code_junkie

How to “rotate” a layer/view (e.g. just like you would in enigmo)

Nov 11th, 2011
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  1. float angle = M_PI; //rotate 180°, or 1 π radians
  2. layer.transform = CATransform3DMakeRotation(angle, 0, 0.0, 1.0);
  3.  
  4. CGAffineTransform transform = CGAffineTransformMakeRotation(angle);
  5. [[self viewWithTag:999] setTransform:transform];
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