Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Line 223 replace the old code with this one:
- // BODY
- GetHitBoxSkeleton( HITBOX_HEAD , HITBOX_NECK , pEntity , m_pPlayers[EntIndex].vHitboxSkeletonArray[0] );
- GetHitBoxSkeleton( HITBOX_NECK , HITBOX_UPPER_CHEST, pEntity , m_pPlayers[EntIndex].vHitboxSkeletonArray[1] );
- GetHitBoxSkeleton( HITBOX_UPPER_CHEST , HITBOX_CHEST , pEntity , m_pPlayers[EntIndex].vHitboxSkeletonArray[3] );
- GetHitBoxSkeleton( HITBOX_CHEST , HITBOX_THORAX , pEntity , m_pPlayers[EntIndex].vHitboxSkeletonArray[4] );
- GetHitBoxSkeleton( HITBOX_THORAX , HITBOX_BODY , pEntity , m_pPlayers[EntIndex].vHitboxSkeletonArray[5] );
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement