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  1. Klurg> Juan enters for briefing
  2. 6:00 PM
  3. <taylor_iOStkin> Tony exists!
  4. 6:00 PM
  5. <Aphex_> Dmitri exists.
  6. 6:00 PM
  7. <torrence> John takes a seat, adjusting his jacket
  8. 6:01 PM
  9. <Sax> In the room is a Captain Harley Ransonet.
  10. 6:01 PM He looks... nervous-ish.
  11. 6:01 PM (then again, when is he never?)
  12. 6:01 PM
  13. <taylor_iOStkin> Tony notes this.
  14. 6:02 PM
  15. <Sax> (assuming Rose is already here, I can fill Soulless on missing info as needed)
  16. 6:02 PM "G-good evening, Psi-7."
  17. 6:02 PM "You have all been called for a mission of utmost importance."
  18. 6:03 PM He distributes some papers to the team, while also pulling up a transparency slide.
  19. 6:04 PM "Two months ago, Foundation reconnaissance teams in the Three Portlands area have noticed increased Elorean Knight presence, and have decided to do some snooping."
  20. 6:05 PM
  21. <Aphex_> The Russian mulls over the files and waits for the brief to conclude.
  22. 6:05 PM
  23. <torrence> John clenches a bit at the mention of Elorean.
  24. 6:05 PM
  25. <taylor_iOStkin> Tony reads.
  26. 6:05 PM
  27. <Sax> "Two days ago, a long-range surveillance team sent to us this picture."
  28. 6:06 PM He displays the picture on the projector - what appears to be a heavily armored boat, suspended with large armored spheres, docked to a makeshift scaffold.
  29. 6:06 PM
  30. <taylor_iOStkin> Tony nods silently.
  31. 6:07 PM
  32. <Sax> "This picture was taken before that ship turned on its stealth projectors."
  33. 6:07 PM "Looks like something is happening in the Three Portlands."
  34. 6:07 PM
  35. <taylor_iOStkin> “And after?”
  36. 6:09 PM
  37. <Sax> "We don't know."
  38. 6:09 PM "That's where you guys will come in."
  39. 6:09 PM He hands out maps of the area.
  40. 6:09 PM
  41. <torrence> "Are we expecting trouble?"
  42. 6:09 PM
  43. <Sax> "The boat is located in an abandoned dockyard within the Three Portlands zone."
  44. 6:10 PM
  45. <taylor_iOStkin> Tony looks at the map. Anything special?
  46. 6:10 PM
  47. <Sax> "The area where the ship is moored appears to be under surveillance by lightly armed patrols."
  48. 6:10 PM "That being said, the Three Portlands area is rather sensitive to conflict."
  49. 6:11 PM "The less noise you generate, the better it will be for everyone involved."
  50. 6:11 PM "Because the engineers and scientists want to study this thing."
  51. 6:12 PM "Do you know what that means?"
  52. 6:12 PM
  53. <torrence> "Don't damage it?"
  54. 6:12 PM
  55. <Klurg> “Take this without destroying it?”
  56. 6:12 PM
  57. — torrence wasn't being a smartass
  58. 6:12 PM
  59. <%soulonphone> Rose is here! Fashionable late.
  60. 6:12 PM
  61. <Sax> "Yep. You're stealing the ship."
  62. 6:12 PM
  63. — torrence grins
  64. 6:12 PM
  65. <%soulonphone> She smiles at that.
  66. 6:13 PM
  67. <Aphex_> Dmitri barely reacts. A job is a job.
  68. 6:13 PM
  69. <Sax> "Particularly as that ship boasts armaments not typically seen with traditional Elorean forces."
  70. 6:13 PM A few more pictures come up.
  71. 6:14 PM
  72. <taylor_iOStkin> Tony notes not to bring his bazooka.
  73. 6:14 PM
  74. <Sax> "20mm turrets, what appears to be a large laser assembly, as well as what appears to be shielding and stealthing technology."
  75. 6:14 PM → Smaugnolia joined (IfYouDie@Canada.you.die.in.real.life)
  76. 6:15 PM
  77. <%soulonphone> “How interesting. “
  78. 6:15 PM
  79. <taylor_iOStkin> Tony hums his agreement.
  80. 6:16 PM
  81. <Sax> "Now, rules."
  82. 6:16 PM "NO EXPLOSIVES."
  83. 6:17 PM "We want this ship in one piece, and any conflict in the Three Portlands may draw unwanted attention from the FBI, or even worse, the Coalition."
  84. 6:18 PM
  85. <torrence> "What if there's no way we can secure the ship?"
  86. 6:18 PM
  87. <Sax> "Your job is to secure a pathway for a team of engineers to get onboard."
  88. 6:18 PM "Together, you will secure the ship."
  89. 6:18 PM
  90. <Klurg> “How would we do that?”
  91. 6:18 PM
  92. <Sax> "Your task is getting onboard, and preparing it."
  93. 6:19 PM "Preferably, sneaking onboard somehow."
  94. 6:19 PM
  95. <%soulonphone> “Oh boy, engineers.”
  96. 6:19 PM
  97. <taylor_iOStkin> “Do we need to remove people from the ship?”
  98. 6:19 PM
  99. <Sax> "Potentially."
  100. 6:19 PM
  101. <taylor_iOStkin> “Fun.”
  102. 6:19 PM
  103. <Sax> "Or, at least, neutralize them silently."
  104. 6:19 PM "The less of a ruckus you create, the better."
  105. 6:19 PM "... anyone in this room American?"
  106. 6:19 PM
  107. <taylor_iOStkin> Tony pats his Bowie knife.
  108. 6:19 PM “I am.”
  109. 6:20 PM
  110. <torrence> "Me"
  111. 6:20 PM
  112. <Sax> "Excellent."
  113. 6:20 PM "Keep that to yourselves while in the Three Portlands area."
  114. 6:20 PM
  115. <taylor_iOStkin> “Why excellent...?”
  116. 6:20 PM
  117. <Klurg> “Cuban American.”
  118. 6:20 PM
  119. <torrence> "I take it Americans aren't welcome?"
  120. 6:21 PM
  121. <Sax> "Hoover's made a poor impression of America for the local residents."
  122. 6:21 PM "It would be wise to keep such nationalities to yourselves, lest you draw the ire of the locals.
  123. 6:21 PM
  124. <taylor_iOStkin> Tony rolls his eyes.
  125. 6:22 PM
  126. <Sax> "If you are shot at, you may return fire at will."
  127. 6:22 PM "... if you are attacked first."
  128. 6:22 PM "Hopefully that is not the case."
  129. 6:22 PM
  130. <%soulonphone> She smiles again.
  131. 6:22 PM
  132. <taylor_iOStkin> “Hopefully.”
  133. 6:23 PM
  134. <Sax> "A plane is on standby to take you to Portland, UK, and form there, you will have access to the Three Portlands."
  135. 6:23 PM
  136. <taylor_iOStkin> Tony nods.
  137. 6:23 PM
  138. <Sax> "You will be in radio communications with myself. Let me know if you run into significant trouble, or if the path is clear to send the engineers."
  139. 6:23 PM "Any questions?"
  140. 6:23 PM
  141. <taylor_iOStkin> Nothing from Tony.
  142. 6:24 PM
  143. <Aphex_> The Russian shakes his head.
  144. 6:24 PM
  145. <torrence> John Shakes his head
  146. 6:24 PM
  147. <Klurg> “None.”
  148. 6:24 PM
  149. <%soulonphone> “How much can we nick for ourselves?”
  150. 6:24 PM
  151. <torrence> John stifles a chuckle
  152. 6:25 PM
  153. <%soulonphone> “Say if someone drops their nice weapon.”
  154. 6:25 PM
  155. <taylor_iOStkin> Tony points at Rose. “My same question.”
  156. 6:25 PM
  157. <Sax> "... if you can carry it without getting caught."
  158. 6:26 PM
  159. <taylor_iOStkin> He smiles.
  160. 6:26 PM
  161. <Sax> "Any additional questions?"
  162. 6:27 PM
  163. <taylor_iOStkin> Tony shakes his head again.
  164. 6:27 PM
  165. <Sax> "If none, get your equipment and get on going."
  166. 6:28 PM
  167. <taylor_iOStkin> Tony goes!
  168. 6:28 PM
  169. <torrence> John leaves to pack up
  170. 6:28 PM taylor_iOStkin → taylor_driving
  171. 6:28 PM
  172. <taylor_driving> (Be back soon)
  173. 6:29 PM
  174. <Sax> (Everyone in favour of skipping the plane scene, say aye)
  175. 6:29 PM
  176. <%soulonphone> Aye
  177. 6:29 PM
  178. <Klurg> Juan gets his stuff and heads to the plane (aye)
  179. 6:29 PM
  180. <%soulonphone> Rose introduces herself to everyone on the trip.
  181. 6:29 PM She also probably pranks someone.
  182. 6:30 PM
  183. <Klurg> (Aye aye captain). Juan already knows her, and greets her in a friendly manner
  184. 6:30 PM
  185. <torrence> (Aye)
  186. 6:30 PM
  187. <Sax> (ALRIGHT LET'S DO THE TIME WARP AGAIN)
  188. 6:31 PM You eventually touch down in Portland, UK.
  189. 6:32 PM As the plane taxiis to the hangar, you see a black jeep waiting for you.
  190. 6:32 PM
  191. <Aphex_> Dmitri boards, wordlessly.
  192. 6:33 PM
  193. <%soulonphone> She’s all smiles as she boards.
  194. 6:33 PM
  195. <Klurg> Juan gets in, ready to do this
  196. 6:34 PM
  197. <%soulonphone> “This will be fun! Won’t it, gentlemen?”
  198. 6:34 PM
  199. <torrence> "Mm." He grunts
  200. 6:34 PM
  201. <Aphex_> "..." The Russian stonefaces.
  202. 6:34 PM
  203. <Sax> "Alright, heads-up, kids!"
  204. 6:34 PM "One of our long-range teams just got cooked right before you arrived."
  205. 6:34 PM "Cooked as in burnt to charcoal, by demonstrators."
  206. 6:35 PM "You best try to blend in with the crowd, and try not to draw any attention to yourself by going down dark alleys."
  207. 6:35 PM
  208. <%soulonphone> “Wonderful! Sounds like a challenge.”
  209. 6:36 PM “You are all stealthy sorts, right?”
  210. 6:36 PM
  211. <torrence> "Yes." John replies
  212. 6:36 PM
  213. <Aphex_> No words from Dmitri, just a nod.
  214. 6:37 PM
  215. <Klurg> “Umm...” juan fidgets
  216. 6:38 PM
  217. <Sax> "Best way to the Dockyards is through the Market Quarter."
  218. 6:38 PM "A lot of merchants and vagabonds will try to accost you to buy their wares."
  219. 6:38 PM "Give them the cold shoulder, as best as you can."
  220. 6:38 PM
  221. <torrence> "Any decent vantage points at the Dockyards?"
  222. 6:39 PM
  223. <%soulonphone> She looks to Juan. “Can anyone cover for Juan?”
  224. 6:39 PM “It’s so hard to pilfer if I’m on the arm of a man.”
  225. 6:39 PM CarBee → spookyBee
  226. 6:39 PM
  227. <Aphex_> "... Will provide cover fire from any tall places."
  228. 6:39 PM spookyBee → SpookyBee
  229. 6:39 PM
  230. <Sax> "Best vantage point would be the Lighthouse, about half a click away from the Dockyard gates."
  231. 6:40 PM
  232. <torrence> "Any chance of exposure to locals from there?"
  233. 6:40 PM
  234. <Sax> "Most likely not, as long as you keep low."
  235. 6:40 PM "Like the rest of that portion of the Dockyards, it is also abandoned."
  236. 6:40 PM
  237. <%soulonphone> (Bbs going to my settle down place)
  238. 6:41 PM
  239. <torrence> "I'd like to take that post, if allowed"
  240. 6:43 PM
  241. <Sax> The vehicle eventually stops on the side of the street.
  242. 6:44 PM "Welcome to the Three Portlands."
  243. 6:45 PM
  244. <Klurg> Juan steps out of the car, looking around the area, then getting to business
  245. 6:45 PM
  246. <torrence> John follows, keeping his mouth shut
  247. 6:45 PM
  248. <Aphex_> Dmitri scans the area for anything out of place, keeping deathly quiet.
  249. 6:46 PM
  250. <Sax> It's fairly busy, with a lot of people out, buying and selling wares for Valentine's Day, which is coming up.
  251. 6:47 PM
  252. <torrence> "Dmitri, How do you say 'go away' in russian?"
  253. 6:48 PM
  254. <Sax> (pause, waiting for taylor_driving and soulonphone to get secure)
  255. 6:49 PM
  256. <Aphex_> "Not a good time to ask." He's quiet as a mouse. Makes sense, given all the shit between the West and the Soviets- probably not a good idea to even sound remotely Russian.
  257. 6:56 PM
  258. <Sax> From what you can see, there are stalls lining up the entirety of the boardwalk towards the Dockyards.
  259. 6:56 PM ... and there are A LOT of people.
  260. 7:00 PM taylor_driving → taylor_iOStkin
  261. 7:00 PM
  262. <taylor_iOStkin> (Back)
  263. 7:00 PM
  264. <Sax> (Good, we're rolling)
  265. 7:01 PM ... you're surrounded by civilians.
  266. 7:01 PM
  267. <taylor_iOStkin> (Oh)
  268. 7:01 PM Tony blinks.
  269. 7:01 PM (Lemme read real quick)
  270. 7:01 PM
  271. <Aphex_> Dmitri is back to being deadly quiet. The last thing he needs is to draw attention.
  272. 7:02 PM
  273. <Sax> "Fresh flowers! Straight grown from Holland! Get your fresh flowers here!"
  274. 7:02 PM
  275. <torrence> John is following the group, keeping his goddamn mouth shut
  276. 7:02 PM
  277. <Sax> "Belgian chocolate for your lover right here!"
  278. 7:02 PM "Fresh Maine lobster here!"
  279. 7:02 PM
  280. <Klurg> Juan is ignoring them as he continues on to his destination
  281. 7:02 PM
  282. <taylor_iOStkin> Is it cold here?
  283. 7:02 PM
  284. <Sax> It is fall-chilly.
  285. 7:02 PM Y'all roll some sneak.
  286. 7:02 PM
  287. <taylor_iOStkin> ...hat appropriate weather?
  288. 7:03 PM
  289. <Sax> Hat appropriate.
  290. 7:03 PM
  291. <%soulonphone> (I am secure)
  292. 7:03 PM
  293. <taylor_iOStkin> Tony puts on his hat to hopefully hide his ethnicity a bit more.
  294. 7:03 PM
  295. <%soulonphone> Rose pretends to be Tony’s gf.
  296. 7:03 PM (Or Juan whoever seems least sneaky)
  297. 7:04 PM
  298. <Sax> Give me your sneak rolls.
  299. 7:04 PM
  300. <Aphex_> 4df+5 (SNK) Dmitri attempts to blend in.
  301. 7:04 PM
  302. <taylor_iOStkin> 4df+3 sneekee
  303. 7:04 PM
  304. <Glacon> Aphex_: (SNK) Dmitri attempts to blend in.: 3 (4df+5=-, 0, 0, -)
  305. 7:04 PM taylor_iOStkin: sneekee: 2 (4df+3=+, -, 0, -)
  306. 7:04 PM
  307. <taylor_iOStkin> (Fuck)
  308. 7:04 PM
  309. <torrence> 4df+4 John attempts to blend
  310. 7:04 PM
  311. <Glacon> torrence: John attempts to blend: 4 (4df+4=0, 0, 0, 0)
  312. 7:05 PM
  313. <Sax> Rose? Juan?
  314. 7:05 PM ⇐ Don1Charles quit (clock.is@ticking.I.just.count.the.hours) Quit: Connection closed for inactivity
  315. 7:06 PM
  316. <Klurg> 4df sneak
  317. 7:06 PM
  318. <Glacon> Klurg: sneak: -3 (4df=0, -, -, -)
  319. 7:06 PM
  320. <Klurg> (Wow)
  321. 7:06 PM
  322. <torrence> (Oh god)
  323. 7:06 PM
  324. <taylor_iOStkin> (Ripperoni)
  325. 7:06 PM → @Orionbasher (opped) and %Soulless (halfopped) joined
  326. 7:09 PM
  327. <Sax> (Awaiting a sneak roll from Rose)
  328. 7:09 PM BUT...
  329. 7:09 PM A merchant sidles up to Juan!
  330. 7:09 PM "You there, my friend!"
  331. 7:10 PM "Fresh fish from the otherside of the Falkland Sea!"
  332. 7:10 PM
  333. <Klurg> Juan walks by and ignores him, pretending not to hear.
  334. 7:10 PM
  335. <%soulonphone> 4df+8
  336. 7:10 PM
  337. <Glacon> soulonphone: 9 (4df+8=0, 0, 0, +)
  338. 7:10 PM
  339. <%soulonphone> Comfortable with challenges tag
  340. 7:11 PM
  341. <Sax> The merchant keeps following!
  342. 7:11 PM "C'mon, a fresh fish for you and your friends!"
  343. 7:11 PM
  344. <taylor_iOStkin> (If Rose is pretending to be Tony’s girlfriend can he mooch some of that roll lmao)
  345. 7:12 PM
  346. <Sax> (lolnope)
  347. 7:12 PM
  348. <Klurg> Juan is pretending to be airheaded and distracted, looking around at the sights.
  349. 7:12 PM
  350. <Sax> Roll PERS to make it look convincing.
  351. 7:13 PM
  352. <Klurg> 4df hahaha no
  353. 7:13 PM
  354. <Glacon> Klurg: hahaha no: 4 (4df=+, +, +, +)
  355. 7:13 PM
  356. <Klurg> (Wow)
  357. 7:13 PM
  358. <Sax> (That works!)
  359. 7:13 PM The merchant thinks you're deaf, and with a bit of sadness, sulks back to his stall.
  360. 7:13 PM
  361. <Klurg> (Ok what’s the price for that roll glacon? My soul? Because it’s pretty weak)
  362. 7:14 PM
  363. <Sax> You eventually make it to the Dockyards.
  364. 7:14 PM Perception.
  365. 7:14 PM
  366. <Klurg> 4df+3 sight
  367. 7:14 PM
  368. <Glacon> Klurg: sight: 1 (4df+3=-, -, +, -)
  369. 7:14 PM
  370. <torrence> 4df+4
  371. 7:14 PM
  372. <Glacon> torrence: 3 (4df+4=0, -, +, -)
  373. 7:14 PM
  374. <Aphex_> 4df+4 (PERC) Dmitri looks for vantage points.
  375. 7:14 PM
  376. <Glacon> Aphex_: (PERC) Dmitri looks for vantage points.: 5 (4df+4=0, +, 0, 0)
  377. 7:14 PM
  378. <%Soulless> 4df+5
  379. 7:14 PM
  380. <Glacon> Soulless: 4 (4df+5=0, 0, -, 0)
  381. 7:14 PM
  382. <taylor_iOStkin> 4df+4 perc
  383. 7:14 PM
  384. <Glacon> taylor_iOStkin: perc: 4 (4df+4=0, +, -, 0)
  385. 7:15 PM
  386. <Sax> Dmitri, you can see there is an abandoned lighthouse not too far from your current position.
  387. 7:15 PM You can also see the gates leading to the Dockyards, and the fence perimeter.
  388. 7:15 PM ... and, shit, there are guards, and they're patrolling it.
  389. 7:15 PM
  390. <torrence> (Does john see this too since he was told about it?)
  391. 7:15 PM
  392. <Sax> (The house, yes. THe guards, not quite).
  393. 7:16 PM
  394. <Aphex_> He'll leave the position to John. "Security patrol on the lighthouse. They know." Quiet as a mouse.
  395. 7:17 PM
  396. <Sax> (they're not patrolling the lighthouse, but the fenceline)
  397. 7:17 PM
  398. <%Soulless> Rose glances. "Distraction?" Also quiet.
  399. 7:17 PM
  400. <Sax> Your issue, however, is that there is NO cover between where you are now, and the fenceline.
  401. 7:18 PM
  402. <taylor_iOStkin> Tony looks at them, quiet as well. “I could climb somewhere. Building. Snipe something to grab their attention. Not a person.”
  403. 7:18 PM “Won’t be quiet though.”
  404. 7:18 PM “Let’s think of something else first.”
  405. 7:18 PM
  406. <torrence> "give me a minute, I have an idea" He moves to the lighthouse
  407. 7:18 PM
  408. <Sax> torrence, SNEAK it.
  409. 7:18 PM
  410. <taylor_iOStkin> “Uh...”
  411. 7:19 PM
  412. <torrence> 4df+4 snek
  413. 7:19 PM
  414. <Glacon> torrence: snek: 5 (4df+4=-, +, 0, +)
  415. 7:19 PM
  416. <Sax> 4df+4 Guard Perception
  417. 7:19 PM
  418. <Glacon> Sax: Guard Perception: 4 (4df+4=+, -, +, -)
  419. 7:19 PM
  420. <Sax> ... you make it past, SOMEHOW.
  421. 7:19 PM Guard wasn't looking in your direction.
  422. 7:19 PM John, #tooltime
  423. 7:20 PM
  424. <Aphex_> "... Agent Elson is in position, suggest dispersing and regrouping elsewhere."
  425. 7:21 PM
  426. <Sax> The guards begin to move around.
  427. 7:21 PM Everyone, sneak!
  428. 7:21 PM
  429. <torrence> 4df+4
  430. 7:21 PM
  431. <Glacon> torrence: 0 (4df+4=-, -, -, -)
  432. 7:21 PM
  433. <torrence> OH GOD NO
  434. 7:22 PM
  435. <%Soulless> (More than one guard looking?)
  436. 7:22 PM
  437. <Sax> (You're in tooltime, not here)
  438. 7:22 PM (I'll let it slip THIS TIME)
  439. 7:22 PM
  440. <torrence> (thank god)
  441. 7:22 PM
  442. <Sax> (more than one)
  443. 7:23 PM Everyone else, sneak rolls though.
  444. 7:23 PM
  445. <taylor_iOStkin> 4df+3
  446. 7:23 PM
  447. <Glacon> taylor_iOStkin: 4 (4df+3=0, +, -, +)
  448. 7:23 PM
  449. <Klurg> 4df um...
  450. 7:23 PM
  451. <Glacon> Klurg: um...: 1 (4df=-, +, 0, +)
  452. 7:23 PM
  453. <Aphex_> 4df+5 (SNK) Dmitri will break off from the group if he can.
  454. 7:23 PM
  455. <Glacon> Aphex_: (SNK) Dmitri will break off from the group if he can.: 4 (4df+5=-, +, -, 0)
  456. 7:25 PM
  457. <Sax> 4df+4 Guard perception
  458. 7:25 PM
  459. <Glacon> Sax: Guard perception: 3 (4df+4=+, 0, -, -)
  460. 7:25 PM
  461. <Sax> Dmitri, you're able to break from the group.
  462. 7:25 PM Move to #tooltime2
  463. 7:25 PM
  464. <%Soulless> 4df+9
  465. 7:25 PM
  466. <Glacon> Soulless: 11 (4df+9=+, -, +, +)
  467. 7:27 PM
  468. <Sax> One of the guards sports you, Juan.
  469. 7:27 PM he starts moving, in a non-threatening fashion.
  470. 7:28 PM "Hey you guys - whatcha doing this far out?"
  471. 7:29 PM
  472. <taylor_iOStkin> (How many did he see?)
  473. 7:29 PM
  474. <Sax> (two guards)
  475. 7:29 PM
  476. <taylor_iOStkin> (No how many of us)
  477. 7:29 PM
  478. <Sax> One's moving towards you, the other is at the gate.
  479. 7:29 PM (Three of you)
  480. 7:29 PM
  481. <taylor_iOStkin> (Which you only said Juan)
  482. 7:30 PM
  483. <Sax> (Unless you broke away from the group)
  484. 7:30 PM
  485. <taylor_iOStkin> (O)
  486. 7:30 PM Tony looks to Rose.
  487. 7:31 PM
  488. <Klurg> Juan looks to the guard, and seeing that he’s not threatening, is at ease. Though he lets rose do the talking.
  489. 7:31 PM
  490. <Sax> "You know that this is a dangerous place for people to be."
  491. 7:31 PM → DrSavage joined (uid89532@synIRC-4A8553E8.brockwell.irccloud.com)
  492. 7:32 PM
  493. <Sax> "What brings you guys out here beyond the shops?"
  494. 7:33 PM
  495. <Klurg> "just exploring." technically true. "looking the place about." he's making sure that his words are picked so that he won't be considered lying if he's caught. "new here"
  496. 7:34 PM
  497. <taylor_iOStkin> Tony nods.
  498. 7:35 PM
  499. <Sax> "Well, y'know, this is full of abandoned ships and ships due for breaking."
  500. 7:35 PM "Dangerous place to be."
  501. 7:35 PM "Y'all should turn on around and check out the stores."
  502. 7:36 PM
  503. <taylor_iOStkin> "Any that you recommend?"
  504. 7:36 PM
  505. <Klurg> "don't worry, we're not here to get crushed by the ships, we just want to see the sights. though if it's as dangerous as you say, you may be right" (is he the only guard around?)
  506. 7:36 PM
  507. <Sax> (There is another guard by the gate, who looks more antsy)
  508. 7:36 PM
  509. <taylor_iOStkin> Tony has an idea. ~Juan, keep him talking...~
  510. 7:37 PM
  511. <Klurg> That's Juan's plan. He's trying to buy time for an opportunity to arise
  512. 7:38 PM
  513. <Sax> "Well... depends."
  514. 7:38 PM "You like seafood or something more land-grown?"
  515. 7:38 PM
  516. <taylor_iOStkin> "Anything, really."
  517. 7:38 PM
  518. <Klurg> "hmm... seafood sounds good."
  519. 7:39 PM
  520. <%Soulless> Rose tries to sneak to the antsy guard.
  521. 7:39 PM
  522. <Sax> "I would prefer a Maine lobster."
  523. 7:39 PM 4df+4 First guard perception
  524. 7:39 PM
  525. <Glacon> Sax: First guard perception: 7 (4df+4=+, 0, +, +)
  526. 7:40 PM
  527. <Sax> Rose, you need to get past the first guard
  528. 7:40 PM taylor_iOStkin → taylor_itkin
  529. 7:40 PM
  530. <%Soulless> 4df+9 two people watching me? no problem
  531. 7:40 PM
  532. <Glacon> Soulless: two people watching me? no problem: 11 (4df+9=+, -, +, +)
  533. 7:40 PM
  534. <Sax> You get past the first guard.
  535. 7:41 PM ... but the second guard is a bit more shaky.
  536. 7:41 PM "Hey, what are you doing here?!"
  537. 7:42 PM
  538. <taylor_itkin> "Actually!" Tony says, stepping in front of the guard nearest to him so he doesn't turn towards the sound. "I'm in the mood for land."
  539. 7:42 PM ~Argue, come on, Juan...~
  540. 7:43 PM
  541. <Sax> Tony, PERS.
  542. 7:43 PM
  543. <Klurg> Juan's no mind reader, but he is confused as to why tony switched. "you sure? you seemed like you were ok with anything before"
  544. 7:43 PM
  545. <taylor_itkin> 4df+4 PERC
  546. 7:43 PM
  547. <Glacon> taylor_itkin: PERC: 6 (4df+4=+, -, +, +)
  548. 7:43 PM
  549. <Sax> PERS, not PERC
  550. 7:43 PM
  551. <taylor_itkin> "Nope! Land."
  552. 7:43 PM (fuck)
  553. 7:44 PM 4df "Nope! Land."
  554. 7:44 PM
  555. <Glacon> taylor_itkin: "Nope! Land.": 2 (4df=0, +, 0, +)
  556. 7:44 PM
  557. <taylor_itkin> (GLACON YAY)
  558. 7:44 PM
  559. <%Soulless> (Wait, the second guard seess her?)
  560. 7:44 PM
  561. <Sax> Of course.
  562. 7:44 PM He's been watching the whole time.
  563. 7:44 PM
  564. <Klurg> he shrugs "if you say so... I'm more partial to sea but if you want land let's go do that." Juan's would legitimately prefer seafood, but he's flexible
  565. 7:44 PM
  566. <Sax> The first guard, however, is too caught up in conversation to stop you.
  567. 7:45 PM 4df+4 First guard perception
  568. 7:45 PM
  569. <Glacon> Sax: First guard perception: 4 (4df+4=0, 0, -, +)
  570. 7:45 PM
  571. <Sax> "... why are you guys being so flip-floppy?"
  572. 7:45 PM
  573. <%Soulless> She smiles to the second guard, a littly shy.
  574. 7:45 PM
  575. <taylor_itkin> "Ah, he's just a pushover."
  576. 7:45 PM
  577. <Klurg> "I don't know. i said seafood and he switched" Juan responds. "to avoid an argument, I'm acquiescing to land"
  578. 7:46 PM
  579. <Sax> "Hmm... suspicious."
  580. 7:46 PM The first guard turns around, and waves his partner over for a moment.
  581. 7:46 PM
  582. <%Soulless> 4df+7 "Um.... I need to.. you know. Go." She smiles again.
  583. 7:46 PM
  584. <Glacon> Soulless: "Um.... I need to.. you know. Go." She smiles again.: 5 (4df+7=0, -, 0, -)
  585. 7:46 PM
  586. <Sax> The second guard totally ignores you, even pushing past you, while he moves up to Guard 1.
  587. 7:46 PM
  588. <taylor_itkin> ~Fuck fuck fuck fuck~
  589. 7:46 PM Does Juan have a knife on him?
  590. 7:46 PM
  591. <%Soulless> She heads out and away,
  592. 7:46 PM
  593. <taylor_itkin> Or Rose?
  594. 7:47 PM
  595. <%Soulless> Rose has a lockpicker and electrician kit which may have a knife.
  596. 7:47 PM
  597. <Klurg> yes but he sure as hell isn't using it. at least not yet
  598. 7:48 PM
  599. <taylor_itkin> Can the guards see Tony 100% clearly right now? Would he be able to motion to Juan without being seen?
  600. 7:48 PM → Don1Charles joined (clock.is@ticking.I.just.count.the.hours)
  601. 7:48 PM
  602. <Sax> They can see him fully.
  603. 7:48 PM Rose, you're in the clear.
  604. 7:48 PM
  605. <taylor_itkin> Damn.
  606. 7:48 PM
  607. <Sax> The gate itself isn't even locked, just latched closed.
  608. 7:49 PM "So, boys, what are you really doing around here?"
  609. 7:50 PM
  610. <Klurg> "well as I said, looking around the town." ~for an entrance~ still technically the truth.
  611. 7:50 PM
  612. <Sax> Bluff it.
  613. 7:50 PM
  614. <Klurg> 4df hahaha no
  615. 7:50 PM
  616. <Glacon> Klurg: hahaha no: 1 (4df=+, -, +, 0)
  617. 7:51 PM
  618. <Sax> Rose, move to #tooltime2
  619. 7:51 PM 4df+4 Lie detector
  620. 7:51 PM
  621. <Glacon> Sax: Lie detector: 3 (4df+4=0, +, -, -)
  622. 7:51 PM
  623. <Klurg> do the guards have radios?
  624. 7:51 PM
  625. <taylor_itkin> "I'll be honest- not many of the shops were interesting to me. Saw the boats, and I like boats. Decided to do some sightseeing."
  626. 7:51 PM 4df bluff
  627. 7:51 PM
  628. <Glacon> taylor_itkin: bluff: 1 (4df=0, +, -, +)
  629. 7:51 PM
  630. <%Soulless> Rose slips into the gate.
  631. 7:51 PM
  632. <Sax> 4df+4 Lie detector
  633. 7:51 PM
  634. <Glacon> Sax: Lie detector: 6 (4df+4=+, +, -, +)
  635. 7:51 PM
  636. <taylor_itkin> well fuck.
  637. 7:52 PM
  638. <Sax> "... something's up."
  639. 7:52 PM One of the guards taps a stone on their collar.
  640. 7:52 PM A rune appears as it is touched, a 7-node hexagram.
  641. 7:52 PM
  642. <Klurg> how strong do the guards look?
  643. 7:52 PM
  644. <Sax> "Command, Guard 1 here, we've got two stragglers."
  645. 7:52 PM
  646. <taylor_itkin> Tony puts his hands up. "Look, don't believe us. Fine. We'll go." Tony turns and walks away.
  647. 7:52 PM
  648. <Sax> They're relatively average.
  649. 7:52 PM "Stay where you are."
  650. 7:52 PM
  651. <taylor_itkin> "Unless you have a toilet, then I'm going to poop. So."
  652. 7:53 PM
  653. <Sax> "Stay. Where. You. Are."
  654. 7:53 PM Weapons are drawn.
  655. 7:53 PM
  656. <taylor_itkin> "Fine. I'll shit on your shoes."
  657. 7:53 PM
  658. <Klurg> Juan decides to stay. Better to not alert the base and get his allies already inside in trouble
  659. 7:53 PM
  660. <Sax> "... what."
  661. 7:53 PM
  662. <taylor_itkin> Tony sighs and stops.
  663. 7:53 PM "I told you I had to poop."
  664. 7:53 PM "If you show me to a toilet then I can poop. Otherwise I need to poop."
  665. 7:53 PM "So I'd like to go find a toilet."
  666. 7:53 PM
  667. <Sax> "..."
  668. 7:53 PM
  669. <Klurg> "which I told you to do before we got here, but you didn't listen"
  670. 7:54 PM
  671. <taylor_itkin> "I didn't have to go then!"
  672. 7:54 PM
  673. <Klurg> "this is why you go before the trip, not 'when you feel like you have to'"
  674. 7:54 PM
  675. <Sax> "Horace, bring these idiots into town."
  676. 7:54 PM
  677. <Klurg> "you force yourself to then"
  678. 7:54 PM
  679. <Sax> "And make sure they don't follow you back."
  680. 7:54 PM He taps the stone again.
  681. 7:54 PM "Command, Guard 1. Disregard last message."
  682. 7:54 PM
  683. <taylor_itkin> "Oh- oh no it's coming."
  684. 7:54 PM
  685. <Klurg> "hey, hold it for just a little longer. you've held it this long"
  686. 7:54 PM
  687. <taylor_itkin> "IT'S COMING"
  688. 7:54 PM Tony starts hyperventilating and grabbing at his butt.
  689. 7:55 PM
  690. <Sax> The second guard panics.
  691. 7:55 PM And starts pushing Tony and Juan back towards the shops, towards an outhouse.
  692. 7:55 PM "GOGOGOGOGOGO"
  693. 7:55 PM
  694. <taylor_itkin> Tony starts awkwardly hop-running while holding his butt.
  695. 7:55 PM Toward the outhouse.
  696. 7:55 PM
  697. <Klurg> Juan is pushed, and doesn't resist
  698. 7:57 PM
  699. <Sax> You are eventually pushed towards the outhouse.
  700. 7:57 PM "By the gods, we avoided a brownout."
  701. 7:57 PM
  702. <taylor_itkin> Tony immediately bars himself inside of it. He makes a point to have the lid make the sound of opening, and then- "AAAAAAAAAaaaaaaah."
  703. 7:57 PM
  704. <Klurg> Juan holds the bridge of his nose in his finger. He's legitimately annoyed but not for the reasons the guards may think
  705. 7:58 PM he lets out a sigh of annoyance
  706. 7:58 PM
  707. <taylor_itkin> Does the guard leave?
  708. 7:58 PM
  709. <Sax> Eventually, the guard leaves.
  710. 7:58 PM
  711. <taylor_itkin> Tony tentatively peaks out. "We didn't die."
  712. 7:59 PM
  713. <Klurg> "well that's because we're both idiots and we used that to our advantage" juan states.
  714. 7:59 PM
  715. <taylor_itkin> "Hey- you didn't play the shit card. I did. I get the credit." He's joking, of course.
  716. 8:00 PM
  717. <Klurg> "so now what?" juan looks around. "we're not inside to help them, we sure as hell can't try to sneak back inside again." he starts pacing around.
  718. 8:00 PM
  719. <taylor_itkin> Tony takes a look around. What's there?
  720. 8:01 PM
  721. <Sax> You guys may as well look around town.
  722. 8:01 PM
  723. <taylor_itkin> Oh shit does that mean they can't really do anything
  724. 8:01 PM Well, regardless
  725. 8:01 PM Tony gestures to Juan. "Might as well."
  726. 8:01 PM
  727. <Klurg> Juan looks around town then. "got nothing better to do"
  728. 8:02 PM
  729. <taylor_itkin> "Unfortunately."
  730. 8:02 PM "We could go get some restaurant recommendations," he jokes.
  731. 8:03 PM Tony stops dead in his tracks. "Wait."
  732. 8:03 PM He fishes around in his bag and pulls Juan aside. "We can get in. This is risky, but we can get in."
  733. 8:04 PM
  734. <Klurg> "how, exactly?" Juan asks, stopping
  735. 8:04 PM
  736. <taylor_itkin> He pulls out a flare gun.
  737. 8:04 PM Raises his eyebrows.
  738. 8:04 PM "At least one of us can."
  739. 8:04 PM
  740. <Klurg> "well let me fire it then. you have some sneaking ability. first thing's first, what's the plan?"
  741. 8:05 PM
  742. <taylor_itkin> "Good question." Tony looks around. "We have two options. Option two is much better than option one."
  743. 8:05 PM
  744. <Klurg> "what's option one and two then?"
  745. 8:05 PM
  746. <taylor_itkin> "Option one is firing the flare into the air while we're in a group of people, causing panic. That's a bad idea."
  747. 8:06 PM
  748. <Klurg> "option two?"
  749. 8:06 PM
  750. <taylor_itkin> "Option two is also a bad idea. But not as bad. We fire the flare a single direction closer to the guards. Then when they're distracted, we can take them out. Toss the bodies in the water."
  751. 8:07 PM "I'm thinking option two."
  752. 8:07 PM
  753. <Sax> Perception, both of us.
  754. 8:07 PM you*
  755. 8:07 PM
  756. <Klurg> "yeah let's not kill them. more trouble than it's worth it. though maybe option one might work if we make sure nobody can trace it to us. maybe bribe someone to do it?" juan whispers (sax, did we see any homeless people on the way here and what's the currency of this place?"
  757. 8:07 PM
  758. <taylor_itkin> 4df+4 perc
  759. 8:07 PM
  760. <Klurg> 4df+3 perception
  761. 8:07 PM
  762. <Glacon> Klurg: perception: 2 (4df+3=+, -, 0, -)
  763. 8:07 PM taylor_itkin: perc: 4 (4df+4=+, 0, -, 0)
  764. 8:07 PM
  765. <taylor_itkin> "We could also just fire it then sneak past them."
  766. 8:08 PM
  767. <Sax> Tony, you can see one guard running from his post to the lighthouse.
  768. 8:09 PM The gate is now undefended.
  769. 8:09 PM
  770. <taylor_itkin> Tony grabs Juan and books it. He takes out his knife.
  771. 8:09 PM Can Tony catch that guard?
  772. 8:09 PM
  773. <Klurg> Juan follows, to the gate we go! he keeps his weapons off of him though. not like he's that good at using them anyways
  774. 8:10 PM
  775. <Sax> Tony can try
  776. 8:10 PM
  777. <taylor_itkin> 4df+4 AGI
  778. 8:10 PM
  779. <Glacon> taylor_itkin: AGI: 6 (4df+4=+, 0, 0, +)
  780. 8:10 PM
  781. <Sax> 4df+4 AGI of Guard
  782. 8:10 PM
  783. <Glacon> Sax: AGI of Guard: 3 (4df+4=-, 0, -, +)
  784. 8:10 PM
  785. <taylor_itkin> haha
  786. 8:10 PM
  787. <Klurg> Juan slightly tugs tony towards the gate. "look, whatever happened, it's open. we can go in"- or not
  788. 8:10 PM
  789. <Sax> Tony, you can catch him quick, and you have one free strike.
  790. 8:10 PM
  791. <taylor_itkin> Does his spec apply?
  792. 8:10 PM
  793. <Klurg> Juan sighs, and goes to assist Tony if he can. FFS
  794. 8:11 PM
  795. <Sax> His spec applies.
  796. 8:11 PM
  797. <taylor_itkin> 4df+8 He knifes!
  798. 8:11 PM
  799. <Glacon> taylor_itkin: He knifes!: 7 (4df+8=+, 0, -, -)
  800. 8:11 PM
  801. <Sax> 4df Unsuspecting
  802. 8:11 PM
  803. <Glacon> Sax: Unsuspecting: -2 (4df=-, -, 0, 0)
  804. 8:11 PM
  805. <taylor_itkin> haHA
  806. 8:12 PM
  807. <Sax> Tony, you gank the guard, killing him instantly with a knife strike to the arteries.
  808. 8:12 PM He dies silently.
  809. 8:12 PM
  810. <taylor_itkin> Tony catches his body on the way down and drags him out of the way. He motions to Juan to do what he can about the blood.
  811. 8:13 PM
  812. <Sax> ... you guys can see a bruised and battered guard running out of the lighthouse.
  813. 8:13 PM
  814. <Klurg> Juan was hoping that he could avoid this without violence, but he charges the guard, planning on pinning him and preventing him from calling for reinforcements
  815. 8:15 PM
  816. <torrence> John is chasing guard
  817. 8:15 PM
  818. <Sax> The guard sees Tony and Juan, and panics.
  819. 8:15 PM
  820. <taylor_itkin> Tony also runs over with his knife.
  821. 8:15 PM
  822. <Sax> He collapses to the ground, panting and out of breath.
  823. 8:15 PM
  824. <taylor_itkin> Because knife man.
  825. 8:15 PM
  826. <Sax> "OH GODS PLEASE DON'T KILL ME"
  827. 8:15 PM
  828. <Klurg> "stop" he tells tony
  829. 8:15 PM
  830. <Sax> "I JUST GOT MARRIED... I don't want to die..."
  831. 8:15 PM "Oh gods oh gods..."
  832. 8:15 PM
  833. <taylor_itkin> "You won't die. Shut up."
  834. 8:15 PM
  835. <torrence> "Call the alert off"
  836. 8:15 PM
  837. <Klurg> Juan goes to the man, grabbing him and shielding him
  838. 8:15 PM
  839. <Sax> He begins to hyperventilate.
  840. 8:16 PM
  841. <taylor_itkin> Tony motions to Juan. Tony walks over. Puts his knife away.
  842. 8:16 PM
  843. <Klurg> He takes out his medical equipment and gets to treating him. "calm down, you'll be fine as long as you don't fight back
  844. 8:16 PM
  845. <taylor_itkin> "Buddy. Call off the alarm. What's your name?"
  846. 8:17 PM
  847. <Sax> "Name's Horace..."
  848. 8:17 PM He sees the blood.
  849. 8:17 PM "Oh gods, you killed Nate!"
  850. 8:17 PM
  851. <Klurg> (roll medical to treat Horace?)
  852. 8:17 PM
  853. <torrence> (I can support, I have a spec)
  854. 8:17 PM
  855. <Klurg> "yes and I would have preferred if he didn't, but I couldn't stop him. I am so, so sorry. we did not want it to end this way"
  856. 8:17 PM
  857. <taylor_itkin> He slaps him. "HEY. He was gonna kill me. Nate was going to kill me. I had to."
  858. 8:17 PM He slaps him because he was hyperventilating, for the record.
  859. 8:18 PM He was trying to calm him down, not be cruel.
  860. 8:18 PM Trying to snap him out of it.
  861. 8:18 PM
  862. <torrence> John would like to move the body to a hidden location, if it's not hidden enough already
  863. 8:18 PM
  864. <taylor_itkin> In fact, please retcon the slap in general.
  865. 8:18 PM
  866. <Sax> He quits hyperventilating and begins to silently ugly cry.
  867. 8:18 PM
  868. <taylor_itkin> Yeah retcon the slap. Makes bad sense after what Juan said.
  869. 8:18 PM
  870. <Klurg> (so, medical to treat him?)
  871. 8:19 PM
  872. <taylor_itkin> "Juan, set him down."
  873. 8:19 PM
  874. <Sax> Medical to treat his wounds.
  875. 8:19 PM
  876. <taylor_itkin> "Look. Horace. We aren't here to hurt anyone. We're here to keep people from hurting US. And Nate tried to hurt us. So we had to hurt him."
  877. 8:20 PM Tony feels bad but he did what he thought he had to do.
  878. 8:20 PM
  879. <Klurg> 4df+5 he sets him down, and begins to treat his wounds. “Look, we can’t just let you go, so we’ll have to rid you of your gear and tie you up, but you’ll live and see your family.”
  880. 8:20 PM
  881. <Glacon> Klurg: he sets him down, and begins to treat his wounds. “Look, we can’t just let you go, so we’ll have to rid you of your gear and tie you up, but you’ll live and see your family.”: 6 (4df+5=+, -, +, 0)
  882. 8:20 PM
  883. <torrence> "how many people are on the base, Horace?"
  884. 8:20 PM
  885. <taylor_itkin> Tony takes some rope out of his bag.
  886. 8:21 PM ⇐ Prior quit (laughing@ur.dum.faic) Quit: Connection closed for inactivity
  887. 8:22 PM
  888. <taylor_itkin> He hands it to Juan, and kneels down to Horace's eye level.
  889. 8:22 PM "Horace. Look at me." He looks him in the eye. "Your wife will see you. You will see her. You are going to leave here alive. You are going to kiss your wife and love your wife and live your god damn life with your wife. Nothing is going to happen to you."
  890. 8:22 PM
  891. <Klurg> (Waiting for sax before making anymore actions)
  892. 8:22 PM
  893. <taylor_itkin> "But we can't just let you go."
  894. 8:23 PM
  895. <Sax> He stops crying just for a moment...
  896. 8:23 PM "... really?"
  897. 8:23 PM
  898. <taylor_itkin> "I promise you."
  899. 8:23 PM
  900. <Sax> His stone lights up.
  901. 8:23 PM
  902. <taylor_itkin> Tony raises an eyebrow. "Provided you don't turn us in."
  903. 8:23 PM
  904. <Sax> "All units report to Gate 2C for evacuation."
  905. 8:23 PM "Contingency has been activated."
  906. 8:23 PM
  907. <taylor_itkin> "..."
  908. 8:23 PM
  909. <torrence> "Horace, what the fuck is the contingency?"
  910. 8:24 PM
  911. <Klurg> “You’ll have an excuse not to be at the contingency.” Juan says as he begins to tie horace up. “Tell them you were a bit tied up.”
  912. 8:24 PM
  913. <taylor_itkin> "Wait."
  914. 8:24 PM
  915. <Klurg> ~oh god that was horrible even for me~
  916. 8:24 PM
  917. <Sax> "... oh no."
  918. 8:25 PM
  919. <taylor_itkin> "Horace, answer us. What is it?"
  920. 8:25 PM
  921. <Sax> "... it's a supersoldier."
  922. 8:25 PM
  923. <taylor_itkin> "...Why would you need to evacuate? Is it not on your side?"
  924. 8:25 PM
  925. <torrence> "Can it be called off?"
  926. 8:25 PM
  927. <Sax> "We were transporting weapons and anahumans across the realm to a supplier in Mongolia."
  928. 8:25 PM "... it's hard to control."
  929. 8:25 PM
  930. <taylor_itkin> "..."
  931. 8:26 PM Tony hoists Horace to his feet. He doesn't like killing, even though he does it. He won't let just let him die.
  932. 8:26 PM "Horace."
  933. 8:26 PM
  934. <Klurg> “Actually i think it’d be best that you evacuated with them. Do we have your word that you won’t rat us out?”
  935. 8:26 PM
  936. <Sax> "Just drop me in town."
  937. 8:26 PM
  938. <taylor_itkin> "Can't."
  939. 8:26 PM
  940. <Sax> "I can make my way back to Sereste."
  941. 8:26 PM "I won't even tell them who you are..."
  942. 8:26 PM
  943. <taylor_itkin> "We have to do...things."
  944. 8:26 PM
  945. <Sax> "... just let me live..."
  946. 8:26 PM
  947. <Klurg> “Fair enough, come with me and i’ll get you there.”
  948. 8:27 PM
  949. <taylor_itkin> Tony nods. "Horace, you're getting out of here."
  950. 8:27 PM "You aren't going to die."
  951. 8:27 PM "Don't tell them about us, and have a good life. And be careful."
  952. 8:27 PM
  953. <Klurg> “Try anything and you’ll see why struggling patients aren’t much of an issue for me. You guys go ahead.” He tells to tony and johm
  954. 8:27 PM
  955. <taylor_itkin> "Wait, Horace,"
  956. 8:27 PM
  957. <Klurg> “I’ll escort him.”
  958. 8:27 PM
  959. <taylor_itkin> "Where is that thing located?"
  960. 8:28 PM
  961. <Sax> You guys can see some orange originating from the ship.
  962. 8:28 PM ... yep, it's a stream of fire.
  963. 8:28 PM
  964. <torrence> Oh god no
  965. 8:28 PM
  966. <taylor_itkin> "Found it. Bye Horace."
  967. 8:28 PM Tony grabs his pistols, puts his knife away, and sprints.
  968. 8:28 PM Towards it.
  969. 8:28 PM For the record.
  970. 8:28 PM
  971. <Klurg> “Go on ahead horace, you don’t need an escort.” Juan follows tony
  972. 8:29 PM
  973. <torrence> John moves back into the lighthouse for a vantage point, fuck it
  974. 8:29 PM
  975. <taylor_itkin> "John! Are you a sniper?"
  976. 8:29 PM
  977. <torrence> "yes!'
  978. 8:29 PM
  979. <Klurg> “This is not a good idea.” He tells him. “We should find the group first.”
  980. 8:29 PM
  981. <Sax> Horace runs.
  982. 8:29 PM
  983. <taylor_itkin> "Go!"
  984. 8:29 PM
  985. <Sax> "Thank you thank you thank you!"
  986. 8:29 PM He RUNS FOR HIS LIFE.
  987. 8:29 PM
  988. <taylor_itkin> Tony turns to Juan. "I bet you thirty dollars they will be there, or show up there."
  989. 8:29 PM Tony waves at Horace.
  990. 8:29 PM
  991. <Klurg> “Fair enough.”
  992. 8:29 PM
  993. <torrence> "Guys, i saw the ship, They're loading crates"
  994. 8:30 PM
  995. <taylor_itkin> "Wait- where?"
  996. 8:30 PM
  997. <torrence> "It was invisible, sure as shit. but it's there docked up"
  998. 8:30 PM
  999. <taylor_itkin> "WhERE"
  1000. 8:32 PM
  1001. <torrence> "In-vi-si-ble" he repeats, "I'm gonna go look again, watch for my signal"
  1002. 8:32 PM And john decides fuck it, and goes back to his post
  1003. 8:33 PM
  1004. <taylor_itkin> Tony throws up his hands. "A general direction would have been fantastic." He runs for the flames.
  1005. 8:33 PM
  1006. <Sax> Whoever chases the flames, #tooltime2
  1007. 8:33 PM John, stay here in #homeimprovement
  1008. 8:33 PM
  1009. <torrence> Yes sir
  1010. 8:35 PM ⇐ Kade quit (~Kade@6B44FB26:8E703C66:F2E973D9:IP) Connection reset by peer
  1011. 8:36 PM
  1012. <torrence> John would like to scout out the area where the guards were loading the crates onto the big nothing
  1013. 8:37 PM
  1014. <Sax> ... it's not too hard to scout.
  1015. 8:37 PM Considering a portion of it is now on fire.
  1016. 8:37 PM
  1017. <torrence> Since shit's already going down, radios available?
  1018. 8:38 PM
  1019. <Sax> Radio is available.
  1020. 8:38 PM
  1021. <torrence> Do i just type my stuff here? Or ooc?
  1022. 8:38 PM perception to scout and spot any targets
  1023. 8:38 PM
  1024. <Sax> Any radio talk should be in square brackets.
  1025. 8:38 PM Go ahead, roll it.
  1026. 8:39 PM
  1027. <torrence> 4df+4
  1028. 8:39 PM
  1029. <Glacon> torrence: 2 (4df+4=-, 0, -, 0)
  1030. 8:39 PM
  1031. <Sax> There isn't much to see.
  1032. 8:39 PM Just shit on fire.
  1033. 8:39 PM
  1034. <torrence> can I try again
  1035. 8:39 PM I mean, search again
  1036. 8:40 PM
  1037. <Sax> Five minutes.
  1038. 8:40 PM
  1039. <torrence> until I can?
  1040. 8:40 PM ⇐ %Soulless quit (no.g@ds.or.kings.only.monster.boyfriends) Ping timeout: 180 seconds
  1041. 8:40 PM
  1042. <Sax> Yep.
  1043. 8:40 PM
  1044. <torrence> Got it,
  1045. 8:40 PM where do I type my radio chatter
  1046. 8:41 PM
  1047. <Sax> You can type it here.
  1048. 8:41 PM As long as it's in square brackets like [example]
  1049. 8:41 PM
  1050. <torrence> ["alright guys, most of the ship's on fire. I can't see much so for the moment you're on your own for spotting."]
  1051. 8:42 PM
  1052. <Sax> (Ship's not on fire, but the dock is)
  1053. 8:42 PM
  1054. <torrence> (Can i correct that)
  1055. 8:43 PM [Check that, Dock, not ship]
  1056. 8:44 PM [As a note, A guard mentioned a possible supersoldier on site, be cautious, evacuation is taking place]
  1057. 8:45 PM I'd like to search again, this time I'd like to try and use a spec if possible, to track people?
  1058. 8:45 PM
  1059. <Sax> You may do so now.
  1060. 8:45 PM
  1061. <torrence> 4df+8 Tagging "I see you"
  1062. 8:45 PM
  1063. <Glacon> torrence: Tagging "I see you": 8 (4df+8=0, 0, 0, 0)
  1064. 8:46 PM
  1065. <Sax> You can see... something chasing Juan, Tony, and Dmitri.
  1066. 8:46 PM
  1067. <taylor_itkin> You may also hear the faint sound of Tony's girlish screams.
  1068. 8:46 PM
  1069. <torrence> LOL
  1070. 8:47 PM can I make out any useful details? Or see the target enough to take aim?
  1071. 8:47 PM how far is it?
  1072. 8:47 PM from them
  1073. 8:47 PM [I have an unconfirmed visual on a possible target chashing Juan, Tony and Dmitri, is anyone able to provide details?]
  1074. 8:48 PM can I use my spec for sniping?
  1075. 8:48 PM Technically it requires a turn
  1076. 8:49 PM
  1077. <Sax> Because you're far away, you may take your first shot right away with bonus.
  1078. 8:49 PM
  1079. <torrence> What bonus
  1080. 8:49 PM
  1081. <taylor_itkin> (spec bonus)
  1082. 8:49 PM
  1083. <torrence> OH
  1084. 8:49 PM Sorry
  1085. 8:50 PM is it safe to shoot?
  1086. 8:52 PM [I cannot fire until I have a clear shot, someone confirm!]
  1087. 8:53 PM
  1088. <Klurg> [Just fire!]
  1089. 8:53 PM
  1090. <torrence> 4df+9 FIRING AT TARGET
  1091. 8:53 PM
  1092. <Glacon> torrence: FIRING AT TARGET: 7 (4df+9=-, +, -, -)
  1093. 8:54 PM
  1094. <taylor_itkin> [AAAAAAAAAAAAAAAAAAAAAAA]
  1095. 8:54 PM
  1096. <torrence> Since i'm at range, do I get another shot? With bonus?
  1097. 8:55 PM
  1098. <Sax> Two minutes cooldown.
  1099. 8:55 PM Then two minutes to aim it.
  1100. 8:55 PM
  1101. <torrence> Cool
  1102. 8:55 PM [Confirmed hit, 4 minutes till another shot is possible. Stay safe!]
  1103. 8:55 PM 4df+4 searching for possible tool for team to use
  1104. 8:55 PM
  1105. <Glacon> torrence: searching for possible tool for team to use: 3 (4df+4=-, +, -, 0)
  1106. 8:55 PM
  1107. <torrence> (Sorry I forgot to ask)
  1108. 8:55 PM
  1109. <Sax> from Rose: [Status update?]
  1110. 8:56 PM
  1111. <torrence> To Rose [Confirmed target at Docks, Flamethrower and armor. It's been injured. Ship is found and we have reason to believe they found the fucking keys]
  1112. 8:57 PM [2 minutes until another shot]
  1113. 8:58 PM → Kade joined (~Kade@873022DE:818C03CF:B5E3E2C2:IP)
  1114. 8:58 PM
  1115. <torrence> Can john see dmitri on the guns?
  1116. 8:59 PM
  1117. <Sax> If he zooms on.
  1118. 8:59 PM
  1119. <torrence> I'd like to take another shot
  1120. 9:00 PM Is it safe?
  1121. 9:01 PM
  1122. <Sax> Fire.
  1123. 9:01 PM
  1124. <torrence> 4df+9 Firing with aim at head
  1125. 9:01 PM
  1126. <Glacon> torrence: Firing with aim at head: 9 (4df+9=-, +, 0, 0)
  1127. 9:02 PM
  1128. <torrence> Setting up another shot :U
  1129. 9:02 PM 4 minutes?
  1130. 9:05 PM Perception to search for any weakness in the armor
  1131. 9:05 PM
  1132. <taylor_itkin> [Uh, guys, Any help would be AWESOME]
  1133. 9:05 PM
  1134. <Sax> John, you're clear to fire.
  1135. 9:06 PM
  1136. <torrence> It's not safe, he has juan
  1137. 9:06 PM → %Soulless (halfopped) joined
  1138. 9:08 PM
  1139. <torrence> Fuck it
  1140. 9:09 PM
  1141. <Sax> Firing?
  1142. 9:09 PM
  1143. <torrence> Is it safe
  1144. 9:10 PM 4df+9 FIRING
  1145. 9:10 PM
  1146. <Glacon> torrence: FIRING: 9 (4df+9=+, 0, 0, -)
  1147. 9:14 PM
  1148. <torrence> 4 minutes, firing again?
  1149. 9:14 PM
  1150. <Sax> ... you can see the main beam cannon fire.
  1151. 9:14 PM ... holy shit!
  1152. 9:14 PM
  1153. <torrence> 4df+9 Firing!
  1154. 9:14 PM
  1155. <Glacon> torrence: Firing!: 7 (4df+9=-, 0, 0, -)
  1156. 9:18 PM
  1157. <torrence> John rejoins the group
  1158. 9:19 PM
  1159. <Sax> John, #tooltime2
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