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- --- i dont know to script so i take others scripts to this script
- --- have fun!
- function GetPlayer(String)
- local Found = {}
- local strl = String:lower()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v.Name)
- end
- end
- return Found
- end
- local PrisonRuinerGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Kill = Instance.new("TextButton")
- local Merge = Instance.new("TextButton")
- local Kick = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local Sword = Instance.new("TextButton")
- local Player = Instance.new("TextBox")
- local TextLabel_2 = Instance.new("TextLabel")
- local Line = Instance.new("TextLabel")
- local Spectate = Instance.new("TextButton")
- local Goto = Instance.new("TextButton")
- local Unspectate = Instance.new("TextButton")
- PrisonRuinerGui.Name = "Prison Gui"
- PrisonRuinerGui.Parent = game.CoreGui
- PrisonRuinerGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Active = true
- Frame.Draggable = true
- Frame.Parent = PrisonRuinerGui
- Frame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame.BorderColor3 = Color3.new(0, 0, 0)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.0496657118, 0, 0.473186165, 0)
- Frame.Size = UDim2.new(0, 337, 0, 319)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 337, 0, 42)
- TextLabel.Font = Enum.Font.Cartoon
- TextLabel.Text = "Prison Ruiner Gui"
- TextLabel.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- Kill.Name = "Kill"
- Kill.Parent = Frame
- Kill.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Kill.BorderColor3 = Color3.new(0, 0, 0)
- Kill.BorderSizePixel = 0
- Kill.Position = UDim2.new(0.0579999983, 0, 0.173843265, 0)
- Kill.Size = UDim2.new(0, 131, 0, 33)
- Kill.Font = Enum.Font.Cartoon
- Kill.Text = "Kill"
- Kill.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Kill.TextScaled = true
- Kill.TextSize = 14
- Kill.TextWrapped = true
- Merge.Name = "Merge"
- Merge.Parent = Frame
- Merge.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Merge.BorderColor3 = Color3.new(0, 0, 0)
- Merge.BorderSizePixel = 0
- Merge.Position = UDim2.new(0.550999999, 0, 0.173131928, 0)
- Merge.Size = UDim2.new(0, 131, 0, 33)
- Merge.Font = Enum.Font.Cartoon
- Merge.Text = "Merge"
- Merge.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Merge.TextScaled = true
- Merge.TextSize = 14
- Merge.TextWrapped = true
- Kick.Name = "Kick"
- Kick.Parent = Frame
- Kick.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Kick.BorderColor3 = Color3.new(0, 0, 0)
- Kick.BorderSizePixel = 0
- Kick.Position = UDim2.new(0.0579999983, 0, 0.300999999, 0)
- Kick.Size = UDim2.new(0, 131, 0, 33)
- Kick.Font = Enum.Font.Cartoon
- Kick.Text = "Kick"
- Kick.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Kick.TextScaled = true
- Kick.TextSize = 14
- Kick.TextWrapped = true
- KillAll.Name = "Kill All"
- KillAll.Parent = Frame
- KillAll.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- KillAll.BorderColor3 = Color3.new(0, 0, 0)
- KillAll.BorderSizePixel = 0
- KillAll.Position = UDim2.new(0.550999999, 0, 0.302032351, 0)
- KillAll.Size = UDim2.new(0, 131, 0, 33)
- KillAll.Font = Enum.Font.Cartoon
- KillAll.Text = "Kill All"
- KillAll.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- KillAll.TextScaled = true
- KillAll.TextSize = 14
- KillAll.TextWrapped = true
- Sword.Name = "Sword"
- Sword.Parent = Frame
- Sword.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Sword.BorderColor3 = Color3.new(0, 0, 0)
- Sword.BorderSizePixel = 0
- Sword.Position = UDim2.new(0.0579999685, 0, 0.855558157, 0)
- Sword.Size = UDim2.new(0, 131, 0, 33)
- Sword.Font = Enum.Font.Cartoon
- Sword.Text = "Sword"
- Sword.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Sword.TextScaled = true
- Sword.TextSize = 14
- Sword.TextWrapped = true
- Player.Name = "Player"
- Player.Parent = Frame
- Player.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Player.BorderColor3 = Color3.new(0, 0, 0)
- Player.BorderSizePixel = 0
- Player.Position = UDim2.new(0.202000022, 0, 0.609539211, 0)
- Player.Size = UDim2.new(0, 200, 0, 33)
- Player.Font = Enum.Font.Cartoon
- Player.PlaceholderColor3 = Color3.new(0.490196, 0.490196, 0.490196)
- Player.PlaceholderText = "Player"
- Player.Text = ""
- Player.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Player.TextScaled = true
- Player.TextSize = 14
- Player.TextWrapped = true
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- TextLabel_2.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.855000019, 0, 0.654999971, 0)
- TextLabel_2.Size = UDim2.new(0, 49, 0, 40)
- TextLabel_2.Font = Enum.Font.Cartoon
- TextLabel_2.Text = "Gui by Uctron"
- TextLabel_2.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 14
- TextLabel_2.TextWrapped = true
- Line.Name = "Line"
- Line.Parent = Frame
- Line.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Line.BorderColor3 = Color3.new(0, 0, 0)
- Line.BorderSizePixel = 0
- Line.Position = UDim2.new(0, 0, 0.78076911, 0)
- Line.Size = UDim2.new(0, 337, 0, 10)
- Line.Font = Enum.Font.Cartoon
- Line.Text = ""
- Line.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Line.TextScaled = true
- Line.TextSize = 14
- Line.TextWrapped = true
- Spectate.Name = "Spectate"
- Spectate.Parent = Frame
- Spectate.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Spectate.BorderColor3 = Color3.new(0, 0, 0)
- Spectate.BorderSizePixel = 0
- Spectate.Position = UDim2.new(0.0579999983, 0, 0.42899999, 0)
- Spectate.Size = UDim2.new(0, 131, 0, 33)
- Spectate.Font = Enum.Font.Cartoon
- Spectate.Text = "Spectate"
- Spectate.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Spectate.TextScaled = true
- Spectate.TextSize = 14
- Spectate.TextWrapped = true
- Goto.Name = "Goto"
- Goto.Parent = Frame
- Goto.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Goto.BorderColor3 = Color3.new(0, 0, 0)
- Goto.BorderSizePixel = 0
- Goto.Position = UDim2.new(0.551999986, 0, 0.430999994, 0)
- Goto.Size = UDim2.new(0, 131, 0, 33)
- Goto.Font = Enum.Font.Cartoon
- Goto.Text = "Goto"
- Goto.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Goto.TextScaled = true
- Goto.TextSize = 14
- Goto.TextWrapped = true
- Unspectate.Name = "Unspectate"
- Unspectate.Parent = Frame
- Unspectate.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- Unspectate.BorderColor3 = Color3.new(0, 0, 0)
- Unspectate.BorderSizePixel = 0
- Unspectate.Position = UDim2.new(0.550581574, 0, 0.855558157, 0)
- Unspectate.Size = UDim2.new(0, 131, 0, 33)
- Unspectate.Font = Enum.Font.Cartoon
- Unspectate.Text = "Unspectate"
- Unspectate.TextColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Unspectate.TextScaled = true
- Unspectate.TextSize = 14
- Unspectate.TextWrapped = true
- Kill.MouseButton1Click:Connect(function()
- local savedteam = game.Players.LocalPlayer.TeamColor.Name
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- for i,v in pairs(GetPlayer(Player.Text)) do
- local A_1 = {[1] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)), ["Distance"] = 3.2524313926697, ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576), ["Hit"] = game.Players[v].Character.Head}, [2] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)), ["Distance"] = 3.2699294090271, ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377), ["Hit"] = game.Players[v].Character.Head}, [3] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)), ["Distance"] = 3.1665518283844, ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652), ["Hit"] = game.Players[v].Character.Head}, [4] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)), ["Distance"] = 3.3218522071838, ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611), ["Hit"] = game.Players[v].Character.Head}, [5] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)), ["Distance"] = 3.222757101059, ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302), ["Hit"] = game.Players[v].Character.Head}}
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- workspace.Remote.TeamEvent:FireServer(savedteam)
- end)
- KillAll.MouseButton1Click:Connect(function()
- local savedteam = game.Players.LocalPlayer.TeamColor.Name
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- for i,v in pairs(game.Players:GetPlayers()) do
- local A_1 = {[1] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)), ["Distance"] = 3.2524313926697, ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576), ["Hit"] = v.Character.Head}, [2] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)), ["Distance"] = 3.2699294090271, ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377), ["Hit"] = v.Character.Head}, [3] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)), ["Distance"] = 3.1665518283844, ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652), ["Hit"] = v.Character.Head}, [4] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)), ["Distance"] = 3.3218522071838, ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611), ["Hit"] = v.Character.Head}, [5] = {["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)), ["Distance"] = 3.222757101059, ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302), ["Hit"] = v.Character.Head}}
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- game.Players.LocalPlayer.Character:BreakJoints()
- workspace.Remote.TeamEvent:FireServer(savedteam)
- end)
- Merge.MouseButton1Click:Connect(function()
- for i,v in pairs(GetPlayer(Player.Text)) do
- repeat
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v].Character.HumanoidRootPart.CFrame
- game:GetService("RunService").Heartbeat:Wait()
- until game.Players.LocalPlayer.Character.Humanoid.Health == 0
- end
- end)
- Kick.MouseButton1Click:Connect(function()
- for i,v in pairs(GetPlayer(Player.Text)) do
- workspace.Remote.loadchar:InvokeServer(game.Players.LocalPlayer,game.Players[v].TeamColor.Name)
- wait(.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Starting...";
- Text = "Now attempting to kick "..v;
- Duration = 5;
- })
- for i=1,10 do
- workspace.Remote.votekick:InvokeServer("Start",game.Players[v])
- workspace.Remote.votekick:InvokeServer("Vote")
- game:GetService("RunService").Stepped:Wait()
- end
- if not game.Players:FindFirstChild(v) then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = v.." has been kicked.";
- Duration = 5;
- })
- end
- end
- end)
- Spectate.MouseButton1Click:Connect(function()
- for i,v in pairs(GetPlayer(Player.Text)) do
- workspace.CurrentCamera.CameraSubject = game.Players[v].Character.Humanoid
- end
- end)
- Goto.MouseButton1Click:Connect(function()
- for i,v in pairs(GetPlayer(Player.Text)) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v].Character.HumanoidRootPart.CFrame
- end
- end)
- Unspectate.MouseButton1Click:Connect(function()
- for i,v in pairs(GetPlayer(Player.Text)) do
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
- end
- end)
- Sword.MouseButton1Click:Connect(function()
- for i,v in pairs(GetPlayer(Player.Text)) do
- local Sword = Instance.new("Tool")
- local Handle = Instance.new("Part")
- local Mesh = Instance.new("SpecialMesh")
- local Unsheath = Instance.new("Sound")
- local SwordSlash = Instance.new("Sound")
- SwordSlash.Name = "SwordSlash"
- Unsheath.Name = "Unsheath"
- Unsheath.SoundId = "http://www.roblox.com/asset/?id=12222225"
- Unsheath.Volume = 1
- SwordSlash.SoundId = "http://www.roblox.com/asset/?id=12222216"
- SwordSlash.Volume = .7
- Unsheath.Parent = Handle
- SwordSlash.Parent = Handle
- Mesh.Parent = Handle
- Mesh.MeshId = "rbxassetid://497078148"
- Mesh.Scale = Vector3.new(5,5,5)
- Handle.Name = "Handle"
- Handle.Parent = Sword
- Sword.GripForward = Vector3.new(-1,0,0)
- Sword.GripPos = Vector3.new(0,0,-1.5)
- Sword.GripRight = Vector3.new(0,1,0)
- Sword.GripUp = Vector3.new(0,0,1)
- Sword.ToolTip = "Uctron's Sword"
- Sword.TextureId = "rbxasset://Textures/Sword128.png"
- Sword.CanBeDropped = false
- Sword.RequiresHandle = true
- Handle.Orientation = Vector3.new(-46.24, 42.14, 50.93)
- Handle.Position = Vector3.new(-3.174,1.57,3.04)
- Handle.CanCollide = true
- Handle.Size = Vector3.new(1,.8,4)
- Mesh.MeshId = "rbxasset://fonts/sword.mesh"
- Mesh.MeshType = "FileMesh"
- Mesh.Offset = Vector3.new(0,0,0)
- Mesh.Scale = Vector3.new(1,1,1)
- Mesh.TextureId = "rbxasset://textures/SwordTexture.png"
- Sword.Equipped:Connect(function()
- Unsheath:Play()
- end)
- Sword.Activated:Connect(function()
- SwordSlash:Play()
- Handle.Touched:Connect(function(Handle)
- p=game.Players:FindFirstChild(Handle.Parent.Name)
- game.ReplicatedStorage.meleeEvent:FireServer(p)
- end)
- local Anim = Instance.new("StringValue")
- Anim.Name = "toolanim"
- Anim.Value = "Slash"
- Anim.Parent = Sword
- end)
- Mouse_Icon = "rbxasset://textures/GunCursor.png"
- Reloading_Icon = "rbxasset://textures/GunWaitCursor.png"
- Tool = Sword
- Mouse = nil
- function UpdateIcon()
- if Mouse then
- Mouse.Icon = Tool.Enabled and Mouse_Icon or Reloading_Icon
- end
- end
- function OnEquipped(ToolMouse)
- Mouse = ToolMouse
- UpdateIcon()
- end
- function OnChanged(Property)
- if Property == "Enabled" then
- UpdateIcon()
- end
- end
- Tool.Equipped:Connect(OnEquipped)
- Tool.Changed:Connect(OnChanged)
- Sword.Parent = game.Players.LocalPlayer.Backpack
- end
- end)
- -- Objects
- local PrisonLife = Instance.new("ScreenGui")
- local Topbar = Instance.new("TextLabel")
- local MainFrame = Instance.new("Frame")
- local Frame4 = Instance.new("Frame")
- local ESP = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local SuperPunch = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local Noclip = Instance.new("TextButton")
- local TextLabel_3 = Instance.new("TextLabel")
- local LA = Instance.new("TextButton")
- local TextLabel_4 = Instance.new("TextLabel")
- local KillAura = Instance.new("TextButton")
- local TextLabel_5 = Instance.new("TextLabel")
- local ClickTp = Instance.new("TextButton")
- local TextLabel_6 = Instance.new("TextLabel")
- local BPT = Instance.new("TextButton")
- local TextLabel_7 = Instance.new("TextLabel")
- local ArrestAura = Instance.new("TextButton")
- local TextLabel_8 = Instance.new("TextLabel")
- local Frame2 = Instance.new("Frame")
- local Tp1 = Instance.new("TextButton")
- local Tp5 = Instance.new("TextButton")
- local Tp10 = Instance.new("TextButton")
- local Tp9 = Instance.new("TextButton")
- local Tp6 = Instance.new("TextButton")
- local Tp2 = Instance.new("TextButton")
- local Tp3 = Instance.new("TextButton")
- local Tp4 = Instance.new("TextButton")
- local Tp8 = Instance.new("TextButton")
- local Players = Instance.new("ScrollingFrame")
- local Player = Instance.new("TextButton")
- local Frame3 = Instance.new("Frame")
- local M9 = Instance.new("TextButton")
- local Ak47 = Instance.new("TextButton")
- local Shotgun = Instance.new("TextButton")
- local M4A1 = Instance.new("TextButton")
- local Knife = Instance.new("TextButton")
- local Mirror = Instance.new("TextButton")
- local Frame1 = Instance.new("ScrollingFrame")
- local BT = Instance.new("TextButton")
- local God = Instance.new("TextButton")
- local LOCK = Instance.new("TextButton")
- local QuickEscape = Instance.new("TextButton")
- local RemDoors = Instance.new("TextButton")
- local TPArrest = Instance.new("TextButton")
- local TpCar = Instance.new("TextButton")
- local Value = Instance.new("TextBox")
- local WS = Instance.new("TextButton")
- local melee = Instance.new("TextButton")
- local PlayerNameBox = Instance.new("TextBox")
- local ArrestPlr = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local HeadTp = Instance.new("TextButton")
- local KillPlr = Instance.new("TextButton")
- local TeamC1 = Instance.new("TextButton")
- local TeamC2 = Instance.new("TextButton")
- local TeamC3 = Instance.new("TextButton")
- local Blackout = Instance.new("Frame")
- local SettingsTab = Instance.new("Frame")
- local Hotkeys = Instance.new("ScrollingFrame")
- local Hotkey1 = Instance.new("Frame")
- local HotkeyLabel = Instance.new("TextLabel")
- local Hotkey = Instance.new("TextBox")
- local Menu = Instance.new("Frame")
- local Functions = Instance.new("TextButton")
- local MenuB = Instance.new("TextButton")
- local Guns = Instance.new("TextButton")
- local Togglables = Instance.new("TextButton")
- local Teleports = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- local Open = Instance.new("TextButton")
- local LoginScreen = Instance.new("Frame")
- local LoginButton = Instance.new("TextButton")
- local LoginDesc = Instance.new("TextLabel")
- local LoginTitle = Instance.new("TextLabel")
- -- Properties
- PrisonLife.Name = "PrisonLife"
- PrisonLife.Parent = game.Players.LocalPlayer.PlayerGui
- PrisonLife.ResetOnSpawn = false
- Topbar.Name = "Topbar"
- Topbar.Parent = PrisonLife
- Topbar.Active = true
- Topbar.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- Topbar.Draggable = true
- Topbar.Position = UDim2.new(0, 800, 0, 200)
- Topbar.Size = UDim2.new(0, 500, 0, 25)
- Topbar.Visible = false
- Topbar.Font = Enum.Font.SourceSans
- Topbar.Text = "Prisoners GUI by Noobdudeispro2 @V3RM"
- Topbar.TextColor3 = Color3.new(1, 1, 1)
- Topbar.TextScaled = true
- Topbar.TextSize = 14
- Topbar.TextWrapped = true
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Topbar
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.BorderColor3 = Color3.new(0.223529, 0.34902, 0.439216)
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0, 0, 0, 25)
- MainFrame.Size = UDim2.new(0, 500, 0, 300)
- SettingsTab.Name = "SettingsTab"
- SettingsTab.Parent = MainFrame
- SettingsTab.BackgroundColor3 = Color3.new(1, 1, 1)
- SettingsTab.BorderSizePixel = 0
- SettingsTab.Selectable = true
- SettingsTab.Size = UDim2.new(0, 500, 0, 300)
- Frame4.Name = "Frame4"
- Frame4.Parent = MainFrame
- Frame4.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame4.BorderColor3 = Color3.new(0.223529, 0.34902, 0.439216)
- Frame4.BorderSizePixel = 0
- Frame4.Size = UDim2.new(0, 500, 0, 300)
- ESP.Name = "ESP"
- ESP.Parent = Frame4
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- ESP.BorderSizePixel = 5
- ESP.Position = UDim2.new(0, 170, 0, 40)
- ESP.Size = UDim2.new(0, 25, 0, 25)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = ""
- ESP.TextSize = 14
- TextLabel.Parent = ESP
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0, 35, 0, 0)
- TextLabel.Size = UDim2.new(0, 110, 0, 25)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "Player ESP"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 50
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- SuperPunch.Name = "Super Punch"
- SuperPunch.Parent = Frame4
- SuperPunch.BackgroundColor3 = Color3.new(1, 1, 1)
- SuperPunch.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- SuperPunch.BorderSizePixel = 5
- SuperPunch.Position = UDim2.new(0, 10, 0, 240)
- SuperPunch.Size = UDim2.new(0, 25, 0, 25)
- SuperPunch.Font = Enum.Font.SourceSans
- SuperPunch.Text = ""
- SuperPunch.TextSize = 14
- SuperPunch.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel_2.Parent = SuperPunch
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_2.Size = UDim2.new(0, 110, 0, 25)
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Super Punch"
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 50
- TextLabel_2.TextWrapped = true
- Noclip.Name = "Noclip"
- Noclip.Parent = Frame4
- Noclip.BackgroundColor3 = Color3.new(1, 1, 1)
- Noclip.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Noclip.BorderSizePixel = 5
- Noclip.Position = UDim2.new(0, 10, 0, 80)
- Noclip.Size = UDim2.new(0, 25, 0, 25)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.Text = ""
- Noclip.TextSize = 14
- TextLabel_3.Parent = Noclip
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_3.Size = UDim2.new(0, 75, 0, 25)
- TextLabel_3.Font = Enum.Font.SourceSansBold
- TextLabel_3.Text = "Noclip"
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 50
- TextLabel_3.TextWrapped = true
- TextLabel_3.TextXAlignment = Enum.TextXAlignment.Left
- LA.Name = "Airwalk"
- LA.Parent = Frame4
- LA.BackgroundColor3 = Color3.new(1, 1, 1)
- LA.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- LA.BorderSizePixel = 5
- LA.Position = UDim2.new(0, 10, 0, 120)
- LA.Size = UDim2.new(0, 25, 0, 25)
- LA.Font = Enum.Font.SourceSans
- LA.Text = ""
- LA.TextSize = 14
- TextLabel_4.Parent = LA
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BorderSizePixel = 0
- TextLabel_4.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_4.Size = UDim2.new(0, 110, 0, 25)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.Text = "Air Walk"
- TextLabel_4.TextScaled = true
- TextLabel_4.TextSize = 50
- TextLabel_4.TextWrapped = true
- TextLabel_4.TextXAlignment = Enum.TextXAlignment.Left
- KillAura.Name = "KillAura"
- KillAura.Parent = Frame4
- KillAura.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAura.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- KillAura.BorderSizePixel = 5
- KillAura.Position = UDim2.new(0, 10, 0, 200)
- KillAura.Size = UDim2.new(0, 25, 0, 25)
- KillAura.Font = Enum.Font.SourceSans
- KillAura.Text = ""
- KillAura.TextSize = 14
- TextLabel_5.Parent = KillAura
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BorderSizePixel = 0
- TextLabel_5.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_5.Size = UDim2.new(0, 100, 0, 25)
- TextLabel_5.Font = Enum.Font.SourceSansBold
- TextLabel_5.Text = "Kill Aura"
- TextLabel_5.TextScaled = true
- TextLabel_5.TextSize = 50
- TextLabel_5.TextWrapped = true
- TextLabel_5.TextXAlignment = Enum.TextXAlignment.Left
- ClickTp.Name = "Click Tp"
- ClickTp.Parent = Frame4
- ClickTp.BackgroundColor3 = Color3.new(1, 1, 1)
- ClickTp.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- ClickTp.BorderSizePixel = 5
- ClickTp.Position = UDim2.new(0, 10, 0, 40)
- ClickTp.Size = UDim2.new(0, 25, 0, 25)
- ClickTp.Font = Enum.Font.SourceSans
- ClickTp.Text = ""
- ClickTp.TextSize = 14
- TextLabel_6.Parent = ClickTp
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BorderSizePixel = 0
- TextLabel_6.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_6.Size = UDim2.new(0, 75, 0, 25)
- TextLabel_6.Font = Enum.Font.SourceSansBold
- TextLabel_6.Text = "ClickTp"
- TextLabel_6.TextScaled = true
- TextLabel_6.TextSize = 50
- TextLabel_6.TextWrapped = true
- TextLabel_6.TextXAlignment = Enum.TextXAlignment.Left
- BPT.Name = "Taser Bypass"
- BPT.Parent = Frame4
- BPT.BackgroundColor3 = Color3.new(1, 1, 1)
- BPT.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- BPT.BorderSizePixel = 5
- BPT.Position = UDim2.new(0, 170, 0, 80)
- BPT.Size = UDim2.new(0, 25, 0, 25)
- BPT.Font = Enum.Font.SourceSans
- BPT.Text = ""
- BPT.TextSize = 14
- TextLabel_7.Parent = BPT
- TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_7.BorderSizePixel = 0
- TextLabel_7.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_7.Size = UDim2.new(0, 100, 0, 25)
- TextLabel_7.Font = Enum.Font.SourceSansBold
- TextLabel_7.Text = "Taser Bypass"
- TextLabel_7.TextScaled = true
- TextLabel_7.TextSize = 50
- TextLabel_7.TextWrapped = true
- TextLabel_7.TextXAlignment = Enum.TextXAlignment.Left
- ArrestAura.Name = "Arrest Aura"
- ArrestAura.Parent = Frame4
- ArrestAura.BackgroundColor3 = Color3.new(1, 1, 1)
- ArrestAura.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- ArrestAura.BorderSizePixel = 5
- ArrestAura.Position = UDim2.new(0, 10, 0, 160)
- ArrestAura.Size = UDim2.new(0, 25, 0, 25)
- ArrestAura.Font = Enum.Font.SourceSans
- ArrestAura.Text = ""
- ArrestAura.TextSize = 14
- TextLabel_8.Parent = ArrestAura
- TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_8.BorderSizePixel = 0
- TextLabel_8.Position = UDim2.new(0, 35, 0, 0)
- TextLabel_8.Size = UDim2.new(0, 100, 0, 25)
- TextLabel_8.Font = Enum.Font.SourceSansBold
- TextLabel_8.Text = "Arrest Aura"
- TextLabel_8.TextScaled = true
- TextLabel_8.TextSize = 50
- TextLabel_8.TextWrapped = true
- TextLabel_8.TextXAlignment = Enum.TextXAlignment.Left
- Frame2.Name = "Frame2"
- Frame2.Parent = MainFrame
- Frame2.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame2.BorderColor3 = Color3.new(0.223529, 0.34902, 0.439216)
- Frame2.BorderSizePixel = 0
- Frame2.Size = UDim2.new(0, 500, 0, 300)
- Frame2.Visible = false
- Tp1.Name = "Tp1"
- Tp1.Parent = Frame2
- Tp1.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp1.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp1.BorderSizePixel = 4
- Tp1.Position = UDim2.new(0, 180, 0, 140)
- Tp1.Size = UDim2.new(0, 150, 0, 35)
- Tp1.Font = Enum.Font.SourceSans
- Tp1.Text = "Quick Escape"
- Tp1.TextScaled = true
- Tp1.TextSize = 14
- Tp1.TextWrapped = true
- Tp5.Name = "Tp5"
- Tp5.Parent = Frame2
- Tp5.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp5.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp5.BorderSizePixel = 4
- Tp5.Position = UDim2.new(0, 180, 0, 90)
- Tp5.Size = UDim2.new(0, 150, 0, 35)
- Tp5.Font = Enum.Font.SourceSans
- Tp5.Text = "Guards Room"
- Tp5.TextScaled = true
- Tp5.TextSize = 14
- Tp5.TextWrapped = true
- Tp10.Name = "Tp10"
- Tp10.Parent = Frame2
- Tp10.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp10.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp10.BorderSizePixel = 4
- Tp10.Position = UDim2.new(0, 180, 0, 190)
- Tp10.Size = UDim2.new(0, 150, 0, 35)
- Tp10.Font = Enum.Font.SourceSans
- Tp10.Text = "Cells"
- Tp10.TextScaled = true
- Tp10.TextSize = 14
- Tp10.TextWrapped = true
- Tp9.Name = "Tp9"
- Tp9.Parent = Frame2
- Tp9.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp9.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp9.BorderSizePixel = 4
- Tp9.Position = UDim2.new(0, 180, 0, 40)
- Tp9.Size = UDim2.new(0, 150, 0, 35)
- Tp9.Font = Enum.Font.SourceSans
- Tp9.Text = "Teleport To Player"
- Tp9.TextScaled = true
- Tp9.TextSize = 14
- Tp9.TextWrapped = true
- Tp6.Name = "Tp6"
- Tp6.Parent = Frame2
- Tp6.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp6.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp6.BorderSizePixel = 4
- Tp6.Position = UDim2.new(0, 10, 0, 190)
- Tp6.Size = UDim2.new(0, 150, 0, 35)
- Tp6.Font = Enum.Font.SourceSans
- Tp6.Text = "Cafeteria"
- Tp6.TextScaled = true
- Tp6.TextSize = 14
- Tp6.TextWrapped = true
- Tp2.Name = "Tp2"
- Tp2.Parent = Frame2
- Tp2.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp2.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp2.BorderSizePixel = 4
- Tp2.Position = UDim2.new(0, 10, 0, 90)
- Tp2.Size = UDim2.new(0, 150, 0, 35)
- Tp2.Font = Enum.Font.SourceSans
- Tp2.Text = "Country Yard"
- Tp2.TextScaled = true
- Tp2.TextSize = 14
- Tp2.TextWrapped = true
- Tp3.Name = "Tp3"
- Tp3.Parent = Frame2
- Tp3.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp3.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp3.BorderSizePixel = 4
- Tp3.Position = UDim2.new(0, 180, 0, 240)
- Tp3.Size = UDim2.new(0, 150, 0, 35)
- Tp3.Font = Enum.Font.SourceSans
- Tp3.Text = "Criminal Base"
- Tp3.TextScaled = true
- Tp3.TextSize = 14
- Tp3.TextWrapped = true
- Tp4.Name = "Tp4"
- Tp4.Parent = Frame2
- Tp4.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp4.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp4.BorderSizePixel = 4
- Tp4.Position = UDim2.new(0, 10, 0, 140)
- Tp4.Size = UDim2.new(0, 150, 0, 35)
- Tp4.Font = Enum.Font.SourceSans
- Tp4.Text = "Camping Tower"
- Tp4.TextScaled = true
- Tp4.TextSize = 14
- Tp4.TextWrapped = true
- Tp8.Name = "Tp8"
- Tp8.Parent = Frame2
- Tp8.BackgroundColor3 = Color3.new(1, 1, 1)
- Tp8.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Tp8.BorderSizePixel = 4
- Tp8.Position = UDim2.new(0, 10, 0, 240)
- Tp8.Size = UDim2.new(0, 150, 0, 35)
- Tp8.Font = Enum.Font.SourceSans
- Tp8.Text = "Secret room"
- Tp8.TextScaled = true
- Tp8.TextSize = 14
- Tp8.TextWrapped = true
- Players.Name = "Players"
- Players.Parent = Frame2
- Players.BackgroundColor3 = Color3.new(1, 1, 1)
- Players.Position = UDim2.new(0, 350, 0, 0)
- Players.Size = UDim2.new(0, 150, 0, 290)
- Player.Name = "Player"
- Player.Parent = Frame2
- Player.BackgroundColor3 = Color3.new(1, 1, 1)
- Player.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Player.BorderSizePixel = 4
- Player.Position = UDim2.new(0, 10, 0, 40)
- Player.Size = UDim2.new(0, 150, 0, 35)
- Player.Font = Enum.Font.SourceSans
- Player.Text = "Player"
- Player.TextScaled = true
- Player.TextSize = 14
- Player.TextWrapped = true
- Frame3.Name = "Frame3"
- Frame3.Parent = MainFrame
- Frame3.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame3.BorderColor3 = Color3.new(0.223529, 0.34902, 0.439216)
- Frame3.BorderSizePixel = 0
- Frame3.Size = UDim2.new(0, 500, 0, 300)
- Frame3.Visible = false
- M9.Name = "M9"
- M9.Parent = Frame3
- M9.BackgroundColor3 = Color3.new(1, 1, 1)
- M9.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- M9.BorderSizePixel = 4
- M9.Position = UDim2.new(0, 10, 0, 40)
- M9.Size = UDim2.new(0, 200, 0, 70)
- M9.Font = Enum.Font.SourceSans
- M9.Text = "Tp M9"
- M9.TextScaled = true
- M9.TextSize = 14
- M9.TextWrapped = true
- Ak47.Name = "Ak47"
- Ak47.Parent = Frame3
- Ak47.BackgroundColor3 = Color3.new(1, 1, 1)
- Ak47.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Ak47.BorderSizePixel = 4
- Ak47.Position = UDim2.new(0, 10, 0, 200)
- Ak47.Size = UDim2.new(0, 200, 0, 70)
- Ak47.Font = Enum.Font.SourceSans
- Ak47.Text = "Give Ak-47"
- Ak47.TextScaled = true
- Ak47.TextSize = 14
- Ak47.TextWrapped = true
- Shotgun.Name = "Shotgun"
- Shotgun.Parent = Frame3
- Shotgun.BackgroundColor3 = Color3.new(1, 1, 1)
- Shotgun.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Shotgun.BorderSizePixel = 4
- Shotgun.Position = UDim2.new(0, 10, 0, 120)
- Shotgun.Size = UDim2.new(0, 200, 0, 70)
- Shotgun.Font = Enum.Font.SourceSans
- Shotgun.Text = "Give Remington"
- Shotgun.TextScaled = true
- Shotgun.TextSize = 14
- Shotgun.TextWrapped = true
- M4A1.Name = "M4A1"
- M4A1.Parent = Frame3
- M4A1.BackgroundColor3 = Color3.new(1, 1, 1)
- M4A1.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- M4A1.BorderSizePixel = 4
- M4A1.Position = UDim2.new(0, 290, 0, 40)
- M4A1.Size = UDim2.new(0, 200, 0, 70)
- M4A1.Font = Enum.Font.SourceSans
- M4A1.Text = "Give M4A1"
- M4A1.TextScaled = true
- M4A1.TextSize = 14
- M4A1.TextWrapped = true
- Knife.Name = "Knife"
- Knife.Parent = Frame3
- Knife.BackgroundColor3 = Color3.new(1, 1, 1)
- Knife.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Knife.BorderSizePixel = 4
- Knife.Position = UDim2.new(0, 290, 0, 120)
- Knife.Size = UDim2.new(0, 200, 0, 70)
- Knife.Font = Enum.Font.SourceSans
- Knife.Text = "Give All Guns"
- Knife.TextScaled = true
- Knife.TextSize = 14
- Knife.TextWrapped = true
- Mirror.Name = "Mirror"
- Mirror.BackgroundColor3 = Color3.new(1, 1, 1)
- Mirror.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Mirror.BorderSizePixel = 4
- Mirror.Position = UDim2.new(0, 290, 0, 200)
- Mirror.Size = UDim2.new(0, 200, 0, 70)
- Mirror.Font = Enum.Font.SourceSans
- Mirror.Text = "Give All Melee Weapons"
- Mirror.TextScaled = true
- Mirror.TextSize = 14
- Mirror.TextWrapped = true
- Frame1.Name = "Frame1"
- Frame1.Parent = MainFrame
- Frame1.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame1.BorderColor3 = Color3.new(0.219608, 0.34902, 0.439216)
- Frame1.BorderSizePixel = 0
- Frame1.Selectable = false
- Frame1.Size = UDim2.new(0, 500, 0, 300)
- Frame1.Visible = false
- Frame1.CanvasSize = UDim2.new(0, 0, 1, 40)
- Frame1.ScrollBarThickness = 0
- BT.Name = "BT"
- BT.Parent = Frame1
- BT.BackgroundColor3 = Color3.new(1, 1, 1)
- BT.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- BT.BorderSizePixel = 4
- BT.Position = UDim2.new(0, 180, 0, 140)
- BT.Size = UDim2.new(0, 150, 0, 35)
- BT.Font = Enum.Font.SourceSans
- BT.Text = "Btools"
- BT.TextScaled = true
- BT.TextSize = 14
- BT.TextWrapped = true
- God.Name = "God"
- God.Parent = Frame1
- God.BackgroundColor3 = Color3.new(1, 1, 1)
- God.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- God.BorderSizePixel = 4
- God.Position = UDim2.new(0, 10, 0, 90)
- God.Size = UDim2.new(0, 150, 0, 35)
- God.Font = Enum.Font.SourceSans
- God.Text = "God Mode"
- God.TextScaled = true
- God.TextSize = 14
- God.TextWrapped = true
- LOCK.Name = "LOCK"
- LOCK.Parent = Frame1
- LOCK.BackgroundColor3 = Color3.new(1, 1, 1)
- LOCK.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- LOCK.BorderSizePixel = 4
- LOCK.Position = UDim2.new(0, 10, 0, 40)
- LOCK.Size = UDim2.new(0, 150, 0, 35)
- LOCK.Font = Enum.Font.SourceSans
- LOCK.Text = "Respawn(only when using godmode)"
- LOCK.TextScaled = true
- LOCK.TextSize = 14
- LOCK.TextWrapped = true
- QuickEscape.Name = "QuickEscape"
- QuickEscape.Parent = Frame1
- QuickEscape.BackgroundColor3 = Color3.new(1, 1, 1)
- QuickEscape.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- QuickEscape.BorderSizePixel = 4
- QuickEscape.Position = UDim2.new(0, 10, 0, 140)
- QuickEscape.Size = UDim2.new(0, 150, 0, 35)
- QuickEscape.Font = Enum.Font.SourceSans
- QuickEscape.Text = "Quick Escape"
- QuickEscape.TextScaled = true
- QuickEscape.TextSize = 14
- QuickEscape.TextWrapped = true
- RemDoors.Name = "RemDoors"
- RemDoors.Parent = Frame1
- RemDoors.BackgroundColor3 = Color3.new(1, 1, 1)
- RemDoors.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- RemDoors.BorderSizePixel = 4
- RemDoors.Position = UDim2.new(0, 180, 0, 90)
- RemDoors.Size = UDim2.new(0, 150, 0, 35)
- RemDoors.Font = Enum.Font.SourceSans
- RemDoors.Text = "Remove Doors"
- RemDoors.TextScaled = true
- RemDoors.TextSize = 14
- RemDoors.TextWrapped = true
- TPArrest.Name = "TPArrest"
- TPArrest.Parent = Frame1
- TPArrest.BackgroundColor3 = Color3.new(1, 1, 1)
- TPArrest.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TPArrest.BorderSizePixel = 4
- TPArrest.Position = UDim2.new(0, 180, 0, 190)
- TPArrest.Size = UDim2.new(0, 150, 0, 35)
- TPArrest.Font = Enum.Font.SourceSans
- TPArrest.Text = "Auto Arrest Current Criminals"
- TPArrest.TextScaled = true
- TPArrest.TextSize = 14
- TPArrest.TextWrapped = true
- TpCar.Name = "TpCar"
- TpCar.Parent = Frame1
- TpCar.BackgroundColor3 = Color3.new(1, 1, 1)
- TpCar.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TpCar.BorderSizePixel = 4
- TpCar.Position = UDim2.new(0, 10, 0, 190)
- TpCar.Size = UDim2.new(0, 150, 0, 35)
- TpCar.Font = Enum.Font.SourceSans
- TpCar.Text = "Change Jumppower"
- TpCar.TextScaled = true
- TpCar.TextSize = 14
- TpCar.TextWrapped = true
- Value.Name = "Value"
- Value.Parent = Frame1
- Value.BackgroundColor3 = Color3.new(1, 1, 1)
- Value.BorderColor3 = Color3.new(0, 0, 0)
- Value.BorderSizePixel = 4
- Value.Position = UDim2.new(0, 180, 0, 240)
- Value.Size = UDim2.new(0, 150, 0, 35)
- Value.Font = Enum.Font.SourceSans
- Value.Text = "Walkspeed/Jumppower"
- Value.TextScaled = true
- Value.TextSize = 14
- Value.TextWrapped = true
- WS.Name = "WS"
- WS.Parent = Frame1
- WS.BackgroundColor3 = Color3.new(1, 1, 1)
- WS.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- WS.BorderSizePixel = 4
- WS.Position = UDim2.new(0, 10, 0, 240)
- WS.Size = UDim2.new(0, 150, 0, 35)
- WS.Font = Enum.Font.SourceSans
- WS.Text = "Change Walkspeed"
- WS.TextScaled = true
- WS.TextSize = 14
- WS.TextWrapped = true
- melee.Name = "melee"
- melee.Parent = Frame1
- melee.BackgroundColor3 = Color3.new(1, 1, 1)
- melee.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- melee.BorderSizePixel = 4
- melee.Position = UDim2.new(0, 180, 0, 40)
- melee.Size = UDim2.new(0, 150, 0, 35)
- melee.Font = Enum.Font.SourceSans
- melee.Text = "Get All Weapons On Ground"
- melee.TextScaled = true
- melee.TextSize = 14
- melee.TextWrapped = true
- PlayerNameBox.Name = "PlayerNameBox"
- PlayerNameBox.Parent = Frame1
- PlayerNameBox.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerNameBox.BorderColor3 = Color3.new(0, 0, 0)
- PlayerNameBox.BorderSizePixel = 4
- PlayerNameBox.Position = UDim2.new(0, 345, 0, 40)
- PlayerNameBox.Size = UDim2.new(0, 150, 0, 35)
- PlayerNameBox.Font = Enum.Font.SourceSans
- PlayerNameBox.Text = "Player"
- PlayerNameBox.TextColor3 = Color3.new(0, 0, 0)
- PlayerNameBox.TextScaled = true
- PlayerNameBox.TextSize = 14
- PlayerNameBox.TextWrapped = true
- ArrestPlr.Name = "ArrestPlr"
- ArrestPlr.Parent = Frame1
- ArrestPlr.BackgroundColor3 = Color3.new(1, 1, 1)
- ArrestPlr.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- ArrestPlr.BorderSizePixel = 4
- ArrestPlr.Position = UDim2.new(0, 345, 0, 90)
- ArrestPlr.Size = UDim2.new(0, 150, 0, 35)
- ArrestPlr.Font = Enum.Font.SourceSans
- ArrestPlr.Text = "Arrest Player"
- ArrestPlr.TextScaled = true
- ArrestPlr.TextSize = 14
- ArrestPlr.TextWrapped = true
- KillAll.Name = "KillAll"
- KillAll.Parent = Frame1
- KillAll.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAll.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- KillAll.BorderSizePixel = 4
- KillAll.Position = UDim2.new(0, 345, 0, 140)
- KillAll.Size = UDim2.new(0, 150, 0, 35)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.Text = "Kill All"
- KillAll.TextScaled = true
- KillAll.TextSize = 14
- KillAll.TextWrapped = true
- HeadTp.Name = "HeadTp"
- HeadTp.Parent = Frame1
- HeadTp.BackgroundColor3 = Color3.new(1, 1, 1)
- HeadTp.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- HeadTp.BorderSizePixel = 4
- HeadTp.Position = UDim2.new(0, 345, 0, 190)
- HeadTp.Size = UDim2.new(0, 150, 0, 35)
- HeadTp.Font = Enum.Font.SourceSans
- HeadTp.Text = "Tp all heads"
- HeadTp.TextScaled = true
- HeadTp.TextSize = 14
- HeadTp.TextWrapped = true
- KillPlr.Name = "KillPlr"
- KillPlr.Parent = Frame1
- KillPlr.BackgroundColor3 = Color3.new(1, 1, 1)
- KillPlr.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- KillPlr.BorderSizePixel = 4
- KillPlr.Position = UDim2.new(0, 345, 0, 240)
- KillPlr.Size = UDim2.new(0, 150, 0, 35)
- KillPlr.Font = Enum.Font.SourceSans
- KillPlr.Text = "Kill Player"
- KillPlr.TextScaled = true
- KillPlr.TextSize = 14
- KillPlr.TextWrapped = true
- TeamC1.Name = "TeamC1"
- TeamC1.Parent = Frame1
- TeamC1.BackgroundColor3 = Color3.new(1, 1, 1)
- TeamC1.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TeamC1.BorderSizePixel = 4
- TeamC1.Position = UDim2.new(0, 10, 0, 290)
- TeamC1.Size = UDim2.new(0, 150, 0, 35)
- TeamC1.Font = Enum.Font.SourceSans
- TeamC1.Text = "Change to Criminal"
- TeamC1.TextScaled = true
- TeamC1.TextSize = 14
- TeamC1.TextWrapped = true
- TeamC2.Name = "TeamC2"
- TeamC2.Parent = Frame1
- TeamC2.BackgroundColor3 = Color3.new(1, 1, 1)
- TeamC2.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TeamC2.BorderSizePixel = 4
- TeamC2.Position = UDim2.new(0, 180, 0, 290)
- TeamC2.Size = UDim2.new(0, 150, 0, 35)
- TeamC2.Font = Enum.Font.SourceSans
- TeamC2.Text = "Change to Guard"
- TeamC2.TextScaled = true
- TeamC2.TextSize = 14
- TeamC2.TextWrapped = true
- TeamC3.Name = "TeamC3"
- TeamC3.Parent = Frame1
- TeamC3.BackgroundColor3 = Color3.new(1, 1, 1)
- TeamC3.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- TeamC3.BorderSizePixel = 4
- TeamC3.Position = UDim2.new(0, 345, 0, 290)
- TeamC3.Size = UDim2.new(0, 150, 0, 35)
- TeamC3.Font = Enum.Font.SourceSans
- TeamC3.Text = "Change to Prisoner"
- TeamC3.TextScaled = true
- TeamC3.TextSize = 14
- TeamC3.TextWrapped = true
- Blackout.Name = "Blackout"
- Blackout.Parent = MainFrame
- Blackout.BackgroundColor3 = Color3.new(0, 0, 0)
- Blackout.BackgroundTransparency = 1
- Blackout.BorderSizePixel = 0
- Blackout.Position = UDim2.new(0, 170, 0, 0)
- Blackout.Size = UDim2.new(0, 330, 0, 300)
- Hotkeys.Name = "Hotkeys"
- Hotkeys.Parent = SettingsTab
- Hotkeys.BackgroundColor3 = Color3.new(1, 1, 1)
- Hotkeys.Position = UDim2.new(0, 250, 0, 0)
- Hotkeys.Size = UDim2.new(0, 250, 0, 300)
- Hotkeys.ScrollBarThickness = 0
- Hotkey1.Name = "Hotkey1"
- Hotkey1.BackgroundColor3 = Color3.new(1, 1, 1)
- Hotkey1.BackgroundTransparency = 1
- Hotkey1.Size = UDim2.new(0, 250, 0, 50)
- HotkeyLabel.Name = "HotkeyLabel"
- HotkeyLabel.Parent = Hotkey1
- HotkeyLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- HotkeyLabel.BorderSizePixel = 0
- HotkeyLabel.Size = UDim2.new(0, 200, 0, 50)
- HotkeyLabel.Font = Enum.Font.SourceSans
- HotkeyLabel.Text = "Sample hotkey:"
- HotkeyLabel.TextScaled = true
- HotkeyLabel.TextSize = 14
- HotkeyLabel.TextWrapped = true
- Hotkey.Name = "Hotkey"
- Hotkey.Parent = Hotkey1
- Hotkey.BackgroundColor3 = Color3.new(1, 1, 1)
- Hotkey.Position = UDim2.new(0, 200, 0, 0)
- Hotkey.Size = UDim2.new(0, 50, 0, 50)
- Hotkey.Font = Enum.Font.SourceSans
- Hotkey.Text = ""
- Hotkey.TextScaled = true
- Hotkey.TextSize = 14
- Hotkey.TextWrapped = true
- Menu.Name = "Menu"
- Menu.Parent = MainFrame
- Menu.BackgroundColor3 = Color3.new(1, 1, 1)
- Menu.ClipsDescendants = true
- Menu.Selectable = true
- Menu.Size = UDim2.new(0, 170, 0, 30)
- Functions.Name = "Functions"
- Functions.Parent = Menu
- Functions.BackgroundColor3 = Color3.new(1, 1, 1)
- Functions.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Functions.BorderSizePixel = 0
- Functions.Position = UDim2.new(0, 0, 0, 30)
- Functions.Size = UDim2.new(0, 170, 0, 40)
- Functions.Font = Enum.Font.SciFi
- Functions.Text = "Functions"
- Functions.TextScaled = true
- Functions.TextSize = 14
- Functions.TextWrapped = true
- MenuB.Name = "MenuB"
- MenuB.Parent = Menu
- MenuB.BackgroundColor3 = Color3.new(1, 1, 1)
- MenuB.BorderColor3 = Color3.new(0.0862745, 0.164706, 0.345098)
- MenuB.Size = UDim2.new(0, 170, 0, 30)
- MenuB.Font = Enum.Font.SourceSans
- MenuB.Text = "Menu"
- MenuB.TextScaled = true
- MenuB.TextSize = 14
- MenuB.TextWrapped = true
- Guns.Name = "Guns"
- Guns.Parent = Menu
- Guns.BackgroundColor3 = Color3.new(1, 1, 1)
- Guns.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Guns.BorderSizePixel = 0
- Guns.Position = UDim2.new(0, 0, 0, 130)
- Guns.Size = UDim2.new(0, 170, 0, 40)
- Guns.Font = Enum.Font.SciFi
- Guns.Text = "Weapons"
- Guns.TextScaled = true
- Guns.TextSize = 14
- Guns.TextWrapped = true
- Togglables.Name = "Togglables"
- Togglables.Parent = Menu
- Togglables.BackgroundColor3 = Color3.new(1, 1, 1)
- Togglables.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Togglables.BorderSizePixel = 0
- Togglables.Position = UDim2.new(0, 0, 0, 180)
- Togglables.Size = UDim2.new(0, 170, 0, 40)
- Togglables.Font = Enum.Font.SciFi
- Togglables.Text = "Toggleables"
- Togglables.TextScaled = true
- Togglables.TextSize = 14
- Togglables.TextWrapped = true
- Teleports.Name = "Teleports"
- Teleports.Parent = Menu
- Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
- Teleports.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Teleports.BorderSizePixel = 0
- Teleports.Position = UDim2.new(0, 0, 0, 80)
- Teleports.Size = UDim2.new(0, 170, 0, 40)
- Teleports.Font = Enum.Font.SciFi
- Teleports.Text = "Teleports"
- Teleports.TextScaled = true
- Teleports.TextSize = 14
- Teleports.TextWrapped = true
- Settings.Name = "Settings"
- Settings.Parent = Menu
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.BorderColor3 = Color3.new(0.176471, 0.27451, 0.345098)
- Settings.BorderSizePixel = 0
- Settings.Position = UDim2.new(0, 0, 0, 230)
- Settings.Size = UDim2.new(0, 170, 0, 40)
- Settings.Font = Enum.Font.SciFi
- Settings.Text = "Settings"
- Settings.TextScaled = true
- Settings.TextSize = 14
- Settings.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = PrisonLife
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.BorderSizePixel = 4
- Open.Position = UDim2.new(0, 0, 0, 500)
- Open.Size = UDim2.new(0, 100, 0, 25)
- Open.Visible = false
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- LoginScreen.Name = "LoginScreen"
- LoginScreen.Active = true
- LoginScreen.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginScreen.BorderSizePixel = 4
- LoginScreen.Draggable = true
- LoginScreen.Position = UDim2.new(0.5, -200, 0.5, -125)
- LoginScreen.Size = UDim2.new(0, 400, 0, 250)
- LoginButton.Name = "LoginButton"
- LoginButton.Parent = LoginScreen
- LoginButton.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginButton.BorderSizePixel = 4
- LoginButton.Position = UDim2.new(0.5, -75, 0.5, -20)
- LoginButton.Size = UDim2.new(0, 150, 0, 40)
- LoginButton.Font = Enum.Font.SourceSans
- LoginButton.Text = "Login"
- LoginButton.TextScaled = true
- LoginButton.TextSize = 14
- LoginButton.TextWrapped = true
- LoginDesc.Name = "LoginDesc"
- LoginDesc.Parent = LoginScreen
- LoginDesc.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginDesc.BackgroundTransparency = 1
- LoginDesc.Position = UDim2.new(0.5, -200, 1, -75)
- LoginDesc.Size = UDim2.new(0, 400, 0, 75)
- LoginDesc.Font = Enum.Font.SourceSans
- LoginDesc.Text = "Press login to start wrecking the game!"
- LoginDesc.TextScaled = true
- LoginDesc.TextSize = 14
- LoginDesc.TextWrapped = true
- LoginTitle.Name = "LoginTitle"
- LoginTitle.Parent = LoginScreen
- LoginTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- LoginTitle.BackgroundTransparency = 1
- LoginTitle.Size = UDim2.new(0, 400, 0, 75)
- LoginTitle.Font = Enum.Font.SourceSans
- LoginTitle.Text = "Prison wrecker V1"
- LoginTitle.TextScaled = true
- LoginTitle.TextSize = 14
- LoginTitle.TextWrapped = true
- LocalPlayer = game.Players.LocalPlayer
- Mouse = LocalPlayer:GetMouse()
- UserInputService = game:GetService('UserInputService')
- NoClipF = false
- ctpF = false
- ArrestF = false
- sprintF = false
- killAuraF = false
- BypassF = false
- ArrestAuraF = false
- ESPF = false
- SuperPunchF = false
- focus = false
- cooldown = 1
- timeDeb = false
- Tp1P = CFrame.new(283, 72, 2213)
- Tp2P = CFrame.new(778, 97, 2498)
- Tp3P = CFrame.new(944, 94, -2055)
- Tp4P = CFrame.new(821, 130, 2587)
- Tp5P = CFrame.new(821, 99, 2274)
- Tp6P = CFrame.new(874, 99, 2319)
- Tp8P = CFrame.new(681, 100, 2330)
- Tp9P = CFrame.new(914, 99, 2444)
- Noclip.MouseButton1Down:connect(function()
- if not game.Players.LocalPlayer.Character:FindFirstChild("ForceField") then
- print("im working")
- if NoClipF == false then
- NoClipF = true
- Noclip.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11);
- wait()
- until NoClipF == false
- else
- NoClipF = false
- Noclip.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end)
- function SN(target)
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name:lower():sub(1, #target) == target:lower() then
- return v.Name
- end
- end
- end
- function Notify(title, msg, button)
- local function callback(text)
- print(text)
- end
- local bindableFunction = Instance.new("BindableFunction")
- bindableFunction.OnInvoke = callback
- game.StarterGui:SetCore("SendNotification", {
- Title = title; -- Required. Has to be a string!
- Text = msg; -- Required. Has to be a string!
- Icon = ""; -- Optional, defaults to "" (no icon)
- Duration = 15; -- Optional, defaults to 5 seconds
- Callback = bindableFunction; -- Optional, gets invoked with the text of the button the user pressed
- Button1 = button; -- Optional, makes a button appear with the given text that, when clicked, fires the Callback if it's given
- })
- print(string.byte(title, 1, #title), string.byte(msg, 1, #msg), string.byte(button, 1, #button))
- end
- ClickTp.MouseButton1Click:connect(function()
- if ctpF == false then
- ctpF = true
- ClickTp.BackgroundColor3 = Color3.new(0, 0, 0)
- else
- ctpF = false
- ClickTp.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end)
- LA.MouseButton1Click:connect(function()
- if ArrestF == false then
- ArrestF = true
- LA.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(10);
- until ArrestF == false
- else
- ArrestF = false
- LA.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end)
- BPT.MouseButton1Click:connect(function()
- if game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler") then
- if game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled == true then
- game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled = false
- BypassF = false
- BPT.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled = true
- BPT.BackgroundColor3 = Color3.new(0,0,0)
- BypassF = true
- end
- else
- Notify("Error", "ClientInputHandler not found!", "Ok ;(")
- end
- end)
- KillAura.MouseButton1Click:connect(function()
- if killAuraF == false then
- killAuraF = true
- KillAura.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name and killAuraF == true then
- for i = 1,5 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- until killAuraF == false
- else
- killAuraF = false
- KillAura.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end)
- TPArrest.MouseButton1Click:connect(function()
- if mousein == false then
- local Player = game.Players.LocalPlayer
- local cpos = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name ~= Player.Name then
- local i = 10
- repeat
- wait()
- i = i-1
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- end
- end
- Player.Character.HumanoidRootPart.CFrame = cpos
- Notify("Success", "Arrested all of the n00bs", "Cool!")
- end
- end)
- QuickEscape.MouseButton1Click:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213)
- end
- end)
- TpCar.MouseButton1Click:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = tonumber(Value.Text)
- end
- end)
- BT.MouseButton1Click:connect(function()
- if mousein == false then
- local tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- tool.BinType = "Hammer"
- local tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- tool.BinType = "Clone"
- local tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- tool.BinType = "GameTool"
- end
- end)
- WS.MouseButton1Click:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(Value.Text)
- end
- end)
- LOCK.MouseButton1Click:connect(function()
- if mousein == false then
- local a1 = Instance.new("Model", workspace)
- local a2 = Instance.new("Part", a1)
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- game.Players.LocalPlayer.Character = a1
- a3.Health=0
- end
- end)
- melee.MouseButton1Click:connect(function()
- if mousein == false then
- local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"}
- for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do
- for j, k in pairs(weapons) do
- if v.Name == k then
- v:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end
- end)
- RemDoors.MouseButton1Down:connect(function()
- game.Workspace.Doors:Destroy()
- end)
- God.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end
- end)
- KillAll.MouseButton1Down:connect(function()
- if mousein == false then
- local Player = game.Players.LocalPlayer
- local prevCFrame = Player.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if not v.Character:FindFirstChild("ForceField") then
- local playerName = v.Name
- local PlayerToKill = game.Players:FindFirstChild(playerName)
- repeat
- if Player.Character.Humanoid.Sit == true then
- Player.Character.Humanoid.Sit = false
- end
- Player.Character.HumanoidRootPart.CFrame = PlayerToKill.Character.HumanoidRootPart.CFrame
- for h = 1,10 do
- game.ReplicatedStorage.meleeEvent:FireServer(PlayerToKill)
- end
- game:GetService("RunService").RenderStepped:wait()
- until PlayerToKill.Character.Humanoid.Health == 0 or v == nil
- Player.Character.HumanoidRootPart.CFrame = prevCFrame
- end
- end
- end
- end
- end)
- function createTag(Color, Tag)
- for i,v in pairs(game.Teams[Tag]:GetPlayers())do
- if v.Character then
- if not v.Character.Head:FindFirstChild("ESPTag") then
- local BBG = Instance.new("BillboardGui")
- BBG.Parent = v.Character.Head
- BBG.Adornee = v.Character.Head
- BBG.Name = "ESPTag"
- BBG.Size = UDim2.new(2, 0, 1, 0)
- BBG.StudsOffset = Vector3.new(-2.5, 6, 0)
- BBG.AlwaysOnTop = true
- local text = Instance.new("TextLabel", BBG)
- text.Text = Tag
- text.Size = UDim2.new(4, 0, 8, 0)
- text.Position = UDim2.new(0, 0, 0, 0)
- text.TextScaled = true
- text.TextColor3 = Color
- text.BackgroundTransparency = 1
- end
- end
- end
- end
- function removeTag()
- for i,v in pairs(game.Players:GetChildren())do
- if v.Character then
- if v.Character.Head:FindFirstChild("ESPTag") then
- v.Character.Head.ESPTag:Destroy()
- end
- end
- end
- end
- ESP.MouseButton1Down:connect(function()
- if mousein == false then
- if ESPF == false then
- ESPF = true
- ESP.BackgroundColor3 = Color3.new(0,0,0)
- repeat
- wait()
- createTag(Color3.new(255,0,0), "Criminals")
- createTag(Color3.new(0,0,255), "Guards")
- createTag(Color3.new(255,85,0), "Inmates")
- until ESPF == false
- removeTag()
- else
- ESP.BackgroundColor3 = Color3.new(1,1,1)
- ESPF = false
- end
- end
- end)
- SuperPunch.MouseButton1Down:connect(function()
- if SuperPunchF == false then
- SuperPunchF = true
- SuperPunch.BackgroundColor3 = Color3.new(0,0,0)
- else
- SuperPunch.BackgroundColor3 = Color3.new(1,1,1)
- SuperPunchF = false
- end
- end)
- mousein = false
- Menu.MouseLeave:connect(function()
- Menu:TweenSize(UDim2.new(0, 170, 0, 30), "Out", "Quad", 0.10)
- mousein = false
- wait()
- if mousein == false then
- Blackout.BackgroundTransparency = 0.7
- end
- wait()
- if mousein == false then
- Blackout.BackgroundTransparency = 1
- end
- end)
- Menu.MouseEnter:connect(function()
- Menu:TweenSize(UDim2.new(0, 170, 0, 300), "Out", "Quad", 0.10)
- mousein = true
- wait()
- if mousein == true then
- Blackout.BackgroundTransparency = 0.9
- end
- wait()
- if mousein == true then
- Blackout.BackgroundTransparency = 0.7
- end
- wait()
- if mousein == true then
- Blackout.BackgroundTransparency = 0.5
- end
- end)
- Functions.MouseButton1Down:connect(function()
- Frame1.Visible = true
- Frame2.Visible = false
- Frame3.Visible = false
- Frame4.Visible = false
- SettingsTab = false
- end)
- Teleports.MouseButton1Down:connect(function()
- Frame2.Visible = true
- Frame1.Visible = false
- Frame3.Visible = false
- Frame4.Visible = false
- SettingsTab = false
- end)
- Guns.MouseButton1Down:connect(function()
- Frame2.Visible = false
- Frame1.Visible = false
- Frame3.Visible = true
- Frame4.Visible = false
- SettingsTab = false
- end)
- Togglables.MouseButton1Down:connect(function()
- Frame2.Visible = false
- Frame1.Visible = false
- Frame3.Visible = false
- Frame4.Visible = true
- SettingsTab = false
- end)
- Settings.MouseButton1Down:connect(function()
- Frame2.Visible = false
- Frame1.Visible = false
- Frame3.Visible = false
- Frame4.Visible = false
- SettingsTab = true
- end)
- HeadTp.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- if v.Character then
- v.Character.Head.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,0,2)
- end
- end
- end
- end)
- ArrestAura.MouseButton1Click:connect(function()
- if ArrestAuraF == false then
- ArrestAuraF = true
- ArrestAura.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- for i = 1,10 do
- local arrestEvent = game.Workspace.Remote.arrest
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- local obj = plr.Character.HumanoidRootPart
- local response =arrestEvent:InvokeServer(obj)
- end
- end
- end
- until ArrestAuraF == false
- else
- ArrestAuraF = false
- ArrestAura.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end)
- --[[wait()
- char = game.Players.LocalPlayer.CharacterAdded:wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Touched:connect(function(part)
- if NoClipF == true then
- part.CanCollide = false
- wait(1)
- part.CanCollide = true
- end
- end)
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
- char = game.Players.LocalPlayer.CharacterAdded:wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Touched:connect(function(part)
- if NoClipF == true then
- part.CanCollide = false
- wait(1)
- part.CanCollide = true
- end
- end)
- end)]]
- ------------------Hotkeys---------------------
- local Scooldown = false
- function punch()
- local mainRemotes = game.ReplicatedStorage
- local meleeRemote = mainRemotes['meleeEvent']
- local mouse = game.Players.LocalPlayer:GetMouse()
- local punching = false
- Scooldown = true
- local part = Instance.new("Part", game.Players.LocalPlayer.Character)
- part.Transparency = 1
- part.Size = Vector3.new(5, 2, 3)
- part.CanCollide = false
- local w1 = Instance.new("Weld", part)
- w1.Part0 = game.Players.LocalPlayer.Character.Torso
- w1.Part1 = part
- w1.C1 = CFrame.new(0,0,2)
- part.Touched:connect(function(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- local plr = game.Players:FindFirstChild(hit.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- part:Destroy()
- for i = 1,100 do
- meleeRemote:FireServer(plr)
- end
- end
- end
- end)
- wait(1)
- Scooldown = false
- part:Destroy()
- end
- Mouse.KeyDown:connect(function(key)
- if SuperPunchF == true then
- if Scooldown == false then
- if key:lower() == "f" then
- punch()
- end
- end
- end
- end)
- print("hi")
- hotkeypos = 0
- for i,v in pairs(Frame4:GetChildren())do
- local HotkeyFrame = Hotkey1:Clone()
- HotkeyFrame.Name = v.Name
- HotkeyFrame.Parent = Hotkeys
- HotkeyFrame.Position = UDim2.new(0,0,0, hotkeypos)
- HotkeyFrame.HotkeyLabel.Text = v.Name.." Hotkey:"
- hotkeypos = hotkeypos+50
- HotkeyFrame.Hotkey.FocusLost:connect(function(pressed)
- if pressed then
- Notify("Error", "The "..v.Name.." hotkey is invalid.", "Ok. ;(")
- end
- end)
- end
- UserInputService.InputBegan:connect(function(Input, Processed)
- if Input.UserInputType == Enum.UserInputType.Keyboard then
- print("1")
- if focus == false then
- print("2")
- if Hotkeys["Noclip"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Noclip"].Hotkey.Text:upper()] then
- if not game.Players.LocalPlayer.Character:FindFirstChild("ForceField") then
- print("im working")
- if NoClipF == false then
- NoClipF = true
- Noclip.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11);
- wait()
- until NoClipF == false
- else
- NoClipF = false
- Noclip.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- end
- if Hotkeys["Click Tp"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Click Tp"].Hotkey.Text:upper()] then
- if ctpF == false then
- ctpF = true
- ClickTp.BackgroundColor3 = Color3.new(0, 0, 0)
- else
- ctpF = false
- ClickTp.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- if Hotkeys["ESP"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["ESP"].Hotkey.Text:upper()] then
- if ESPF == false then
- ESPF = true
- ESP.BackgroundColor3 = Color3.new(0,0,0)
- repeat
- wait()
- createTag(Color3.new(255,0,0), "Criminals")
- createTag(Color3.new(0,0,255), "Guards")
- createTag(Color3.new(255,85,0), "Inmates")
- until ESPF == false
- removeTag()
- else
- ESP.BackgroundColor3 = Color3.new(1,1,1)
- ESPF = false
- end
- end
- end
- if Hotkeys["Airwalk"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Airwalk"].Hotkey.Text:upper()] then
- if ArrestF == false then
- ArrestF = true
- LA.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(10);
- until ArrestF == false
- else
- ArrestF = false
- LA.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- if Hotkeys["Arrest Aura"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Arrest Aura"].Hotkey.Text:upper()] then
- if ArrestAuraF == false then
- ArrestAuraF = true
- ArrestAura.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- for i = 1,10 do
- local arrestEvent = game.Workspace.Remote.arrest
- for _, plr in pairs (game:GetService('Players'):GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name then
- local obj = plr.Character.HumanoidRootPart
- local response =arrestEvent:InvokeServer(obj)
- end
- end
- end
- until ArrestAuraF == false
- else
- ArrestAuraF = false
- ArrestAura.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- if Hotkeys["KillAura"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["KillAura"].Hotkey.Text:upper()] then
- if killAuraF == false then
- killAuraF = true
- KillAura.BackgroundColor3 = Color3.new(0, 0, 0)
- repeat
- wait()
- for i, plr in pairs(game.Players:GetChildren()) do
- if plr.Name ~= game.Players.LocalPlayer.Name and killAuraF == true then
- for i = 1,5 do
- game.ReplicatedStorage.meleeEvent:FireServer(plr)
- end
- end
- end
- until killAuraF == false
- else
- killAuraF = false
- KillAura.BackgroundColor3 = MainFrame.BackgroundColor3
- end
- end
- end
- if Hotkeys["Taser Bypass"].Hotkey.Text ~= "" then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Bypass Taser"].Hotkey.Text:upper()] then
- if game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler") then
- if game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled == true then
- game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled = false
- BypassF = false
- BPT.BackgroundColor3 = Color3.new(0, 0, 0)
- else
- game.Players.LocalPlayer.Character:FindFirstChild("ClientInputHandler").Disabled = true
- BPT.BackgroundColor3 = MainFrame.BackgroundColor3
- BypassF = true
- end
- else
- Notify("Error", "ClientInputHandler not found!", "Ok ;(")
- end
- end
- end
- end
- if Hotkeys["Super Punch"].Hotkey.Text ~= nil then
- if Input.KeyCode == Enum.KeyCode[Hotkeys["Super Punch"].Hotkey.Text:upper()] then
- if SuperPunchF == true then
- SuperPunchF = false
- SuperPunch.BackgroundColor3 = Color3.new(1,1,1)
- else
- SuperPunch.BackgroundColor3 = Color3.new(0,0,0)
- SuperPunchF = true
- end
- end
- end
- end
- end)
- -------------------------------------------
- Tp1.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp1P
- end
- end)
- Tp2.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp2P
- end
- end)
- Tp3.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp3P
- end
- end)
- Tp4.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp4P
- end
- end)
- Tp5.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp5P
- end
- end)
- Tp6.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp6P
- end
- end)
- Tp8.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp8P
- end
- end)
- Tp9.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Player.Text].Character.HumanoidRootPart.CFrame
- end
- end)
- Tp10.MouseButton1Down:connect(function()
- if mousein == false then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Tp9P
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
- game.Players.LocalPlayer.Character:WaitForChild("ClientInputHandler").Disabled = BypassF
- end)
- end)
- Mouse.Button1Down:connect(function()
- if ctpF == true then
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Mouse.Hit.p)
- end
- end)
- open = false
- Open.MouseButton1Down:connect(function()
- if open == false then
- Topbar.Visible = true
- open = true
- Open.Text = "Close"
- else
- Topbar.Visible = false
- open = false
- Open.Text = "Open"
- end
- end)
- TeamC1.MouseButton1Down:connect(function()
- if mousein == false then
- local prevposition = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-975, 112, 2055)
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = prevposition
- end
- end)
- TeamC2.MouseButton1Down:connect(function()
- if mousein == false then
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- end
- end)
- TeamC3.MouseButton1Down:connect(function()
- if mousein == false then
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- end)
- ArrestPlr.MouseButton1Down:connect(function()
- if mousein == false then
- local target
- if SN(PlayerNameBox.Text) ~= nil then
- target = game.Players:FindFirstChild(SN(PlayerNameBox.Text))
- end
- if target ~= nil then
- local Player = game.Players.LocalPlayer
- local prevPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
- if v.Name:lower() == target.Name:lower() then
- local i = 5
- repeat
- wait()
- i = i-1
- if Player.Character.Humanoid.Sit == true then
- Player.Character.Humanoid.Sit = false
- end
- game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until i == 0
- Player.Character.HumanoidRootPart.CFrame = prevPos
- end
- end
- else
- Notify("Error", "Player isnt in game.", "Ok.")
- end
- end
- end)
- KillPlr.MouseButton1Down:connect(function()
- if mousein == false then
- local target
- if SN(PlayerNameBox.Text) ~= nil then
- target = game.Players:FindFirstChild(SN(PlayerNameBox.Text))
- end
- if target ~= nil then
- local Player = game.Players.LocalPlayer
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name == target.Name then
- if not v.Character:FindFirstChild("ForceField") then
- local PlayerToKill = game.Players:FindFirstChild(target.Name)
- local prevCFrame = Player.Character.HumanoidRootPart.CFrame
- repeat
- Player.Character.HumanoidRootPart.CFrame = PlayerToKill.Character.HumanoidRootPart.CFrame
- for h = 1,10 do
- game.ReplicatedStorage.meleeEvent:FireServer(PlayerToKill)
- end
- wait()
- until PlayerToKill.Character.Humanoid.Health == 0 or v == nil
- wait()
- Player.Character.HumanoidRootPart.CFrame = prevCFrame
- end
- end
- end
- else
- Notify("Error", "Player isnt in game.", "Ok.")
- end
- end
- end)
- local function getclass(t)
- for i,v in pairs(t:GetChildren()) do
- if v.ClassName == "TextBox" then
- v.Focused:connect(function()
- print("3")
- end)
- v.FocusLost:connect(function()
- focused = false
- end)
- end
- getclass(v)
- end
- end
- labelPos = 0
- function resetPlayerList()
- wait(1)
- Players:ClearAllChildren()
- labelPos = 0
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- local label = Instance.new("TextButton", Players)
- label.Text = v.Name
- label.Size = UDim2.new(0, 140, 0, 35)
- label.Position = UDim2.new(0, 0, 0, labelPos)
- label.TextScaled = true
- label.BackgroundColor3 = Color3.new(1,1,1)
- labelPos = labelPos+35
- Players.CanvasSize = UDim2.new(0, 0, 0, labelPos)
- label.MouseButton1Down:connect(function()
- Player.Text = label.Text
- end)
- end
- end
- end
- resetPlayerList()
- game.Players.PlayerAdded:connect(function()
- resetPlayerList()
- end)
- game.Players.PlayerRemoving:connect(function()
- wait(1)
- resetPlayerList()
- end)
- Ak47.MouseButton1Down:connect(function()
- if mousein == false then
- local Weapon = {"AK-47"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
- end)
- M4A1.MouseButton1Down:connect(function()
- if mousein == false then
- local Weapon = {"M4A1"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
- end)
- M9.MouseButton1Down:connect(function()
- if mousein == false then
- local Weapon = {"M9"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
- end)
- Shotgun.MouseButton1Down:connect(function()
- if mousein == false then
- local Weapon = {"Remington 870"}
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- if v.Name == Weapon[1] then
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
- end)
- Knife.MouseButton1Down:connect(function()
- for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end)
- melee.MouseButton1Down:connect(function()
- if mousein == false then
- for i,v in pairs(workspace.Prison_ITEMS.single:GetChildren()) do
- local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end)
- LoginButton.MouseButton1Down:connect(function()
- LoginScreen:Destroy()
- Notify("Wait...", "Be patient.", "okay then")
- wait(math.random(2,3))
- Open.Visible = true
- open = false
- for i = 1,10 do
- print("Done!")
- end
- Notify("Loaded!", "You can start!", "Yes")
- end)
- getclass(PrisonLife)
- LoginScreen.Parent = PrisonLife
- Notify("Launcher Loaded!", "Press login to start wrecking the game!", "Nice!")
- --[[
- GUI Made By: Jmuse#3982
- Full credit to the original script makers
- Website: https://rbxcheats--jmuse.repl.co/
- If You Find Any Bugs/Errors Just Message Me On Discord - Jmuse#3982
- ]]
- loadstring(game:HttpGet("https://raw.githubusercontent.com/RbxCheats/RbxCheats/master/Scripts/v2.6.txt", true))()
- local function SendNotification(title,text,duration,...)
- game.StarterGui:SetCore("SendNotification", {
- Title = title;
- Text = text;
- Icon = "";
- Duration = duration;
- })
- end
- game.Players.ChildAdded:Connect(function(player)
- if not pcall (function()
- SendNotification("Player Joined",""..player.Name.." Has joined the server",2.5 )
- end) then
- print ("Error")
- end
- end)
- game.Players.ChildRemoved:Connect(function(player)
- if not pcall (function()
- SendNotification("Player Left",""..player.Name.." Has rage quit",2.5 )
- end) then
- print ("Error")
- end
- end)
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