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Dec 9th, 2018
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  1. holoCreate(1,entity():toWorld(vec(0,0,0)))
  2.  
  3. holoCreate(2,holoEntity(1):toWorld(vec(0,0,15)))
  4.  
  5. holoCreate(3,holoEntity(2):toWorld(vec(0,0,30)))
  6.  
  7. holoCreate(4,holoEntity(3):toWorld(vec(0,0,45)))
  8.  
  9.  
  10. One = entity():toLocal(holoEntity(1):pos())
  11. Two = holoEntity(1):toLocal(holoEntity(2):pos()) - One
  12. Three = holoEntity(2):toLocal(holoEntity(3):pos()) - One
  13. Four = holoEntity(3):toLocal(holoEntity(4):pos()) - One
  14.  
  15.  
  16. holoPos(3,holoEntity(2):toWorld(Three)-Two)
  17. holoPos(4,holoEntity(3):toWorld(Four)-Three)
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