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- [May 23, 2019 7:21:54 AM] ------------ BEGIN log session -------------
- [7:21:54 AM] OpenGL provider: Opengl32.dll
- [7:21:54 AM] OpenGL library:
- [7:21:54 AM] Vendor: NVIDIA Corporation
- [7:21:54 AM] Render: GeForce GTX 750 Ti/PCIe/SSE2
- [7:21:54 AM] Version: 4.5.0 NVIDIA 347.88
- [7:21:54 AM] Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- [7:21:54 AM] Size: 1920x1080
- [7:21:54 AM] ColorBits: 32
- [7:21:54 AM] DepthBits: 24
- [7:21:54 AM] StencilBits: 8
- [7:21:54 AM] isDoubleBuffered: true
- [7:21:54 AM]
- [7:21:54 AM] *** Looking for Advanced CPU Instructions...
- [7:21:54 AM] [x] PentiumPro
- [7:21:54 AM] [x] Multimedia (MMX)
- [7:21:54 AM] [x] 3D (SSE)
- [7:21:54 AM] [x] 3D (SSE2)
- [7:21:54 AM] [-] 3D (3DNow)
- [7:21:54 AM] ColourBits 32, ABits 0, ZBits 24
- [7:21:54 AM]
- [7:21:54 AM] *** Looking for Render API Extensions ...
- [7:21:54 AM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
- [7:21:54 AM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
- [7:21:54 AM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
- [7:21:54 AM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
- [7:21:54 AM] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
- [7:21:54 AM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
- [7:21:54 AM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
- [7:21:54 AM] [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
- [7:21:54 AM] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
- [7:21:54 AM] [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
- [7:21:54 AM] [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
- [7:21:54 AM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
- [7:21:54 AM] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
- [7:21:54 AM]
- [7:21:54 AM] Maximum texture size : 16384
- [7:21:54 AM] Maximum simultaneous textures :4
- [7:21:54 AM] MaxAnisotropic (1.0 = none) : 16.000000
- [7:21:55 AM] 15 Splashscreens available.
- [7:21:55 AM] BAT Version Info (from BAT.version file): IL-2 1946 ยท Battlefield-Airborne-Tactical ยท v3.1 . OPERATION SEALION
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- [7:21:57 AM] Trying to AutoMount BAT00\BAT55.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT56.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT57.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT58.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT59.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT60.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT61.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT62.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT63.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT64.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT65.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT66.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT67.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT68.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT69.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT70.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT71.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT72.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT73.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT74.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT75.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT76.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT77.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT78.SFS... mounted successfully!
- [7:21:57 AM] Trying to AutoMount BAT00\BAT79.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\SAS Big Clouds by Manysh.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\SAS FX Small Collection.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\SAS German Gunpods by PA_Jeronimo.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\SAS Gore by Wolfighter.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\SAS Guncam Tracers by santobr.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\sasup_decals_01.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\sasup_decals_02.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\sasup_effects01.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\sas_ai_3do01.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\sas_basic_50.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\sas_maps_01.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\sas_sound_01.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\sas_sound_02.sfs... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\XUPMOT01.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\XUPMOT02.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\XUPMOT03.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\XUPMOT04.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\XUPMOT05.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\XUPMOT06.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT00\XUPMOT07.SFS... mounted successfully!
- [7:21:58 AM] AutoMounting SFS files from folder BAT00 finished.
- [7:21:58 AM] AutoMounting SFS files from folder BAT03B now...
- [7:21:58 AM] Trying to AutoMount BAT03B\WAW3DO.SFS... mounted successfully!
- [7:21:58 AM] Trying to AutoMount BAT03B\WAWSOUND.SFS... mounted successfully!
- [7:21:58 AM] AutoMounting SFS files from folder BAT03B finished.
- [7:21:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [7:21:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
- [7:21:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
- [7:21:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
- [7:21:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
- [7:21:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 600 -> 32 (delta = -568) to Range 0..32
- [7:22:01 AM] INTERNAL ERROR: Can't open file '3DO/Effects/TEXTURES/JetSmoke.mat'
- [7:22:01 AM] WARNING: object '3DO/Effects/TEXTURES/JetSmoke.mat' of class 'TMaterial' not loaded
- [7:22:01 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
- [7:22:01 AM] INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
- [7:22:01 AM] WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
- [7:22:01 AM] INTERNAL ERROR: Texture required
- [7:22:01 AM] WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
- [7:22:03 AM] F2G Loading FMD: FlightModels/F2G.fmd:URA
- [7:22:03 AM] F2G Wepon Loading List:default
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] F2G Wepon Loading List:8xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:8xhvargp2x154dt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:8xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:8xhvarap2x154dt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:2x154dt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] F2G Wepon Loading List:2xtt8xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.12:RocketGunTinyTim(1)
- [7:22:03 AM] No.13:RocketGunTinyTim(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:2xtt8xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.12:RocketGunTinyTim(1)
- [7:22:03 AM] No.13:RocketGunTinyTim(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:1x5002x154dt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.9:BombGun500lbs(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] F2G Wepon Loading List:1x5008xhvargp2x154dt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.9:BombGun500lbs(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:1x5008xhvarap2x154dt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.9:BombGun500lbs(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:2x500
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] F2G Wepon Loading List:2x5008xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:2x5008xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:3x500
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] No.9:BombGun500lbs(1)
- [7:22:03 AM] F2G Wepon Loading List:3x5008xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] No.9:BombGun500lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:3x5008xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] No.9:BombGun500lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10002x154dt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10002xtt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.12:RocketGunTinyTim(1)
- [7:22:03 AM] No.13:RocketGunTinyTim(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10008xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10008xhvargp2x154dt
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10008xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10002x154dt8xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.10:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.11:FuelTankGun_Tank154gal(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10002x500
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10002x5008xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:1x10002x5008xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun500lbs(1)
- [7:22:03 AM] No.8:BombGun500lbs(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:2x1000
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun1000lbs(1)
- [7:22:03 AM] No.8:BombGun1000lbs(1)
- [7:22:03 AM] F2G Wepon Loading List:2x10008xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun1000lbs(1)
- [7:22:03 AM] No.8:BombGun1000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:2x10008xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun1000lbs(1)
- [7:22:03 AM] No.8:BombGun1000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:3x1000
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun1000lbs(1)
- [7:22:03 AM] No.8:BombGun1000lbs(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] F2G Wepon Loading List:3x10008xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun1000lbs(1)
- [7:22:03 AM] No.8:BombGun1000lbs(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:3x10008xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun1000lbs(1)
- [7:22:03 AM] No.8:BombGun1000lbs(1)
- [7:22:03 AM] No.9:BombGun1000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:1x2000
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.9:BombGun2000lbs(1)
- [7:22:03 AM] F2G Wepon Loading List:1x20008xhvargp
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.9:BombGun2000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5(1)
- [7:22:03 AM] No.15:RocketGunHVAR5(1)
- [7:22:03 AM] No.16:RocketGunHVAR5(1)
- [7:22:03 AM] No.17:RocketGunHVAR5(1)
- [7:22:03 AM] No.18:RocketGunHVAR5(1)
- [7:22:03 AM] No.19:RocketGunHVAR5(1)
- [7:22:03 AM] No.20:RocketGunHVAR5(1)
- [7:22:03 AM] No.21:RocketGunHVAR5(1)
- [7:22:03 AM] F2G Wepon Loading List:1x20008xhvarap
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.9:BombGun2000lbs(1)
- [7:22:03 AM] No.14:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.15:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.16:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.17:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.18:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.19:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.20:RocketGunHVAR5AP(1)
- [7:22:03 AM] No.21:RocketGunHVAR5AP(1)
- [7:22:03 AM] F2G Wepon Loading List:1x20002x1000
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.5:PylonF4UPLN3(1)
- [7:22:03 AM] No.6:PylonF4UPLN3(1)
- [7:22:03 AM] No.7:BombGun1000lbs(1)
- [7:22:03 AM] No.8:BombGun1000lbs(1)
- [7:22:03 AM] No.9:BombGun2000lbs(1)
- [7:22:03 AM] F2G Wepon Loading List:1xBat
- [7:22:03 AM] No.1:MGunBrowning50kWF(400)
- [7:22:03 AM] No.2:MGunBrowning50kWF(400)
- [7:22:03 AM] No.3:MGunBrowning50kWF(400)
- [7:22:03 AM] No.4:MGunBrowning50kWF(400)
- [7:22:03 AM] No.9:RocketGunBat(1)
- [7:22:03 AM] F2G Wepon Loading List:none
- [7:22:05 AM] Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
- [7:22:05 AM] Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
- [7:22:05 AM] Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
- [7:22:08 AM] Flight Model loaded for the SAS Hurricane IIc Malta Field Mod: IL-2 4.11 or later.
- [7:22:16 AM] Ship: Value of [USSLexingtonCV2_42]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipAsheUSS.<clinit>(ShipAsheUSS.java:124)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAsheUSS$USSLexingtonCV2_42
- [7:22:16 AM] Ship: Value of [Ship0]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:975)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship0
- [7:22:16 AM] Ship: Value of [Ship1]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:976)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship1
- [7:22:16 AM] Ship: Value of [Ship2]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:977)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship2
- [7:22:16 AM] Ship: Value of [Ship3]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:978)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship3
- [7:22:16 AM] Ship: Value of [Ship4]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:979)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship4
- [7:22:16 AM] Ship: Value of [Carrier0]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:987)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Carrier0
- [7:22:16 AM] Ship: Value of [HMSTribal]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:992)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$HMSTribal
- [7:22:16 AM] Ship: Value of [ItalPoetiDD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:11)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalPoetiDD
- [7:22:16 AM] Ship: Value of [ItalNavigatoriDD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:12)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalNavigatoriDD
- [7:22:16 AM] Ship: Value of [IJNMinekazeDD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:15)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekazeDD
- [7:22:16 AM] Ship: Value of [IJNAkikaze21DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:16)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNAkikaze21DD
- [7:22:16 AM] Ship: Value of [IJNMinekaze43DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:17)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekaze43DD
- [7:22:16 AM] Ship: Value of [IJNMinazuki37DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:18)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinazuki37DD
- [7:22:16 AM] Ship: Value of [IJNMutsukiDD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:19)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsukiDD
- [7:22:16 AM] Ship: Value of [IJNMutsuki41DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:20)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsuki41DD
- [7:22:16 AM] Ship: Value of [IJNUzuki43DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:21)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNUzuki43DD
- [7:22:16 AM] Ship: Value of [IJNUzuki44DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:22)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNUzuki44DD
- [7:22:16 AM] Ship: Value of [IJNFumitsuki43DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:23)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNFumitsuki43DD
- [7:22:16 AM] Ship: Value of [IJNMochizuki43DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:24)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMochizuki43DD
- [7:22:16 AM] Ship: Value of [IJNSatsuki43DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:25)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNSatsuki43DD
- [7:22:16 AM] Ship: Value of [IJNSatsuki44DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:26)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNSatsuki44DD
- [7:22:16 AM] Ship: Value of [IJNYuzuki44DD]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:27)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNYuzuki44DD
- [7:22:16 AM] Ship: Value of [USSSimsDD1941]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:43)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1941
- [7:22:16 AM] Ship: Value of [USSSimsDD1943]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:44)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1943
- [7:22:16 AM] BigShip: No part sections for 'HMSUpholderSubmerge'
- [7:22:16 AM] Can't register BigShip object
- [7:22:16 AM] java.lang.RuntimeException: Can't register BigShip object
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:435)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:58)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSUpholderSubmerge
- [7:22:16 AM] BigShip: No part sections for 'HMSUmbraSubmerge'
- [7:22:16 AM] Can't register BigShip object
- [7:22:16 AM] java.lang.RuntimeException: Can't register BigShip object
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:435)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:60)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSUmbraSubmerge
- [7:22:16 AM] Ship: Value of [SCargoAndreaIa]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:61)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$SCargoAndreaIa
- [7:22:16 AM] Ship: Value of [SCargoValentinaIIa]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:62)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$SCargoValentinaIIa
- [7:22:16 AM] Ship: Value of [HMSJupiter]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:248)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSJupiter
- [7:22:16 AM] Ship: Value of [HMSJavelin]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:249)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSJavelin
- [7:22:16 AM] Ship: Value of [HMASNapier]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:250)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMASNapier
- [7:22:16 AM] Ship: Value of [HMSKipling]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:251)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSKipling
- [7:22:16 AM] Ship: Value of [HMSNelson]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:256)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSNelson
- [7:22:16 AM] Ship: Value of [RMCaioDuilio]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:258)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$RMCaioDuilio
- [7:22:16 AM] Ship: Value of [HMS_Maplin]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:469)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$HMS_Maplin
- [7:22:16 AM] Ship: Value of [SS_Empire_Heath]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:470)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$SS_Empire_Heath
- [7:22:16 AM] Ship: Value of [PilotCutter]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:471)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$PilotCutter
- [7:22:16 AM] Ship: Value of [Brennero]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:473)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$Brennero
- [7:22:16 AM] Ship: Value of [Cocito]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:474)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$Cocito
- [7:22:16 AM] Ship: Value of [KM_Donau]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:475)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$KM_Donau
- [7:22:16 AM] Ship: Value of [KM_Lauting]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:476)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$KM_Lauting
- [7:22:16 AM] Ship: Value of [HM_Warwick_Castle]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:477)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$HM_Warwick_Castle
- [7:22:16 AM] Ship: Value of [HMT_Mauna_Loa]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:478)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$HMT_Mauna_Loa
- [7:22:16 AM] Ship: Value of [SS_Jacarta]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:484)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$SS_Jacarta
- [7:22:16 AM] Ship: Value of [SS_Rajputan]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:485)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$SS_Rajputan
- [7:22:16 AM] Ship: Value of [PORT_Steamer]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:486)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$PORT_Steamer
- [7:22:16 AM] Ship: Value of [IJNAkagi_Maru]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:488)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$IJNAkagi_Maru
- [7:22:16 AM] Ship: Value of [IJNKinryu_Maru]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:489)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$IJNKinryu_Maru
- [7:22:16 AM] Ship: Value of [KAMIKAMARU]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:490)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$KAMIKAMARU
- [7:22:16 AM] Ship: Value of [USSNoaDD343]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:491)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$USSNoaDD343
- [7:22:16 AM] Ship: Value of [Tenryu]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:492)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$Tenryu
- [7:22:16 AM] Ship: Value of [KM_De_Grasse]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:493)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$KM_De_Grasse
- [7:22:16 AM] Ship: Value of [IJN_SUMA]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:494)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$IJN_SUMA
- [7:22:16 AM] Ship: Value of [HMS_Aphis]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:495)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$HMS_Aphis
- [7:22:16 AM] Ship: Value of [HMS_Ladybird]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:496)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$HMS_Ladybird
- [7:22:16 AM] Ship: Value of [HMS_Moth]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:497)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$HMS_Moth
- [7:22:16 AM] Ship: Value of [SS_Vicen]:<Mesh> not foundCan't set property
- [7:22:16 AM] java.lang.RuntimeException: Can't set property
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:223)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:419)
- [7:22:16 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:771)
- [7:22:16 AM] at com.maddox.il2.objects.ships.CZOldCarpenter.<clinit>(CZOldCarpenter.java:498)
- [7:22:16 AM] at java.lang.Class.forName0(Native Method)
- [7:22:16 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:16 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:16 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
- [7:22:16 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:16 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:16 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:16 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:16 AM] Problem in spawn: com.maddox.il2.objects.ships.CZOldCarpenter$SS_Vicen
- [7:22:17 AM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke24'
- [7:22:17 AM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke25'
- [7:22:17 AM] No spawner for 'com.maddox.il2.objects.vehicles.stationary.Smoke$Smoke26'
- [7:22:17 AM] Stationary: Parameter [Wagon26]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:102)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon26
- [7:22:17 AM] Stationary: Parameter [Wagon27]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:103)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon27
- [7:22:17 AM] Stationary: Parameter [Wagon28]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:104)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon28
- [7:22:17 AM] Stationary: Parameter [Wagon29]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:105)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon29
- [7:22:17 AM] Stationary: Parameter [Wagon30]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:106)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon30
- [7:22:17 AM] Stationary: Parameter [Wagon31]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:107)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon31
- [7:22:17 AM] Stationary: Parameter [Wagon32]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:108)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon32
- [7:22:17 AM] Stationary: Parameter [Wagon33]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:109)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon33
- [7:22:17 AM] Stationary: Parameter [Wagon34]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:110)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon34
- [7:22:17 AM] Stationary: Parameter [Wagon38]:<PanzerSubtype> not found
- [7:22:17 AM] Can't set property
- [7:22:17 AM] java.lang.RuntimeException: Can't set property
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
- [7:22:17 AM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:111)
- [7:22:17 AM] at java.lang.Class.forName0(Native Method)
- [7:22:17 AM] at java.lang.Class.forName(Unknown Source)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
- [7:22:17 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
- [7:22:17 AM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
- [7:22:17 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
- [7:22:17 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
- [7:22:17 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
- [7:22:17 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [7:22:17 AM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon38
- [7:22:18 AM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$MustangMkI'
- [7:22:19 AM] *Warning: the "gui/game/yak7v_fm" File Doesnt Exist! Check your Configuration.
- [7:22:19 AM] **Plane FM will be loaded from placeholder: "FlightModels/Bf-109F-2.fmd"! Not from the expected one.
- [7:22:21 AM] *Warning: the "gui/game/ki30a_fm" File Doesnt Exist! Check your Configuration.
- [7:22:21 AM] *Warning: the "gui/game/caudroncr714_fm" File Doesnt Exist! Check your Configuration.
- [7:22:27 AM] Initializing DirectSound playback device...
- [7:22:27 AM] Primary buffer created.
- [7:22:27 AM] Playback format is set : sampling rate = 44100, num channels = 2.
- [7:22:27 AM] Not enought hardware buffers (0), hardware disabled
- [7:22:27 AM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
- [7:22:27 AM] Default speaker config is : 1310724.
- [7:22:27 AM] Direct sound audio device initialized successfully :
- [7:22:27 AM] DX Version : 7
- [7:22:27 AM] Hardware - disabled [buffers : 0]
- [7:22:27 AM] Extensions - enabled :
- [7:22:27 AM] EAX ver. 1 [ ] - disabled
- [7:22:27 AM] EAX ver. 2 [ ] - disabled
- [7:22:27 AM] EAX ver. 3 [ ] - disabled
- [7:22:27 AM] I3D ver. 2 [ ] - disabled
- [7:22:27 AM] ZoomFX [ ] - disabled
- [7:22:27 AM] MacroFX [ ] - disabled
- [7:22:27 AM] SIMD render [X]
- [7:22:27 AM] num channels 16
- [7:22:27 AM] Cannot open audio file samples/infinite 1
- [7:22:27 AM]
- [7:23:55 AM] The sample music/menu/bg.wav not found
- [7:23:56 AM] cannot open file for reading
- [7:23:56 AM] Cannot open audio file samples/music/menu/bg.wav
- [7:23:56 AM]
- [7:38:56 AM] null
- [7:38:56 AM] java.lang.ClassNotFoundException
- [7:38:56 AM] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [7:38:56 AM] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1379)
- [7:38:56 AM] at com.maddox.il2.gui.GUIBriefing._enter(GUIBriefing.java:200)
- [7:38:56 AM] at com.maddox.il2.game.GameState.enter(GameState.java:97)
- [7:38:56 AM] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:925)
- [7:38:56 AM] at com.maddox.il2.gui.GUIBriefing.enter(GUIBriefing.java:193)
- [7:38:56 AM] at com.maddox.il2.gui.GUIDGenBriefing.enter(GUIDGenBriefing.java:22)
- [7:38:56 AM] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [7:38:56 AM] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [7:38:56 AM] at com.maddox.il2.gui.GUIDGenNew.doGenerateCampaign(GUIDGenNew.java:402)
- [7:38:56 AM] at com.maddox.il2.gui.GUIDGenNew.access$700(GUIDGenNew.java:19)
- [7:38:56 AM] at com.maddox.il2.gui.GUIDGenNew$DialogClient$1.result(GUIDGenNew.java:451)
- [7:38:56 AM] at com.maddox.gwindow.GWindowMessageBox.doResult(GWindowMessageBox.java:58)
- [7:38:56 AM] at com.maddox.gwindow.GWindowMessageBox$Button.notify(GWindowMessageBox.java:110)
- [7:38:56 AM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [7:38:56 AM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [7:38:56 AM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
- [7:38:56 AM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [7:38:56 AM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [7:38:56 AM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [7:38:56 AM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [7:38:56 AM] at com.maddox.rts.Message._send(Message.java:1217)
- [7:38:56 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [7:38:56 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [7:38:56 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [7:38:56 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
- [7:38:56 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [7:38:56 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [7:38:56 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [7:38:56 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
- [7:38:56 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [8:09:35 AM] Loading mission campaign/un/DGen_2_CoralSeadoe0/20506-0.mis...
- [8:09:35 AM] Month = 7 , Hour = 8
- [8:09:35 AM] Temperature - 0m = 20.0 .
- [8:09:35 AM] Temperature - 1000m = 13.51001 .
- [8:09:35 AM] Temperature - 2000m = 7.019989 .
- [8:09:35 AM] Temperature - 3000m = 0.5299988 .
- [8:09:35 AM] Temperature - 4000m = -5.9599915 .
- [8:09:35 AM] Temperature - 5000m = -12.450012 .
- [8:09:35 AM] Temperature - 6000m = -18.940002 .
- [8:09:35 AM] Temperature - 7000m = -25.429993 .
- [8:09:35 AM] Temperature - 8000m = -31.919998 .
- [8:09:35 AM] Temperature - 9000m = -38.410004 .
- [8:09:35 AM] Temperature - 10000m = -44.899994 .
- [8:09:35 AM] Temperature - 11000m = -51.39 .
- [8:09:35 AM] Temperature - 12000m = -56.5 .
- [8:09:35 AM] Loading map.ini defined airfields:
- [8:09:37 AM] Load bridges
- [8:09:37 AM] Load static objects
- [8:09:38 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
- [8:09:38 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
- [8:09:40 AM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_02.bmp'
- [8:09:40 AM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_24.bmp'
- [8:09:40 AM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/US_03.bmp'
- [8:09:40 AM] java.io.FileNotFoundException
- [8:09:40 AM] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
- [8:09:40 AM] at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
- [8:09:40 AM] at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
- [8:09:40 AM] at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1581)
- [8:09:40 AM] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1485)
- [8:09:40 AM] at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1456)
- [8:09:40 AM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1443)
- [8:09:40 AM] at com.maddox.il2.game.Mission._load(Mission.java:838)
- [8:09:40 AM] at com.maddox.il2.game.Mission.access$600(Mission.java:121)
- [8:09:40 AM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
- [8:09:40 AM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
- [8:09:40 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
- [8:09:40 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
- [8:09:40 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [8:09:40 AM] INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/SBD-3/Default'
- [8:09:40 AM] INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/SBD-3/Default' size: 0 != 512 | 1024
- [8:09:40 AM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
- [8:09:41 AM] cannot open file for reading
- [8:09:41 AM] Cannot open audio file samples/Sakae_dmg.wav
- [8:09:41 AM]
- [8:09:45 AM] ERROR file: File users/doe/Icons not found
- [8:09:45 AM] Mission: campaign/un/DGen_2_CoralSeadoe0/20506-0.mis is Playing
- [8:09:45 AM] INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/Default'
- [8:11:05 AM] null
- [8:11:05 AM] java.lang.ClassNotFoundException
- [8:11:05 AM] at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
- [8:11:05 AM] at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1379)
- [8:11:05 AM] at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:117)
- [8:11:05 AM] at com.maddox.il2.game.GameState.enter(GameState.java:97)
- [8:11:05 AM] at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:925)
- [8:11:05 AM] at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
- [8:11:05 AM] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
- [8:11:05 AM] at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
- [8:11:05 AM] at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
- [8:11:05 AM] at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:189)
- [8:11:05 AM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
- [8:11:05 AM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
- [8:11:05 AM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
- [8:11:05 AM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
- [8:11:05 AM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
- [8:11:05 AM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
- [8:11:05 AM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
- [8:11:05 AM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
- [8:11:05 AM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
- [8:11:05 AM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
- [8:11:05 AM] at com.maddox.rts.Message._send(Message.java:1217)
- [8:11:05 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
- [8:11:05 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
- [8:11:05 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
- [8:11:05 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
- [8:11:05 AM] at com.maddox.rts.Time.loopMessages(Time.java:180)
- [8:11:05 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
- [8:11:05 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
- [8:11:05 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
- [8:11:05 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
- [May 23, 2019 8:11:33 AM] -------------- END log session -------------
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