Flashfax

Ritual Sacrifice Power Nodes

Dec 16th, 2019 (edited)
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  1. Only one person's energy is required from absorb. It takes two energy types to create a node. Creating a node takes a year, 12 months of time. The buff for each node becoming stronger and stronger as time goes and players get stronger. This is the nature of the conflict to control them and controlling seven different nodes at once will grant you a significant amount of skills. Once a node is controlled in a particular area it becomes a hotbed of activity. You could control more than seven and build the power and energy buff further at the risk of losing them somehow, perhaps a planet gets destroyed and you'd lose all of them. Losing the ability it was providing you. They also have the power to restore the lives of the energy kept inside the node. So a virtuous person controlling the nodes could bring back those who died to create some of them or otherwise gave their energy to the node willingly as an apprentice. A sort of one time only revival that causes the node's energy to be used up.
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  3. To determine who controls an energy node, it's the creator or creators if two came together willingly to create one with the knowledge and ability to perform the ritual. To take control over a node takes six months time and pouring your own energy and life force into the node. Node powers are based on when they were created so the amount taken also depends on the strength of the ability the node provides. I recommend lower takes of energy for lower tier powers which are all TBD to the admins call. These nodes can exist anywhere. When someone intends to take one over there should be a world narrate or narrate for that planet to alert someone when the power node(s) become attacked and when the node has been successfully controlled. The power nodes become destroyed when used for a revival and require being built back up again with another energy take and decline take. They have a cost to activate but not to maintain.
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  5. The cost for the nodes grows higher and will need to be spread out across multiple people or they won’t have any life force energy and they will die an early death.
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  7. Node 1: 2,000 energy 2years Decline
  8. Node 2: 3,000 energy 3years Decline
  9. Node 3: 4,000 energy 4years Decline
  10. Node 4: 6,000 energy 6years Decline
  11. Node 5: 8,000 energy 8years Decline
  12. Node 6: 10,000 energy 10years Decline
  13. Node 7: 15,000 energy 15years Decline
  14. Node 8: 20,000 energy 20years Decline
  15. Node 9: 30,000 energy 30years Decline
  16. Node10: 40,000 energy 40years Decline
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  18. Etc, those who learn the ritual of creating the node should have a key item in their inventory. A sort of talisman which has the examine text,
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  20. "In your mind you begin to have visions of sacrifice and cult worship of a magical force. You somehow perceive what ritual sacrifice takes to perform and understand how to deliver your energy unto others and objects. The ritual of the willing giving their energy unto the portal of the Node and how you yourself, can become one with this power presented before you in telepathic ability."
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  22. The player would then need to decide if they will follow through with this or not. If they want to follow through they are given this paste bin link itself to read.
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