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- 3/10/19 10:30 PM EST
- koth_proside_v5, koth_synthetic_rc3
- HLPugs mumble (na.hlpugs.tf 64738, token croissant4)
- connect comp3.engineer.tf:27035; password mothershipisacuteanimegirl
- https://tf2maps.net/downloads/synthetic.5573/download?version=17896 - synthetic
- https://drive.google.com/file/d/1s8uVq8PUjNkQt27Guai626pTT_1SmAvI/view - proside
- about proside - proposed changes from the last pug are actually through now. main changes we're looking for feedback for are
- -the ramp from behind main to batts
- -the dropdown from batts into health shack
- -medium ammo in yard
- -fence changes on ruins
- about synthetic - the point is significantly more open than before, meaning that sightlines have increased but there's more incentive to leave garage and play on the point, and makes edging and aggression easier. largely looking for feedback on how the point plays, as well if the openness of the point is worth the increase in sniper power.
- players-
- paul/pablo
- hunter/turkey
- river/hunter
- arzt/coldster
- ronnie/carcin
- tgw/yipyapper
- alto/spotlight
- nyxi/zoey
- zagron/shotaway
- (teams will be mixed once we start, just listing people)
- If you know available players that are decent at the classes i'm currently missing, asking around would be appreciated.
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