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  1. # Wiki Page: http://mbedwars.marcely.de/index.php/Config_shop
  2. # #### IMPORTANT #### #
  3. # Names surrounded with % will be taken from the messages file.
  4. # Make sure when creating something new to remove the %!
  5. # ################### #
  6.  
  7. # Change the design of the upgrade-shop here
  8. # You are able to choose between:
  9. # 0 - Normal
  10. # 1 - HyPixel
  11. design: HyPixel
  12.  
  13.  
  14. # In this part you are able to change the name and the lore of the upgrades which will be displayed in the GUI
  15. upgrade-team_sword_damage-name: &b%UpgradeShop_Name_SwordDamage%
  16. upgrade-team_sword_damage-lore: &7%UpgradeShop_Lore_SwordDamage%
  17. upgrade-team_armor_resistance-name: &b%UpgradeShop_Name_Resistence%
  18. upgrade-team_armor_resistance-lore: &7%UpgradeShop_Lore_Resistence%
  19. upgrade-spawn_healrange-name: &b%UpgradeShop_Name_HealRange%
  20. upgrade-spawn_healrange-lore: &7%UpgradeShop_Lore_HealRange%
  21. upgrade-spawn_itemspawner_multiplier-name: &b%UpgradeShop_Name_SpawnerMultiplier%
  22. upgrade-spawn_itemspawner_multiplier-lore: &7%UpgradeShop_Lore_SpawnerMultiplier%
  23. upgrade-spawn_enemy_miningfatique-name: &b%UpgradeShop_Name_EnemyMiningFatique%
  24. upgrade-spawn_enemy_miningfatique-lore: &7%UpgradeShop_Lore_EnemyMiningFatique%
  25. upgrade-spawn_enemy_trap-name: &b%UpgradeShop_Name_EnemyTrap%
  26. upgrade-spawn_enemy_trap-lore: &7%UpgradeShop_Lore_EnemyTrap%
  27.  
  28.  
  29. # This is the main part of this config.
  30. # You are able to add, remove or configurate what should happen with a specific upgrade after a level
  31.  
  32. level-1 {
  33. upgrade-team_sword_damage {
  34. icon: iron_sword:0
  35. price-type: Elmas
  36. price-amount: 4
  37. value: 1
  38. }
  39. upgrade-team_armor_resistance {
  40. icon: iron_chestplate:0
  41. price-type: Elmas
  42. price-amount: 2
  43. value: 1
  44. }
  45. upgrade-spawn_healrange {
  46. icon: beacon:0
  47. price-type: Elmas
  48. price-amount: 1
  49. value: 1
  50. }
  51. upgrade-spawn_itemspawner_multiplier {
  52. icon: furnace:0
  53. price-type: Elmas
  54. price-amount: 2
  55. value: 1.5
  56. }
  57. upgrade-spawn_enemy_miningfatique {
  58. icon: wood_pickaxe:0
  59. price-type: Elmas
  60. price-amount: 2
  61. value: 1
  62. }
  63. upgrade-spawn_enemy_trap {
  64. icon: tripwire_hook:0
  65. price-type: Elmas
  66. price-amount: 1
  67. value: 200
  68. }
  69. }
  70.  
  71. level-2 {
  72. upgrade-team_sword_damage {
  73. icon: iron_sword:0
  74. price-type: Elmas
  75. price-amount: 6
  76. value: 2
  77. }
  78. upgrade-team_armor_resistance {
  79. icon: iron_chestplate:0
  80. price-type: Elmas
  81. price-amount: 4
  82. value: 2
  83. }
  84. upgrade-spawn_healrange {
  85. icon: beacon:0
  86. price-type: Elmas
  87. price-amount: 4
  88. value: 2
  89. }
  90. upgrade-spawn_itemspawner_multiplier {
  91. icon: furnace:0
  92. price-type: Elmas
  93. price-amount: 3
  94. value: 2.0
  95. }
  96. }
  97.  
  98. level-3 {
  99. upgrade-team_sword_damage {
  100. icon: iron_sword:0
  101. price-type: Elmas
  102. price-amount: 8
  103. value: 3
  104. }
  105. upgrade-team_armor_resistance {
  106. icon: iron_chestplate:0
  107. price-type: Elmas
  108. price-amount: 8
  109. value: 3
  110. }
  111. upgrade-spawn_healrange {
  112. icon: beacon:0
  113. price-type: Elmas
  114. price-amount: 5
  115. value: 3
  116. }
  117. }
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