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- USER INTERFACE
- Hero loadout pages now show what scepter upgrades that hero has
- Talents can now show tooltips by pressing Alt
- Anyone in a party can now invite other players directly
- Commends now provide a notification to the player that includes your name
- Runes can now be pinged via the Minimap
- Ability icons now show a progress overlay for cast points once the button is pressed
- Buildings now show an effect when getting hit under backdoor protection
- Added spectating view for Scan and Glyph
- Fixed various disconnection issues that affected Custom Games
- Improved input latency for low end machines
- Unit tooltip now shows Status resistance
- Lifetime and Recent game stats are no longer shown to non-friends
- Added an option to bring Dota 2 forward when match starts and when picking phase starts
- Added an option to bring Dota 2 forward when a game is unpaused
- Added Alt-click support to the sun/moon to indicate how much time left on day/night
- Added the following new average stats to the profile: Networth / Avg Win Rate / Avg Damage Dealt / Avg Heals
- Holding Alt now shows Sentry Ward AoE
- Disassembling is now allowed while dead
- Unit tooltip now shows Movement Speed (Base + Bonus)
- Consumed Tomes now show up on the post game screen
- Skills can now be leveled up during a pause
- Skills can now be Alt-clicked during a pause
- Buying items while dead will now go to your inventory directly, rather than the stash
- Added a new backend feature to be able to immediately disable a hero (in the case of exploits while a fix is being processed)
- Added charge counts to item alerts (e.g. bottle, wand)
- Alt-click on Observer/Sentry combos now lists the amounts of each
- Alt-click on temporary buffs (like Rubick's Spell Steal) now says how much time remains
- Upgrade courier button's active states have now been replaced with the auto upgrade time
- The highlighted player on the Watch tab will always be the highest leaderboard rank pro, if one exists in the match
- Pro players now have an indicator next to their name in the game details panel of the Watch screen
- Accept/Refuse party dialog now supports enter/escape
- Improved UI performance
- When returning to base with your items after failing to deliver due to death, the Courier will now put them back in your stash
- Wards will no longer combine from two different player sources (previously happened when there was an observer/sentry combination in one slot)
- Fixed Alt-clicking an item on the courier saying ready instead of on courier
- Fixed Alt-clicking an item in the stash saying backpack
- Alt-clicking Dagon/Necro now says what level it is
- Disassembling is now allowed when an item is in the stash
- Alt-clicking items and abilities now works for Allied heroes
- Alt-clicking buffs now works on heroes, units, and buildings for both Allies and Enemies
- Added Color Blind support for Power Treads (including the color of the Agility icon to match)
- Taskbar icon now flashes on pregame and when game starts
- Taskbar icon now flashes on receiving a Party invite
- Added extra cosmetic slots for the following heroes: Arc Warden, Monkey King, Troll Warlord, and Viper
- Fixed various inconsistencies with AFK and Abandon behaviors
- Fixed being unable to sell items for leavers
- Added support for Alt-clicking on the courier while dead to display the respawn time
- Reduced AFK time from 6 minutes to 5 minutes
- Fixed a bug where summoned units of abandoned/AFK'd players were not able to be controlled by teammates
- Fixed Coach pings and map drawings not being seen by their party
- Fixed Coach chat icon
- Fixed Coaches having broken hero selection screen
- Items now combine out of your stash immediately when you die (and not reincarnating), rather than waiting until you respawn
- Fixed minor minimap inaccuracies
- Alt-clicking items with charge counts now prints number of charges (e.g. Urn of Shadows, Bottle, Wand)
- Alt-clicking stackable items now prints stack quantity (e.g. Wards, Tangoes, Teleport Scrolls)
- Fixed being unable to see party invitations from friend's you've muted
- Fixed First Blood kill tracker being incorrect
- Fixed the top bar ultimate status showing no mana if you died without mana (but would have enough after respawn)
- Ability Draft: Fixed a bug causing ability pings to not work reliably
- Ability Draft: Fixed issues with Infernal Blade causing multiple procs from abilities with trigger attacks such as Swashbuckle
- New hero list now allows all heroes that don't have a 3-diamond complexity rating
- Observer and Sentries are now in separate item slots during the strategy phase
- Updated default hero builds
- Fixed a bug where sometimes unranked games were showing ranked medals in the post-game screen
- Fixed Oracle not working on the Workshop
- The Attributes help tooltip now displays the extra bonuses heroes receive from their primary attributes
- Updated missing buff icons on tower auras
- Fixed a bug where summoned units weren't speaking
- Fixed a bug where the friend's list was sorted by persona name and not nickname
- Added a convar to allow the microphone to not be muted when tabbed out
- Fixed a case where the mouse cursor could be stuck after alt + tabbing
- Increased mesh density and small textures updates on QoP and WR
- Fixed a broadcasting bug where holding select to follow the hero did not work properly
- Added VO to Terrorblade's hero loadout
- Fixed being unable to jump to a hero quickly while dragging during broadcasting
- GAMEPLAY
- Walking into shop range now clears backpack item move cooldowns
- Fixed Linken's Sphere providing 5 HP regen instead of the displayed 5.5 amount
- Fixed Soul Catcher talent reducing cooldown by 5 seconds instead of the displayed 6
- Fixed many out-of-date tooltips
- Fixed Elder Titan Echo Stomp damage threshold not working properly
- Fixed Spiked Carapace damage return talent not working properly
- Fixed Homing Missile taking one extra hit than intended to kill
- Improved visual effect accuracy for Shrapnel
- Added allied visual effect to indicate which unit is the target for Tusk's Snowball
- Added visual effect for the Death Pact buff
- Fixed Test of Faith being unable to target Ancients
- Fixed Lycan Wolves placement when upgraded with the talent
- Fixed Power Cogs damage source
- Fixed Gust giving neutral creeps permanent phased movement
- Fixed Marksmanship Scepter projectile being undodgeable
- Fixed Fear not affecting Primal Split units properly
- Added a Psionic Trap buff counter
- Fixed various vision projectiles from blocking neutral creep spawns when moving over the spawn box
- Fixed some rare cases where items wouldn't combine when arriving from the courier
- Fixed Spirit Vessel healing through Ice Blast
- Fixed Spirit Vessel piercing various damage blocking abilities
- Fixed Familiars not gaining Grave Chill buff if cast while in Stone Form
- Vengeful Spirit untargetable illusion no longer appears on minimap
- Fixed a Dream Coil refresher orb regression
- Fixed Shackleshot with Status Resistance
- Fixed Nature's Prophet Greater Treants not getting the proper bonus from the talent
- Fixed Shiva's Guard interaction with Status Resistance
- Fixed Strafe disjointing allied projectiles
- Fixed Strafe disjoint not working with Bedlam and Marksmanship Scepter
- Penitence now functions as a proper projectile
- Fixed Netherstrike issues with Status Resistance
- Fixed visual bug with Holy Persuasion buff being dispellable
- Fixed Focus Fire damage working incorrectly on the first hit after changing targets
- Fixed Focus Fire bash talent working on non-primary targets
- Fixed rare cases where Javelin would sometimes proc on buildings
- Fixed Troll Warlord Fervor legacy keys
- Fixed Morphling legacy keys
- Ability Draft: Added support for Vengeful Spirit's Nether Swap
- Fixed a visual bug when attempting to place a ward
- Fixed incorrect stat tooltips on Necronomicon
- Fixed Tusk's Warlus Punch effects not being destroyed reliable when Rubick steals the spell
- Fixed fake projectiles (like Phantom Lancer or Naga Siren's) causing Strafe charges to be consumed
- Fixed Illuminate channel not working correctly with the Channel Requires Stop option
- Fixed Courier Shield legacy key
- Fixed Spirit Vessel visual effects sticking around after dispel
- Fixed Stampede not working properly with Monkey King
- Fixed various attack range modifier related bugs
- Fixed some courier bugs while carrying bottle
- Fixed Storm Spirit Level 25 Talent creating extra Remnants when skilled during Ball Lightning
- Fixed Tempest Aura with Status Resistance
- Fixed Tether pull range breaking prematurely when using cast range bonuses
- Fixed Null Field toggle interrupting channeling
- Fixed Adaptive Strike talent ignoring cast range bonuses
- Fixed Rubick using Strafe causing him to dodge his own Spell Steal
- Fixed Null Field talent not taking effect until toggled
- Fixed Treant Overgrowth Scepter upgrade still applying scepter effect after dropping the item
- Fixed Linken's Sphere going into cooldown if Homing Missile hits you while you are cycloned
- Fixed the delay between Pit of Malice intervals being affected by Status Resistance
- Fixed Flak Cannon visual bug showing non-primary projectiles as carrying proc effects like Skadi and Desolator
- Fixed Stifling Dagger talent ignoring cast range bonuses
- Fixed Chemical Rage talent malfunctioning when refreshing the Chemical Rage buff
- Fixed Rubick Illusion copying the incorrect state of Null Field
- Fixed Snowball vision duration being affected by Status Resistance
- Improved bot behavior for choosing lanes
- Improved logic for bots choosing to walk past towers for runes
- Fixed Hunter in the Night vs mines
- Fixed certain items like Ripper's Reel for Pudge being visible while hexed
- Fixed Status Resistance reducing Rolling Thunder's timeout debuff
- Custom Games: Add-ons can check for AFK / Fountain idling players by setting "CheckAFKPlayers" "1" in their addoninfo.txt
- Custom Games: Add-ons can add the "PenaltiesEnabled" key to enabled penalties in their custom games
- Custom Games: Added Lua function GetDedicatedServerKey(version) which allows authors to get access to a private key string on dedicated servers that players cannot see, but that the server can include in HTTP requests for verifying the request is secure.
- Disabled the ability to use the Panorama JavaScript Console to change protected settings while playing normal games of Dota.
- Turbo: Items will continue to deliver if the inventory is full but the items would stack
- Turbo: Fixed courier buffs being purgeable
- ARDM: Fixed consumed Aghanim's Scepter giving older values of health and mana
- ARDM: Fixed consumed Moon Shard night vision component not working properly for respawning heroes, Tempest Double and Spirit Bear
- GAMEPLAY PATCH 7.08
- GENERAL CHANGES
- Wards now require a constant 2 hits to kill (both Observer and Sentry Wards)
- Tier 1 Tower armor aura increased from 1 to 2
- Bounty Runes: Base XP reduced from 25 to 0
- Bounty Runes: Gold Growth increased from 2/min to 4/min
- Roshan now has 25% Status Resistance
- All Pick: Drafting time per hero selection reduced from 30 to 25 seconds
- ITEM CHANGES
- AEON DISK:
- Health threshold reduced from 80% to 70%
- BATTLE FURY:
- Creep Bonus damage reduced from 60% to 50%
- Creep Bonus no longer works with illusions
- BLACK KING BAR:
- Cooldown rescaled from 80/75/70/65/60/55 to 70
- BLINK DAGGER:
- Cooldown increased from 12 to 14
- ENCHANTED MANGO:
- Mana restore increased from 150 to 175
- FAERIE FIRE:
- Heal increased from 75 to 85
- FORCE STAFF:
- Time it takes for the full distance to be traveled increased from 0.4 to 0.5
- HURRICANE PIKE:
- Time it takes for the full distance to be traveled increased from 0.4 to 0.5
- Cooldown increased from 18 to 23
- METEOR HAMMER:
- Cooldown reduced from 40 to 28
- SOUL RING:
- Recipe increased from 185 to 200
- SPIRIT VESSEL:
- Recipe cost increased from 600 to 750
- HERO CHANGES
- ALCHEMIST:
- Chemical Rage base attack time improved from 1.4/1.2/1.0 to 1.3/1.15/1.0
- Level 10 Talent increased from -5s Unstable Concoction Cooldown to -8s
- Level 15 Talent increased from +350 Health to +400
- Level 20 Talent increased from +360 Unstable Concoction to +400
- EMBER SPIRIT:
- Sleight of Fist Hero Damage increased from 20/40/60/80 to 25/50/75/100
- ENCHANTRESS:
- Base damage reduced by 3
- JAKIRO:
- Reduced attack backswing from 0.5 to 0.3
- JUGGERNAUT:
- Blade Dance damage reduced from 200% to 180%
- LESHRAC:
- Split Earth manacost reduced from 100/125/140/160 to 80/100/120/140
- LINA:
- Base intelligence increased by 3
- Base damage random variance reduced from 18 min/max damage spread to 12
- LION:
- Mana Drain now slows the target by 14/16/18/20%
- LYCAN:
- Shapeshift cooldown increased from 120/90/60 to 130/105/80
- Base armor reduced by 1
- MEDUSA:
- Medusa: Mystic Snake cast range reduced from 800 to 700
- Medusa: Level 10 Talent increased from 12% Evasion to 15%
- Medusa: Level 15 Talent increased from +15% Mystic Snake Mana Steal to +20%
- Medusa: Level 20 Talent reduced from +800 Mana to +700
- MORPHLING:
- Morph cast range increased from 600 to 1000
- Morph manacost reduced from 75/100/125 to 50
- Morph Replicate cast point removed
- NATURE'S PROPHET:
- Wrath of Nature cooldown reduced from 90/75/60 to 70/65/60
- OMNIKNIGHT:
- Degen Aura range reduced from 300 to 275
- Purification cast range reduced from 450 to 400
- ORACLE:
- Fortune's End manacost reduced from 110 to 75
- PANGOLIER:
- Rolling Thunder cooldown increased from 50/45/40 to 70/65/60
- PUDGE:
- Rot slow rescaled from 30% to 20/24/28/32%
- PUGNA:
- Level 15 Talent increased from +1 Nether Ward Health to +2
- Life Drain damage increased from 150/200/250 to 150/225/300 (Scepter now only removes cooldown)
- SHADOW FIEND:
- Necromastry max souls reduced from 18/24/30/36 to 12/20/28/36
- SHADOW SHAMAN:
- Ether Shock cooldown increased from 8 to 14/12/10/8
- Shackles total damage reduced from 120/200/280/360 to 60/160/260/360
- TINKER:
- Base movement speed reduced from 305 to 290
- TINY:
- Toss cooldown increased from 8 to 11
- TUSK:
- Snowball can no longer be cast while rooted
- WINDRANGER:
- Windrun manacost reduced from 60 to 50
- Level 20 Talent changed from +1 Shackleshot Target to +0.5s Shackleshot Duration
- Level 25 Talent from +30% Ministun Focus Fire to +35%
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