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- if not game:IsLoaded() then
- local loadedcheck = Instance.new("Message",workspace)
- loadedcheck.Text = 'Loading...'
- game.Loaded:Wait()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Thank You For Using This Script!";
- Text = "Created by: Luci";
- })
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Auto Coins";
- Text = "Just Press K , Press N to rejoin";
- })
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == 'k' then
- while true do
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-100 , -20 , -1950)})
- tween:Play()
- wait(2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass.PaintTable.Nodes.Red
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrushTable.GetBrush
- Event:FireServer(A_1)
- wait(.2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(.1)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ArtClass["ArtClass_Objects & Decorations"].DespacitoStatue.Pixels.MeshPart
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Art.PaintBrush.RecolorPixel
- Event:FireServer(A_1)
- wait(2)
- local Event = game:GetService("ReplicatedStorage").Modules.Util.ClearTools
- Event:FireServer()
- wait(1)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-100 , -20 , -2100)})
- tween:Play()
- wait(1)
- local A_1 = "Match 4 pairs with matching cards!"
- local Event = game:GetService("ReplicatedStorage").Systems.ClassActivity.ChooseActivity
- Event:InvokeServer(A_1)
- wait(1)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-150 , -20 , -2000)})
- tween:Play()
- wait(2)
- local A_1 = "Make a Pineapple Pizza"
- local Event = game:GetService("ReplicatedStorage").Systems.ClassActivity.ChooseActivity
- Event:InvokeServer(A_1)
- wait(1)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-150 , -20 , -2100)})
- tween:Play()
- wait(2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ScienceClass.IngDesk.Honeycomb.Interactive
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.CauldronIngredientGiver.GetTool
- Event:InvokeServer(A_1)
- wait(.2)
- local A_1 = "Honeycomb"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.ClassroomCauldron.AddIngredient
- Event:FireServer(A_1)
- wait(.2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ScienceClass.IngDesk.Emerald.Interactive
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.CauldronIngredientGiver.GetTool
- Event:InvokeServer(A_1)
- wait(.2)
- local A_1 = "Emerald"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.ClassroomCauldron.AddIngredient
- Event:FireServer(A_1)
- wait(.2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ScienceClass.IngDesk.IceCubes.Interactive
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.CauldronIngredientGiver.GetTool
- Event:InvokeServer(A_1)
- wait(.2)
- local A_1 = "IceCubes"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.ClassroomCauldron.AddIngredient
- Event:FireServer(A_1)
- wait(.2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ScienceClass.IngDesk.Coal.Interactive
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.CauldronIngredientGiver.GetTool
- Event:InvokeServer(A_1)
- wait(.2)
- local A_1 = "Coal"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.ClassroomCauldron.AddIngredient
- Event:FireServer(A_1)
- wait(.2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ScienceClass.PotionCauldron
- local A_2 =
- {
- [1] = "Emerald",
- [2] = "Coal"
- }
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.ClassroomCauldron.RequestPotion
- Event:InvokeServer(A_1, A_2)
- wait(.2)
- local Event = game:GetService("ReplicatedStorage").Modules.Util.ClearTools
- Event:FireServer()
- wait(.2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ScienceClass.PotionCauldron
- local A_2 =
- {
- [1] = "IceCubes",
- [2] = "Emerald"
- }
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.ClassroomCauldron.RequestPotion
- Event:InvokeServer(A_1, A_2)
- wait(.2)
- local Event = game:GetService("ReplicatedStorage").Modules.Util.ClearTools
- Event:FireServer()
- wait(.2)
- local A_1 = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].ScienceClass.PotionCauldron
- local A_2 =
- {
- [1] = "IceCubes",
- [2] = "Honeycomb"
- }
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Science.ClassroomCauldron.RequestPotion
- Event:InvokeServer(A_1, A_2)
- wait(.2)
- local Event = game:GetService("ReplicatedStorage").Modules.Util.ClearTools
- Event:FireServer()
- wait(1.5)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-300 , -20 , -2000)})
- tween:Play()
- wait(2)
- local Event = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].WorkshopClass.WorkBench.Saw.TableSaw.UseSaw
- Event:FireServer()
- wait(3)
- local A_1 = "NinjaStar"
- local Event = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].WorkshopClass.WorkBench.ChiselMat.EnterChisel
- Event:FireServer(A_1)
- wait(.2)
- local Event = game:GetService("ReplicatedStorage").Modules.Util.ClearTools
- Event:FireServer()
- wait(2)
- local Event = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].WorkshopClass.WorkBench.Saw.TableSaw.UseSaw
- Event:FireServer()
- wait(3)
- local A_1 = "Rocket"
- local Event = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].WorkshopClass.WorkBench.ChiselMat.EnterChisel
- Event:FireServer(A_1)
- wait(2)
- local Event = game:GetService("ReplicatedStorage").Modules.Util.ClearTools
- Event:FireServer()
- wait(.2)
- local Event = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].WorkshopClass.WorkBench.Saw.TableSaw.UseSaw
- Event:FireServer()
- wait(3)
- local A_1 = "Airplane"
- local Event = game:GetService("Workspace")["MAP & SCHOOL"]["Robloxian Highschool"].Interior["School_INTERIOR_ROOMS"].WorkshopClass.WorkBench.ChiselMat.EnterChisel
- Event:FireServer(A_1)
- wait(2)
- local Event = game:GetService("ReplicatedStorage").Modules.Util.ClearTools
- Event:FireServer()
- local Event = game:GetService("ReplicatedStorage").Modules.Util.ClearTools
- Event:FireServer()
- wait(1.5)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-200 , -20 , -1900)})
- tween:Play()
- wait(2)
- local A_1 = "Put 2 items on your tray"
- local Event = game:GetService("ReplicatedStorage").Systems.ClassActivity.ChooseActivity
- Event:InvokeServer(A_1)
- wait(1)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-200 , -20 , -1600)})
- tween:Play()
- -------------Track Script Coming Soon!
- wait(3)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(270 , -20 , -1710)})
- tween:Play()
- wait(2)
- local A_1 = "Swim 200 Studs"
- local Event = game:GetService("ReplicatedStorage").Systems.ClassActivity.ChooseActivity
- Event:InvokeServer(A_1)
- wait(1)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(330 , -20 , -1830)})
- tween:Play()
- wait(2)
- local A_1 = "Basketball"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ConsumableGiver.PurchaseConsumable
- Event:InvokeServer(A_1)
- wait(.3)
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.SetupFakeBall
- Event:InvokeServer()
- wait(.3)
- local A_1 = true
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.RequestShoot
- Event:FireServer(A_1)
- wait(.3)
- local A_1 = "Basketball"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ConsumableGiver.PurchaseConsumable
- Event:InvokeServer(A_1)
- wait(.3)
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.SetupFakeBall
- Event:InvokeServer()
- wait(.3)
- local A_1 = true
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.RequestShoot
- Event:FireServer(A_1)
- wait(.3)
- local A_1 = "Basketball"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ConsumableGiver.PurchaseConsumable
- Event:InvokeServer(A_1)
- wait(.3)
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.SetupFakeBall
- Event:InvokeServer()
- wait(.3)
- local A_1 = true
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.RequestShoot
- Event:FireServer(A_1)
- wait(.3)
- local A_1 = "Basketball"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ConsumableGiver.PurchaseConsumable
- Event:InvokeServer(A_1)
- wait(.3)
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.SetupFakeBall
- Event:InvokeServer()
- local A_1 = "Basketball"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ConsumableGiver.PurchaseConsumable
- Event:InvokeServer(A_1)
- wait(.3)
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.SetupFakeBall
- Event:InvokeServer()
- wait(.3)
- local A_1 = true
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.RequestShoot
- Event:FireServer(A_1)
- local A_1 = "Basketball"
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ConsumableGiver.PurchaseConsumable
- Event:InvokeServer(A_1)
- wait(.3)
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.SetupFakeBall
- Event:InvokeServer()
- wait(.3)
- local A_1 = true
- local Event = game:GetService("ReplicatedStorage").Modules.ObjectCode.ClassProps.Sports.Basketball.RequestShoot
- Event:FireServer(A_1)
- wait(2)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(100 , -20 , -1900)})
- tween:Play()
- wait(1)
- local A_1 = "Do 5 Situps"
- local Event = game:GetService("ReplicatedStorage").Systems.ClassActivity.ChooseActivity
- Event:InvokeServer(A_1)
- wait(2)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(300, -10, -2900)})
- tween:Play()
- wait(3)
- local A_1 = "Hello"
- local Event = game:GetService("ReplicatedStorage").Systems.Actions.PlayedEmote
- Event:FireServer(A_1)
- wait(.3)
- local A_1 = "Hello"
- local Event = game:GetService("ReplicatedStorage").Systems.Actions.PlayedEmote
- Event:FireServer(A_1)
- wait(.3)
- local A_1 = "Hello"
- local Event = game:GetService("ReplicatedStorage").Systems.Actions.PlayedEmote
- Event:FireServer(A_1)
- wait(.3)
- local A_1 = "Hello"
- local Event = game:GetService("ReplicatedStorage").Systems.Actions.PlayedEmote
- Event:FireServer(A_1)
- wait(.3)
- local A_1 = "Hello"
- local Event = game:GetService("ReplicatedStorage").Systems.Actions.PlayedEmote
- Event:FireServer(A_1)
- wait(2)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-1400.38452, 20, -2395.84473)})
- tween:Play()
- wait(1)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- tweenService, tweenInfo = game:GetService("TweenService"), TweenInfo.new(1, Enum.EasingStyle.Linear)
- tween = tweenService:Create(game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart, tweenInfo, {CFrame = CFrame.new(-1400.38452, 20, -2395.84473)})
- tween:Play()
- wait(3)
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == 'n' then
- local ts = game:GetService("TeleportService")
- local p = game:GetService("Players").LocalPlayer
- ts:Teleport(game.PlaceId, p)
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == 'k' then
- while true do wait()
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- end
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == 'k' then
- while true do wait()
- local A_1 = false
- local Event = game:GetService("ReplicatedStorage").Systems.Social.PlayerToggledAFK
- Event:FireServer(A_1)
- end
- end
- end)
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