Sandwitches

SRWG: Haruka's sheet as of BRAIGER GET

Feb 20th, 2011
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  1. -----------------------------------------------------------------------------------
  2. Name : Haruka Emmerich
  3. Career : Robojock (T)
  4. Rank : 4C
  5. Next : 5600/7000
  6. Background : Manu/Surv
  7. Fate Points: 3/3 (+1 Innovative) [!xmas]
  8. -----------------------------------------------------------------------------------
  9. Traits:
  10.  
  11. POSITIVE
  12. Embraced Expendability
  13. ^Free Resistance (Fear)
  14. Just Try Me
  15. ^Insanity taken reduced by WPB
  16. NEGATIVE
  17. Inhuman Psychology
  18. ^Cannot use Therapy to reduce Insanity
  19. Loss
  20. ^Succeed on WP-10 (-30 for close acquaintences) or auto-intervene in mortally dangerous situations
  21. ASSETS
  22. Academic (Lite - 100EXP variant, no Common Lores)
  23. ^[Scholastic Lore (Genetics) - Talented], +20 to Int during Education tests
  24. Ambidextrous
  25. ^No off-hand penalty, -10 two hand weapons/same turn penalty
  26. Innovative
  27. ^+1 conditional Fate for CUNNING PLANS
  28. DRAWBACKS
  29. Compulsive Behavior (mention of KRV no sekai)
  30. ^HORRIBLE CROSS-CANON SCARRING, everything -10 until it can be coped with one way or another
  31. Duty of Care (TBD)
  32. ^Some sort of dependent (likely babby), litany of penalties but +20 EVERYTHING FROM MATERNAL FURY
  33.  
  34. TALENTS
  35. Skill Proficiency (Concealment, Scrutiny)
  36. Melee Weapon Training (General)
  37. Basic Weapon Training (General)
  38. Structural Upgrade x2 (+2 SUP)
  39. Unique Construction (Advanced HUD: +5 BS in M-scale)
  40. Mechanical
  41. Gifted (WS to Fast)
  42. Tier 1:
  43. Awareness [!100]
  44. ^[P/M]Skill Proficiency: Awareness
  45. Hotblooded [!100]
  46. ^[P/M]+10 to WP to resist Feedback, gain 2 rolls & choice on Fear resist failure
  47. Agi UP [!100]
  48. Int UP [!100]
  49. WP UP [!250]
  50. Sound Constitution [!50]
  51. Weapons Upgrade x3 (+3 WUP) [!300]
  52. Structural Upgrade x2 (+2 SUP) [4!200]
  53. Tier 2:
  54. Dodge [!!100]
  55. ^[P/M] As Skill Proficiency: Dodge
  56. Power: N2 [!!100]
  57. ^[M] Mech runs on N2 power or equivalent
  58. Lead By Example [!!200] {req OK: Hotblooded}
  59. ^[P/M] +10 to allies' charges when you charge
  60. Jaded [!!100]
  61. ^[P/M] No Insanity soak from mundane horrors
  62. Foresight [!!200] {req OK: Int 30+}
  63. ^[P/M] +10 to Int with 10 minutes of prep time
  64. Computer Assistance [!!100] {req OK: Foresight}
  65. ^[M] Foresight prep time reduced to 1d5 rounds
  66. Modular Design [!!200]
  67. ^[M] Add Wing dock analogue to one limb
  68. Sound Constitution [!!!50]
  69. Weapons Upgrade x2 (+2 WUP) [4!200]
  70. Tier 3:
  71. Awareness +10 [!!!100] {req OK: Awareness}
  72. ^[P/M] As Skill Training: Awareness
  73. Insanely Faithful [!!!100]
  74. ^[P/M] Gain 2 rolls/choice for all Shock effects
  75. Tactical Vent [!!!100]
  76. ^[M] Half action to vent 10hrs worth of coolant as smoke grenade
  77. Reinforced Structure [!!!400]
  78. ^[M] +1 TB
  79. Sound Constitution [!!!50]
  80. Per UP [!!!250]
  81. Training: Concealment [!!!100]
  82. WS UP [!!!100]
  83. T UP [!!!250]
  84. Ag UP [!!!250]
  85. Proficiency: Swim [!!!100]
  86. Proficiency: Command [x!100]
  87. Tier 4:
  88. Deadeye Shot [4!100] {req OK: BS 30+}
  89. ^[P/M] -10 Called Shot penalty to BS
  90. Dodge +10 [4!100]
  91. ^[P/M] As Skill Training: Dodge
  92. Talented Command [x!100] {req OK: Command}
  93. ^[P/M] As spare Skill Training: Command
  94. BS UP [x!250]
  95. Sound Constitution [x!50]
  96. Sensor Rig [4!200] {req OK: Computer Assistance}
  97. ^[M] Can make MAGI analysis rolls in any theater of operations
  98. Proficiency: Interrogation [4!100]
  99. Training: Interrogation [4!100]
  100. WS UP [4!250]
  101.  
  102. AT Powers:
  103.  
  104.  
  105.  
  106. ELITE ADVANCES:
  107.  
  108.  
  109. Downtime:
  110.  
  111.  
  112. -----------------------------------------------------------------------------------
  113. Ego Barrier: 100
  114.  
  115.  
  116. Insanity Points: 0
  117.  
  118. -----------------------------------------------------------------------------------
  119. WS : 41 (20+11) {Fst} (B 4) [+5: !!!100][+5: 4!250]
  120. BS : 36 (20+11) {Med} (B 3) [+5: x!250]
  121. S : 30 (20+10) {Med} (B 3)
  122. T : 38 (20+13) {Med} (B 3) [+5: !!!250]
  123. Ag : 44 (20+14) {Fst} (B 4) [+5: !100][+5: !!!250]
  124. Int: 42 (20+17) {Fst} (B 4) [+5: !100]
  125. Per: 41 (20+16) {Med} (B 4) [+5: !!!250]
  126. WP : 40 (20+15) {Med} (B 4) [+5: !250]
  127. Fel: 30 (20+5) {Med} (B 3) [+5: !xmas]
  128. SR : 44 (40+4) {N/A}
  129. -----------------------------------------------------------------------------------
  130. Movement:
  131. Half 4m Full 8m Charge 12m Run 24m
  132.  
  133. -----------------------------------------------------------------------------------
  134.  
  135. Wounds
  136. 17/17 [gen:11][+1:!50][+1:!!!50][+1:!!!50][+2:!xmas][+1:x!50]
  137.  
  138. Critical Damage:
  139.  
  140. Fatigue
  141. 0/3
  142.  
  143. WUP: 6/6 [!100][!100][!100][4!100][4!100][!xmas]
  144. [Darkness Synchron Break: !6]
  145. SUP: 4/5 [!cr][!cr][4!100][4!100][!xmas]
  146. [Wing Loadout - Darkness Synchron Break: !2]
  147. [Armor Enhancement 1: !2]
  148. BUP: N/A
  149. -----------------------------------------------------------------------------------
  150.  
  151. Skills:
  152.  
  153. Basic:
  154. Awareness (Per:51) [!100][Trained:!!!100]
  155. Barter (Fel:15)
  156. Carouse (T:17)
  157. Charm (Fel:15)
  158. Climb (S:15)
  159. Command (Fel:40) [x!100][Talented:x!100]
  160. Concealment (Ag:54) [!cr][Trained:!!!100]
  161. Contortionist (Ag:22)
  162. Deceive (Fel:15)
  163. Disguise (Fel:15)
  164. Dodge (Ag:54) [!!100][Trained:4!100]
  165. Evaluate (Int:21)
  166. Gamble (Int:21)
  167. Inquiry (Fel:15)
  168. Intimidate (S:15)
  169. Logic (Int:42) [!bg]
  170. Scrutiny (Per:41) [!cr]
  171. Search (Per:20)
  172. Security (Ag:22)
  173. Silent Move (Ag:22)
  174. Swim (S:30) [!!!100]
  175.  
  176.  
  177. Advanced:
  178. Pilot (SPACECAR) (Agi:44) [!cr]
  179. Scholastic Lore (Genetics) (Int:52) [!as][Talented:!as]
  180. Speak Lang. (English) (Int:42) [!cr]
  181. Literacy (Int:42) [!cr]
  182. Tech Use (Int:42) [!bg]
  183. Interrogation (Int:52) [4!100][Trained:4!100]
  184. -----------------------------------------------------------------------------------
  185. Experience
  186. Total: 5600/6999
  187. Current: 5600/5600
  188. Xmas Advances: +5 to normal Stat, +2 P-Wounds, +500 XP, +5 to transformed Stat,
  189. +2 XUP, +1 Fate Point
  190. -----------------------------------------------------------------------------------
  191. Gear:
  192. Plugsuit [!plot]
  193. IXAsaber Belt/armor [!plot]
  194. -----------------------------------------------------------------------------------
  195. -----------------------------------------------------------------------------------
  196. Unit: Braiger
  197. Description: SPACECAR (Robot mode)
  198.  
  199. [!innate]Flyer 6
  200. ^Can Fly at AgB 6 for movement purposes (6/12/18/36 dm)
  201. [!innate]Shapechanger
  202. ^Free Action to assume Bry-Thunder or Bry-Star forms
  203. [!innate]Size: Hulking
  204. ^+10 to enemy's hit chance, -10 to Concealment (negated), Movement AB+1
  205. [!innate]Super Robot
  206. ^Treat Machine as Living for Critical Damage purposes; ignore Concealment penalty from Size
  207.  
  208. -----------------------------------------------------------------------------------
  209. WS: 56 (+15) (B 5) [!Haruka:41][!Innate +15]
  210. BS: 56 (+15) (B 5) [!Haruka:36][!Innate +15][!Unique Construction +5]
  211. S: 40 (=40) (B 4) [!Innate]
  212. T: 50 (=50) (B 6) [!Innate][Reinforced Structure B+1]
  213. Ag: 54 (+10) (B 5) [!Haruka:44][!Innate +10]
  214. Int: 42 (N/A) (B 4) [!Haruka]
  215. Per: 41 (N/A) (B 4) [!Haruka]
  216. WP: 40 (N/A) (B 4) [!Haruka]
  217. Fel: 30 (N/A) (B 3) [!Haruka]
  218. -----------------------------------------------------------------------------------
  219. Movement:
  220. Land: Half 6dm Full 12dm Charge 18dm Run 24dm
  221. A/S: Half 6dm Full 12dm Charge 18dm Run 24dm
  222. -----------------------------------------------------------------------------------
  223.  
  224.  
  225. Head ( 1-10)
  226. Armour: 6 [!Innate:5][!AE1]
  227. Wounds: 9/9
  228. Critical:
  229.  
  230. R Arm (11-20)
  231. Armour: 6 [!Innate:5][!AE1]
  232. Wounds: 7/7
  233. Critical:
  234.  
  235. L Arm (21-30)
  236. Armour: 6 [!Innate:5][!AE1]
  237. Wounds: 7/7
  238. Critical:
  239.  
  240. Torso (31-70)
  241. Armour: 7 [!Innate:6][!AE1]
  242. Wounds: 12/12
  243. Critical:
  244.  
  245. R Leg (71-85)
  246. Armour: 6 [!Innate:5][!AE1]
  247. Wounds: 8/8
  248. Critical:
  249.  
  250. L Leg (86-00)
  251. Armour: 6 [!Innate:5][!AE1]
  252. Wounds: 8/8
  253. Critical:
  254. Stuff: Wing Dock [!Modular Design]
  255. Wing Loadout: Integtrated-M [!2 SUP]: Darkness Synchron Break [!6 SUP]
  256.  
  257. -----------------------------------------------------------------------------------
  258.  
  259. Weapons:
  260.  
  261. Ranged
  262. Name Class Range RoF Dam Pen Clip Rld Special Wt
  263. Blaster Super 50dm S/-/- 1d5+2E 2 N/A N/A Accurate, Maser^
  264. Cosmo Winder Super 40dm S/2/4 1d10+2E 4 N/A N/A Maser^
  265. Bry-Sword Beam Super 30dm S/-/- * * N/A N/A
  266. Bry-Cannon Super 80dm S/-/- 1d10+7E 3 2 Hlf Positron**, Twin-Linked*^
  267.  
  268. Notes:
  269. ^Maser: +20 BS to confirm RF
  270. *Damage/Pen as Bry-Sword's
  271. **Positron: Ignore AT Fields surpassed on 1d10+Pen
  272. *^Twin-Linked: deals 2x printed damage on hit
  273.  
  274. Melee
  275. Name Class Range Dam Pen Special Wt
  276. Bry-Claw Super N/A 1d5+3R 2 Compact
  277. Bry-Spear Super 15dm 1d10+2I 4 Pneumatic*
  278. Bry-Sword Super N/A 2d10+4R 3 Balanced, Progressive**
  279. Darkness Synchron Break^ Rider N/A 2d10+5I 8 Pneumatic*
  280.  
  281. Notes:
  282. *Pneumatic: Auto-confirm RF, Dam+1 (pre-factored)
  283. **Progressive: Tearing (take higher of 2 Dam rolls), Pen+1 (pre-factored)
  284. ^Built as Pneumatic Great Weapon, +2 Dam, +4 Pen [!6 WUP]
  285.  
  286. Misc. Actions
  287. Lead By Example (Full) (+10 to allies' Charges when Charging)
  288. Tactical Vent (Half) (vent 10hrs of coolant as Smoke Grenade)
  289. Foresight+Comp. Assistance (1d5r) (gain +10 to Int to strategize)
  290. Sensor Rig (1d5r) (Roll MAGI Analysis)
  291. -----------------------------------------------------------------------------------
  292. -----------------------------------------------------------------------------------
  293. Henshin: IXASaber
  294. Description: Mini-Ashsaber
  295. -----------------------------------------------------------------------------------
  296. WS: 41 (N/A) (B 4) [!Haruka]
  297. BS: 36 (N/A) (B 3) [!Haruka]
  298. S: 30 (Unn) (B 6) [!Haruka][!Innate Unnatural Bonus]
  299. T: 43 (Unn) (B 8) [!Haruka:38][!xmas +5][!Innate Unnatural Bonus]
  300. Ag: 44 (N/A) (B 4) [!Haruka]
  301. Int: 42 (N/A) (B 4) [!Haruka]
  302. Per: 41 (N/A) (B 4) [!Haruka]
  303. WP: 40 (N/A) (B 4) [!Haruka]
  304. Fel: 50 (+20) (B 3) [!Haruka:30][!Innate +20]
  305. SR: 44 (N/A) (B 4) [!Haruka]
  306. -----------------------------------------------------------------------------------
  307. Movement:
  308. Half 4m Full 8m Charge 12m Run 24m
  309.  
  310. -----------------------------------------------------------------------------------
  311.  
  312. Wounds
  313. 25/25 [!Haruka:17][!Innate +UTB]
  314. Armour: 8 (full body) [!Innate: UTB]
  315. Critical Damage:
  316. -----------------------------------------------------------------------------------
  317.  
  318. Weapons:
  319.  
  320. Ranged
  321. Name Class Range RoF Dam Pen Clip Rld Special Wt
  322. Sword Breakers Remote(SR)* 30m S/-/3 1d10+WPBE 3 30x4 N/A Reliable, Remote, Maser**
  323. Halberd Shooter^ Basic 75m S/-/- 1d10+BSBE BSB 16 N/A Reliable, Beam^^, Carbine^*
  324.  
  325. Notes:
  326. *REMOTE (SR): Wing weapons are detachable with a scatter range of up to SR m/dm.
  327. Manipulating the remote(s) is a Half action which grants the array two Half Actions.
  328. Movement & single-shot fire is one Remote Half action. Autofire attack is a Remote
  329. Full action and counts as FA Storm if entire array is utilized. Weapons may make
  330. Dodge/Parry reactions to self-defend. Full-array fire grants hits equal to number
  331. of successes to hit (capped at entire array population).
  332. **Maser: +20 BS to confirm RF
  333. ^Built as Non-Solenoid Binary Weapon: Halberd Caliber (other configuration: IXACalibur)
  334. ^^Beam: RF chance on 9-10
  335. ^*Carbine: One-handed fire penalty reduced to -10
  336.  
  337. Melee
  338. Name Class Range Dam Pen Special Wt
  339. IXACalibur* Rider N/A 1d10+WSBR WSB Balanced, Progressive**
  340. IXA Knuckle Rider N/A 1d10+USBI SB Pneumatic^, Shocking^^
  341.  
  342. Notes:
  343. *Built as Non-Solenoid Binary Weapon: Halberd Caliber (other configuration: Halberd Shooter)
  344. **Progressive: Tearing (take higher of 2 Dam rolls), Pen+1 (pre-factored)
  345. ^Pneumatic: Auto-confirm RF, Dam+1 (pre-factored)
  346. ^^Shocking: Stun for (Dam/2) rounds on foe's T+(Armour x10) failure
  347.  
  348. Misc. Actions:
  349. Name ATS Half/Full Effect Special
  350. Psycho Jammer(Gear) 2xSRB 4/8 Deflective Field Resists Mental Only
  351. Psycho Jammer(Utility) 1.5xFelB 7 Reality Reinforcement Resists Mental Only
  352. Apogee Motor SRB 2/4 Accelerated Territory No Power Drain, Flight
  353. -----------------------------------------------------------------------------------
  354. Scratchpad
  355. "FUCK THIS STUPID APOCALYPSE"
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