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- local player = game.Players.LocalPlayer
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local character = player.Character or player.CharacterAdded:Wait()
- local effects = ReplicatedStorage.Assets.Vfx.BigBangTrail.VFX:Clone()
- local football = character:FindFirstChild("Football")
- if football then
- effects.Parent = football
- wait(12)
- effects:Destroy()
- else
- warn("Football not found in character.")
- end
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