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Jan 11th, 2019
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  1. --Coded By DeLux Mods :) Designed By Saint :)
  2. local Tryhard = Instance.new("ScreenGui")
  3. local Open_ = Instance.new("Frame")
  4. local OpenButton = Instance.new("TextButton")
  5. local Header = Instance.new("Frame")
  6. local Main = Instance.new("Frame")
  7. local PFESP = Instance.new("TextButton")
  8. local VSAUTOFARM = Instance.new("TextButton")
  9. local CSAIMBOT = Instance.new("TextButton")
  10. local X = Instance.new("TextButton")
  11. local TryHardv1 = Instance.new("TextLabel")
  12.  
  13. Tryhard.Name = "Tryhard"
  14. Tryhard.Parent = game.CoreGui
  15.  
  16. Open_.Name = "Open_"
  17. Open_.Parent = Tryhard
  18. Open_.BackgroundColor3 = Color3.new(0.133333, 0.129412, 0.129412)
  19. Open_.BackgroundTransparency = 0.5
  20. Open_.Position = UDim2.new(-0.000253903476, 0, 0.665338635, 0)
  21. Open_.Size = UDim2.new(0, 143, 0, 58)
  22.  
  23. OpenButton.Name = "OpenButton"
  24. OpenButton.Parent = Open_
  25. OpenButton.BackgroundColor3 = Color3.new(0.470588, 0.470588, 0.470588)
  26. OpenButton.BackgroundTransparency = 0.5
  27. OpenButton.Size = UDim2.new(0, 143, 0, 58)
  28. OpenButton.Font = Enum.Font.SciFi
  29. OpenButton.Text = "Open"
  30. OpenButton.TextColor3 = Color3.new(0.0745098, 0, 0.905882)
  31. OpenButton.TextSize = 20
  32. OpenButton.MouseButton1Down:connect(function()
  33. Header.Visible = true --THE GUI WILL POP UP
  34. Open_.Visible = false --THE OPEN GUI WILL CLOSE
  35. end)
  36.  
  37.  
  38.  
  39. Header.Name = "Header"
  40. Header.Parent = Tryhard
  41. Header.BackgroundColor3 = Color3.new(1, 1, 1)
  42. Header.BackgroundTransparency = 0.5
  43. Header.BorderSizePixel = 5
  44. Header.Position = UDim2.new(0.378090829, 0, 0.300551057, 0)
  45. Header.Size = UDim2.new(0, 227, 0, 24)
  46. Header.Active = true
  47. Header.Draggable = true
  48. Header.Visible = false
  49.  
  50. Main.Name = "Main"
  51. Main.Parent = Header
  52. Main.BackgroundColor3 = Color3.new(0, 0.129412, 0.6)
  53. Main.BackgroundTransparency = 0.5
  54. Main.BorderSizePixel = 2
  55. Main.Position = UDim2.new(-0.00311526656, 0, 1.35397077, 0)
  56. Main.Size = UDim2.new(0, 227, 0, 195)
  57.  
  58. PFESP.Name = "PFESP"
  59. PFESP.Parent = Main
  60. PFESP.BackgroundColor3 = Color3.new(1, 1, 1)
  61. PFESP.Position = UDim2.new(0.00311521278, 0, 0.071794875, 0)
  62. PFESP.Size = UDim2.new(0, 86, 0, 32)
  63. PFESP.Font = Enum.Font.SourceSans
  64. PFESP.Text = "PF ESP"
  65. PFESP.TextColor3 = Color3.new(0, 0, 0)
  66. PFESP.TextSize = 14
  67. PFESP.MouseButton1Down:connect(function()
  68. --Script Here
  69. --not my esp :) ty tho
  70. _G.main = {}
  71. _G.main.settings = {
  72. whitelist = {}, -- users in this table won't be affected by the esp
  73. team = false, -- when false, team members will not be affected by the esp
  74. fov = false, -- when false, the esp will appear even when not in your field of view
  75. visibility = 0.5,
  76. color = {
  77. enemy = Color3.fromRGB(255, 50, 50), -- color of enemy esp
  78. team = Color3.fromRGB(50, 255, 50) -- color of team member esp; will only appear if settings.team is set to true
  79. }
  80. }
  81.  
  82. _G.main.settings.whitelist.id, _G.main.service, _G.main.util, _G.main.env, _G.main.deprecated = {}, setmetatable({}, {
  83. __index = function(t, k)
  84. return game:GetService(k)
  85. end
  86. }), setmetatable({}, {
  87. __index = function(t, k)
  88. if k == 'client' then
  89. return _G.main.service.Players.LocalPlayer
  90. elseif k == 'playergui' then
  91. return _G.main.util.client.PlayerGui
  92. end
  93. return rawget(t, k)
  94. end
  95. }), getfenv(), {spawn = spawn}
  96.  
  97. _G.main.proxy = {}
  98. for k, v in next, _G.main do
  99. _G.main.proxy[k] = v
  100. end
  101.  
  102. _G.main.settings = setmetatable({}, {
  103. __index = _G.main.proxy.settings,
  104. __newindex = function(t, k, v)
  105. for i, esp in next, _G.main.folder:GetChildren() do
  106. for i, face in next, esp:GetChildren() do -- get all the faces in the esp
  107. if k == 'color' then
  108. face.Frame.BackgroundColor3 = v -- set to new color
  109. elseif k == 'fov' then
  110. face.AlwaysOnTop = not v -- set to new prop
  111. elseif k == 'visibility' then
  112. face.Frame.BackgroundTransparency = v
  113. end
  114. end
  115. end
  116. _G.main.service.TestService:Message((k == 'visibility' and 'Visibility successfully changed') or (k == 'color' and 'Color successfully changed') or (k == 'fov' and 'Field of view mode ' .. (v and 'enabled' or 'disabled')))
  117. rawset(_G.main.proxy.settings, k, v) -- set its value
  118. end
  119. })
  120.  
  121. _G.main.create = function(player) -- create the esp
  122. local break_conditions = {
  123. _G.main.settings.team or player.TeamColor == _G.main.util.client.TeamColor, -- check team color
  124. _G.main.settings.whitelist.id[player.UserId] -- check if they're whitelisted
  125. }
  126. for i, condition in next, break_conditions do
  127. if condition then
  128. return i
  129. end
  130. end)
  131.  
  132.  
  133. VSAUTOFARM.Name = "VSAUTOFARM"
  134. VSAUTOFARM.Parent = Main
  135. VSAUTOFARM.BackgroundColor3 = Color3.new(1, 1, 1)
  136. VSAUTOFARM.Position = UDim2.new(0.00311521278, 0, 0.271794885, 0)
  137. VSAUTOFARM.Size = UDim2.new(0, 86, 0, 32)
  138. VSAUTOFARM.Font = Enum.Font.SourceSans
  139. VSAUTOFARM.Text = "VS Auto Farm"
  140. VSAUTOFARM.TextColor3 = Color3.new(0, 0, 0)
  141. VSAUTOFARM.TextSize = 14
  142. VSAUTOFARM.MouseButton1Down:connect(function()
  143. --script here
  144. --[[
  145. Fully automatic money/miles farm
  146. TODO:
  147. Add auto respawn vehicle
  148. ]]
  149. local waitTime = 3 --This will be the time it takes (seconds) until your car resets. See line 37
  150. --Do not change anything below :)
  151. local hint = Instance.new('Hint', Workspace) hint.Text = "Vehicle Simulator Autofarm loading..."
  152. local found = false
  153. local go = true
  154.  
  155. function findVehicle() --Finds your vehicle
  156. while not found do --Loops until your vehicle has been found
  157. local vehicles = Workspace.Vehicles:getChildren()
  158. for i=1,#vehicles do
  159. if vehicles[i]:findFirstChild'owner' then
  160. if vehicles[i].owner.Value == game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
  161. found = true --Setting found to true so loop breaks
  162. vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
  163. vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
  164. vehStats.MaxSpeed.Value = 800
  165. vehStats.Torque.Value = 100000
  166. vehStats.SteeringRadiusConstant.Value = 120000000
  167. elseif vehicles[i + 1] == nil and not found then
  168. --Autorespawn would go here
  169. hint.Text = "Please spawn and enter your vehicle!" --Your vehicle does not exist in the Workspace
  170. end
  171. end
  172. end
  173. wait(1) --Waiting before checking again so we don't crash
  174. end
  175. wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
  176. vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
  177. end
  178.  
  179. function farm() --This is where the magic happens :)
  180. hint.Text = "Finished loading! Autofarm initialized."
  181. while wait(waitTime) do --Waits x seconds before resetting car
  182. vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway
  183. game:GetService'VirtualUser':SetKeyUp("w") --Resets W key
  184. game:GetService'VirtualUser':SetKeyDown("w") --Presses W key to go forward
  185. end
  186. end
  187. findVehicle() --Calls the findVehicle function
  188. while go do
  189. if not pcall(farm()) then --Calls farm function & checks for errors
  190. found = false --If it errors, it sets found to false and continues looking for your vehicle.
  191. findVehicle()
  192. end
  193. end
  194. wait(3)
  195. game:GetService("StarterGui"):SetCore("SendNotification", {
  196. Title = "AutoFarm";
  197. Text = "Loaded";
  198. })
  199. wait(3)
  200. game:GetService("StarterGui"):SetCore("SendNotification", {
  201. Title = "Creators:";
  202. Text = "Delux & TypicalRBLX";
  203. })
  204. end)
  205.  
  206. end)
  207. CSAIMBOT.Name = "CSAIMBOT"
  208. CSAIMBOT.Parent = Main
  209. CSAIMBOT.BackgroundColor3 = Color3.new(1, 1, 1)
  210. CSAIMBOT.Position = UDim2.new(0.00311521278, 0, 0.492307693, 0)
  211. CSAIMBOT.Size = UDim2.new(0, 86, 0, 32)
  212. CSAIMBOT.Font = Enum.Font.SourceSans
  213. CSAIMBOT.Text = "CS Aimbot"
  214. CSAIMBOT.TextColor3 = Color3.new(0, 0, 0)
  215. CSAIMBOT.TextSize = 14
  216. CSAIMBOT.MouseButton1Down:connect(function()
  217. --script here
  218. loadstring(game:GetObjects('rbxassetid://574594561')[1].Source)()
  219. -- wont work on phantom forces
  220.  
  221.  
  222. end)
  223.  
  224. X.Name = "X"
  225. X.Parent = Header
  226. X.BackgroundColor3 = Color3.new(1, 1, 1)
  227. X.BackgroundTransparency = 12
  228. X.Position = UDim2.new(0.883073211, 0, -0.0331341326, 0)
  229. X.Size = UDim2.new(0, 24, 0, 24)
  230. X.Font = Enum.Font.SciFi
  231. X.Text = "X"
  232. X.TextColor3 = Color3.new(1, 0, 0.0156863)
  233. X.TextSize = 25
  234. X.MouseButton1Down:connect(function()
  235. Open_.Visible = true --THE GUI WILL POP UP
  236. Header.Visible = false --THE OPEN GUI WILL CLOSE
  237. end)
  238.  
  239.  
  240. TryHardv1.Name = "TryHard v1"
  241. TryHardv1.Parent = Header
  242. TryHardv1.BackgroundColor3 = Color3.new(1, 1, 1)
  243. TryHardv1.BackgroundTransparency = 123
  244. TryHardv1.Position = UDim2.new(-0.00531279109, 0, -0.0331341326, 0)
  245. TryHardv1.Size = UDim2.new(0, 202, 0, 24)
  246. TryHardv1.Font = Enum.Font.SciFi
  247. TryHardv1.Text = "Tryhard v1"
  248. TryHardv1.TextColor3 = Color3.new(0, 0.333333, 1)
  249. TryHardv1.TextSize = 20
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