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Apr 24th, 2017
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  1. {
  2. label = "door",
  3. lightLevel = 15,
  4. emitRedstone = true,
  5. buttonMode = true,
  6. shapes = {
  7. { 0,0,0,16,2,2,texture = "iron_block", tint = 0x00ffff },
  8. { 0,2,0,2,16,2,texture = "iron_block", tint = 0x00ffff },
  9. { 2,2,0,3,3,1,texture = "iron_block", tint = 0x00ffff },
  10. { 2,2,1,14,16,2,texture = "iron_block", tint = 0xeeeeee },
  11. { 13,2,0,16,3,1,texture = "iron_block", tint = 0x00ffff },
  12. { 14,2,1,16,16,2,texture = "iron_block", tint = 0x00ffff },
  13. { 14,3,0,16,16,2,texture = "iron_block", tint = 0x00ffff },
  14. { 2,15,0,3,16,1,texture = "iron_block", tint = 0x00ffff },
  15. { 13,15,0,16,16,1,texture = "iron_block", tint = 0x00ffff },
  16.  
  17. { 0,0,0,2,2,16,texture = "iron_block", tint = 0x00ffff , state = true},
  18. { 0,2,0,2,16,2,texture = "iron_block", tint = 0x00ffff , state = true},
  19. { 0,2,2,1,16,14,texture = "iron_block", tint = 0xeeeeee , state = true},
  20. { 0,2,14,2,16,16,texture = "iron_block", tint = 0x00ffff , state = true},
  21. { 1,2,2,2,3,3,texture = "iron_block", tint = 0x00ffff, state = true },
  22. { 1,2,13,2,3,16,texture = "iron_block", tint = 0x00ffff , state = true},
  23. { 1,15,2,2,16,3,texture = "iron_block", tint = 0x00ffff, state = true },
  24. { 1,15,13,2,16,16,texture = "iron_block", tint = 0x00ffff, state = true },
  25. }
  26. },
  27.  
  28. {
  29. label = "door",
  30. lightLevel = 15,
  31. emitRedstone = true,
  32. buttonMode = true,
  33. shapes = {
  34. { 0,0,0,2,16,2,texture = "iron_block", tint = 0x00ffff },
  35. { 2,0,0,16,1,1,texture = "iron_block", tint = 0x00ffff },
  36. { 2,0,1,14,4,2,texture = "iron_block", tint = 0xeeeeee },
  37. { 14,0,1,16,16,2,texture = "iron_block", tint = 0x00ffff },
  38. { 2,1,0,3,2,1,texture = "iron_block", tint = 0x00ffff },
  39. { 13,1,0,16,2,1,texture = "iron_block", tint = 0x00ffff },
  40. { 14,2,0,16,16,2,texture = "iron_block", tint = 0x00ffff },
  41. { 2,4,1,4,14,2,texture = "iron_block", tint = 0xeeeeee },
  42. { 12,4,1,14,14,2,texture = "iron_block", tint = 0xeeeeee },
  43. { 4,7,1,14,9,2,texture = "iron_block", tint = 0xeeeeee },
  44. { 7,9,1,9,14,2,texture = "iron_block", tint = 0xeeeeee },
  45. { 4,12,1,14,14,2,texture = "iron_block", tint = 0xeeeeee },
  46. { 2,13,0,3,16,1,texture = "iron_block", tint = 0x00ffff },
  47. { 13,13,0,16,16,1,texture = "iron_block", tint = 0x00ffff },
  48. { 2,14,1,16,16,2,texture = "iron_block", tint = 0x00ffff },
  49. { 3,14,0,16,16,2,texture = "iron_block", tint = 0x00ffff },
  50.  
  51. { 0,0,0,2,16,2,texture = "iron_block", tint = 0x00ffff , state = true},
  52. { 0,0,2,1,4,14,texture = "iron_block", tint = 0xeeeeee , state = true},
  53. { 0,0,14,2,16,16,texture = "iron_block", tint = 0x00ffff, state = true },
  54. { 1,0,2,2,1,16,texture = "iron_block", tint = 0x00ffff , state = true},
  55. { 1,1,2,2,2,3,texture = "iron_block", tint = 0x00ffff, state = true },
  56. { 1,1,13,2,2,16,texture = "iron_block", tint = 0x00ffff , state = true},
  57. { 0,4,2,1,14,4,texture = "iron_block", tint = 0xeeeeee, state = true },
  58. { 0,4,12,1,14,14,texture = "iron_block", tint = 0xeeeeee , state = true},
  59. { 0,7,4,1,9,14,texture = "iron_block", tint = 0xeeeeee, state = true },
  60. { 0,9,7,1,14,9,texture = "iron_block", tint = 0xeeeeee, state = true },
  61. { 0,12,4,1,14,14,texture = "iron_block", tint = 0xeeeeee , state = true},
  62. { 1,13,2,2,16,3,texture = "iron_block", tint = 0x00ffff , state = true},
  63. { 1,13,13,2,16,16,texture = "iron_block", tint = 0x00ffff, state = true },
  64. { 0,14,2,2,16,16,texture = "iron_block", tint = 0x00ffff , state = true},
  65. }
  66. }
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