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istealscripts

Ship

Mar 23rd, 2018
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  1.  
  2.  
  3.  
  4. mod = Instance.new("Model")
  5. mod.Name = "Ship"
  6. mod.Parent = game.Workspace.Base
  7.  
  8. p1 = Instance.new("Part")
  9. p1.CFrame = CFrame.new(0,14.4,0) --0,14.4,0
  10. p1.Size = Vector3.new(13,1.2,7)
  11. p1.Anchored = true
  12. p1.CanCollide = true
  13. p1.Parent = mod
  14.  
  15. p2 = Instance.new("Part")
  16. p2.CFrame = CFrame.new(3.5,16.2,3) --0,14.4,0
  17. p2.Size = Vector3.new(4,2.4,1)
  18. p2.Anchored = true
  19. p2.CanCollide = true
  20. p2.Parent = mod
  21.  
  22. local w = Instance.new("Weld")
  23. w.Part1 = p1
  24. w.Part0 = p2
  25. local C1 = p1.CFrame
  26. local C0 = p1.CFrame + Vector3.new(3.5,-1.8,3) --change this vector to change the position of the shield, its inverted
  27. w.C1 = C1
  28. w.C0 = C0
  29. w.Parent = p2
  30.  
  31. p3 = Instance.new("Part")
  32. p3.CFrame = CFrame.new(3.5,16.2,-3) --0,14.4,0
  33. p3.Size = Vector3.new(4,2.4,1)
  34. p3.Anchored = true
  35. p3.CanCollide = true
  36. p3.Parent = mod
  37.  
  38. local w = Instance.new("Weld")
  39. w.Part1 = p1
  40. w.Part0 = p3
  41. local C1 = p1.CFrame
  42. local C0 = p1.CFrame + Vector3.new(3.5,-1.8,-3) --change this vector to change the position of the shield, its inverted
  43. w.C1 = C1
  44. w.C0 = C0
  45. w.Parent = p3
  46.  
  47. p4 = Instance.new("Part")
  48. p4.CFrame = CFrame.new(6,16.2,0) --0,14.4,0
  49. p4.Size = Vector3.new(1,2.4,7)
  50. p4.Anchored = true
  51. p4.CanCollide = true
  52. p4.Parent = mod
  53.  
  54. local w = Instance.new("Weld")
  55. w.Part1 = p1
  56. w.Part0 = p4
  57. local C1 = p1.CFrame
  58. local C0 = p1.CFrame + Vector3.new(6,-1.8,0) --change this vector to change the position of the shield, its inverted
  59. w.C1 = C1
  60. w.C0 = C0
  61. w.Parent = p4
  62.  
  63. p5 = Instance.new("Part")
  64. p5.CFrame = CFrame.new(-2.5,16.8,0) --0,14.4,0
  65. p5.Size = Vector3.new(8,3.6,7)
  66. p5.Anchored = true
  67. p5.CanCollide = true
  68. p5.Parent = mod
  69.  
  70. local w = Instance.new("Weld")
  71. w.Part1 = p1
  72. w.Part0 = p5
  73. local C1 = p1.CFrame
  74. local C0 = p1.CFrame + Vector3.new(-2.5,-2.4,0) --change this vector to change the position of the shield, its inverted
  75. w.C1 = C1
  76. w.C0 = C0
  77. w.Parent = p5
  78.  
  79. p6 = Instance.new("Part")
  80. p6.CFrame = CFrame.new(4,18,0) --0,14.4,0
  81. p6.Size = Vector3.new(5,-1.2,7)
  82. p6.Transparency = 0.6
  83. p6.Anchored = true
  84. p6.CanCollide = false
  85. p6.BrickColor = BrickColor.new("Royal purple")
  86. p6.Parent = mod
  87.  
  88. local w = Instance.new("Weld")
  89. w.Part1 = p1
  90. w.Part0 = p6
  91. local C1 = p1.CFrame
  92. local C0 = p1.CFrame + Vector3.new(4,-3.6,0) --change this vector to change the position of the shield, its inverted
  93. w.C1 = C1
  94. w.C0 = C0
  95. w.Parent = p6
  96.  
  97. p7 = Instance.new("Part")
  98. p7.CFrame = CFrame.new(-6,20.4,0) --0,14.4,0
  99. p7.Size = Vector3.new(1,3.6,3)
  100. p7.Anchored = true
  101. p7.CanCollide = true
  102. p7.Parent = mod
  103. f1 = Instance.new("Fire")
  104. f1.Parent = p7
  105.  
  106. local w = Instance.new("Weld")
  107. w.Part1 = p1
  108. w.Part0 = p7
  109. local C1 = p1.CFrame
  110. local C0 = p1.CFrame + Vector3.new(-6,-5.6,0) --change this vector to change the position of the shield, its inverted
  111. w.C1 = C1
  112. w.C0 = C0
  113. w.Parent = p7
  114.  
  115.  
  116. wait()
  117.  
  118. p1.Anchored = false
  119. p2.Anchored = false
  120. p3.Anchored = false
  121. p4.Anchored = false
  122. p5.Anchored = false
  123. p6.Anchored = false
  124. p7.Anchored = false
  125.  
  126.  
  127.  
  128.  
  129. --i need to add one of Zethal's fourmed plane's seat on this :)
  130. --or Evangon's Rideing seat for his :p
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