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- <<Emet Selch>>
- The acting head of Amarout's Bureau of the Architect
- NPC of the Court of the Deep Sea
- Attributes: Resistances: Stats:
- STR: 6 Heat: -50% Caster Level: 40
- DEX: 12 Cold: 25% Martial Level: 35
- CON: 6 Acid: 0% Vitality: 82
- INT: 32 Electricity: 25% Stamina: Inf
- WIS: 22 Sonic: 0% Mana Pool: -
- CHA: 12 Light: -100% Martial Proficiency: -
- Dark: 100% Ranged Proficiency: -
- Natural Proficiency: -
- Unarmed Proficiency: 35
- Physical Action Commands: -
- Physical Resistance: 23
- Arcane Casting Proficiency: -
- Divine Casting Proficiency: -
- Nature Casting Proficiency: -
- Caster Spell List: -
- Supernatural Resistance: 23
- Class Breakdown
- ===============================================================================================
- Lv ML CL Vit Requirements
- Undead 15 15 10 21
- Ghost 10 0 10 8 Undead
- Poltergeist 5 5 5 4 Ghost
- Architect 5 0 0 8 Architect Skill 30+
- Building Assembler 10 5 10 10 Architect Skill 75+, Architect
- Civil Engineer 5 0 0 8 Civil Engineer 30+
- Geotechnical Engineer 10 10 5 12 Civil Engineer 75+, Civil Engineer
- Totals: 60 35 40 71
- <<Class Abilities>>
- > Undead
- • Choose a Humanoid or Demi-Humanoid base appearance, then choose your Level of Decay (Pale Skin, Rotting, or Skeletal) [Human, N/A]
- • Can see in Complete Darkness
- • Have limitless Stamina and Immune to Critical Hits, but cannot Regenerate Vitality naturally over time
- • Immune to Mental Status Effects
- • Have +15 to one Knowledge or Craft Skill [Engineering]
- > Ghost
- • Base appearance is now Ethereal
- • Cannot be harmed by Physical damage, and can walk through most walls and obstacles, but are still affected by magic effects and magic damage, including magic weapons
- • Can turn Invisible once every 8 hours
- • Possess Natural telekinesis
- > Poltergeist
- • Gain 50% bonus to any Actions that use telekinesis
- • Physical attacks are 50% more likely to Knock Out or Stagger Targets
- > Architect
- • Can Build Structures in 50% of the time and utilizing less Materials.
- • Once per Day, may Perform an Action to gain the knowledge of the nearby Layout of a Structure you're currently in. The Radius of this Ability scales with your [Architect] Skill.
- > Building Assembler
- • Can Build Structures in 50% of the time.
- • Deal 2x damage to structures.
- • Once per day, you can perform an action to completely restore a Building to an undamaged state. This ability fails if there isn't open space where the building is supposed to be reconstructed.
- > Civil Engineer
- • Maintenance, repair, and construction costs for your Guild Base originating from man-made constructions (like buildings) are halved.
- • All large scale constructions (the size of cars or bigger) require only 3/4 of the normal resource costs.
- > Geotechnical Engineer
- • All maintenance, repair, and construction costs for your Guild Base are halved.
- • All large scale constructions (the size of cars or bigger) require only half of the normal resource costs.
- • The Ariadne System is willing to allow you a more convoluted path to the end of your Guild Base than it would otherwise, though there still does have to be a continuous path open at all times.
- Feats
- ===================================================================================================
- [Apostate]: Gain increased resistance to Divine spells and abilities.
- [Toughness]: Gain 1 Vitality for every 5 Character levels.
- [Stealthy]: Gain +10 to Stealth and Balance, or +20 if you're above level 49.
- [Persuasive]: Gain +10 to Persuasion and Perception, or +20 if you're above level 49.
- [Spellproof Skin]: Gain 5 Supernatural Resistance.
- [Bladeproof Skin]: Gain 5 Physical Resistance.
- Skill Breakdown
- ===================================================================================================
- Base Softcap Added Total
- [Ki Control] [11] [11] [21]
- [Athletics] [5] [5] [15]
- [Balance] [31] [31] [41]
- [Climb] [5] [5] [15]
- [Jump] [5] [5] [15]
- [Tumble] [5] [5] [15]
- [Flight] [11] [50] [11] [21]
- [Ride] [11] [50] [11] [21]
- [Swim] [5] [50] [5] [15]
- [Grapple] [5] [50] [5] [15]
- [Thievery] [16] [50] [16]
- [Stealth] [46] [50] [4] [50] [80] [100 when motionless]
- [Mana Control] [46] [46] [56]
- [Spellcraft] [76] [5] [5] [15]
- [Investigation] [76] [76] [86]
- [Insight] [56] [56] [66]
- [Perception] [66] [66] [76]
- [Medicine] [30] [30] [40]
- [Survival] [30] [30] [40]
- [Deception] [26] [26] [36]
- [Intimidation] [20] [20] [30]
- [Leadership] [16] [74] [90] [100]
- [Persuasion] [56] [56] [66]
- [Craft (Construction)] [50] [20] [70] [80]
- [Craft (Mechanisms)] [50] [20] [70] [80]
- [Craft (Other)] [50] [16] [16] [26]
- [Knowledge (Arcana)] [66] [42] [42] [52]
- [Knowledge (Dungeoneering)] [66] [66] [76]
- [Knowledge (Engineering)] [66] [14] [80] [90]
- [Knowledge (Geography)] [66] [66] [76]
- [Knowledge (History)] [66] [66] [76]
- [Knowledge (Local)] [66] [42] [42] [52]
- [Knowledge (Monster Lore)] [66] [66] [76]
- [Knowledge (Nature)] [66] [66] [76]
- [Knowledge (Nobility)] [66] [42] [42] [52]
- [Knowledge (Religion)] [66] [66] [76]
- [Profession (Architect)] [36] [54] [90] [100]
- [Profession (Civil Engineer)][36] [54] [90] [100]
- [Profession (Innkeeper)] [36] [36] [46]
- [Profession (Librarian)] [36] [36] [46]
- [Profession (Scribe)] [36] [36] [46]
- [Profession (Other)] [36] [32] [32] [42]
- [Performance (Oratory)] [36] [36] [46]
- [Performance (Acting)] [36] [36] [46]
- [Performance (Comedy)] [36] [36] [46]
- [Performance (Other)] [36] [22] [22] [32]
- Current Loadout
- ===================================================================================================
- [Weapon]
- >Ghost Gauntlet
- [Off Hand]
- >None
- [Armor]
- >Dreamwoven Robe
- [Accessories]
- >Icon of Poisoned Land
- >Boon of Undeath
- >Dead Man's Silence
- >Ring of the Court of the Deep Sea
- Item Breakdown
- ===================================================================================================
- <<Ghost Gauntlet>> (Relic-Class Unarmed Gear)
- [Impenetrable Veil (6)] - +20 Stealth, cannot be tracked, Immunity to Divination. Can attempt to hide from Blindsight/Tremorsense/Lifesense/etc
- [Greater Invisibility (5)] - Can become Invisible.
- <<Dreamwoven Robe>> (Legacy-Class Garment)
- [Cloak of Dreams (6)] - Can Emit an Aura that afflicts all non-allies with Sleep.
- [Widen Auras (3)] - Doubles the range of all Auras.
- <<Icon of Poisoned Land>> (Legacy-Class Accessory)
- [Call of the Void (4)] - Can Emit an Aura that inflicts minor Dark damage and fatigue on non-allied creatures. Non-allied creatures within the aura cannot breath and are Silenced.
- [Aura of Tsathogga (4)] - Can Emit an Aura that deals acid damage to hostile creatures and their equipment. +10 Acid Resistance.
- [Blend with Surroundings (1)] - +20 Stealth when motionless.
- <<Boon of Undeath>> (Legacy-Class Accessory)
- [Greater Spirit Guide (4)] - +10 to all Skills.
- [Life Ward (5)] - Immune to magical healing, positive energy, and Turn Undead
- <<Dead Man's Silence>> (Legacy-Class Accessory)
- [Silence (3)] - Create a bubble of around you in which all sound is stopped (everyone is considered Silenced). Can Perform a lengthy action to activate/deactivate.
- [Lesser Vigor (2)] - Recovers 1 Vitality every few seconds.
- [Archon's Aura (4)] - Emit an Aura that lowers Enemy Creatures' attributes until they deal a certain amount of damage to you.
- <<Ring of the Court of the Deep Sea>> (Relic-Class No-Slot Accessory)
- [Freedom (9)] - Immune to Paralysis, Petrification, Grapple, Sleep, Slow, Stun, Stop, and Difficult Terrain
- [Mending (1)] - Item doesn't naturally degrade. It slowly gets fixed outside combat.
- [Arcane Mark (1)]
- - A signet ring of the Court, this ring grants protection from some of the more dangerous effects, insisted upon by Brainy as a way of making sure all members of the Court are well-defended.
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