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  1. [2021. 03. 22. 16:15:16.243] Started new log on 2021. 03. 22. 16:15:16.243
  2. [2021. 03. 22. 16:15:16.244] ====================================================================================================
  3. [2021. 03. 22. 16:15:16.236] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
  4. [2021. 03. 22. 16:15:16.244] Log verbosity: Trivial
  5. [2021. 03. 22. 16:15:16.246] Initializing input system
  6. [2021. 03. 22. 16:15:16.248] Initializing game console
  7. [2021. 03. 22. 16:15:16.254] Console key has been set to F4 (key code: 115)
  8. [2021. 03. 22. 16:15:16.341] Initializing console variable "ConsoleScrollAmount".
  9. [2021. 03. 22. 16:15:16.342] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [2021. 03. 22. 16:15:16.344] Read value: <null>
  11. [2021. 03. 22. 16:15:16.344] Initializing console variable "ConsoleKey".
  12. [2021. 03. 22. 16:15:16.344] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  13. [2021. 03. 22. 16:15:16.344] Read value: <null>
  14. [2021. 03. 22. 16:15:16.344] Initializing console variable "PluginTimeoutThreshold".
  15. [2021. 03. 22. 16:15:16.344] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  16. [2021. 03. 22. 16:15:16.347] Read value: 60000
  17. [2021. 03. 22. 16:15:16.347] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  18. [2021. 03. 22. 16:15:16.347] Initializing console variable "AlwaysShowConsoleOutput".
  19. [2021. 03. 22. 16:15:16.347] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  20. [2021. 03. 22. 16:15:16.347] Read value: <null>
  21. [2021. 03. 22. 16:15:16.347] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  22. [2021. 03. 22. 16:15:16.347] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  23. [2021. 03. 22. 16:15:16.348] Read value: <null>
  24. [2021. 03. 22. 16:15:16.348] Initializing console variable "ShowOnScreenWarnings".
  25. [2021. 03. 22. 16:15:16.348] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  26. [2021. 03. 22. 16:15:16.348] Read value: <null>
  27. [2021. 03. 22. 16:15:16.348] Console initialized
  28. [2021. 03. 22. 16:15:16.348] Initializing forms manager
  29. [2021. 03. 22. 16:15:16.349] Cleaning temp folder
  30. [2021. 03. 22. 16:15:16.350] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
  31. [2021. 03. 22. 16:15:16.360] ================ RAGE Plugin Hook ================
  32. [3/22/2021 4:15:16 PM.364] Detected Windows 10 Unknown (64-bit) (10.0.19042.0)!
  33. [3/22/2021 4:15:16 PM.365] Checking game support
  34. [3/22/2021 4:15:16 PM.625] Product name: Grand Theft Auto V
  35. [3/22/2021 4:15:16 PM.625] Product version: 1.0.2245.0
  36. [3/22/2021 4:15:16 PM.625] Is steam version: False
  37. [3/22/2021 4:15:16 PM.626] Initializing DirectX
  38. [3/22/2021 4:15:16 PM.627] Initializing Direct3D
  39. [3/22/2021 4:15:16 PM.627] Getting game swap chain
  40. [3/22/2021 4:15:16 PM.657] Swap Chain created: 0x7FF6A73246F0
  41. [3/22/2021 4:15:16 PM.657] Swap Chain VTable: 0x1F5EAEDEA00
  42. [3/22/2021 4:15:16 PM.657] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
  43. [3/22/2021 4:15:16 PM.657] D3D11Present: 0x7FFC2C9F4F80
  44. [3/22/2021 4:15:16 PM.657] D3D11ResizeBuffers: 0x7FFC2CA106F0
  45. [3/22/2021 4:15:16 PM.657] D3D11ResizeTarget: 0x7FFC2CA5B0D0
  46. [3/22/2021 4:15:16 PM.657] D3D11SetFullscreenState: 0x7FFC2CA124B0
  47. [3/22/2021 4:15:16 PM.658] Direct3D initialized
  48. [3/22/2021 4:15:16 PM.658] Initialized DirectX
  49. [3/22/2021 4:15:16 PM.658] Direct3D watcher thread spawned
  50. [3/22/2021 4:15:16 PM.667] Getting device
  51. [3/22/2021 4:15:16 PM.667] Retrieved device
  52. [3/22/2021 4:15:16 PM.667] Creating wrapper
  53. [3/22/2021 4:15:16 PM.733] Wrapper created
  54. [3/22/2021 4:15:16 PM.736] Effect created
  55. [3/22/2021 4:15:16 PM.736] Creating buffer
  56. [3/22/2021 4:15:16 PM.737] Created buffer
  57. [3/22/2021 4:15:16 PM.737] Creating blend state
  58. [3/22/2021 4:15:16 PM.737] Created blend state
  59. [3/22/2021 4:15:16 PM.737] Done with creation
  60. [3/22/2021 4:15:16 PM.794] Initializing texture system.
  61. [3/22/2021 4:15:16 PM.794] Initializing texture system; phase 1
  62. [3/22/2021 4:15:16 PM.794] Initializing texture system; phase 2
  63. [3/22/2021 4:15:16 PM.800] Initializing texture system; phase 3
  64. [3/22/2021 4:15:16 PM.801] Initializing texture system; phase 4
  65. [3/22/2021 4:15:16 PM.810] Initializing texture system; phase 5
  66. [3/22/2021 4:15:16 PM.811] Initializing texture system; phase 6
  67. [3/22/2021 4:15:16 PM.812] Initializing texture system; phase 7
  68. [3/22/2021 4:15:16 PM.814] Initializing texture system; phase 8
  69. [3/22/2021 4:15:16 PM.815] Initializing texture system; phase 9
  70. [3/22/2021 4:15:16 PM.816] Initializing texture system; phase 10
  71. [3/22/2021 4:15:16 PM.819] Initializing texture system; phase 11
  72. [3/22/2021 4:15:16 PM.819] Initializing texture system; phase 12
  73. [3/22/2021 4:15:16 PM.820] Initializing texture system; phase 13
  74. [3/22/2021 4:15:16 PM.820] Initializing texture system; phase 14
  75. [3/22/2021 4:15:21 PM.659] Direct3D watcher thread ended
  76. [3/22/2021 4:15:47 PM.341] LoadingScreenMsg: Initializing game support
  77. [3/22/2021 4:15:47 PM.593] Initializing game support
  78. [3/22/2021 4:15:53 PM.151] LoadingScreenMsg: Velocity limit removed
  79. [3/22/2021 4:15:53 PM.471] Compatibility level: 0
  80. [3/22/2021 4:15:53 PM.471] Supported version detected
  81. [3/22/2021 4:15:53 PM.471] ==================================================
  82. [3/22/2021 4:15:53 PM.471] LoadingScreenMsg: Patching code
  83. [3/22/2021 4:15:53 PM.722] LoadingScreenMsg: Waiting for game initialization
  84. [3/22/2021 4:15:53 PM.973] Waiting for game initialization
  85. [3/22/2021 4:15:54 PM.073] LoadingScreenMsg: Initializing core
  86. [3/22/2021 4:15:54 PM.324] Initializing hook
  87. [3/22/2021 4:15:59 PM.350] LoadingScreenMsg: Completing interoperability
  88. [3/22/2021 4:15:59 PM.601] Completing interoperability
  89. [3/22/2021 4:15:59 PM.601] Initialization code 1.
  90. [3/22/2021 4:15:59 PM.601] Initialization code 2.
  91. [3/22/2021 4:15:59 PM.601] Initialization code 3.
  92. [3/22/2021 4:15:59 PM.609] 1 Address: 0x00007FF6A51E491C
  93. [3/22/2021 4:15:59 PM.609] Calling func 1
  94. [3/22/2021 4:15:59 PM.627] 2 Address: 0x00007FF6A5D7B802
  95. [3/22/2021 4:15:59 PM.627] 3 Address: 0x00007FF6A47B5C82
  96. [3/22/2021 4:15:59 PM.657] Address: 0x00007FF6A5D7B7AC
  97. [3/22/2021 4:15:59 PM.657] Unknown var: 0x00007FF6A6DB3CD0
  98. [3/22/2021 4:15:59 PM.657] Initialization code 4.
  99. [3/22/2021 4:15:59 PM.657] Initialization code 5.
  100. [3/22/2021 4:15:59 PM.657] Completing interoperability, phase 1
  101. [3/22/2021 4:15:59 PM.657] Completing interoperability, phase 2
  102. [3/22/2021 4:15:59 PM.657] Completing interoperability, phase 3
  103. [3/22/2021 4:15:59 PM.657] Completing interoperability, phase 4
  104. [3/22/2021 4:15:59 PM.657] Completing interoperability, phase 5
  105. [3/22/2021 4:15:59 PM.657] Completing interoperability, phase 6
  106. [3/22/2021 4:15:59 PM.657] Completing interoperability, phase 7
  107. [3/22/2021 4:15:59 PM.657] LoadingScreenMsg:
  108. [3/22/2021 4:15:59 PM.909] LoadingScreenMsg: Loading Story Mode
  109. [3/22/2021 4:16:02 PM.943] LoadingScreenMsg: Loading and Populating Game World
  110. [3/22/2021 4:16:03 PM.194] LoadingScreenMsg:
  111. [3/22/2021 4:16:19 PM.206] Initializing console variable "IsDeveloperModeEnabled".
  112. [3/22/2021 4:16:19 PM.206] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  113. [3/22/2021 4:16:19 PM.207] Read value: <null>
  114. [3/22/2021 4:16:19 PM.207] Initializing console variable "TimeScale".
  115. [3/22/2021 4:16:19 PM.207] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  116. [3/22/2021 4:16:19 PM.207] Read value: <null>
  117. [3/22/2021 4:16:19 PM.218] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll
  118. [3/22/2021 4:16:21 PM.385] <UNLOADED PLUGIN>: Initializing input system
  119. [3/22/2021 4:16:21 PM.386] <UNLOADED PLUGIN>: Initializing game console
  120. [3/22/2021 4:16:21 PM.387] <UNLOADED PLUGIN>: Initializing forms manager
  121. [3/22/2021 4:16:21 PM.490] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  122. [3/22/2021 4:16:21 PM.770] LSPD First Response: [TRACE] Started loading LSPDFR
  123. [3/22/2021 4:16:21 PM.771] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7749.28226)
  124. [3/22/2021 4:16:21 PM.772] LSPD First Response: [INFO] Compiled on 20 Mar 2021 14:40:51 UTC
  125. [3/22/2021 4:16:21 PM.772] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
  126. [3/22/2021 4:16:22 PM.633] LSPD First Response:
  127. [3/22/2021 4:16:22 PM.633] LSPD First Response: ==============================
  128. [3/22/2021 4:16:22 PM.633] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
  129. [3/22/2021 4:16:22 PM.633] LSPD First Response: ------------------------------
  130. [3/22/2021 4:16:22 PM.633] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
  131. [3/22/2021 4:16:22 PM.633] LSPD First Response: ------------------------------
  132. [3/22/2021 4:16:22 PM.633] LSPD First Response: Exception type: System.TypeInitializationException
  133. [3/22/2021 4:16:22 PM.633] LSPD First Response: Exception message: The type initializer for 'RwaFySeBAKXfGdmiEIaBZndEYQUBA' threw an exception.
  134. [3/22/2021 4:16:22 PM.633] LSPD First Response: ------------------------------
  135. [3/22/2021 4:16:22 PM.633] LSPD First Response: Inner exceptions:
  136. [3/22/2021 4:16:22 PM.633] LSPD First Response: Exception type: System.IO.IOException
  137. [3/22/2021 4:16:22 PM.633] LSPD First Response: Exception message: The process cannot access the file because it is being used by another process.
  138. [3/22/2021 4:16:22 PM.633] LSPD First Response: ------------------------------
  139. [3/22/2021 4:16:22 PM.633] LSPD First Response: Stack trace:
  140. [3/22/2021 4:16:22 PM.633] LSPD First Response: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  141. [3/22/2021 4:16:22 PM.633] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
  142. [3/22/2021 4:16:22 PM.633] at zakFMRewbVFnrKrvxlqWpybaYcmo.pmSPNmPwgSbQPCaBIYzbdnETuQRG(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
  143. [3/22/2021 4:16:22 PM.633] at uaDoNHgTMSftQHXXbcRcOKCdrKOF.XfAuhFrfjzlfywofKDkxYhLyQFNN(VfCrhJzmuPWPQBBttrTYxyWbFcUk , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
  144. [3/22/2021 4:16:22 PM.633] at uaDoNHgTMSftQHXXbcRcOKCdrKOF.spAKRdPqOzMvagyZSdyNbQaZmJhm(VfCrhJzmuPWPQBBttrTYxyWbFcUk , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
  145. [3/22/2021 4:16:22 PM.633] at RwaFySeBAKXfGdmiEIaBZndEYQUBA.yOxHryFKdUKNelboFfQUGMZAUmTy() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 292
  146. [3/22/2021 4:16:22 PM.633] at RwaFySeBAKXfGdmiEIaBZndEYQUBA..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 76
  147. [3/22/2021 4:16:22 PM.633] LSPD First Response: ==============================
  148. [3/22/2021 4:16:22 PM.633] LSPD First Response:
  149. [3/22/2021 4:16:22 PM.633] LSPD First Response: ------------------------------
  150. [3/22/2021 4:16:22 PM.633] LSPD First Response: Stack trace:
  151. [3/22/2021 4:16:22 PM.633] LSPD First Response: at pfQHvQiyMFdbiUyoeIRVmrsuqeKdb.vwXyUOTwToQpccKiqBanxrDhqmeC() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
  152. [3/22/2021 4:16:22 PM.633] at pfQHvQiyMFdbiUyoeIRVmrsuqeKdb.HShiSgEeYEczbKQqQwxvoSCGOESQ() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155
  153. [3/22/2021 4:16:22 PM.633] at Rage.GameFiber.Main()
  154. [3/22/2021 4:16:22 PM.633] LSPD First Response: ==============================
  155. [3/22/2021 4:16:22 PM.633] LSPD First Response:
  156. [3/22/2021 4:16:22 PM.636] LSPD First Response: [FATAL] Forced termination
  157. [3/22/2021 4:16:22 PM.640] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
  158. [3/22/2021 4:16:22 PM.658] LSPD First Response: [INFO] LSPDFR has shut down
  159. [3/22/2021 4:17:58 PM.667] Unknown command or variable "game.fadescrrenln(0, true);"
  160. [3/22/2021 4:19:08 PM.529] Compilation failed
  161. [3/22/2021 4:19:08 PM.529] c:\Users\nyomt\AppData\Local\Temp\memory(1,6) : error CS0117: A(z) „Rage.Game” típus nem tartalmazza a következő metódus definícióját: „FadeScreenln”.
  162. [3/22/2021 4:19:08 PM.529] The specified C# code is invalid.
  163. [3/22/2021 4:19:26 PM.380] Compilation failed
  164. [3/22/2021 4:19:26 PM.380] c:\Users\nyomt\AppData\Local\Temp\memory(1,6) : error CS0117: A(z) „Rage.Game” típus nem tartalmazza a következő metódus definícióját: „FadeScreenln”.
  165. [3/22/2021 4:19:26 PM.380] The specified C# code is invalid.
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