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- ~~~ Gen 6 Dual Duo Core Balanced Team ~~~
- This team builds around the infamous SkarmBliss core.
- Since the introduction of the eviolite, Blissey has been replaced with Chansey.
- Chansey is known for her special defense, with a weakness to only fighting.
- This is covered by Gardevoir-Mega, with a 4x resistance to fighting and resistance
- to the currently buffed dark type move knock off.
- Skarmory is known for his defense, so I backed it up with a volt-turn tank core.
- The core consists of Rotom-Wash and Landorus-Therian, and the three combine to become
- a perfect defensive synergy.
- To finish it up, Bisharp was inserted to apply set-up pressure and a late-game sweep.
- Typically, start with either Landorus-Therian or Rotom-Wash.
- Insert Rotom-Wash to instantly be able to cripple a physical attacker.
- Insert Landorus to instantly knock off an item or set up hazards.
- Both can also scout out the enemy team with volt-turn, respectively.
- Switch in Landorus to cripple a physical attacker with intimidate.
- Switch in Skarmory to defog.
- Switch in Gardevoir if predicting with trace (first time) to outplay.
- Switch in Bisharp if predicting a defog to activate ability.
- Switch in Chansey to tank all special attackers.
- Rotom-Wash --> Lead / Scout / Physical Tank
- Landorus --> Lead / Scout / Physical Tank
- Skarmory --> Phazer / Physical Tank / Hazard Remover
- Bisharp --> Revenge Kill / Set-Up / Physical Attacker
- Gardevoir --> Wall Breaker / Set-Up / Special Tank
- Chansey --> Cleric / Support / Special Tank
- Rotom-Wash (Electric/Water)
- Weak --> Grass
- Resistance --> Water / Ice / Fire / Flying / Steel
- Immunity --> Ground
- Landorus-Therian (Ground/Flying)
- Weak --> Ice / Water
- Resistance --> Bug / Poison /Fighting
- Immunity --> Electric / Ground
- Skarmory (Steel/Flying)
- Weak --> Electric / Fire
- Resistance --> Bug / Grass / Fairy / Normal / Steel / Dragon / Psychic / Flying
- Immunity --> Poison / Ground
- Bisharp (Dark/Steel)
- Weak --> Fighting / Fire / Ground
- Resistance --> Normal / Flying / Rock / Ghost / Steel / Grass / Ice / Dragon / Dark
- Immunity --> Psychic / Poison
- Gardevoir (Psychic/Fairy)
- Weak --> Poison / Ghost / Steel
- Resistance --> Fighting / Psychic
- Immunity --> Dragon
- Chansey (Normal)
- Weak --> Fighting
- Resistance --> n/a
- Immunity --> Ghost
- Team Totals
- Weaknesses : 12
- Resistances : 27
- Immunities : 09
- Raw Data:
- ----------------------------------------
- Scrotom (Rotom-Wash) @ Leftovers
- Ability: Levitate
- EVs: 248 HP / 252 Def / 8 Spe
- Bold Nature
- IVs: 0 Atk
- - Volt Switch
- - Hydro Pump
- - Will-O-Wisp
- - Pain Split
- Lambo (Landorus-Therian) @ Leftovers
- Ability: Intimidate
- Shiny: Yes
- EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
- Impish Nature
- IVs: 0 SpA
- - U-turn
- - Earthquake
- - Knock Off
- - Stealth Rock
- Hawkeye (Skarmory) (F) @ Leftovers
- Ability: Sturdy
- EVs: 252 HP / 232 Def / 24 Spe
- Impish Nature
- IVs: 0 SpA
- - Defog
- - Roost
- - Drill Peck
- - Whirlwind
- TriSharp (Bisharp) (M) @ Black Glasses
- Ability: Defiant
- Shiny: Yes
- EVs: 252 Atk / 4 Def / 252 Spe
- Jolly Nature
- IVs: 0 SpA
- - Swords Dance
- - Iron Head
- - Knock Off
- - Sucker Punch
- Erureidra (Gardevoir) (F) @ Gardevoirite
- Ability: Trace
- EVs: 252 HP / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Calm Mind
- - Hyper Voice
- - Focus Blast
- - Psyshock
- Homonculus (Chansey) @ Eviolite
- Ability: Natural Cure
- EVs: 248 HP / 252 Def / 8 SpD
- Bold Nature
- IVs: 0 Atk / 0 SpA
- - Protect
- - Wish
- - Heal Bell
- - Toxic
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