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  1.  
  2. <map>
  3. <entry>
  4. <int>1</int>
  5. <CombatNPCDefinition>
  6. <maxHit>1</maxHit>
  7. <combatCooldownDelay>4</combatCooldownDelay>
  8. <respawnTicks>10</respawnTicks>
  9. <attack>
  10. <id>422</id>
  11. <delay>0</delay>
  12. </attack>
  13. <defend>
  14. <id>424</id>
  15. <delay>0</delay>
  16. </defend>
  17. <death>
  18. <id>836</id>
  19. <delay>0</delay>
  20. </death>
  21. <attackType>CRUSH</attackType>
  22. <combatStyle>AGGRESSIVE_1</combatStyle>
  23. <combatActionType>MELEE</combatActionType>
  24. <skills>
  25. <entry>
  26. <skill>DEFENCE</skill>
  27. <int>5</int>
  28. </entry>
  29. <entry>
  30. <skill>HITPOINTS</skill>
  31. <int>7</int>
  32. </entry>
  33. <entry>
  34. <skill>ATTACK</skill>
  35. <int>5</int>
  36. </entry>
  37. </skills>
  38. <bonuses>
  39. <int>10</int>
  40. <int>10</int>
  41. <int>10</int>
  42. <int>10</int>
  43. <int>10</int>
  44. <int>0</int>
  45. <int>0</int>
  46. <int>0</int>
  47. <int>0</int>
  48. <int>0</int>
  49. <int>20</int>
  50. <int>0</int>
  51. <int>0</int>
  52. </bonuses>
  53. <constantDrops>
  54. <npcdrop>
  55. <frequency>1.0</frequency>
  56. <item>
  57. <id>526</id>
  58. <amount>1</amount>
  59. </item>
  60. </npcdrop>
  61. </constantDrops>
  62. </CombatNPCDefinition>
  63. </entry>
  64. <entry>
  65. <int>2</int>
  66. <CombatNPCDefinition>
  67. <maxHit>1</maxHit>
  68. <combatCooldownDelay>4</combatCooldownDelay>
  69. <respawnTicks>10</respawnTicks>
  70. <attack>
  71. <id>422</id>
  72. <delay>0</delay>
  73. </attack>
  74. <defend>
  75. <id>424</id>
  76. <delay>0</delay>
  77. </defend>
  78. <death>
  79. <id>836</id>
  80. <delay>0</delay>
  81. </death>
  82. <attackType>CRUSH</attackType>
  83. <combatStyle>AGGRESSIVE_1</combatStyle>
  84. <combatActionType>MELEE</combatActionType>
  85. <skills>
  86. <entry>
  87. <skill>DEFENCE</skill>
  88. <int>5</int>
  89. </entry>
  90. <entry>
  91. <skill>HITPOINTS</skill>
  92. <int>7</int>
  93. </entry>
  94. <entry>
  95. <skill>ATTACK</skill>
  96. <int>5</int>
  97. </entry>
  98. </skills>
  99. <bonuses>
  100. <int>10</int>
  101. <int>10</int>
  102. <int>10</int>
  103. <int>10</int>
  104. <int>10</int>
  105. <int>0</int>
  106. <int>0</int>
  107. <int>0</int>
  108. <int>0</int>
  109. <int>0</int>
  110. <int>20</int>
  111. <int>0</int>
  112. <int>0</int>
  113. </bonuses>
  114. <constantDrops>
  115. <npcdrop>
  116. <frequency>1.0</frequency>
  117. <item>
  118. <id>526</id>
  119. <amount>1</amount>
  120. </item>
  121. </npcdrop>
  122. </constantDrops>
  123. </CombatNPCDefinition>
  124. </entry>
  125. <entry>
  126. <int>3</int>
  127. <CombatNPCDefinition>
  128. <maxHit>1</maxHit>
  129. <combatCooldownDelay>4</combatCooldownDelay>
  130. <respawnTicks>10</respawnTicks>
  131. <attack>
  132. <id>422</id>
  133. <delay>0</delay>
  134. </attack>
  135. <defend>
  136. <id>424</id>
  137. <delay>0</delay>
  138. </defend>
  139. <death>
  140. <id>836</id>
  141. <delay>0</delay>
  142. </death>
  143. <attackType>CRUSH</attackType>
  144. <combatStyle>AGGRESSIVE_1</combatStyle>
  145. <combatActionType>MELEE</combatActionType>
  146. <skills>
  147. <entry>
  148. <skill>DEFENCE</skill>
  149. <int>5</int>
  150. </entry>
  151. <entry>
  152. <skill>HITPOINTS</skill>
  153. <int>7</int>
  154. </entry>
  155. <entry>
  156. <skill>ATTACK</skill>
  157. <int>5</int>
  158. </entry>
  159. </skills>
  160. <bonuses>
  161. <int>10</int>
  162. <int>10</int>
  163. <int>10</int>
  164. <int>10</int>
  165. <int>10</int>
  166. <int>0</int>
  167. <int>0</int>
  168. <int>0</int>
  169. <int>0</int>
  170. <int>0</int>
  171. <int>20</int>
  172. <int>0</int>
  173. <int>0</int>
  174. </bonuses>
  175. <constantDrops>
  176. <npcdrop>
  177. <frequency>1.0</frequency>
  178. <item>
  179. <id>526</id>
  180. <amount>1</amount>
  181. </item>
  182. </npcdrop>
  183. </constantDrops>
  184. </CombatNPCDefinition>
  185. </entry>
  186. <entry>
  187. <int>4</int>
  188. <CombatNPCDefinition>
  189. <maxHit>1</maxHit>
  190. <combatCooldownDelay>4</combatCooldownDelay>
  191. <respawnTicks>10</respawnTicks>
  192. <attack>
  193. <id>423</id>
  194. <delay>0</delay>
  195. </attack>
  196. <defend>
  197. <id>424</id>
  198. <delay>0</delay>
  199. </defend>
  200. <death>
  201. <id>836</id>
  202. <delay>0</delay>
  203. </death>
  204. <attackType>CRUSH</attackType>
  205. <combatStyle>AGGRESSIVE_1</combatStyle>
  206. <combatActionType>MELEE</combatActionType>
  207. <skills>
  208. <entry>
  209. <skill>DEFENCE</skill>
  210. <int>5</int>
  211. </entry>
  212. <entry>
  213. <skill>HITPOINTS</skill>
  214. <int>7</int>
  215. </entry>
  216. <entry>
  217. <skill>ATTACK</skill>
  218. <int>5</int>
  219. </entry>
  220. </skills>
  221. <bonuses>
  222. <int>10</int>
  223. <int>10</int>
  224. <int>10</int>
  225. <int>10</int>
  226. <int>10</int>
  227. <int>0</int>
  228. <int>0</int>
  229. <int>0</int>
  230. <int>0</int>
  231. <int>0</int>
  232. <int>20</int>
  233. <int>0</int>
  234. <int>0</int>
  235. </bonuses>
  236. <constantDrops>
  237. <npcdrop>
  238. <frequency>1.0</frequency>
  239. <item>
  240. <id>526</id>
  241. <amount>1</amount>
  242. </item>
  243. </npcdrop>
  244. </constantDrops>
  245. </CombatNPCDefinition>
  246. </entry>
  247. <entry>
  248. <int>5</int>
  249. <CombatNPCDefinition>
  250. <maxHit>1</maxHit>
  251. <combatCooldownDelay>4</combatCooldownDelay>
  252. <respawnTicks>10</respawnTicks>
  253. <attack>
  254. <id>423</id>
  255. <delay>0</delay>
  256. </attack>
  257. <defend>
  258. <id>424</id>
  259. <delay>0</delay>
  260. </defend>
  261. <death>
  262. <id>836</id>
  263. <delay>0</delay>
  264. </death>
  265. <attackType>CRUSH</attackType>
  266. <combatStyle>AGGRESSIVE_1</combatStyle>
  267. <combatActionType>MELEE</combatActionType>
  268. <skills>
  269. <entry>
  270. <skill>DEFENCE</skill>
  271. <int>5</int>
  272. </entry>
  273. <entry>
  274. <skill>HITPOINTS</skill>
  275. <int>7</int>
  276. </entry>
  277. <entry>
  278. <skill>ATTACK</skill>
  279. <int>5</int>
  280. </entry>
  281. </skills>
  282. <bonuses>
  283. <int>10</int>
  284. <int>10</int>
  285. <int>10</int>
  286. <int>10</int>
  287. <int>10</int>
  288. <int>0</int>
  289. <int>0</int>
  290. <int>0</int>
  291. <int>0</int>
  292. <int>0</int>
  293. <int>20</int>
  294. <int>0</int>
  295. <int>0</int>
  296. </bonuses>
  297. <constantDrops>
  298. <npcdrop>
  299. <frequency>1.0</frequency>
  300. <item>
  301. <id>526</id>
  302. <amount>1</amount>
  303. </item>
  304. </npcdrop>
  305. </constantDrops>
  306. </CombatNPCDefinition>
  307. </entry>
  308. <entry>
  309. <int>6</int>
  310. <CombatNPCDefinition>
  311. <maxHit>1</maxHit>
  312. <combatCooldownDelay>4</combatCooldownDelay>
  313. <respawnTicks>10</respawnTicks>
  314. <attack>
  315. <id>423</id>
  316. <delay>0</delay>
  317. </attack>
  318. <defend>
  319. <id>424</id>
  320. <delay>0</delay>
  321. </defend>
  322. <death>
  323. <id>836</id>
  324. <delay>0</delay>
  325. </death>
  326. <attackType>CRUSH</attackType>
  327. <combatStyle>AGGRESSIVE_1</combatStyle>
  328. <combatActionType>MELEE</combatActionType>
  329. <skills>
  330. <entry>
  331. <skill>DEFENCE</skill>
  332. <int>5</int>
  333. </entry>
  334. <entry>
  335. <skill>HITPOINTS</skill>
  336. <int>7</int>
  337. </entry>
  338. <entry>
  339. <skill>ATTACK</skill>
  340. <int>5</int>
  341. </entry>
  342. </skills>
  343. <bonuses>
  344. <int>10</int>
  345. <int>10</int>
  346. <int>10</int>
  347. <int>10</int>
  348. <int>10</int>
  349. <int>0</int>
  350. <int>0</int>
  351. <int>0</int>
  352. <int>0</int>
  353. <int>0</int>
  354. <int>20</int>
  355. <int>0</int>
  356. <int>0</int>
  357. </bonuses>
  358. <constantDrops>
  359. <npcdrop>
  360. <frequency>1.0</frequency>
  361. <item>
  362. <id>526</id>
  363. <amount>1</amount>
  364. </item>
  365. </npcdrop>
  366. </constantDrops>
  367. </CombatNPCDefinition>
  368. </entry>
  369. <entry>
  370. <int>7</int>
  371. <CombatNPCDefinition>
  372. <maxHit>1</maxHit>
  373. <combatCooldownDelay>4</combatCooldownDelay>
  374. <respawnTicks>10</respawnTicks>
  375. <attack>
  376. <id>423</id>
  377. <delay>0</delay>
  378. </attack>
  379. <defend>
  380. <id>424</id>
  381. <delay>0</delay>
  382. </defend>
  383. <death>
  384. <id>836</id>
  385. <delay>0</delay>
  386. </death>
  387. <attackType>CRUSH</attackType>
  388. <combatStyle>AGGRESSIVE_1</combatStyle>
  389. <combatActionType>MELEE</combatActionType>
  390. <skills>
  391. <entry>
  392. <skill>DEFENCE</skill>
  393. <int>5</int>
  394. </entry>
  395. <entry>
  396. <skill>HITPOINTS</skill>
  397. <int>7</int>
  398. </entry>
  399. <entry>
  400. <skill>ATTACK</skill>
  401. <int>5</int>
  402. </entry>
  403. </skills>
  404. <bonuses>
  405. <int>10</int>
  406. <int>10</int>
  407. <int>10</int>
  408. <int>10</int>
  409. <int>10</int>
  410. <int>0</int>
  411. <int>0</int>
  412. <int>0</int>
  413. <int>0</int>
  414. <int>0</int>
  415. <int>20</int>
  416. <int>0</int>
  417. <int>0</int>
  418. </bonuses>
  419. <constantDrops>
  420. <npcdrop>
  421. <frequency>1.0</frequency>
  422. <item>
  423. <id>526</id>
  424. <amount>1</amount>
  425. </item>
  426. </npcdrop>
  427. </constantDrops>
  428. </CombatNPCDefinition>
  429. </entry>
  430. <entry>
  431. <int>8</int>
  432. <CombatNPCDefinition>
  433. <maxHit>1</maxHit>
  434. <combatCooldownDelay>4</combatCooldownDelay>
  435. <respawnTicks>10</respawnTicks>
  436. <attack>
  437. <id>423</id>
  438. <delay>0</delay>
  439. </attack>
  440. <defend>
  441. <id>424</id>
  442. <delay>0</delay>
  443. </defend>
  444. <death>
  445. <id>836</id>
  446. <delay>0</delay>
  447. </death>
  448. <attackType>CRUSH</attackType>
  449. <combatStyle>AGGRESSIVE_1</combatStyle>
  450. <combatActionType>MELEE</combatActionType>
  451. <skills>
  452. <entry>
  453. <skill>DEFENCE</skill>
  454. <int>5</int>
  455. </entry>
  456. <entry>
  457. <skill>HITPOINTS</skill>
  458. <int>7</int>
  459. </entry>
  460. <entry>
  461. <skill>ATTACK</skill>
  462. <int>5</int>
  463. </entry>
  464. </skills>
  465. <bonuses>
  466. <int>10</int>
  467. <int>10</int>
  468. <int>10</int>
  469. <int>10</int>
  470. <int>10</int>
  471. <int>0</int>
  472. <int>0</int>
  473. <int>0</int>
  474. <int>0</int>
  475. <int>0</int>
  476. <int>20</int>
  477. <int>0</int>
  478. <int>0</int>
  479. </bonuses>
  480. <constantDrops>
  481. <npcdrop>
  482. <frequency>1.0</frequency>
  483. <item>
  484. <id>526</id>
  485. <amount>1</amount>
  486. </item>
  487. </npcdrop>
  488. </constantDrops>
  489. </CombatNPCDefinition>
  490. </entry>
  491. <entry>
  492. <int>9</int>
  493. <CombatNPCDefinition>
  494. <maxHit>1</maxHit>
  495. <combatCooldownDelay>4</combatCooldownDelay>
  496. <respawnTicks>10</respawnTicks>
  497. <attack>
  498. <id>423</id>
  499. <delay>0</delay>
  500. </attack>
  501. <defend>
  502. <id>424</id>
  503. <delay>0</delay>
  504. </defend>
  505. <death>
  506. <id>836</id>
  507. <delay>0</delay>
  508. </death>
  509. <attackType>CRUSH</attackType>
  510. <combatStyle>AGGRESSIVE_1</combatStyle>
  511. <combatActionType>MELEE</combatActionType>
  512. <skills>
  513. <entry>
  514. <skill>DEFENCE</skill>
  515. <int>5</int>
  516. </entry>
  517. <entry>
  518. <skill>HITPOINTS</skill>
  519. <int>7</int>
  520. </entry>
  521. <entry>
  522. <skill>ATTACK</skill>
  523. <int>5</int>
  524. </entry>
  525. </skills>
  526. <bonuses>
  527. <int>10</int>
  528. <int>10</int>
  529. <int>10</int>
  530. <int>10</int>
  531. <int>10</int>
  532. <int>0</int>
  533. <int>0</int>
  534. <int>0</int>
  535. <int>0</int>
  536. <int>0</int>
  537. <int>20</int>
  538. <int>0</int>
  539. <int>0</int>
  540. </bonuses>
  541. <constantDrops>
  542. <npcdrop>
  543. <frequency>1.0</frequency>
  544. <item>
  545. <id>526</id>
  546. <amount>1</amount>
  547. </item>
  548. </npcdrop>
  549. </constantDrops>
  550. </CombatNPCDefinition>
  551. </entry>
  552. <entry>
  553. <int>10</int>
  554. <CombatNPCDefinition>
  555. <maxHit>1</maxHit>
  556. <combatCooldownDelay>4</combatCooldownDelay>
  557. <respawnTicks>10</respawnTicks>
  558. <attack>
  559. <id>423</id>
  560. <delay>0</delay>
  561. </attack>
  562. <defend>
  563. <id>424</id>
  564. <delay>0</delay>
  565. </defend>
  566. <death>
  567. <id>836</id>
  568. <delay>0</delay>
  569. </death>
  570. <attackType>CRUSH</attackType>
  571. <combatStyle>AGGRESSIVE_1</combatStyle>
  572. <combatActionType>MELEE</combatActionType>
  573. <skills>
  574. <entry>
  575. <skill>DEFENCE</skill>
  576. <int>5</int>
  577. </entry>
  578. <entry>
  579. <skill>HITPOINTS</skill>
  580. <int>7</int>
  581. </entry>
  582. <entry>
  583. <skill>ATTACK</skill>
  584. <int>5</int>
  585. </entry>
  586. </skills>
  587. <bonuses>
  588. <int>10</int>
  589. <int>10</int>
  590. <int>10</int>
  591. <int>10</int>
  592. <int>10</int>
  593. <int>0</int>
  594. <int>0</int>
  595. <int>0</int>
  596. <int>0</int>
  597. <int>0</int>
  598. <int>20</int>
  599. <int>0</int>
  600. <int>0</int>
  601. </bonuses>
  602. <constantDrops>
  603. <npcdrop>
  604. <frequency>1.0</frequency>
  605. <item>
  606. <id>526</id>
  607. <amount>1</amount>
  608. </item>
  609. </npcdrop>
  610. </constantDrops>
  611. </CombatNPCDefinition>
  612. </entry>
  613. <entry>
  614. <int>12</int>
  615. <CombatNPCDefinition>
  616. <maxHit>1</maxHit>
  617. <combatCooldownDelay>4</combatCooldownDelay>
  618. <respawnTicks>10</respawnTicks>
  619. <attack>
  620. <id>423</id>
  621. <delay>0</delay>
  622. </attack>
  623. <defend>
  624. <id>424</id>
  625. <delay>0</delay>
  626. </defend>
  627. <death>
  628. <id>836</id>
  629. <delay>0</delay>
  630. </death>
  631. <attackType>CRUSH</attackType>
  632. <combatStyle>AGGRESSIVE_1</combatStyle>
  633. <combatActionType>MELEE</combatActionType>
  634. <skills>
  635. <entry>
  636. <skill>DEFENCE</skill>
  637. <int>5</int>
  638. </entry>
  639. <entry>
  640. <skill>HITPOINTS</skill>
  641. <int>7</int>
  642. </entry>
  643. <entry>
  644. <skill>ATTACK</skill>
  645. <int>5</int>
  646. </entry>
  647. </skills>
  648. <bonuses>
  649. <int>10</int>
  650. <int>10</int>
  651. <int>10</int>
  652. <int>10</int>
  653. <int>10</int>
  654. <int>0</int>
  655. <int>0</int>
  656. <int>0</int>
  657. <int>0</int>
  658. <int>0</int>
  659. <int>20</int>
  660. <int>0</int>
  661. <int>0</int>
  662. </bonuses>
  663. <constantDrops>
  664. <npcdrop>
  665. <frequency>1.0</frequency>
  666. <item>
  667. <id>526</id>
  668. <amount>1</amount>
  669. </item>
  670. </npcdrop>
  671. </constantDrops>
  672. </CombatNPCDefinition>
  673. </entry>
  674. <entry>
  675. <int>13</int>
  676. <CombatNPCDefinition>
  677. <maxHit>1</maxHit>
  678. <combatCooldownDelay>4</combatCooldownDelay>
  679. <respawnTicks>10</respawnTicks>
  680. <attack>
  681. <id>423</id>
  682. <delay>0</delay>
  683. </attack>
  684. <defend>
  685. <id>424</id>
  686. <delay>0</delay>
  687. </defend>
  688. <death>
  689. <id>836</id>
  690. <delay>0</delay>
  691. </death>
  692. <attackType>CRUSH</attackType>
  693. <combatStyle>AGGRESSIVE_1</combatStyle>
  694. <combatActionType>MELEE</combatActionType>
  695. <skills>
  696. <entry>
  697. <skill>DEFENCE</skill>
  698. <int>5</int>
  699. </entry>
  700. <entry>
  701. <skill>HITPOINTS</skill>
  702. <int>7</int>
  703. </entry>
  704. <entry>
  705. <skill>ATTACK</skill>
  706. <int>5</int>
  707. </entry>
  708. </skills>
  709. <bonuses>
  710. <int>10</int>
  711. <int>10</int>
  712. <int>10</int>
  713. <int>10</int>
  714. <int>10</int>
  715. <int>0</int>
  716. <int>0</int>
  717. <int>0</int>
  718. <int>0</int>
  719. <int>0</int>
  720. <int>20</int>
  721. <int>0</int>
  722. <int>0</int>
  723. </bonuses>
  724. <constantDrops>
  725. <npcdrop>
  726. <frequency>1.0</frequency>
  727. <item>
  728. <id>526</id>
  729. <amount>1</amount>
  730. </item>
  731. </npcdrop>
  732. </constantDrops>
  733. </CombatNPCDefinition>
  734. </entry>
  735. <entry>
  736. <int>14</int>
  737. <CombatNPCDefinition>
  738. <maxHit>1</maxHit>
  739. <combatCooldownDelay>4</combatCooldownDelay>
  740. <respawnTicks>10</respawnTicks>
  741. <attack>
  742. <id>423</id>
  743. <delay>0</delay>
  744. </attack>
  745. <defend>
  746. <id>424</id>
  747. <delay>0</delay>
  748. </defend>
  749. <death>
  750. <id>836</id>
  751. <delay>0</delay>
  752. </death>
  753. <attackType>CRUSH</attackType>
  754. <combatStyle>AGGRESSIVE_1</combatStyle>
  755. <combatActionType>MELEE</combatActionType>
  756. <skills>
  757. <entry>
  758. <skill>DEFENCE</skill>
  759. <int>5</int>
  760. </entry>
  761. <entry>
  762. <skill>HITPOINTS</skill>
  763. <int>7</int>
  764. </entry>
  765. <entry>
  766. <skill>ATTACK</skill>
  767. <int>5</int>
  768. </entry>
  769. </skills>
  770. <bonuses>
  771. <int>10</int>
  772. <int>10</int>
  773. <int>10</int>
  774. <int>10</int>
  775. <int>10</int>
  776. <int>0</int>
  777. <int>0</int>
  778. <int>0</int>
  779. <int>0</int>
  780. <int>0</int>
  781. <int>20</int>
  782. <int>0</int>
  783. <int>0</int>
  784. </bonuses>
  785. <constantDrops>
  786. <npcdrop>
  787. <frequency>1.0</frequency>
  788. <item>
  789. <id>526</id>
  790. <amount>1</amount>
  791. </item>
  792. </npcdrop>
  793. </constantDrops>
  794. </CombatNPCDefinition>
  795. </entry>
  796. <entry>
  797. <int>15</int>
  798. <CombatNPCDefinition>
  799. <maxHit>1</maxHit>
  800. <combatCooldownDelay>4</combatCooldownDelay>
  801. <respawnTicks>10</respawnTicks>
  802. <attack>
  803. <id>423</id>
  804. <delay>0</delay>
  805. </attack>
  806. <defend>
  807. <id>424</id>
  808. <delay>0</delay>
  809. </defend>
  810. <death>
  811. <id>836</id>
  812. <delay>0</delay>
  813. </death>
  814. <attackType>CRUSH</attackType>
  815. <combatStyle>AGGRESSIVE_1</combatStyle>
  816. <combatActionType>MELEE</combatActionType>
  817. <skills>
  818. <entry>
  819. <skill>DEFENCE</skill>
  820. <int>5</int>
  821. </entry>
  822. <entry>
  823. <skill>HITPOINTS</skill>
  824. <int>7</int>
  825. </entry>
  826. <entry>
  827. <skill>ATTACK</skill>
  828. <int>5</int>
  829. </entry>
  830. </skills>
  831. <bonuses>
  832. <int>10</int>
  833. <int>10</int>
  834. <int>10</int>
  835. <int>10</int>
  836. <int>10</int>
  837. <int>0</int>
  838. <int>0</int>
  839. <int>0</int>
  840. <int>0</int>
  841. <int>0</int>
  842. <int>20</int>
  843. <int>0</int>
  844. <int>0</int>
  845. </bonuses>
  846. <constantDrops>
  847. <npcdrop>
  848. <frequency>1.0</frequency>
  849. <item>
  850. <id>526</id>
  851. <amount>1</amount>
  852. </item>
  853. </npcdrop>
  854. </constantDrops>
  855. </CombatNPCDefinition>
  856. </entry>
  857. <entry>
  858. <int>16</int>
  859. <CombatNPCDefinition>
  860. <maxHit>1</maxHit>
  861. <combatCooldownDelay>4</combatCooldownDelay>
  862. <respawnTicks>10</respawnTicks>
  863. <attack>
  864. <id>423</id>
  865. <delay>0</delay>
  866. </attack>
  867. <defend>
  868. <id>424</id>
  869. <delay>0</delay>
  870. </defend>
  871. <death>
  872. <id>836</id>
  873. <delay>0</delay>
  874. </death>
  875. <attackType>CRUSH</attackType>
  876. <combatStyle>AGGRESSIVE_1</combatStyle>
  877. <combatActionType>MELEE</combatActionType>
  878. <skills>
  879. <entry>
  880. <skill>DEFENCE</skill>
  881. <int>5</int>
  882. </entry>
  883. <entry>
  884. <skill>HITPOINTS</skill>
  885. <int>7</int>
  886. </entry>
  887. <entry>
  888. <skill>ATTACK</skill>
  889. <int>5</int>
  890. </entry>
  891. </skills>
  892. <bonuses>
  893. <int>10</int>
  894. <int>10</int>
  895. <int>10</int>
  896. <int>10</int>
  897. <int>10</int>
  898. <int>0</int>
  899. <int>0</int>
  900. <int>0</int>
  901. <int>0</int>
  902. <int>0</int>
  903. <int>20</int>
  904. <int>0</int>
  905. <int>0</int>
  906. </bonuses>
  907. <constantDrops>
  908. <npcdrop>
  909. <frequency>1.0</frequency>
  910. <item>
  911. <id>526</id>
  912. <amount>1</amount>
  913. </item>
  914. </npcdrop>
  915. </constantDrops>
  916. </CombatNPCDefinition>
  917. </entry>
  918. <entry>
  919. <int>17</int>
  920. <CombatNPCDefinition>
  921. <maxHit>1</maxHit>
  922. <combatCooldownDelay>4</combatCooldownDelay>
  923. <respawnTicks>10</respawnTicks>
  924. <attack>
  925. <id>423</id>
  926. <delay>0</delay>
  927. </attack>
  928. <defend>
  929. <id>424</id>
  930. <delay>0</delay>
  931. </defend>
  932. <death>
  933. <id>836</id>
  934. <delay>0</delay>
  935. </death>
  936. <attackType>CRUSH</attackType>
  937. <combatStyle>AGGRESSIVE_1</combatStyle>
  938. <combatActionType>MELEE</combatActionType>
  939. <skills>
  940. <entry>
  941. <skill>DEFENCE</skill>
  942. <int>5</int>
  943. </entry>
  944. <entry>
  945. <skill>HITPOINTS</skill>
  946. <int>7</int>
  947. </entry>
  948. <entry>
  949. <skill>ATTACK</skill>
  950. <int>5</int>
  951. </entry>
  952. </skills>
  953. <bonuses>
  954. <int>10</int>
  955. <int>10</int>
  956. <int>10</int>
  957. <int>10</int>
  958. <int>10</int>
  959. <int>0</int>
  960. <int>0</int>
  961. <int>0</int>
  962. <int>0</int>
  963. <int>0</int>
  964. <int>20</int>
  965. <int>0</int>
  966. <int>0</int>
  967. </bonuses>
  968. <constantDrops>
  969. <npcdrop>
  970. <frequency>1.0</frequency>
  971. <item>
  972. <id>526</id>
  973. <amount>1</amount>
  974. </item>
  975. </npcdrop>
  976. </constantDrops>
  977. </CombatNPCDefinition>
  978. </entry>
  979. <entry>
  980. <int>18</int>
  981. <CombatNPCDefinition>
  982. <maxHit>1</maxHit>
  983. <combatCooldownDelay>4</combatCooldownDelay>
  984. <respawnTicks>10</respawnTicks>
  985. <attack>
  986. <id>423</id>
  987. <delay>0</delay>
  988. </attack>
  989. <defend>
  990. <id>424</id>
  991. <delay>0</delay>
  992. </defend>
  993. <death>
  994. <id>836</id>
  995. <delay>0</delay>
  996. </death>
  997. <attackType>CRUSH</attackType>
  998. <combatStyle>AGGRESSIVE_1</combatStyle>
  999. <combatActionType>MELEE</combatActionType>
  1000. <skills>
  1001. <entry>
  1002. <skill>DEFENCE</skill>
  1003. <int>5</int>
  1004. </entry>
  1005. <entry>
  1006. <skill>HITPOINTS</skill>
  1007. <int>7</int>
  1008. </entry>
  1009. <entry>
  1010. <skill>ATTACK</skill>
  1011. <int>5</int>
  1012. </entry>
  1013. </skills>
  1014. <bonuses>
  1015. <int>10</int>
  1016. <int>10</int>
  1017. <int>10</int>
  1018. <int>10</int>
  1019. <int>10</int>
  1020. <int>0</int>
  1021. <int>0</int>
  1022. <int>0</int>
  1023. <int>0</int>
  1024. <int>0</int>
  1025. <int>20</int>
  1026. <int>0</int>
  1027. <int>0</int>
  1028. </bonuses>
  1029. <constantDrops>
  1030. <npcdrop>
  1031. <frequency>1.0</frequency>
  1032. <item>
  1033. <id>526</id>
  1034. <amount>1</amount>
  1035. </item>
  1036. </npcdrop>
  1037. </constantDrops>
  1038. </CombatNPCDefinition>
  1039. </entry>
  1040. <entry>
  1041. <int>19</int>
  1042. <CombatNPCDefinition>
  1043. <maxHit>1</maxHit>
  1044. <combatCooldownDelay>4</combatCooldownDelay>
  1045. <respawnTicks>10</respawnTicks>
  1046. <attack>
  1047. <id>423</id>
  1048. <delay>0</delay>
  1049. </attack>
  1050. <defend>
  1051. <id>424</id>
  1052. <delay>0</delay>
  1053. </defend>
  1054. <death>
  1055. <id>836</id>
  1056. <delay>0</delay>
  1057. </death>
  1058. <attackType>CRUSH</attackType>
  1059. <combatStyle>AGGRESSIVE_1</combatStyle>
  1060. <combatActionType>MELEE</combatActionType>
  1061. <skills>
  1062. <entry>
  1063. <skill>DEFENCE</skill>
  1064. <int>5</int>
  1065. </entry>
  1066. <entry>
  1067. <skill>HITPOINTS</skill>
  1068. <int>7</int>
  1069. </entry>
  1070. <entry>
  1071. <skill>ATTACK</skill>
  1072. <int>5</int>
  1073. </entry>
  1074. </skills>
  1075. <bonuses>
  1076. <int>10</int>
  1077. <int>10</int>
  1078. <int>10</int>
  1079. <int>10</int>
  1080. <int>10</int>
  1081. <int>0</int>
  1082. <int>0</int>
  1083. <int>0</int>
  1084. <int>0</int>
  1085. <int>0</int>
  1086. <int>20</int>
  1087. <int>0</int>
  1088. <int>0</int>
  1089. </bonuses>
  1090. <constantDrops>
  1091. <npcdrop>
  1092. <frequency>1.0</frequency>
  1093. <item>
  1094. <id>526</id>
  1095. <amount>1</amount>
  1096. </item>
  1097. </npcdrop>
  1098. </constantDrops>
  1099. </CombatNPCDefinition>
  1100. </entry>
  1101. <entry>
  1102. <int>20</int>
  1103. <CombatNPCDefinition>
  1104. <maxHit>1</maxHit>
  1105. <combatCooldownDelay>4</combatCooldownDelay>
  1106. <respawnTicks>10</respawnTicks>
  1107. <attack>
  1108. <id>423</id>
  1109. <delay>0</delay>
  1110. </attack>
  1111. <defend>
  1112. <id>424</id>
  1113. <delay>0</delay>
  1114. </defend>
  1115. <death>
  1116. <id>836</id>
  1117. <delay>0</delay>
  1118. </death>
  1119. <attackType>CRUSH</attackType>
  1120. <combatStyle>AGGRESSIVE_1</combatStyle>
  1121. <combatActionType>MELEE</combatActionType>
  1122. <skills>
  1123. <entry>
  1124. <skill>DEFENCE</skill>
  1125. <int>5</int>
  1126. </entry>
  1127. <entry>
  1128. <skill>HITPOINTS</skill>
  1129. <int>7</int>
  1130. </entry>
  1131. <entry>
  1132. <skill>ATTACK</skill>
  1133. <int>5</int>
  1134. </entry>
  1135. </skills>
  1136. <bonuses>
  1137. <int>10</int>
  1138. <int>10</int>
  1139. <int>10</int>
  1140. <int>10</int>
  1141. <int>10</int>
  1142. <int>0</int>
  1143. <int>0</int>
  1144. <int>0</int>
  1145. <int>0</int>
  1146. <int>0</int>
  1147. <int>20</int>
  1148. <int>0</int>
  1149. <int>0</int>
  1150. </bonuses>
  1151. <constantDrops>
  1152. <npcdrop>
  1153. <frequency>1.0</frequency>
  1154. <item>
  1155. <id>526</id>
  1156. <amount>1</amount>
  1157. </item>
  1158. </npcdrop>
  1159. </constantDrops>
  1160. </CombatNPCDefinition>
  1161. </entry>
  1162. <entry>
  1163. <int>21</int>
  1164. <CombatNPCDefinition>
  1165. <maxHit>1</maxHit>
  1166. <combatCooldownDelay>4</combatCooldownDelay>
  1167. <respawnTicks>10</respawnTicks>
  1168. <attack>
  1169. <id>423</id>
  1170. <delay>0</delay>
  1171. </attack>
  1172. <defend>
  1173. <id>424</id>
  1174. <delay>0</delay>
  1175. </defend>
  1176. <death>
  1177. <id>836</id>
  1178. <delay>0</delay>
  1179. </death>
  1180. <attackType>CRUSH</attackType>
  1181. <combatStyle>AGGRESSIVE_1</combatStyle>
  1182. <combatActionType>MELEE</combatActionType>
  1183. <skills>
  1184. <entry>
  1185. <skill>DEFENCE</skill>
  1186. <int>5</int>
  1187. </entry>
  1188. <entry>
  1189. <skill>HITPOINTS</skill>
  1190. <int>7</int>
  1191. </entry>
  1192. <entry>
  1193. <skill>ATTACK</skill>
  1194. <int>5</int>
  1195. </entry>
  1196. </skills>
  1197. <bonuses>
  1198. <int>10</int>
  1199. <int>10</int>
  1200. <int>10</int>
  1201. <int>10</int>
  1202. <int>10</int>
  1203. <int>0</int>
  1204. <int>0</int>
  1205. <int>0</int>
  1206. <int>0</int>
  1207. <int>0</int>
  1208. <int>20</int>
  1209. <int>0</int>
  1210. <int>0</int>
  1211. </bonuses>
  1212. <constantDrops>
  1213. <npcdrop>
  1214. <frequency>1.0</frequency>
  1215. <item>
  1216. <id>526</id>
  1217. <amount>1</amount>
  1218. </item>
  1219. </npcdrop>
  1220. </constantDrops>
  1221. </CombatNPCDefinition>
  1222. </entry>
  1223. <entry>
  1224. <int>23</int>
  1225. <CombatNPCDefinition>
  1226. <maxHit>1</maxHit>
  1227. <combatCooldownDelay>4</combatCooldownDelay>
  1228. <respawnTicks>10</respawnTicks>
  1229. <attack>
  1230. <id>423</id>
  1231. <delay>0</delay>
  1232. </attack>
  1233. <defend>
  1234. <id>424</id>
  1235. <delay>0</delay>
  1236. </defend>
  1237. <death>
  1238. <id>836</id>
  1239. <delay>0</delay>
  1240. </death>
  1241. <attackType>CRUSH</attackType>
  1242. <combatStyle>AGGRESSIVE_1</combatStyle>
  1243. <combatActionType>MELEE</combatActionType>
  1244. <skills>
  1245. <entry>
  1246. <skill>DEFENCE</skill>
  1247. <int>5</int>
  1248. </entry>
  1249. <entry>
  1250. <skill>HITPOINTS</skill>
  1251. <int>7</int>
  1252. </entry>
  1253. <entry>
  1254. <skill>ATTACK</skill>
  1255. <int>5</int>
  1256. </entry>
  1257. </skills>
  1258. <bonuses>
  1259. <int>10</int>
  1260. <int>10</int>
  1261. <int>10</int>
  1262. <int>10</int>
  1263. <int>10</int>
  1264. <int>0</int>
  1265. <int>0</int>
  1266. <int>0</int>
  1267. <int>0</int>
  1268. <int>0</int>
  1269. <int>20</int>
  1270. <int>0</int>
  1271. <int>0</int>
  1272. </bonuses>
  1273. <constantDrops>
  1274. <npcdrop>
  1275. <frequency>1.0</frequency>
  1276. <item>
  1277. <id>526</id>
  1278. <amount>1</amount>
  1279. </item>
  1280. </npcdrop>
  1281. </constantDrops>
  1282. </CombatNPCDefinition>
  1283. </entry>
  1284. <entry>
  1285. <int>24</int>
  1286. <CombatNPCDefinition>
  1287. <maxHit>1</maxHit>
  1288. <combatCooldownDelay>4</combatCooldownDelay>
  1289. <respawnTicks>10</respawnTicks>
  1290. <attack>
  1291. <id>423</id>
  1292. <delay>0</delay>
  1293. </attack>
  1294. <defend>
  1295. <id>424</id>
  1296. <delay>0</delay>
  1297. </defend>
  1298. <death>
  1299. <id>836</id>
  1300. <delay>0</delay>
  1301. </death>
  1302. <attackType>CRUSH</attackType>
  1303. <combatStyle>AGGRESSIVE_1</combatStyle>
  1304. <combatActionType>MELEE</combatActionType>
  1305. <skills>
  1306. <entry>
  1307. <skill>DEFENCE</skill>
  1308. <int>5</int>
  1309. </entry>
  1310. <entry>
  1311. <skill>HITPOINTS</skill>
  1312. <int>7</int>
  1313. </entry>
  1314. <entry>
  1315. <skill>ATTACK</skill>
  1316. <int>5</int>
  1317. </entry>
  1318. </skills>
  1319. <bonuses>
  1320. <int>10</int>
  1321. <int>10</int>
  1322. <int>10</int>
  1323. <int>10</int>
  1324. <int>10</int>
  1325. <int>0</int>
  1326. <int>0</int>
  1327. <int>0</int>
  1328. <int>0</int>
  1329. <int>0</int>
  1330. <int>20</int>
  1331. <int>0</int>
  1332. <int>0</int>
  1333. </bonuses>
  1334. <constantDrops>
  1335. <npcdrop>
  1336. <frequency>1.0</frequency>
  1337. <item>
  1338. <id>526</id>
  1339. <amount>1</amount>
  1340. </item>
  1341. </npcdrop>
  1342. </constantDrops>
  1343. </CombatNPCDefinition>
  1344. </entry>
  1345. <entry>
  1346. <int>25</int>
  1347. <CombatNPCDefinition>
  1348. <maxHit>1</maxHit>
  1349. <combatCooldownDelay>4</combatCooldownDelay>
  1350. <respawnTicks>10</respawnTicks>
  1351. <attack>
  1352. <id>423</id>
  1353. <delay>0</delay>
  1354. </attack>
  1355. <defend>
  1356. <id>424</id>
  1357. <delay>0</delay>
  1358. </defend>
  1359. <death>
  1360. <id>836</id>
  1361. <delay>0</delay>
  1362. </death>
  1363. <attackType>CRUSH</attackType>
  1364. <combatStyle>AGGRESSIVE_1</combatStyle>
  1365. <combatActionType>MELEE</combatActionType>
  1366. <skills>
  1367. <entry>
  1368. <skill>DEFENCE</skill>
  1369. <int>5</int>
  1370. </entry>
  1371. <entry>
  1372. <skill>HITPOINTS</skill>
  1373. <int>7</int>
  1374. </entry>
  1375. <entry>
  1376. <skill>ATTACK</skill>
  1377. <int>5</int>
  1378. </entry>
  1379. </skills>
  1380. <bonuses>
  1381. <int>10</int>
  1382. <int>10</int>
  1383. <int>10</int>
  1384. <int>10</int>
  1385. <int>10</int>
  1386. <int>0</int>
  1387. <int>0</int>
  1388. <int>0</int>
  1389. <int>0</int>
  1390. <int>0</int>
  1391. <int>20</int>
  1392. <int>0</int>
  1393. <int>0</int>
  1394. </bonuses>
  1395. <constantDrops>
  1396. <npcdrop>
  1397. <frequency>1.0</frequency>
  1398. <item>
  1399. <id>526</id>
  1400. <amount>1</amount>
  1401. </item>
  1402. </npcdrop>
  1403. </constantDrops>
  1404. </CombatNPCDefinition>
  1405. </entry>
  1406. <entry>
  1407. <int>26</int>
  1408. <CombatNPCDefinition>
  1409. <maxHit>1</maxHit>
  1410. <combatCooldownDelay>4</combatCooldownDelay>
  1411. <respawnTicks>10</respawnTicks>
  1412. <attack>
  1413. <id>423</id>
  1414. <delay>0</delay>
  1415. </attack>
  1416. <defend>
  1417. <id>424</id>
  1418. <delay>0</delay>
  1419. </defend>
  1420. <death>
  1421. <id>836</id>
  1422. <delay>0</delay>
  1423. </death>
  1424. <attackType>CRUSH</attackType>
  1425. <combatStyle>AGGRESSIVE_1</combatStyle>
  1426. <combatActionType>MELEE</combatActionType>
  1427. <skills>
  1428. <entry>
  1429. <skill>DEFENCE</skill>
  1430. <int>5</int>
  1431. </entry>
  1432. <entry>
  1433. <skill>HITPOINTS</skill>
  1434. <int>7</int>
  1435. </entry>
  1436. <entry>
  1437. <skill>ATTACK</skill>
  1438. <int>5</int>
  1439. </entry>
  1440. </skills>
  1441. <bonuses>
  1442. <int>10</int>
  1443. <int>10</int>
  1444. <int>10</int>
  1445. <int>10</int>
  1446. <int>10</int>
  1447. <int>0</int>
  1448. <int>0</int>
  1449. <int>0</int>
  1450. <int>0</int>
  1451. <int>0</int>
  1452. <int>20</int>
  1453. <int>0</int>
  1454. <int>0</int>
  1455. </bonuses>
  1456. <constantDrops>
  1457. <npcdrop>
  1458. <frequency>1.0</frequency>
  1459. <item>
  1460. <id>526</id>
  1461. <amount>1</amount>
  1462. </item>
  1463. </npcdrop>
  1464. </constantDrops>
  1465. </CombatNPCDefinition>
  1466. </entry>
  1467. <entry>
  1468. <int>27</int>
  1469. <CombatNPCDefinition>
  1470. <maxHit>1</maxHit>
  1471. <combatCooldownDelay>4</combatCooldownDelay>
  1472. <respawnTicks>10</respawnTicks>
  1473. <attack>
  1474. <id>423</id>
  1475. <delay>0</delay>
  1476. </attack>
  1477. <defend>
  1478. <id>424</id>
  1479. <delay>0</delay>
  1480. </defend>
  1481. <death>
  1482. <id>836</id>
  1483. <delay>0</delay>
  1484. </death>
  1485. <attackType>CRUSH</attackType>
  1486. <combatStyle>AGGRESSIVE_1</combatStyle>
  1487. <combatActionType>MELEE</combatActionType>
  1488. <skills>
  1489. <entry>
  1490. <skill>DEFENCE</skill>
  1491. <int>5</int>
  1492. </entry>
  1493. <entry>
  1494. <skill>HITPOINTS</skill>
  1495. <int>7</int>
  1496. </entry>
  1497. <entry>
  1498. <skill>ATTACK</skill>
  1499. <int>5</int>
  1500. </entry>
  1501. </skills>
  1502. <bonuses>
  1503. <int>10</int>
  1504. <int>10</int>
  1505. <int>10</int>
  1506. <int>10</int>
  1507. <int>10</int>
  1508. <int>0</int>
  1509. <int>0</int>
  1510. <int>0</int>
  1511. <int>0</int>
  1512. <int>0</int>
  1513. <int>20</int>
  1514. <int>0</int>
  1515. <int>0</int>
  1516. </bonuses>
  1517. <constantDrops>
  1518. <npcdrop>
  1519. <frequency>1.0</frequency>
  1520. <item>
  1521. <id>526</id>
  1522. <amount>1</amount>
  1523. </item>
  1524. </npcdrop>
  1525. </constantDrops>
  1526. </CombatNPCDefinition>
  1527. </entry>
  1528. <entry>
  1529. <int>32</int>
  1530. <CombatNPCDefinition>
  1531. <maxHit>1</maxHit>
  1532. <combatCooldownDelay>4</combatCooldownDelay>
  1533. <respawnTicks>10</respawnTicks>
  1534. <attack>
  1535. <id>423</id>
  1536. <delay>0</delay>
  1537. </attack>
  1538. <defend>
  1539. <id>424</id>
  1540. <delay>0</delay>
  1541. </defend>
  1542. <death>
  1543. <id>836</id>
  1544. <delay>0</delay>
  1545. </death>
  1546. <attackType>CRUSH</attackType>
  1547. <combatStyle>AGGRESSIVE_1</combatStyle>
  1548. <combatActionType>MELEE</combatActionType>
  1549. <skills>
  1550. <entry>
  1551. <skill>DEFENCE</skill>
  1552. <int>5</int>
  1553. </entry>
  1554. <entry>
  1555. <skill>HITPOINTS</skill>
  1556. <int>7</int>
  1557. </entry>
  1558. <entry>
  1559. <skill>ATTACK</skill>
  1560. <int>5</int>
  1561. </entry>
  1562. </skills>
  1563. <bonuses>
  1564. <int>10</int>
  1565. <int>10</int>
  1566. <int>10</int>
  1567. <int>10</int>
  1568. <int>10</int>
  1569. <int>0</int>
  1570. <int>0</int>
  1571. <int>0</int>
  1572. <int>0</int>
  1573. <int>0</int>
  1574. <int>20</int>
  1575. <int>0</int>
  1576. <int>0</int>
  1577. </bonuses>
  1578. <constantDrops>
  1579. <npcdrop>
  1580. <frequency>1.0</frequency>
  1581. <item>
  1582. <id>526</id>
  1583. <amount>1</amount>
  1584. </item>
  1585. </npcdrop>
  1586. </constantDrops>
  1587. </CombatNPCDefinition>
  1588. </entry>
  1589. <entry>
  1590. <int>36</int>
  1591. <CombatNPCDefinition>
  1592. <maxHit>1</maxHit>
  1593. <combatCooldownDelay>4</combatCooldownDelay>
  1594. <respawnTicks>10</respawnTicks>
  1595. <attack>
  1596. <id>423</id>
  1597. <delay>0</delay>
  1598. </attack>
  1599. <defend>
  1600. <id>424</id>
  1601. <delay>0</delay>
  1602. </defend>
  1603. <death>
  1604. <id>836</id>
  1605. <delay>0</delay>
  1606. </death>
  1607. <attackType>CRUSH</attackType>
  1608. <combatStyle>AGGRESSIVE_1</combatStyle>
  1609. <combatActionType>MELEE</combatActionType>
  1610. <skills>
  1611. <entry>
  1612. <skill>DEFENCE</skill>
  1613. <int>5</int>
  1614. </entry>
  1615. <entry>
  1616. <skill>HITPOINTS</skill>
  1617. <int>7</int>
  1618. </entry>
  1619. <entry>
  1620. <skill>ATTACK</skill>
  1621. <int>5</int>
  1622. </entry>
  1623. </skills>
  1624. <bonuses>
  1625. <int>10</int>
  1626. <int>10</int>
  1627. <int>10</int>
  1628. <int>10</int>
  1629. <int>10</int>
  1630. <int>0</int>
  1631. <int>0</int>
  1632. <int>0</int>
  1633. <int>0</int>
  1634. <int>0</int>
  1635. <int>20</int>
  1636. <int>0</int>
  1637. <int>0</int>
  1638. </bonuses>
  1639. <constantDrops>
  1640. <npcdrop>
  1641. <frequency>1.0</frequency>
  1642. <item>
  1643. <id>526</id>
  1644. <amount>1</amount>
  1645. </item>
  1646. </npcdrop>
  1647. </constantDrops>
  1648. </CombatNPCDefinition>
  1649. </entry>
  1650. <entry>
  1651. <int>41</int>
  1652. <CombatNPCDefinition>
  1653. <maxHit>1</maxHit>
  1654. <combatCooldownDelay>4</combatCooldownDelay>
  1655. <respawnTicks>10</respawnTicks>
  1656. <attack>
  1657. <id>423</id>
  1658. <delay>0</delay>
  1659. </attack>
  1660. <defend>
  1661. <id>424</id>
  1662. <delay>0</delay>
  1663. </defend>
  1664. <death>
  1665. <id>836</id>
  1666. <delay>0</delay>
  1667. </death>
  1668. <attackType>CRUSH</attackType>
  1669. <combatStyle>AGGRESSIVE_1</combatStyle>
  1670. <combatActionType>MELEE</combatActionType>
  1671. <skills>
  1672. <entry>
  1673. <skill>DEFENCE</skill>
  1674. <int>5</int>
  1675. </entry>
  1676. <entry>
  1677. <skill>HITPOINTS</skill>
  1678. <int>7</int>
  1679. </entry>
  1680. <entry>
  1681. <skill>ATTACK</skill>
  1682. <int>5</int>
  1683. </entry>
  1684. </skills>
  1685. <bonuses>
  1686. <int>10</int>
  1687. <int>10</int>
  1688. <int>10</int>
  1689. <int>10</int>
  1690. <int>10</int>
  1691. <int>0</int>
  1692. <int>0</int>
  1693. <int>0</int>
  1694. <int>0</int>
  1695. <int>0</int>
  1696. <int>20</int>
  1697. <int>0</int>
  1698. <int>0</int>
  1699. </bonuses>
  1700. <constantDrops>
  1701. <npcdrop>
  1702. <frequency>1.0</frequency>
  1703. <item>
  1704. <id>526</id>
  1705. <amount>1</amount>
  1706. </item>
  1707. </npcdrop>
  1708. </constantDrops>
  1709. </CombatNPCDefinition>
  1710. </entry>
  1711. <entry>
  1712. <int>43</int>
  1713. <CombatNPCDefinition>
  1714. <maxHit>1</maxHit>
  1715. <combatCooldownDelay>4</combatCooldownDelay>
  1716. <respawnTicks>10</respawnTicks>
  1717. <attack>
  1718. <id>423</id>
  1719. <delay>0</delay>
  1720. </attack>
  1721. <defend>
  1722. <id>424</id>
  1723. <delay>0</delay>
  1724. </defend>
  1725. <death>
  1726. <id>836</id>
  1727. <delay>0</delay>
  1728. </death>
  1729. <attackType>CRUSH</attackType>
  1730. <combatStyle>AGGRESSIVE_1</combatStyle>
  1731. <combatActionType>MELEE</combatActionType>
  1732. <skills>
  1733. <entry>
  1734. <skill>DEFENCE</skill>
  1735. <int>5</int>
  1736. </entry>
  1737. <entry>
  1738. <skill>HITPOINTS</skill>
  1739. <int>7</int>
  1740. </entry>
  1741. <entry>
  1742. <skill>ATTACK</skill>
  1743. <int>5</int>
  1744. </entry>
  1745. </skills>
  1746. <bonuses>
  1747. <int>10</int>
  1748. <int>10</int>
  1749. <int>10</int>
  1750. <int>10</int>
  1751. <int>10</int>
  1752. <int>0</int>
  1753. <int>0</int>
  1754. <int>0</int>
  1755. <int>0</int>
  1756. <int>0</int>
  1757. <int>20</int>
  1758. <int>0</int>
  1759. <int>0</int>
  1760. </bonuses>
  1761. <constantDrops>
  1762. <npcdrop>
  1763. <frequency>1.0</frequency>
  1764. <item>
  1765. <id>526</id>
  1766. <amount>1</amount>
  1767. </item>
  1768. </npcdrop>
  1769. </constantDrops>
  1770. </CombatNPCDefinition>
  1771. </entry>
  1772. <entry>
  1773. <int>44</int>
  1774. <CombatNPCDefinition>
  1775. <maxHit>1</maxHit>
  1776. <combatCooldownDelay>4</combatCooldownDelay>
  1777. <respawnTicks>10</respawnTicks>
  1778. <attack>
  1779. <id>423</id>
  1780. <delay>0</delay>
  1781. </attack>
  1782. <defend>
  1783. <id>424</id>
  1784. <delay>0</delay>
  1785. </defend>
  1786. <death>
  1787. <id>836</id>
  1788. <delay>0</delay>
  1789. </death>
  1790. <attackType>CRUSH</attackType>
  1791. <combatStyle>AGGRESSIVE_1</combatStyle>
  1792. <combatActionType>MELEE</combatActionType>
  1793. <skills>
  1794. <entry>
  1795. <skill>DEFENCE</skill>
  1796. <int>5</int>
  1797. </entry>
  1798. <entry>
  1799. <skill>HITPOINTS</skill>
  1800. <int>7</int>
  1801. </entry>
  1802. <entry>
  1803. <skill>ATTACK</skill>
  1804. <int>5</int>
  1805. </entry>
  1806. </skills>
  1807. <bonuses>
  1808. <int>10</int>
  1809. <int>10</int>
  1810. <int>10</int>
  1811. <int>10</int>
  1812. <int>10</int>
  1813. <int>0</int>
  1814. <int>0</int>
  1815. <int>0</int>
  1816. <int>0</int>
  1817. <int>0</int>
  1818. <int>20</int>
  1819. <int>0</int>
  1820. <int>0</int>
  1821. </bonuses>
  1822. <constantDrops>
  1823. <npcdrop>
  1824. <frequency>1.0</frequency>
  1825. <item>
  1826. <id>526</id>
  1827. <amount>1</amount>
  1828. </item>
  1829. </npcdrop>
  1830. </constantDrops>
  1831. </CombatNPCDefinition>
  1832. </entry>
  1833. <entry>
  1834. <int>47</int>
  1835. <CombatNPCDefinition>
  1836. <maxHit>1</maxHit>
  1837. <combatCooldownDelay>4</combatCooldownDelay>
  1838. <respawnTicks>10</respawnTicks>
  1839. <attack>
  1840. <id>423</id>
  1841. <delay>0</delay>
  1842. </attack>
  1843. <defend>
  1844. <id>424</id>
  1845. <delay>0</delay>
  1846. </defend>
  1847. <death>
  1848. <id>836</id>
  1849. <delay>0</delay>
  1850. </death>
  1851. <attackType>CRUSH</attackType>
  1852. <combatStyle>AGGRESSIVE_1</combatStyle>
  1853. <combatActionType>MELEE</combatActionType>
  1854. <skills>
  1855. <entry>
  1856. <skill>DEFENCE</skill>
  1857. <int>5</int>
  1858. </entry>
  1859. <entry>
  1860. <skill>HITPOINTS</skill>
  1861. <int>7</int>
  1862. </entry>
  1863. <entry>
  1864. <skill>ATTACK</skill>
  1865. <int>5</int>
  1866. </entry>
  1867. </skills>
  1868. <bonuses>
  1869. <int>10</int>
  1870. <int>10</int>
  1871. <int>10</int>
  1872. <int>10</int>
  1873. <int>10</int>
  1874. <int>0</int>
  1875. <int>0</int>
  1876. <int>0</int>
  1877. <int>0</int>
  1878. <int>0</int>
  1879. <int>20</int>
  1880. <int>0</int>
  1881. <int>0</int>
  1882. </bonuses>
  1883. <constantDrops>
  1884. <npcdrop>
  1885. <frequency>1.0</frequency>
  1886. <item>
  1887. <id>526</id>
  1888. <amount>1</amount>
  1889. </item>
  1890. </npcdrop>
  1891. </constantDrops>
  1892. </CombatNPCDefinition>
  1893. </entry>
  1894. <entry>
  1895. <int>49</int>
  1896. <CombatNPCDefinition>
  1897. <maxHit>1</maxHit>
  1898. <combatCooldownDelay>4</combatCooldownDelay>
  1899. <respawnTicks>10</respawnTicks>
  1900. <attack>
  1901. <id>423</id>
  1902. <delay>0</delay>
  1903. </attack>
  1904. <defend>
  1905. <id>424</id>
  1906. <delay>0</delay>
  1907. </defend>
  1908. <death>
  1909. <id>836</id>
  1910. <delay>0</delay>
  1911. </death>
  1912. <attackType>CRUSH</attackType>
  1913. <combatStyle>AGGRESSIVE_1</combatStyle>
  1914. <combatActionType>MELEE</combatActionType>
  1915. <skills>
  1916. <entry>
  1917. <skill>DEFENCE</skill>
  1918. <int>5</int>
  1919. </entry>
  1920. <entry>
  1921. <skill>HITPOINTS</skill>
  1922. <int>7</int>
  1923. </entry>
  1924. <entry>
  1925. <skill>ATTACK</skill>
  1926. <int>5</int>
  1927. </entry>
  1928. </skills>
  1929. <bonuses>
  1930. <int>10</int>
  1931. <int>10</int>
  1932. <int>10</int>
  1933. <int>10</int>
  1934. <int>10</int>
  1935. <int>0</int>
  1936. <int>0</int>
  1937. <int>0</int>
  1938. <int>0</int>
  1939. <int>0</int>
  1940. <int>20</int>
  1941. <int>0</int>
  1942. <int>0</int>
  1943. </bonuses>
  1944. <constantDrops>
  1945. <npcdrop>
  1946. <frequency>1.0</frequency>
  1947. <item>
  1948. <id>526</id>
  1949. <amount>1</amount>
  1950. </item>
  1951. </npcdrop>
  1952. </constantDrops>
  1953. </CombatNPCDefinition>
  1954. </entry>
  1955. <entry>
  1956. <int>50</int>
  1957. <CombatNPCDefinition>
  1958. <maxHit>1</maxHit>
  1959. <combatCooldownDelay>4</combatCooldownDelay>
  1960. <respawnTicks>10</respawnTicks>
  1961. <attack>
  1962. <id>423</id>
  1963. <delay>0</delay>
  1964. </attack>
  1965. <defend>
  1966. <id>424</id>
  1967. <delay>0</delay>
  1968. </defend>
  1969. <death>
  1970. <id>836</id>
  1971. <delay>0</delay>
  1972. </death>
  1973. <attackType>CRUSH</attackType>
  1974. <combatStyle>AGGRESSIVE_1</combatStyle>
  1975. <combatActionType>MELEE</combatActionType>
  1976. <skills>
  1977. <entry>
  1978. <skill>DEFENCE</skill>
  1979. <int>5</int>
  1980. </entry>
  1981. <entry>
  1982. <skill>HITPOINTS</skill>
  1983. <int>7</int>
  1984. </entry>
  1985. <entry>
  1986. <skill>ATTACK</skill>
  1987. <int>5</int>
  1988. </entry>
  1989. </skills>
  1990. <bonuses>
  1991. <int>10</int>
  1992. <int>10</int>
  1993. <int>10</int>
  1994. <int>10</int>
  1995. <int>10</int>
  1996. <int>0</int>
  1997. <int>0</int>
  1998. <int>0</int>
  1999. <int>0</int>
  2000. <int>0</int>
  2001. <int>20</int>
  2002. <int>0</int>
  2003. <int>0</int>
  2004. </bonuses>
  2005. <constantDrops>
  2006. <npcdrop>
  2007. <frequency>1.0</frequency>
  2008. <item>
  2009. <id>526</id>
  2010. <amount>1</amount>
  2011. </item>
  2012. </npcdrop>
  2013. </constantDrops>
  2014. </CombatNPCDefinition>
  2015. </entry>
  2016. <entry>
  2017. <int>52</int>
  2018. <CombatNPCDefinition>
  2019. <maxHit>1</maxHit>
  2020. <combatCooldownDelay>4</combatCooldownDelay>
  2021. <respawnTicks>10</respawnTicks>
  2022. <attack>
  2023. <id>423</id>
  2024. <delay>0</delay>
  2025. </attack>
  2026. <defend>
  2027. <id>424</id>
  2028. <delay>0</delay>
  2029. </defend>
  2030. <death>
  2031. <id>836</id>
  2032. <delay>0</delay>
  2033. </death>
  2034. <attackType>CRUSH</attackType>
  2035. <combatStyle>AGGRESSIVE_1</combatStyle>
  2036. <combatActionType>MELEE</combatActionType>
  2037. <skills>
  2038. <entry>
  2039. <skill>DEFENCE</skill>
  2040. <int>5</int>
  2041. </entry>
  2042. <entry>
  2043. <skill>HITPOINTS</skill>
  2044. <int>7</int>
  2045. </entry>
  2046. <entry>
  2047. <skill>ATTACK</skill>
  2048. <int>5</int>
  2049. </entry>
  2050. </skills>
  2051. <bonuses>
  2052. <int>10</int>
  2053. <int>10</int>
  2054. <int>10</int>
  2055. <int>10</int>
  2056. <int>10</int>
  2057. <int>0</int>
  2058. <int>0</int>
  2059. <int>0</int>
  2060. <int>0</int>
  2061. <int>0</int>
  2062. <int>20</int>
  2063. <int>0</int>
  2064. <int>0</int>
  2065. </bonuses>
  2066. <constantDrops>
  2067. <npcdrop>
  2068. <frequency>1.0</frequency>
  2069. <item>
  2070. <id>526</id>
  2071. <amount>1</amount>
  2072. </item>
  2073. </npcdrop>
  2074. </constantDrops>
  2075. </CombatNPCDefinition>
  2076. </entry>
  2077. <entry>
  2078. <int>53</int>
  2079. <CombatNPCDefinition>
  2080. <maxHit>1</maxHit>
  2081. <combatCooldownDelay>4</combatCooldownDelay>
  2082. <respawnTicks>10</respawnTicks>
  2083. <attack>
  2084. <id>423</id>
  2085. <delay>0</delay>
  2086. </attack>
  2087. <defend>
  2088. <id>424</id>
  2089. <delay>0</delay>
  2090. </defend>
  2091. <death>
  2092. <id>836</id>
  2093. <delay>0</delay>
  2094. </death>
  2095. <attackType>CRUSH</attackType>
  2096. <combatStyle>AGGRESSIVE_1</combatStyle>
  2097. <combatActionType>MELEE</combatActionType>
  2098. <skills>
  2099. <entry>
  2100. <skill>DEFENCE</skill>
  2101. <int>5</int>
  2102. </entry>
  2103. <entry>
  2104. <skill>HITPOINTS</skill>
  2105. <int>7</int>
  2106. </entry>
  2107. <entry>
  2108. <skill>ATTACK</skill>
  2109. <int>5</int>
  2110. </entry>
  2111. </skills>
  2112. <bonuses>
  2113. <int>10</int>
  2114. <int>10</int>
  2115. <int>10</int>
  2116. <int>10</int>
  2117. <int>10</int>
  2118. <int>0</int>
  2119. <int>0</int>
  2120. <int>0</int>
  2121. <int>0</int>
  2122. <int>0</int>
  2123. <int>20</int>
  2124. <int>0</int>
  2125. <int>0</int>
  2126. </bonuses>
  2127. <constantDrops>
  2128. <npcdrop>
  2129. <frequency>1.0</frequency>
  2130. <item>
  2131. <id>526</id>
  2132. <amount>1</amount>
  2133. </item>
  2134. </npcdrop>
  2135. </constantDrops>
  2136. </CombatNPCDefinition>
  2137. </entry>
  2138. <entry>
  2139. <int>54</int>
  2140. <CombatNPCDefinition>
  2141. <maxHit>1</maxHit>
  2142. <combatCooldownDelay>4</combatCooldownDelay>
  2143. <respawnTicks>10</respawnTicks>
  2144. <attack>
  2145. <id>423</id>
  2146. <delay>0</delay>
  2147. </attack>
  2148. <defend>
  2149. <id>424</id>
  2150. <delay>0</delay>
  2151. </defend>
  2152. <death>
  2153. <id>836</id>
  2154. <delay>0</delay>
  2155. </death>
  2156. <attackType>CRUSH</attackType>
  2157. <combatStyle>AGGRESSIVE_1</combatStyle>
  2158. <combatActionType>MELEE</combatActionType>
  2159. <skills>
  2160. <entry>
  2161. <skill>DEFENCE</skill>
  2162. <int>5</int>
  2163. </entry>
  2164. <entry>
  2165. <skill>HITPOINTS</skill>
  2166. <int>7</int>
  2167. </entry>
  2168. <entry>
  2169. <skill>ATTACK</skill>
  2170. <int>5</int>
  2171. </entry>
  2172. </skills>
  2173. <bonuses>
  2174. <int>10</int>
  2175. <int>10</int>
  2176. <int>10</int>
  2177. <int>10</int>
  2178. <int>10</int>
  2179. <int>0</int>
  2180. <int>0</int>
  2181. <int>0</int>
  2182. <int>0</int>
  2183. <int>0</int>
  2184. <int>20</int>
  2185. <int>0</int>
  2186. <int>0</int>
  2187. </bonuses>
  2188. <constantDrops>
  2189. <npcdrop>
  2190. <frequency>1.0</frequency>
  2191. <item>
  2192. <id>526</id>
  2193. <amount>1</amount>
  2194. </item>
  2195. </npcdrop>
  2196. </constantDrops>
  2197. </CombatNPCDefinition>
  2198. </entry>
  2199. <entry>
  2200. <int>55</int>
  2201. <CombatNPCDefinition>
  2202. <maxHit>1</maxHit>
  2203. <combatCooldownDelay>4</combatCooldownDelay>
  2204. <respawnTicks>10</respawnTicks>
  2205. <attack>
  2206. <id>423</id>
  2207. <delay>0</delay>
  2208. </attack>
  2209. <defend>
  2210. <id>424</id>
  2211. <delay>0</delay>
  2212. </defend>
  2213. <death>
  2214. <id>836</id>
  2215. <delay>0</delay>
  2216. </death>
  2217. <attackType>CRUSH</attackType>
  2218. <combatStyle>AGGRESSIVE_1</combatStyle>
  2219. <combatActionType>MELEE</combatActionType>
  2220. <skills>
  2221. <entry>
  2222. <skill>DEFENCE</skill>
  2223. <int>5</int>
  2224. </entry>
  2225. <entry>
  2226. <skill>HITPOINTS</skill>
  2227. <int>7</int>
  2228. </entry>
  2229. <entry>
  2230. <skill>ATTACK</skill>
  2231. <int>5</int>
  2232. </entry>
  2233. </skills>
  2234. <bonuses>
  2235. <int>10</int>
  2236. <int>10</int>
  2237. <int>10</int>
  2238. <int>10</int>
  2239. <int>10</int>
  2240. <int>0</int>
  2241. <int>0</int>
  2242. <int>0</int>
  2243. <int>0</int>
  2244. <int>0</int>
  2245. <int>20</int>
  2246. <int>0</int>
  2247. <int>0</int>
  2248. </bonuses>
  2249. <constantDrops>
  2250. <npcdrop>
  2251. <frequency>1.0</frequency>
  2252. <item>
  2253. <id>526</id>
  2254. <amount>1</amount>
  2255. </item>
  2256. </npcdrop>
  2257. </constantDrops>
  2258. </CombatNPCDefinition>
  2259. </entry>
  2260. <entry>
  2261. <int>57</int>
  2262. <CombatNPCDefinition>
  2263. <maxHit>1</maxHit>
  2264. <combatCooldownDelay>4</combatCooldownDelay>
  2265. <respawnTicks>10</respawnTicks>
  2266. <attack>
  2267. <id>423</id>
  2268. <delay>0</delay>
  2269. </attack>
  2270. <defend>
  2271. <id>424</id>
  2272. <delay>0</delay>
  2273. </defend>
  2274. <death>
  2275. <id>836</id>
  2276. <delay>0</delay>
  2277. </death>
  2278. <attackType>CRUSH</attackType>
  2279. <combatStyle>AGGRESSIVE_1</combatStyle>
  2280. <combatActionType>MELEE</combatActionType>
  2281. <skills>
  2282. <entry>
  2283. <skill>DEFENCE</skill>
  2284. <int>5</int>
  2285. </entry>
  2286. <entry>
  2287. <skill>HITPOINTS</skill>
  2288. <int>7</int>
  2289. </entry>
  2290. <entry>
  2291. <skill>ATTACK</skill>
  2292. <int>5</int>
  2293. </entry>
  2294. </skills>
  2295. <bonuses>
  2296. <int>10</int>
  2297. <int>10</int>
  2298. <int>10</int>
  2299. <int>10</int>
  2300. <int>10</int>
  2301. <int>0</int>
  2302. <int>0</int>
  2303. <int>0</int>
  2304. <int>0</int>
  2305. <int>0</int>
  2306. <int>20</int>
  2307. <int>0</int>
  2308. <int>0</int>
  2309. </bonuses>
  2310. <constantDrops>
  2311. <npcdrop>
  2312. <frequency>1.0</frequency>
  2313. <item>
  2314. <id>526</id>
  2315. <amount>1</amount>
  2316. </item>
  2317. </npcdrop>
  2318. </constantDrops>
  2319. </CombatNPCDefinition>
  2320. </entry>
  2321. <entry>
  2322. <int>59</int>
  2323. <CombatNPCDefinition>
  2324. <maxHit>1</maxHit>
  2325. <combatCooldownDelay>4</combatCooldownDelay>
  2326. <respawnTicks>10</respawnTicks>
  2327. <attack>
  2328. <id>423</id>
  2329. <delay>0</delay>
  2330. </attack>
  2331. <defend>
  2332. <id>424</id>
  2333. <delay>0</delay>
  2334. </defend>
  2335. <death>
  2336. <id>836</id>
  2337. <delay>0</delay>
  2338. </death>
  2339. <attackType>CRUSH</attackType>
  2340. <combatStyle>AGGRESSIVE_1</combatStyle>
  2341. <combatActionType>MELEE</combatActionType>
  2342. <skills>
  2343. <entry>
  2344. <skill>DEFENCE</skill>
  2345. <int>5</int>
  2346. </entry>
  2347. <entry>
  2348. <skill>HITPOINTS</skill>
  2349. <int>7</int>
  2350. </entry>
  2351. <entry>
  2352. <skill>ATTACK</skill>
  2353. <int>5</int>
  2354. </entry>
  2355. </skills>
  2356. <bonuses>
  2357. <int>10</int>
  2358. <int>10</int>
  2359. <int>10</int>
  2360. <int>10</int>
  2361. <int>10</int>
  2362. <int>0</int>
  2363. <int>0</int>
  2364. <int>0</int>
  2365. <int>0</int>
  2366. <int>0</int>
  2367. <int>20</int>
  2368. <int>0</int>
  2369. <int>0</int>
  2370. </bonuses>
  2371. <constantDrops>
  2372. <npcdrop>
  2373. <frequency>1.0</frequency>
  2374. <item>
  2375. <id>526</id>
  2376. <amount>1</amount>
  2377. </item>
  2378. </npcdrop>
  2379. </constantDrops>
  2380. </CombatNPCDefinition>
  2381. </entry>
  2382. <entry>
  2383. <int>60</int>
  2384. <CombatNPCDefinition>
  2385. <maxHit>1</maxHit>
  2386. <combatCooldownDelay>4</combatCooldownDelay>
  2387. <respawnTicks>10</respawnTicks>
  2388. <attack>
  2389. <id>423</id>
  2390. <delay>0</delay>
  2391. </attack>
  2392. <defend>
  2393. <id>424</id>
  2394. <delay>0</delay>
  2395. </defend>
  2396. <death>
  2397. <id>836</id>
  2398. <delay>0</delay>
  2399. </death>
  2400. <attackType>CRUSH</attackType>
  2401. <combatStyle>AGGRESSIVE_1</combatStyle>
  2402. <combatActionType>MELEE</combatActionType>
  2403. <skills>
  2404. <entry>
  2405. <skill>DEFENCE</skill>
  2406. <int>5</int>
  2407. </entry>
  2408. <entry>
  2409. <skill>HITPOINTS</skill>
  2410. <int>7</int>
  2411. </entry>
  2412. <entry>
  2413. <skill>ATTACK</skill>
  2414. <int>5</int>
  2415. </entry>
  2416. </skills>
  2417. <bonuses>
  2418. <int>10</int>
  2419. <int>10</int>
  2420. <int>10</int>
  2421. <int>10</int>
  2422. <int>10</int>
  2423. <int>0</int>
  2424. <int>0</int>
  2425. <int>0</int>
  2426. <int>0</int>
  2427. <int>0</int>
  2428. <int>20</int>
  2429. <int>0</int>
  2430. <int>0</int>
  2431. </bonuses>
  2432. <constantDrops>
  2433. <npcdrop>
  2434. <frequency>1.0</frequency>
  2435. <item>
  2436. <id>526</id>
  2437. <amount>1</amount>
  2438. </item>
  2439. </npcdrop>
  2440. </constantDrops>
  2441. </CombatNPCDefinition>
  2442. </entry>
  2443. <entry>
  2444. <int>61</int>
  2445. <CombatNPCDefinition>
  2446. <maxHit>1</maxHit>
  2447. <combatCooldownDelay>4</combatCooldownDelay>
  2448. <respawnTicks>10</respawnTicks>
  2449. <attack>
  2450. <id>423</id>
  2451. <delay>0</delay>
  2452. </attack>
  2453. <defend>
  2454. <id>424</id>
  2455. <delay>0</delay>
  2456. </defend>
  2457. <death>
  2458. <id>836</id>
  2459. <delay>0</delay>
  2460. </death>
  2461. <attackType>CRUSH</attackType>
  2462. <combatStyle>AGGRESSIVE_1</combatStyle>
  2463. <combatActionType>MELEE</combatActionType>
  2464. <skills>
  2465. <entry>
  2466. <skill>DEFENCE</skill>
  2467. <int>5</int>
  2468. </entry>
  2469. <entry>
  2470. <skill>HITPOINTS</skill>
  2471. <int>7</int>
  2472. </entry>
  2473. <entry>
  2474. <skill>ATTACK</skill>
  2475. <int>5</int>
  2476. </entry>
  2477. </skills>
  2478. <bonuses>
  2479. <int>10</int>
  2480. <int>10</int>
  2481. <int>10</int>
  2482. <int>10</int>
  2483. <int>10</int>
  2484. <int>0</int>
  2485. <int>0</int>
  2486. <int>0</int>
  2487. <int>0</int>
  2488. <int>0</int>
  2489. <int>20</int>
  2490. <int>0</int>
  2491. <int>0</int>
  2492. </bonuses>
  2493. <constantDrops>
  2494. <npcdrop>
  2495. <frequency>1.0</frequency>
  2496. <item>
  2497. <id>526</id>
  2498. <amount>1</amount>
  2499. </item>
  2500. </npcdrop>
  2501. </constantDrops>
  2502. </CombatNPCDefinition>
  2503. </entry>
  2504. <entry>
  2505. <int>63</int>
  2506. <CombatNPCDefinition>
  2507. <maxHit>1</maxHit>
  2508. <combatCooldownDelay>4</combatCooldownDelay>
  2509. <respawnTicks>10</respawnTicks>
  2510. <attack>
  2511. <id>423</id>
  2512. <delay>0</delay>
  2513. </attack>
  2514. <defend>
  2515. <id>424</id>
  2516. <delay>0</delay>
  2517. </defend>
  2518. <death>
  2519. <id>836</id>
  2520. <delay>0</delay>
  2521. </death>
  2522. <attackType>CRUSH</attackType>
  2523. <combatStyle>AGGRESSIVE_1</combatStyle>
  2524. <combatActionType>MELEE</combatActionType>
  2525. <skills>
  2526. <entry>
  2527. <skill>DEFENCE</skill>
  2528. <int>5</int>
  2529. </entry>
  2530. <entry>
  2531. <skill>HITPOINTS</skill>
  2532. <int>7</int>
  2533. </entry>
  2534. <entry>
  2535. <skill>ATTACK</skill>
  2536. <int>5</int>
  2537. </entry>
  2538. </skills>
  2539. <bonuses>
  2540. <int>10</int>
  2541. <int>10</int>
  2542. <int>10</int>
  2543. <int>10</int>
  2544. <int>10</int>
  2545. <int>0</int>
  2546. <int>0</int>
  2547. <int>0</int>
  2548. <int>0</int>
  2549. <int>0</int>
  2550. <int>20</int>
  2551. <int>0</int>
  2552. <int>0</int>
  2553. </bonuses>
  2554. <constantDrops>
  2555. <npcdrop>
  2556. <frequency>1.0</frequency>
  2557. <item>
  2558. <id>526</id>
  2559. <amount>1</amount>
  2560. </item>
  2561. </npcdrop>
  2562. </constantDrops>
  2563. </CombatNPCDefinition>
  2564. </entry>
  2565. <entry>
  2566. <int>64</int>
  2567. <CombatNPCDefinition>
  2568. <maxHit>1</maxHit>
  2569. <combatCooldownDelay>4</combatCooldownDelay>
  2570. <respawnTicks>10</respawnTicks>
  2571. <attack>
  2572. <id>423</id>
  2573. <delay>0</delay>
  2574. </attack>
  2575. <defend>
  2576. <id>424</id>
  2577. <delay>0</delay>
  2578. </defend>
  2579. <death>
  2580. <id>836</id>
  2581. <delay>0</delay>
  2582. </death>
  2583. <attackType>CRUSH</attackType>
  2584. <combatStyle>AGGRESSIVE_1</combatStyle>
  2585. <combatActionType>MELEE</combatActionType>
  2586. <skills>
  2587. <entry>
  2588. <skill>DEFENCE</skill>
  2589. <int>5</int>
  2590. </entry>
  2591. <entry>
  2592. <skill>HITPOINTS</skill>
  2593. <int>7</int>
  2594. </entry>
  2595. <entry>
  2596. <skill>ATTACK</skill>
  2597. <int>5</int>
  2598. </entry>
  2599. </skills>
  2600. <bonuses>
  2601. <int>10</int>
  2602. <int>10</int>
  2603. <int>10</int>
  2604. <int>10</int>
  2605. <int>10</int>
  2606. <int>0</int>
  2607. <int>0</int>
  2608. <int>0</int>
  2609. <int>0</int>
  2610. <int>0</int>
  2611. <int>20</int>
  2612. <int>0</int>
  2613. <int>0</int>
  2614. </bonuses>
  2615. <constantDrops>
  2616. <npcdrop>
  2617. <frequency>1.0</frequency>
  2618. <item>
  2619. <id>526</id>
  2620. <amount>1</amount>
  2621. </item>
  2622. </npcdrop>
  2623. </constantDrops>
  2624. </CombatNPCDefinition>
  2625. </entry>
  2626. <entry>
  2627. <int>65</int>
  2628. <CombatNPCDefinition>
  2629. <maxHit>1</maxHit>
  2630. <combatCooldownDelay>4</combatCooldownDelay>
  2631. <respawnTicks>10</respawnTicks>
  2632. <attack>
  2633. <id>423</id>
  2634. <delay>0</delay>
  2635. </attack>
  2636. <defend>
  2637. <id>424</id>
  2638. <delay>0</delay>
  2639. </defend>
  2640. <death>
  2641. <id>836</id>
  2642. <delay>0</delay>
  2643. </death>
  2644. <attackType>CRUSH</attackType>
  2645. <combatStyle>AGGRESSIVE_1</combatStyle>
  2646. <combatActionType>MELEE</combatActionType>
  2647. <skills>
  2648. <entry>
  2649. <skill>DEFENCE</skill>
  2650. <int>5</int>
  2651. </entry>
  2652. <entry>
  2653. <skill>HITPOINTS</skill>
  2654. <int>7</int>
  2655. </entry>
  2656. <entry>
  2657. <skill>ATTACK</skill>
  2658. <int>5</int>
  2659. </entry>
  2660. </skills>
  2661. <bonuses>
  2662. <int>10</int>
  2663. <int>10</int>
  2664. <int>10</int>
  2665. <int>10</int>
  2666. <int>10</int>
  2667. <int>0</int>
  2668. <int>0</int>
  2669. <int>0</int>
  2670. <int>0</int>
  2671. <int>0</int>
  2672. <int>20</int>
  2673. <int>0</int>
  2674. <int>0</int>
  2675. </bonuses>
  2676. <constantDrops>
  2677. <npcdrop>
  2678. <frequency>1.0</frequency>
  2679. <item>
  2680. <id>526</id>
  2681. <amount>1</amount>
  2682. </item>
  2683. </npcdrop>
  2684. </constantDrops>
  2685. </CombatNPCDefinition>
  2686. </entry>
  2687. <entry>
  2688. <int>68</int>
  2689. <CombatNPCDefinition>
  2690. <maxHit>1</maxHit>
  2691. <combatCooldownDelay>4</combatCooldownDelay>
  2692. <respawnTicks>10</respawnTicks>
  2693. <attack>
  2694. <id>423</id>
  2695. <delay>0</delay>
  2696. </attack>
  2697. <defend>
  2698. <id>424</id>
  2699. <delay>0</delay>
  2700. </defend>
  2701. <death>
  2702. <id>836</id>
  2703. <delay>0</delay>
  2704. </death>
  2705. <attackType>CRUSH</attackType>
  2706. <combatStyle>AGGRESSIVE_1</combatStyle>
  2707. <combatActionType>MELEE</combatActionType>
  2708. <skills>
  2709. <entry>
  2710. <skill>DEFENCE</skill>
  2711. <int>5</int>
  2712. </entry>
  2713. <entry>
  2714. <skill>HITPOINTS</skill>
  2715. <int>7</int>
  2716. </entry>
  2717. <entry>
  2718. <skill>ATTACK</skill>
  2719. <int>5</int>
  2720. </entry>
  2721. </skills>
  2722. <bonuses>
  2723. <int>10</int>
  2724. <int>10</int>
  2725. <int>10</int>
  2726. <int>10</int>
  2727. <int>10</int>
  2728. <int>0</int>
  2729. <int>0</int>
  2730. <int>0</int>
  2731. <int>0</int>
  2732. <int>0</int>
  2733. <int>20</int>
  2734. <int>0</int>
  2735. <int>0</int>
  2736. </bonuses>
  2737. <constantDrops>
  2738. <npcdrop>
  2739. <frequency>1.0</frequency>
  2740. <item>
  2741. <id>526</id>
  2742. <amount>1</amount>
  2743. </item>
  2744. </npcdrop>
  2745. </constantDrops>
  2746. </CombatNPCDefinition>
  2747. </entry>
  2748. <entry>
  2749. <int>73</int>
  2750. <CombatNPCDefinition>
  2751. <maxHit>1</maxHit>
  2752. <combatCooldownDelay>4</combatCooldownDelay>
  2753. <respawnTicks>10</respawnTicks>
  2754. <attack>
  2755. <id>423</id>
  2756. <delay>0</delay>
  2757. </attack>
  2758. <defend>
  2759. <id>424</id>
  2760. <delay>0</delay>
  2761. </defend>
  2762. <death>
  2763. <id>836</id>
  2764. <delay>0</delay>
  2765. </death>
  2766. <attackType>CRUSH</attackType>
  2767. <combatStyle>AGGRESSIVE_1</combatStyle>
  2768. <combatActionType>MELEE</combatActionType>
  2769. <skills>
  2770. <entry>
  2771. <skill>DEFENCE</skill>
  2772. <int>5</int>
  2773. </entry>
  2774. <entry>
  2775. <skill>HITPOINTS</skill>
  2776. <int>7</int>
  2777. </entry>
  2778. <entry>
  2779. <skill>ATTACK</skill>
  2780. <int>5</int>
  2781. </entry>
  2782. </skills>
  2783. <bonuses>
  2784. <int>10</int>
  2785. <int>10</int>
  2786. <int>10</int>
  2787. <int>10</int>
  2788. <int>10</int>
  2789. <int>0</int>
  2790. <int>0</int>
  2791. <int>0</int>
  2792. <int>0</int>
  2793. <int>0</int>
  2794. <int>20</int>
  2795. <int>0</int>
  2796. <int>0</int>
  2797. </bonuses>
  2798. <constantDrops>
  2799. <npcdrop>
  2800. <frequency>1.0</frequency>
  2801. <item>
  2802. <id>526</id>
  2803. <amount>1</amount>
  2804. </item>
  2805. </npcdrop>
  2806. </constantDrops>
  2807. </CombatNPCDefinition>
  2808. </entry>
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