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  1. # Wiki Page: http://mbedwars.marcely.de/index.php/Config_shop
  2. # #### IMPORTANT #### #
  3. # Names surrounded with % will be taken from the messages file.
  4. # Make sure when creating something new to remove the %!
  5. # ################### #
  6.  
  7. # Change the design of the upgrade-shop here
  8. # You are able to choose between:
  9. #  0 - Normal
  10. #  1 - HyPixel
  11. design: HyPixel
  12.  
  13.  
  14. # In this part you are able to change the name and the lore of the upgrades which will be displayed in the GUI
  15. upgrade-team_sword_damage-name: &b%UpgradeShop_Name_SwordDamage%
  16. upgrade-team_sword_damage-lore: &7%UpgradeShop_Lore_SwordDamage%
  17. upgrade-team_armor_resistance-name: &b%UpgradeShop_Name_Resistence%
  18. upgrade-team_armor_resistance-lore: &7%UpgradeShop_Lore_Resistence%
  19. upgrade-spawn_healrange-name: &b%UpgradeShop_Name_HealRange%
  20. upgrade-spawn_healrange-lore: &7%UpgradeShop_Lore_HealRange%
  21. upgrade-spawn_itemspawner_multiplier-name: &b%UpgradeShop_Name_SpawnerMultiplier%
  22. upgrade-spawn_itemspawner_multiplier-lore: &7%UpgradeShop_Lore_SpawnerMultiplier%
  23. upgrade-spawn_enemy_miningfatique-name: &b%UpgradeShop_Name_EnemyMiningFatique%
  24. upgrade-spawn_enemy_miningfatique-lore: &7%UpgradeShop_Lore_EnemyMiningFatique%
  25. upgrade-spawn_enemy_trap-name: &b%UpgradeShop_Name_EnemyTrap%
  26. upgrade-spawn_enemy_trap-lore: &7%UpgradeShop_Lore_EnemyTrap%
  27.  
  28.  
  29. # This is the main part of this config.
  30. # You are able to add, remove or configurate what should happen with a specific upgrade after a level
  31.  
  32. level-1 {
  33.     upgrade-team_sword_damage {
  34.         icon: iron_sword:0
  35.         price-type: Elmas
  36.         price-amount: 4
  37.         value: 1
  38.     }
  39.     upgrade-team_armor_resistance {
  40.         icon: iron_chestplate:0
  41.         price-type: Elmas
  42.         price-amount: 2
  43.         value: 1
  44.     }
  45.     upgrade-spawn_healrange {
  46.         icon: beacon:0
  47.         price-type: Elmas
  48.         price-amount: 1
  49.         value: 1
  50.     }
  51.     upgrade-spawn_itemspawner_multiplier {
  52.         icon: furnace:0
  53.         price-type: Elmas
  54.         price-amount: 2
  55.         value: 1.5
  56.     }
  57.     upgrade-spawn_enemy_miningfatique {
  58.         icon: wood_pickaxe:0
  59.         price-type: Elmas
  60.         price-amount: 2
  61.         value: 1
  62.     }
  63.     upgrade-spawn_enemy_trap {
  64.         icon: tripwire_hook:0
  65.         price-type: Elmas
  66.         price-amount: 1
  67.         value: 200
  68.     }
  69. }
  70.  
  71. level-2 {
  72.     upgrade-team_sword_damage {
  73.         icon: iron_sword:0
  74.         price-type: Elmas
  75.         price-amount: 6
  76.         value: 2
  77.     }
  78.     upgrade-team_armor_resistance {
  79.         icon: iron_chestplate:0
  80.         price-type: Elmas
  81.         price-amount: 4
  82.         value: 2
  83.     }
  84.     upgrade-spawn_healrange {
  85.         icon: beacon:0
  86.         price-type: Elmas
  87.         price-amount: 4
  88.         value: 2
  89.     }
  90.     upgrade-spawn_itemspawner_multiplier {
  91.         icon: furnace:0
  92.         price-type: Elmas
  93.         price-amount: 3
  94.         value: 2.0
  95.     }
  96. }
  97.  
  98. level-3 {
  99.     upgrade-team_sword_damage {
  100.         icon: iron_sword:0
  101.         price-type: Elmas
  102.         price-amount: 8
  103.         value: 3
  104.     }
  105.     upgrade-team_armor_resistance {
  106.         icon: iron_chestplate:0
  107.         price-type: Elmas
  108.         price-amount: 8
  109.         value: 3
  110.     }
  111.     upgrade-spawn_healrange {
  112.         icon: beacon:0
  113.         price-type: Elmas
  114.         price-amount: 5
  115.         value: 3
  116.     }
  117. }
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