the result of [Maneuver: Swimming] checks.
- Sacred Spider Robe {True Regalia of Chronos}
- Restrict: None
- Evade: None INIT: +2
- Armor: +7 Barrier: +7
- Cost: 12,000G
- A Divine Soul spider with a name known to Godhunters wove the cloth used to create this robe using its own etherthread. The one who wears it gains abilities similar to a spider.
- While [Equipped], gain +3 to the result of [Maneuver: Climbing] ({Strength}) checks, and to the result of [Maneuver: Concealment・Acrobatics] ({Agility}).
- Hachiman Ironshell {True Regalia of Chronos}
- Restrict: Martial
- Evade: None INIT: None
- Armor: +10 Barrier: +6
- Cost: 12,000G
- A modern style of steel armor that has gained the blessing of the great god Hachiman, god of war and blacksmiths alike. It has a slim profile, and can be disguised easily as outerwear.
- While [Equipped], reduce [Physical Damage] taken from [Form: Sword・Spear] by 10.
- Thermoptic Clothes {True Regalia of Chronos}
- Restrict: Martial
- Evade: +1 INIT: None
- Armor: +6 Barrier: +11
- Cost: 15,000G
- Highly efficient thermoptic clothes created through a fusion of science and magic.
- While [Equipped], once per combat (or scene), the wearer may gain [Shift: Hidden] even if they are not adjacent to an [Obstacle] or hiding place (treat as [Maneuver: Concealment / Result: 20]).
- Reinforced Energy Exoskeleton {True Regalia of Chronos}
- Restrict: Martial
- Evade: None INIT: -1
- Armor: +10 Barrier: +10
- Cost: 15,000G
- Reinforced clothes that are resistant to just about everything. It changes into a form akin to full body armor when worn.
- While [Equipped], reduce [Damage] taken by 5. Also, the wearer always has [Remove: Poison].
- Hiraishi {True Regalia of Chronos}
- Restrict: Martial
- Evade: +1 INIT: -5
- Armor: +12 Barrier: +10
- Cost: 15,000G
- A copy of a legendary armor believed to have been possessed by the king of the Dragon Palace once, reproduced using sacramental techniques.
- While [Equipped], reduce [Damage] taken from [Form: Ranged] by 10.
- Spellbreaker Armor {True Regalia of Chronos}
- Restrict: Martial
- Evade: None INIT: -1
- Armor: +5 Barrier: +15
- Cost: 20,000G
- Full body armor created using plentiful amounts of rare spellsteel, making use of the latest techniques of magic and science.
- While [Equipped], reduce [Magical Damage] taken by 10.
- Holy Soul Robe {True Regalia of Chronos}
- Restrict: Martial
- Evade: +1 INIT: -3
- Armor: +10 Barrier: +10
- Cost: 20,000G
- A grand Nushi that once guarded a leyline changed itself into this armor, knowing it would never regain its original form. It is believed that it chooses who wears it with its own will, and carries the power of the leyline it once protected with it.
- While [Equipped], when making a [Physical Attack], gain +1 [Physical Rank].
- Sacred Jacket {True Regalia of Chronos}
- Restrict: Martial
- Evade: None INIT: -1
- Armor: +15 Barrier: +5
- Cost: 20,000G
- An Artificial Regalia jacket made from relics that once laid dormant from each country in the world. Because it has the blessing of a benevolent deity, its wearer obtains absolute defense.
- While [Equipped], reduce [Physical Damage] taken by 10.
- ________________________________________________
- [Item: Protector][Form: Shield] [RX-76b]
- Muleta {True Regalia of Chronos}
- Restrict: None
- Mode: One Hand
- Evade: +1 INIT: None
- Armor: None Barrier: None
- Cost: 1,000G
- A cloth "shield" used by matadors. Rather than be used for defense, it's used to distract.
- While [Equipped], once per round, when becoming the [Target] of a [Range: Engaged・Charge X Sq.] [Attack Action], gain +1 to the result of the {Evasion} check.
- Buckler {True Regalia of Chronos}
- Restrict: None
- Mode: One Hand
- Evade: None INIT: -3
- Armor: +4 Barrier: +1
- Cost: 1,000G
- A metal shield Artificial Regalia highly effective against light attacks.
- While [Equipped], once per round, gain +1 to the result of an {Evasion} check.
- Mana Glove {True Regalia of Chronos}
- Restrict: Utility・Arcane
- Mode: One Hand
- Evade: +1 INIT: -1
- Armor: +2 Barrier: None
- Cost: 1,500G
- A glove-style Artificial Regalia with anti-spell seals added to it. By swiping the hand through the air, it can disrupt spells.
- While [Equipped], reduce [Magical Damage] taken by 3.
- Ether Gate {True Regalia of Chronos}
- Restrict: Martial
- Mode: One Hand
- Evade: +1 INIT: -1
- Armor: +1 Barrier: +4
- Cost: 3,500G
- A legendary muleta believed to have been used by an unyielding warrior.
- While [Equipped], once per round, when becoming the [Target] of a [Range: Engaged・Charge X Sq.] [Attack Action], gain +1 to the result of the [Reactive Check].
- Dueling Shield {True Regalia of Chronos}
- Restrict: Martial・Utility
- Mode: One Hand
- Evade: +1 INIT: -1
- Armor: +3 Barrier: +1
- Cost: 3,500G
- A sturdy shield-type Artificial Regalia with a sharp spike protruding from the defensive side.
- While [Equipped], when making a [Physical Attack], gain +3 to [Physical Damage].
- Knight Shield {True Regalia of Chronos}
- Restrict: Martial
- Mode: One Hand
- Evade: +1 INIT: -4
- Armor: +4 Barrier: +2
- Cost: 3,500G
- A large shield-type Artificial Regalia used by knights of the Middle Ages. It has a form resembling a large kite, and offers high defense.
- Gauntlet of Strength {True Regalia of Chronos}
- Restrict: None
- Mode: One Hand
- Evade: +1 INIT: +3
- Armor: +3 Barrier: +3
- Cost: 5,000G
- A gauntlet-type Artificial Regalia that can manifest terrible mystic power.
- While [Equipped], gain +2 to the result of {Strength} checks.
- Shield Saw {True Regalia of Chronos}
- Restrict: Martial
- Mode: One Hand
- Evade: +1 INIT: -3
- Armor: +5 Barrier: +3
- Cost: 5,000G
- A large shield Artificial Regalia with a rotating sawblade on the rim of the shield. The blade, driven by spirit energy, spins at high speeds.
- While [Equipped], when making a [Physical Attack], gain +4 [Physical Damage].
- Gigant Shield {True Regalia of Chronos}
- Restrict: Martial
- Mode: One Hand
- Evade: +1 INIT: -4
- Armor: +6 Barrier: +4
- Cost: 5,000G
- A giant shield Artificial Regalia that fully covers the body. It's pretty heavy, but there's no beating its defense.
- While [Equipped], the wearer gains +1 [Size].
- ________________________________________________
- [Item: Accessory] [RX-77]
- ■ Sanskrit Ring {Requiem for the Godsoul}
- Slot: Hand Cost: 300G
- A ring or bracelet engraved with a special sanskrit character.
- While [Equipped], gain a +1 modifier to [Physical Damage].
- ■ Wallet Chain {Requiem for the Godsoul}
- Slot: Lower Cost: 300G
- A chain constructed out of special silver links that adorns a wallet or similar item.
- While [Equipped], gain a +1 modifier to [Magical Damage].
- ■ Divine Cloth {Requiem for the Godsoul}
- Slot: Hand・Lower・Upper Cost: 500G
- A sacramental cloth that reacts to the use of spirit energy by forming into giant limbs and providing assistance.
- While [Equipped], gain a +1 modifier to {Initiative} and [Barrier].
- ■ Aria Headphones {Requiem for the Godsoul} [Encode]
- Slot: Head Cost: 500G
- A headphone-style Artificial Regalia installed with spell programs.
- While [Equipped], treat as though [Equipped] with a [Restrict: Digital Sorcerer] [Item].
- ■ Summon Card {Requiem for the Godsoul}
- Slot: Hand Cost: 1,000G
- A card-style Artificial Regalia that holds the power to strengthen Bound Steeds and Bound Primals.
- While [Equipped], gain a +3 modifier to [Attack Actions] using [Weapons] with [Range: Charge X Sq.], or to the [Damage Calculation] of [Bound Primal] [Attack Actions].
- ■ Ashura Record {Requiem for the Godsoul}
- Slot: Lower Cost: 1,000G
- A sacramental ledger that contains the names and forms of summoned primals.
- While [Equipped], the character is able to summon [Bound Primals] of one LV higher than their [World Influence LV] (for example, if [World Influence LV: 1], then they can summon [LV: 2] Mononoke).
- ■ Regalia Sheath {Requiem for the Godsoul}
- Slot: Lower・Upper Cost: 1,000G
- A sheath or holster designed for use with various Artificial Regalia forms.
- While [Equipped], gain a +1 modifier to the result of [Active Checks].
- ■ Smart Glasses {Requiem for the Godsoul} [Encode]
- Slot: Head Cost: 1,500G
- A wearable computer in the form of glasses or contact lenses.
- While [Equipped], gain a +2 modifier to [Magical Damage], and treat as though [Equipped] with a [Restrict: Digital Sorcerer] [Item].
- ■ Spirit Ball {Requiem for the Godsoul}
- Slot: Hand Cost: 1,500G
- A ball-style Artificial Regalia that holds the power to strengthen Bound Steeds and Bound Primals.
- While [Equipped], gain a +1d6 modifier to [Attack Actions] using [Weapons] with [Range: Charge X Sq.], or to the [Damage Calculation] of [Bound Primal] [Attack Actions].
- ■ Jet Shoes {Requiem for the Godsoul}
- Slot: Feet Cost: 2,000G
- High-tech shoes equipped with a spirit energy propulsion function.
- While [Equipped], gain a +2 modifier to {Initiative} and to the [Speed] of [Combat Moves].
- ■ Wearable Computer {Machine God of Damocles}
- Slot: Head・Hand・Lower Cost: 500G
- A small, sturdy wearable computer that can be worn on the wrist or waist.
- While [Equipped], gain +1 to [Barrier]. Also, once per scene, can speak with one character regardless of whether they are [Appearing] [Backstage] [Exited] (the GM determines whether they can be reached).
- ■ External ALU {Machine God of Damocles}
- Slot: Head Cost: 500G
- A calulation support device that can enhance the brain's processing speed by reading brainwaves directly. It's worn on the head, over both ears.
- While [Equipped], gain +2 at [Damage Calculation] that uses [Restrict: Cyborg] [Weapons].
- ■ Otherworldly Circlet {Machine God of Damocles}
- Slot: Head Cost: 500G
- A golden circlet decorated with a blue jewel and white feathers.
- While [Equipped], gain +2 at [Damage Calculation] that uses [Restrict: Marebito] [Weapons].
- ■ Monocle Display {Machine God of Damocles}
- Slot: Head Cost: 500G
- A small display worn over a single eye like a monocle.
- It provides tactical assistance. While [Equipepd], once per round, gain +5 to [Barrier].
- ■ Supportive Body Armor {Machine God of Damocles}
- Slot: Lower Cost: 500G
- Undersuit that enhances the body's explosive power when worn.
- While [Equipped], gain +2 at [Damage Calculation] that uses [Item: Melee Weapons].
- ■ Seal of Bravery {Machine God of Damocles}
- Slot: Lower Cost: 500G
- A golden necklace fitted with a jewel that gives off a brilliant glow.
- While [Equipped], gain +2 at [Damage Calculation] that uses [Restrict: Marebito] [Weapons].
- ■ Magic Ring {Machine God of Damocles} [Ritual]
- Slot: Hand Cost: 500G
- An otherworldly ring that serves as a magical weapon. It can be used as a conjuration focus.
- While [Equipped], the character is treated as fulfilling the use condition of [Elder Mage A] Style Talents.
- ■ Flying Shoes {Machine God of Damocles}
- Slot: Feet Cost: 500G
- Athletic or leather shoes made into an Artificial Regalia. They grant one magnificent jump height.
- While [Equipped], character may choose to change the [Range] of [Attack Actions] to [Charge 1 Sq.]
- ■ Ritual Glasses {Machine God of Damocles} [Ritual]
- Slot: Head Cost: 1,000G
- Special glasses that serve as a magical weapon. It can be used as a conjuration focus.
- While [Equipped], the character is treated as fulfilling the use condition of [Elder Mage A] Style Talents. Also, gain +1 to [Magical Damage].
- ■ Gliding Cloak {Machine God of Damocles}
- Slot: Upper Cost: 1,000G
- A sacramental cloak that allows one to move as though they were gliding just by wearing it.
- While [Equipped], once per combat, by spending 1x [Unique] during the character's [Turn], they may move up to 2 Sq. ignoring [Engagements], before or after either [Prep・Attack].
- ■ Reinforcing Cloak {Machine God of Damocles}
- Slot: Upper Cost: 1,000G
- A special cloak that holds the power to vastly reinforce one's physical functions.
- While [Equipped], gain +1 to {Initiative} [Armor] and [Barrier].
- ■ Dragonscale Ring {Machine God of Damocles}
- Slot: Hand Cost: 1,000G
- A sacramental ring inlaid with a gemstone imitating an otherworldly jewel called a Dragonscale.
- While [Equipped], gain +3 to [Barrier].
- ■ Hexen Bracelet {Machine God of Damocles}
- Slot: Hand Cost: 1,000G
- A sacramental bracelet created using the secret arts of another world. It gives off faint etherlight, and enhances its wearer's physical power.
- While [Equipped], gain +3 to [Physical Damage].
- ■ Roller Gear {Machine God of Damocles} [Steed]
- Slot: Feet Cost: 1,000G
- Special boots fitted with moveable rollers. Driven with spirit energy, allowing one to move at high speeds.
- While [Equipped], character may choose to change the [Range] of [Attack Actions] to [Charge 1 Sq.] Also, the character is treated as fulfilling the use condition of [Contractor A] Style Talents.
- ■ Enhancing ALU {Machine God of Damocles}
- Slot: Head Cost:1,500G
- An ALU worn on the head that provides additional enhancement.
- While [Equipped], gain +4 at [Damage Calculation] that uses [Restrict: Cyborg] [Weapons].
- ■ Jet Boots {Machine God of Damocles}
- Slot: Feet Cost:1,500G
- Special boots fitted with jet propulsion. They allow a person to fly a certain distance, but are hard to control.
- While [Equipped], gain +2 {Initiative}. Also, character may choose to change the [Range] of [Attack Actions] to [Charge 1 Sq.]
- ■ Oxygen Supply Device {Machine God of Damocles}
- Slot: Upper Cost: 2,000G
- A highly efficient athletic support device that automatically supplies oxygen. As battle begins, the mouth and nose are covered with a steel plate.
- While [Equipped], gain +2 to {Initiative} and [Armor].
- ■ Burst Boots {Machine God of Damocles}
- Slot: Feet Cost: 2,500G
- Steel boots equipped with a propulsion device that emits spirit energy.
- While [Equipped], gain +2 {Initiative} and to the [Physical Damage] of [Unarmed]. Also, character may choose to change the [Range] of [Attack Actions] to [Charge 1 Sq.]
- ■ Tactical Enhancement Helm {Machine God of Damocles}
- Slot: Head Cost: 3,000G
- A helmet fitted with an ALU and a simplified oxygen supply device. They often come with a design reminiscent of a skull.
- While [Equipped], gain +2 to {Initiative}, [Armor], and at [Damage Calculation] that uses [Restrict: Cyborg] [Weapons].
- ■ Jeweled Ring {Machine God of Damocles}
- Slot: Hand Cost: 4,000G
- A ring-style Artificial Regalia inlaid with a jewel that enhances the power of the Origins.
- While [Equipped], gain +4 at the [Damage Calculation] of [Attack Actions] bestowed with an [Element].
- Etherhide Belt {Requiem for the Godsoul}
- Slot: Lower Cost: 200G
- A belt made from thick etherhide. One's physical capabilities are enhanced while wearing it.
- While [Equipped], gain +1 to the result of {Strength} checks.
- Magatama Necklace {Requiem for the Godsoul}
- Slot: Head Cost: 200G
- A necklace with a mysterious jewel that enhances physical performance.
- While [Equipped], gain +1 to the result of {Agility} checks.
- Ring of Wisdom {Requiem for the Godsoul}
- Slot: Hand Cost: 200G
- A silver ring made into an Artificial Regalia. It enhances intellect by being worn.
- While [Equipped], gain +1 to the result of {Intellect} checks.
- Golden Cufflinks {Requiem for the Godsoul}
- Slot: Hand Cost: 200G
- Accessories worn in the button holes of collared shirts and blouses, made into an Artificial Regalia. It enhances others' impression of the wearer.
- While [Equipped], gain +1 to the result of {Will} checks.
- Misanga of Fortune {Requiem for the Godsoul}
- Slot: Feet Cost: 300G
- A misanga-type Artificial Regalia with a simple spell added to it.
- While [Equipped], gain +1 to the result of {Luck} checks.
- Sage's Hairpin {Requiem for the Godsoul}
- Slot: Head Cost: 300G
- An Artificial Regalia that uses rare metals or <Treasure> jewels for a hairpin.
- While [Equipped], gain +1 to [Magical Damage].
- Stole {Requiem for the Godsoul}
- Slot: Head Cost: 500G
- A holy shawl worn by exorcist priests during mass. Together with holy water and the cross, it is said to be the three types of exorcist regalia.
- While [Equipped], gain +3 at [Damage Calculation] against [Class: Undead・Chaos].
- Mana Eye {Requiem for the Godsoul}
- Slot: Head Cost: 500G
- A rare jewel that was once a <Treasure>, made into a pendant-type Artificial Regalia.
- While [Equipped], gain +1 to the result of {Conjure} checks.
- Sacred Silver Bracelet {Requiem for the Godsoul}
- Slot: Hand Cost: 500G
- A consecrated silver bandle Artificial Regalia. It enhances the melee prowess of whomever wears it.
- While [Equipped], gain +1 to the result of {Accuracy} checks.
- Power Shoes {Requiem for the Godsoul}
- Slot: Feet Cost: 500G
- Hiking shoe-style Artificial Regalia with a spell added that enhances evasive abilities.
- While [Equipped], gain +1 to the result of {Evasion} checks.
- Baneslayer Chain {Requiem for the Godsoul}
- Slot: Lower Cost: 500G
- A wallet chain-type Artificial Regalia made with sacred silver that repels magic.
- While [Equipped], gain +1 to the result of {Resist} checks.
- Mystic Parka {Requiem for the Godsoul}
- Slot: Upper Cost: 500G
- A stylish parka made into an Artificial Regalia. It holds mystic power that allows one to evade dangerous attacks.
- While [Equipped], gain +1 to the result of {Insight} checks.
- Magecraft Anklet {Requiem for the Godsoul}
- Slot: Feet・Lower Cost: 500G
- A magnificent anklet made into an Artificial Regalia.
- While [Equipped], gain +1 to {Initiative} and [Armor].
- Plated Necktie {Requiem for the Godsoul}
- Slot: Head Cost: 500G
- A necktie inlaid with metal plates made using Fool's Gold, which gives it defensive capability.
- While [Equipped], gain +2 to [Armor].
- Etherhide Necktie {Requiem for the Godsoul}
- Slot: Head Cost: 500G
- A necktie woven together from etherhide, then gained a defensive effect against spells when made into an Artificial Regalia.
- While [Equipped], gain +2 to [Barrier].
- Special Magazine {Requiem for the Godsoul}
- Slot: Lower・Upper Cost: 500G
- A spare magazine for special ammo made into an Artificial Regalia.
- While [Equipped], gain +2 to the [Damage Calculation] of [Weapons] with ※ or "gun" written in the name.
- Small Summoning Aid {Requiem for the Godsoul}
- Slot: Lower Cost: 500G
- A summoning support item made into an Artificial Regalia. There are many types, all emphasizing portability.
- While [Equipped], gain +1d6 to the [Damage Calculation] of the [Attack Actions] of [Bound Primals].
- Etherhide Extensions {Requiem for the Godsoul}
- Slot: Head Cost: 1,000G
- Etherhide made into hair extensions.
- While [Equipped], gain +2 to the result of [Maneuver: Identify], and to [Armor].
- Sacramental Cameo {Requiem for the Godsoul}
- Slot: Head Cost: 1,000G
- A cameo made using [Materials], then made into an Artificial Regalia. It conceals spells that guide its possessor to their enemy's weakpoints.
- While [Equipped], gain +3 to [Physical Damage].
- Etherhide Parka {Requiem for the Godsoul}
- Slot: Upper Cost: 1,000G
- A stylish parka woven from rare etherhide. In spite of its appearance, it offers tremendous defense.
- While [Equipped], gain +3 [Armor].
- Irataka Prayer Beads {Requiem for the Godsoul}
- Slot: Head Cost: 1,500G
- A set of warding prayer beads, made into an Artificial Regalia. It bestows on its possessor the power to slay evil.
- While [Equipped], gain +2 at [Damage Calculation].
- Power Ribbon {Requiem for the Godsoul}
- Slot: Head・Hand・Feet・Lower Cost: 1,500G
- A ribbon charm woven from rare metallic threads and etherhide.
- While [Equipped], gain +1 to {Initiative}, [Armor], and [Barrier].
- Reinforced Magazine {Requiem for the Godsoul}
- Slot: Lower・Upper Cost: 1,500G
- A spare magazine for special ammo with reinforcing modifications.
- While [Equipped], gain +3 to the [Damage Calculation] of [Weapons] with ※ or "gun" written in the name.
- Majestic Hairpin {Requiem for the Godsoul}
- Slot: Head Cost: 1,500G
- An Artificial Regalia that uses precious gems and high-value metals in a hairpin. It enhances its possessor's mana.
- While [Equipped], gain +3 to [Magical Damage].
- Hex Glasses {Requiem for the Godsoul}
- Slot: Head Cost: 1,500G
- Artificial Regalia glasses that strengthen evil eyes.
- While [Equipped], gain +4 to the [Damage Calculation] of «Wicked Eyes of the Darkstalker», «Eyes of Ruin», and «Bewitching Gaze».
- Mythic Extensions {Requiem for the Godsoul}
- Slot: Head Cost: 2,000G
- The etherhide of a very rare mythical beast, made into hair extensions.
- While [Equipped], gain +3 to the result of [Maneuver: Identify], and to [Armor].
- Morphic Wrist {Requiem for the Godsoul}
- Slot: Hand Cost: 2,000G
- A wristband-style Artificial Regalia that releases the power of a Dragon Carrier. It has the appearance of a futuristic wristwatch.
- While [Equipped], when using either «Crystal Transformation» or «Crystal Install», gain +4 to[Barrier]. (Even if both «Crystal Transformation» and «Crystal Install» are used, this effect does not stack.)
- Power Belt {Requiem for the Godsoul}
- Slot: Lower Cost: 3,000G
- A belt-style Artificial Regalia that releases the power of a Dragon Carrier.
- While [Equipped], when using either «Crystal Transformation» or «Crystal Install», gain +6 to [Barrier]. (Even if both «Crystal Transformation» and «Crystal Install» are used, this effect does not stack.)
- Heroic Cameo {Requiem for the Godsoul}
- Slot: Hand・Head Cost: 4,000G
- A cameo made from [Materials], then made into an Artificial Regalia. The forms of heroes and legendary figures are carved into it, letting it impart offensive power.
- While [Equipped], gain +4 to [Physical Damage].
- ________________________________________________
- [Item: Consumable] [RX-78]
- Purity Salt {Requiem for the Godsoul}
- Use: Other Cost: 50G
- Salt that has been blessed. By casting it over an area, abnormal spirit energy can be sensed and suppressed.
- Use as [Range: Engaged / Target: 1#]. Gain a +2 modifier to [Sense].
- Fire Sprite {Requiem for the Godsoul}
- Use: Other Cost: 50G
- A special pill that will burn brightly by consuming spirit energy. Even if it gets wet, it will still burn.
- For the rest of the scene, [Range: Combat Zone / Target: Combat Zone] ignores "dark place" penalties.
- Potion x5 {Requiem for the Godsoul}
- Use: Other Cost: 50G
- A spiritual drug refined from special herbs. It can be used to recover wounds by drinking it, or dousing the wound with it.
- Use as [Range: Engaged / Target: 1#]. The target [Recovers] 5 {HP}.
- Greek Fire {Requiem for the Godsoul}
- Use: Other Cost: 100G
- A magical oil created with lost techniques.
- Use as a [Weapon Attack] with [Ranged Attack / Range: 4 Sq. / Target: 1#]. Targets who fail at {Evasion}, each [End], lose 5 {HP}. The target may spend 1x [Prep] to clear this effect.
- Black Seal {Requiem for the Godsoul}
- Use: Other・Distortion Cost: 100G
- A unique card or strip of paper inscribed with a single verse from a grimoire.
- Use as a [Weapon Attack] with [Ranged Attack / Range: {Strength} Sq. / Target: Area]. Targets who fail at {Evasion} take [Rank: 1] [Magical Damage].
- If used during [Mend], [Engaged/1#] gains a +2 modifier to their {Strength} check.
- White Seal {Requiem for the Godsoul}
- Use: Other・Distortion Cost: 100G
- A unique card or strip of paper inscribed with a single verse from a holy book.
- Use as a [Weapon Attack] with [Ranged Attack / Range: {Strength} Sq. / Target: Area]. Targets who fail at {Evasion} take [Shift: Darkness].
- If used during [Mend], [Engaged/1#] gains a +2 modifier to their {Agility} check.
- Red Seal {Requiem for the Godsoul}
- Use: Other・Distortion Cost: 100G
- A unique card or strip of paper inscribed with a single verse of truespeak.
- Use as a [Weapon Attack] with [Ranged Attack / Range: {Strength} Sq. / Target: Area]. Targets who fail at {Evasion} take [Shift: Fallen].
- If used during [Mend], [Engaged/1#] gains a +2 modifier to their {Intellect} check.
- Blue Seal {Requiem for the Godsoul}
- Use: Other・Distortion Cost: 100G
- A unique card or strip of paper inscribed with a single verse from an unknown language.
- Use as a [Weapon Attack] with [Ranged Attack / Range: {Strength} Sq. / Target: Area]. Targets who fail at {Evasion} take [Shift: Poison] (refer to the Rating Chart).
- If used during [Mend], [Engaged/1#] gains a +2 modifier to their {Will} check.
- Elemental Augment Drug {Requiem for the Godsoul}
- Use: Other Cost: 500G
- A magic drug that strengthens [Elements], which works by being spread over a weapon.
- Use as [Range: Engaged / Target: 1#]. For the rest of the combat, when one [Equipped] [Weapon] is bestowed with an [Element], the target gains +1 [Rank].
- Rage Ether {Requiem for the Godsoul}
- Use: Other Cost: 1,500G
- A spiritual drug that renders one's body and mind invincible.
- Use as [Range: User / Target: User]. For the rest of the combat, the target gains [Remove: Fallen・ Pain・Paralysis], but loses 5 {HP} each [Timing: End]. This effect may be cleared by spending 1x [Prep].
- Maintenance {True Regalia of Chronos}
- Use: Other Cost: 100G
- A maintenance service for cyborgs and androids.
- With the GM's permission, this [Item] may be purchased once per scene while [Appearing]. However, it can only be used [Out of Combat], and only by [Class: Mechanical] characters. Use as [Range: User / Target: User]. The target [Recovers] 10 {HP}.
- Nutrition Capsule {True Regalia of Chronos}
- Use: Other Cost: 150G
- A sacramental nutrition capsule created through compounding a special spiritual drug. One can stay active for three days with just one tablet.
- Use as [Range: Engaged / Target: 1#]. The target [Recovers] 10 {HP}.
- Restore Paste {True Regalia of Chronos}
- Use: Other Cost: 250G
- A sacramental restoration nanopaste applied to wounds.
- Use as [Range: Engaged / Target: 1#]. The target [Recovers] 10 {HP}. If the target is [Class: Mechanical], they [Recover] an additional 5 {HP} (total 15).
- Power Grenade {True Regalia of Chronos}
- Use: Other Cost: 300G
- A hand grenade made via a sacramental technique.
- Use as a [Weapon Attack] with [Ranged Attack / Range: {Strength} Sq. / Target: Area]. If the user deals [Physical Damage], they gain +1 [Physical Rank]. Do not apply the [PD] of [Equipped] [Weapons] to this [Consumable].
- Stardust Hourglass {True Regalia of Chronos}
- Use: Other Cost: 500G
- The powder of a meteorite made into a spiritual drug, then placed inside of an hourglass. It only works when it's shattered.
- Use as [Timing: Unique / Range: User / Target: User]. Until [End] of the current round, the target gains +1d6 {Initiative}.
- Rocket Launcher {True Regalia of Chronos}
- Use: Other Cost: 700G
- A portable anti-aircraft rocket launcher.
- Use as a [Physical Attack] with [Ranged Attack / Range: 10 Sq. / Target: Area]. If the user deals [Physical Damage], they gain +3 [Physical Rank]. This [Consumable] may only be used with [Timing: Attack]. Do not apply the [PD] of [Equipped] [Weapons], or {Combat Stats}, to this [Consumable].
- Panacea {True Regalia of Chronos}
- Use: Other Cost: 800G
- A high-quality panacea created with mistletoe.
- Use as [Range: Engaged / Target: 1#]. The target gains all of the following: [Remove: Darkness・Poison・Pain・Paralysis]
- Tengu's Rice Ball {True Regalia of Chronos}
- Use: Other Cost: 1,000G
- Spirit energy crystals made into a rice ball. It can be eaten.
- Use as [Range: Engaged / Target: 1#]. The target gains [Remove: Darkness・Poison], and additionally [Recovers] 20 {HP}.
- Holy Wafer {True Regalia of Chronos}
- Use: Other Cost: 1,500G
- A kind of spiritual drug believed to have been created by a great Heroic Spirit. Its method ofcreation is only taught within the <Church>.
- Use as [Range: Engaged / Target: 1#]. The target [Recovers] 35 {HP}.
- ________________________________________________
- [Item: Gear] [RX-79]
- Jade Genbu {Requiem for the Godsoul}
- Use: Other Cost: 2,000G
- A statue of Genbu made from jade that enhances your physical abilities just by having it.
- Gain a +1 modifier to the result of {Strength} checks.
- Sunstone Suzaku {Requiem for the Godsoul}
- Use: Other Cost: 2,000G
- A statue of Suzaku made from sunstone that enhances your tracking abilities and reflexes just by having it.
- Gain a +1 modifier to the result of {Agility} checks.
- Moonstone Seiryu {Requiem for the Godsoul}
- Use: Other Cost: 2,000G
- A statue of Seiryu made from moonstone that enhances your intellect and memory recall just by having it.
- Gain a +1 modifier to the result of {Intellect} checks.
- Quartz Byakko {Requiem for the Godsoul}
- Use: Other Cost: 2,000G
- A statue of Byakko made from quartz that makes you give off a good impression and enhances your negotiation abilities just by having it.
- Gain a +1 modifier to the result of {Will} checks.
- Seastone Kouryuu {Requiem for the Godsoul}
- Use: Other Cost: 2,000G
- A statue of a golden dragon made from seastone that is able to manifest ill fortune just by having it.
- Gain a +1 modifier to the result of {Luck} checks.
- Etherlight Emission {Requiem for the Godsoul}
- Use: Other Cost: Unsellable
- You emit spirit energy light from your whole body.
- Ignore "dark place" penalties.
- Aura Sense {Requiem for the Godsoul}
- Use: Other Cost: Unsellable
- As a half-souled being, you can acutely sense the flow of spirit energy.
- Gain a +1 modifier to the result of [Sense] checks.
- Swelling Power {Requiem for the Godsoul}
- Use: Other Cost: Unsellable
- Releasing a strong power through some means, you instantly render Innocents unconscious.
- Innocents who are exposed to this effect only lose consciousness, not their memories.
- Restful Domain {Requiem for the Godsoul}
- Use: Rest (Meal) Cost: Unsellable
- You rest within your spirit barrier by changing into a spirit body.
- [Rest Recovery Amount] +10.
- Spirit Transit {Requiem for the Godsoul}
- Use: Other Cost: Unsellable
- You can freely move about within your spirit barrier, invisible to Innocents, by becoming a spirit body. Also, by transitioning between gaps in space, you are able to move at roughly the speed of an automobile, taking up to about six people with you.
- Ornament {Machine God of Damocles}
- Use: Other Cost: —
- Common ornamentation that is not an Artificial Regalia, such as a necklace, ring, or earring. They have various designs, usually involving precious metals and gemstones.
- Winter Clothes {Machine God of Damocles}
- Use: Other Cost: —
- Thick, warm clothes worn while in cold climates.
- Mobile Game {Machine God of Damocles}
- Use: Other Cost: —
- The latest mobage. It doesn't matter whether it's digital or analog. Because there's so many types, it's perfect for killing time.
- Formal Clothes {Machine God of Damocles}
- Use: Other Cost: —
- Classically formal clothes worn at formal occasions.
- Gain +1 to the result of [Etiquette].
- Swimwear {Machine God of Damocles}
- Use: Other Cost: —
- Classical swimwear worn while swimming.
- Gain +1 to the result of [Swimming].
- Hook Rope {Machine God of Damocles}
- Use: Other Cost: —
- A sturdy rope with a grappling hook attached that can be used for climbing.
- Gain +1 to the result of [Climbing].
- Compounding Kit {Machine God of Damocles}
- Use: Other Cost: 50G
- When suffering from a sacramental toxin, this compounding kit can mix medicines to remove it.
- Gain +1 to the result of [Fortitude].
- Camping Car {Machine God of Damocles}
- Use: Other・Rest (Meal) Cost: 50G
- A camping car that considerably improves living outdoors.
- On top of being able to drive it [Out of Combat], when [Resting], gain +1 [Rest Recovery Amount]. Note that, like an [Automobile], it cannot be used as a [Weapon].
- Scroll of One Hundred Spirits {Machine God of Damocles}
- Use: Other Cost: 100G
- A scroll where information regarding Mononoke is written.
- Gain +1 to the result of [Identify].
- Crystal Ball {Machine God of Damocles}
- Use: Other Cost: 100G
- A sacramental crystal ball that holds the power of an oracle.
- Gain +1 to the result of [Intuition].
- Optical Device {Machine God of Damocles}
- Use: Other Cost: 100G
- A special device that one can use to confirm their surroundings with, that uses invisible etherlight. It comes in a variety of forms.
- When used [Out of Combat], ignore "dark place" penalties.
- Neuralizer {Machine God of Damocles}
- Use: Other Cost: 100G
- A device created with sacramental techniques that knocks out Innocents. Innocents subjected to this effect only faint, and do not lose their memories (GM decides the details).
- Spirit Energy Meter {Machine God of Damocles}
- Use: Other Cost: 1,000G
- A spirit energy meter device created through a fusion of the sacraments and science. Gain +1 to the result of [Sense].
- Sacred Bird Eye {Machine God of Damocles}
- Use: Other Cost: 1,500G
- A special telescope that can see distant objects up close, which vastly surpasses the zoom function on modern cameras.
- Gain +1 to the result of [Lore] and [Sense].
- High-Grade Spirit Energy Meter {Machine God of Damocles}
- Use: Other Cost: 2,500G
- A highly efficient spirit energy meter device created with even more advanced techniques.
- Gain +2 to the result of [Sense].
- Special Vehicle {Machine God of Damocles}
- Use: Other・Rest (Meal) Cost: Unsellable
- A special vehicle made for covert corporate agents.
- Can be driven while [Out of Combat]. They come in various types, such as normal passenger cars, vans, and trucks. It has space to rest inside, and while [Resting] gain +3 to [Rest Recovery Amount]. Like an [Automobile], it cannot be used as a [Weapon].
- Illusionary {Machine God of Damocles}
- Use: Other Cost: Unsellable
- Using unique spells or special abilities, your clothes change into any form. ([Maneuver: Disguise / Result: 12]).
- Drifting {Machine God of Damocles}
- Use: Other Cost: Unsellable
- Using unique spells or special abilities, you cause yourself to float through the air.
- Only usable while [Out of Combat]. Ignore "hazardous footing" penalties.
- Transition {Machine God of Damocles}
- Use: Other Cost: Unsellable
- Using unique spells or special abilities, you transition through space.
- You are able to move at roughly the speed of an automobile, taking up to about six people with you.
- Large-Scale Barrier {Machine God of Damocles}
- Use: Rest (Meal) Cost: Unsellable
- You possess a barrier due to a spell, research facility, castle, or mansion, made for you to rest in.
- Gain +10 [Rest Recovery Amount].
- ________________________________________________
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement