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- local descendants = game.Players.LocalPlayer.Character:GetDescendants()
- game.Players.LocalPlayer.Character.Shirt:Destroy()
- game.Players.LocalPlayer.Character.Pants:Destroy()
- game.Players.LocalPlayer.Character.ShoeL:Destroy()
- game.Players.LocalPlayer.Character.ShoeR:Destroy()
- game.Players.LocalPlayer.Character.LeftFoot.Transparency = 0
- game.Players.LocalPlayer.Character.RightFoot.Transparency = 0
- game.Players.LocalPlayer.Character.Head.Transparency = 1
- game.Players.LocalPlayer.Character.Head.face:Destroy()
- game.Players.LocalPlayer.Character.Hat:Destroy()
- game.Players.LocalPlayer.Character.Hat2:Destroy()
- local hat = Instance.new('MeshPart')
- hat.Parent = game.Players.LocalPlayer.Character
- for index, descendant in pairs(descendants) do
- if descendant.ClassName == "MeshPart" then
- local space = Instance.new('Decal')
- space.Parent = descendant
- space.Texture = "rbxassetid://865784610"
- space.Face = "Back"
- local space = Instance.new('Decal')
- space.Parent = descendant
- space.Texture = "rbxassetid://865784610"
- space.Face = "Bottom"
- local space = Instance.new('Decal')
- space.Parent = descendant
- space.Texture = "rbxassetid://865784610"
- space.Face = "Front"
- local space = Instance.new('Decal')
- space.Parent = descendant
- space.Texture = "rbxassetid://865784610"
- space.Face = "Left"
- local space = Instance.new('Decal')
- space.Parent = descendant
- space.Texture = "rbxassetid://865784610"
- space.Face = "Right"
- local space = Instance.new('Decal')
- space.Parent = descendant
- space.Texture = "rbxassetid://865784610"
- space.Face = "Top"
- end
- end
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