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- Disaster Area - Today at 22:02
- can you teach me a bit about how to use like different sorts of teams in adv ubers
- ive mastered like 1 weird sort of style of team more or less but it's not a particularly relevant one and I think I have a ton to learn about the meta still
- Minority - Today at 22:02
- what specifically
- Disaster Area - Today at 22:03
- well the only thing i've really figured out how to use so far is like bliss/tar/forry stall... I'd like to learn how to use stuff like sun and rain offense, deo-a, cm mewtwo, other kinds of stall, all that sort of stuff
- Minority - Today at 22:03
- building, playing, or both
- Disaster Area - Today at 22:03
- both
- Minority - Today at 22:04
- first advice would be to understand the construction of what a sun or a rain team needs to acomplish
- Disaster Area - Today at 22:04
- altho i can probably figure out some of the other kinds of stall stuff myself, i'm really still not sure where to begin with offense both in how to build it and how to use it
- alright so what are sun and rain team's goals? to maintain their weather so that they can use powerful sweepers e.g. exeggutor, kingdra, or whatever to plow through teams? + wearing down checks and counters to those pokemon
- Minority - Today at 22:05
- Kingdra isn't really vaible
- eggy is usable, but not all that good
- Disaster Area - Today at 22:05
- yea i didnt rly know whats viable or not in terms of weather abusers
- tho i've looked at the viab rankings
- Minority - Today at 22:06
- it's not just swift swimmers that benefit from rain
- Disaster Area - Today at 22:06
- i just named two off the top of my head
- and i know its not just chloro users that benefit from sun
- in rain you also have mons that can run thunder
- e.g. latis, subpetaya deo-a, mewtwo
- in sun you boost fire type attacks which helps ho-oh
- rain obv boosts water type attacks but that mainly benefits kyogre itself and swift swimmers
- Minority - Today at 22:07
- the most generalized construction of an ADV rain team is like
- Disaster Area - Today at 22:07
- and the way it reduces fire type attacks' power helps stuff like forretress too
- Minority - Today at 22:07
- Ogre / offensive rainmon / bulky rainmon / steel / normal / Lati
- Disaster Area - Today at 22:08
- interesting, so why is that. ogre is obv, as is offensive rain mon
- Minority - Today at 22:08
- you basically just need to decide the offensive synergy
- with the first three mons
- Disaster Area - Today at 22:08
- lati im guessing is the kyogre answer and groudon answer, but the normal if you choose blissey can help w ogre(edited)
- Minority - Today at 22:08
- like that's just a rough outline
- Disaster Area - Today at 22:08
- yea
- Minority - Today at 22:08
- you don't have to have a normal
- Disaster Area - Today at 22:08
- ok then
- alright so first 3 is the offensive synergy
- so that's about stuff like wearing down checks and counters for eachother
- Minority - Today at 22:09
- basically pick Ogre + 2 mons that you want to run with it
- that have good offensive coheasion
- Disaster Area - Today at 22:09
- so like cm self-destruct mewtwo paves the way for cm lati against blissey teams etc
- Minority - Today at 22:09
- think of forcing trades / damage in your favor
- or an arrangement of breakers that support eachother
- as an example one of my favorite rain offenses uses
- Ogre + Petaya Deo-A + Oma
- Disaster Area - Today at 22:10
- yeah... so how do those 3 complement eachother? :smiley:
- Minority - Today at 22:10
- Petaya Deo-A wants Spikes
- Oma has Spikes
- and can trash the most common spinners
- Rain supports both of them
- Deo-A can break things that Oma can't
- Oma can revenge things Deo-A can't
- Disaster Area - Today at 22:10
- what does petaya deo-a want spikes for? is it bc it forces switches? what sort of mons does it need damage on
- Minority - Today at 22:11
- Shedinja
- Ogre + Don
- defenisve thats that will try to pivot around to play around your move selection
- Spikes will stop all of these
- Disaster Area - Today at 22:11
- ah ok nice
- Minority - Today at 22:12
- so you need to figure out what rainmons you want to use
- Disaster Area - Today at 22:13
- okay, and then for the remaining 3 slots, what do you need to do with them? anything beyond making sure you don't lose to various threats or is there more to it too?
- Minority - Today at 22:13
- you basically use them to cover the rest of offensive threats
- while trying to maximize offensive synergy
- Disaster Area - Today at 22:13
- ah ok, so yea that's ordinary teambuilding stuff
- Minority - Today at 22:14
- it will usually involve a Lati, a steel, a normal, or some other combo
- Disaster Area - Today at 22:14
- and then do you have tips on for example how to use that team / how to use rain teams in general? Also how do you go about deciding upon a kyogre set?
- Minority - Today at 22:14
- Kyogre is something you tailor to your build
- and usually comes down to needing it to break X, Y, and Z, or needing it to have better staying power and ability to check offensive mons A, B, and C
- Disaster Area - Today at 22:15
- ah ok is there a good list somewhere of its sets
- i think shrang did mini analyses?
- Minority - Today at 22:15
- shrang's thread is probably the best documented one
- Disaster Area - Today at 22:15
- i cant access them bc u need to log in to see them tho but yea...
- ok then
- and i guess the same can be said with sun
- what other types of offense are there
- Minority - Today at 22:19
- they're a bit different
- Disaster Area - Today at 22:19
- or do p much all offenses use sun/rain
- Minority - Today at 22:19
- rain and sun each have their own little kinks
- for example rain teams need to be very aware of opposing Thunder and how to handle it
- Disaster Area - Today at 22:19
- interesting
- Minority - Today at 22:20
- there's basically just 3 types of offense, rain, sun, and independent
- Spikes may or may not accompany any of them
- Disaster Area - Today at 22:20
- okay
- what mons are commonly seen as spikers, bc afaik there's a lot of options
- Minority - Today at 22:21
- Deo, Forry, Oma
- Disaster Area - Today at 22:21
- forry/skarm/deo forms/cloy/qwilfish/oma...
- Minority - Today at 22:21
- Skarm
- Cloy isn't really a thing
- Disaster Area - Today at 22:21
- fair enough
- why arent rayquaza/mew/maybe some other stuff idk not commonly seen?
- also, how do you use wobb effectively?
- Minority - Today at 22:21
- Ray is common
- probably overused in fact
- Mew isn't very good
- Disaster Area - Today at 22:22
- interesting
- how do you use ray / what sets does it run
- Minority - Today at 22:22
- Wobb is cool for punishing CB users and manufacturing turns
- Disaster Area - Today at 22:22
- im used to OU so I think of it as similar to salamence ig
- Minority - Today at 22:22
- Ray is CB, mixed, or DD
- Disaster Area - Today at 22:22
- yea ive had wobb used against me before paired w/ ninjask, is that common
- Minority - Today at 22:22
- no, ninjask is not a common mon
- and its kind of bad
- Disaster Area - Today at 22:23
- interesting
- it was able to set up on me pretty effectively but i've been spamming various semistalls so
- probably some amount of matchup to be blamed there
- Minority - Today at 22:23
- wobb should be on like a balance or HO that wants to be able to really punish CB stuff, and create an op for some offensive mon
- Disaster Area - Today at 22:24
- what do shedinja teams normally look like?
- Minority - Today at 22:25
- Shed / Forry / Mag / Groudon / Lati / tank
- Disaster Area - Today at 22:26
- is forry the only good spinner?
- Minority - Today at 22:26
- the only good defensive one
- Disaster Area - Today at 22:26
- ah ok
- why does claydol suck
- stats just too low
- ?
- Minority - Today at 22:26
- I've tested that mon a lot with mm2
- it just doesn't do as much as forry can
- Disaster Area - Today at 22:27
- interesting, fair enough then
- Minority - Today at 22:27
- forry can spike, spin, explode, and check a number of physical threats
- claydol can spin, weak explode, and that's mostly it
- its ground immune, but its not really a good Don check
- Disaster Area - Today at 22:27
- beats rayquaza and some groudon i guess
- Minority - Today at 22:28
- because you get HP Ghosted
- Disaster Area - Today at 22:28
- i guess yea it is just like... stats too low
- mm
- Minority - Today at 22:28
- or Fire Blast or Toxic
- Disaster Area - Today at 22:29
- well, thx for all that info
- :smiley:
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