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  1. 0.001 2020-05-26 19:41:39; Factorio 0.18.27 (build 52380, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1903)
  3. 0.004 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.004 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.004 Write data path: C:/Users/Dewi/AppData/Roaming/Factorio [10312/228304MB]
  6. 0.004 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.031 System info: [CPU: AMD FX(tm)-8350 Eight-Core Processor, 8 cores, RAM: 2760/8091 MB, page: 3952/9975 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
  8. 0.031 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.039 Available displays: 1
  10. 0.039 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x05, [0,0], 1920x1080, 32bit, 59Hz}
  11. 0.119 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.584 Initialised Direct3D[0]: AMD Radeon R9 200 Series; id: 1002-67b0; driver: aticfx64.dll 26.20.15019.19000
  13. 0.584 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  14. 0.584 [Local Video Memory] Budget: 3461MB, CurrentUsage: 0MB, Reservation: 0/1832MB
  15. 0.584 [Non-Local Vid.Mem.] Budget: 3641MB, CurrentUsage: 0MB, Reservation: 0/1921MB
  16. 0.584 Tiled resources: Tier 2
  17. 0.584 Unified Memory Architecture: No
  18. 0.584 BGR 565 Supported: Yes
  19. 0.584 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.585 Graphics settings preset: very-high
  21. 0.585 Dedicated video memory size 4072 MB
  22. 0.688 Desktop composition is active.
  23. 0.688 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
  24. 0.688 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
  25. 0.733 DSound: Starting _dsound_update thread
  26. 0.733 DSound: Enter _dsound_update; tid=7496
  27. 0.976 Loading mod core 0.0.0 (data.lua)
  28. 1.222 Loading mod base 0.18.27 (data.lua)
  29. 2.444 Loading mod base 0.18.27 (data-updates.lua)
  30. 2.707 Checksum for core: 2380859606
  31. 2.707 Checksum of base: 3532897484
  32. 3.097 Prototype list checksum: 1311418360
  33. 3.178 Loading sounds...
  34. 9.353 Info PlayerData.cpp:70: Local player-data.json unavailable
  35. 9.353 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1590517486
  36. 9.609 Initial atlas bitmap size is 16384
  37. 9.665 Created atlas bitmap 16384x16384 [none]
  38. 9.670 Created atlas bitmap 16384x12596 [none]
  39. 9.671 Created atlas bitmap 8192x3736 [decal]
  40. 9.672 Created atlas bitmap 16384x5152 [low-object]
  41. 9.673 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  42. 9.673 Created atlas bitmap 16384x5776 [terrain, mipmap, linear-minification, linear-mip-level]
  43. 9.674 Created atlas bitmap 4096x2848 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  44. 9.674 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  45. 9.674 Created atlas bitmap 4096x3104 [mipmap]
  46. 9.675 Created atlas bitmap 4096x2144 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  47. 9.675 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  48. 9.675 Created atlas bitmap 4096x2652 [alpha-mask]
  49. 9.680 Created atlas bitmap 16384x15388 [shadow, linear-magnification, alpha-mask]
  50. 9.680 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  51. 9.689 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  52. 13.484 Parallel Sprite Loader initialized (threads: 5)
  53. 26.088 Sprites loaded
  54. 26.113 Generated mipmaps (4) for atlas [3] of size 16384x5152
  55. 26.124 Generated mipmaps (3) for atlas [4] of size 8192x3744
  56. 26.146 Generated mipmaps (3) for atlas [5] of size 16384x5776
  57. 26.157 Generated mipmaps (3) for atlas [6] of size 4096x2848
  58. 26.168 Generated mipmaps (3) for atlas [7] of size 4096x1600
  59. 26.231 Generated mipmaps (3) for atlas [8] of size 4096x3104
  60. 26.243 Generated mipmaps (5) for atlas [9] of size 4096x2144
  61. 26.256 Generated mipmaps (3) for atlas [13] of size 8192x2352
  62. 26.258 Custom mipmaps uploaded.
  63. 26.360 Factorio initialised
  64. 32.953 Loading map C:\Users\Dewi\AppData\Roaming\Factorio\saves\_autosave3.zip: 11767272 bytes.
  65. 33.081 Loading level.dat: 30636334 bytes.
  66. 33.088 Info Scenario.cpp:187: Map version 0.18.27-0
  67. 33.814 Loading script.dat: 328 bytes.
  68. 33.840 Checksum for script C:/Users/Dewi/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3138768633
  69. 412.186 Info AppManager.cpp:297: Saving to _autosave1 (blocking).
  70. 412.976 Info AppManagerStates.cpp:1844: Saving finished
  71. 718.377 Info AppManager.cpp:297: Saving to _autosave2 (blocking).
  72. 719.188 Info AppManagerStates.cpp:1844: Saving finished
  73. 1019.214 Info AppManager.cpp:297: Saving to _autosave3 (blocking).
  74. 1020.025 Info AppManagerStates.cpp:1844: Saving finished
  75. 1102.962 Error CrashHandler.cpp:480: Exception Code: c0000005, Address: 0x00007ff7a215fb72
  76. ModuleBase: 0x00007ff7a1e00000, ImageSize: 01b16000, RelativeAddress: 0035fb72
  77. 1102.962 Error CrashHandler.cpp:486: Access Violation: Read at address FFFFFFFFFFFFFFFF
  78. 1102.962 Error CrashHandler.cpp:500: Exception Context:
  79. rax=0000000000000000, rbx=000001bf08557700, rcx=0000000000000001,
  80. rdx=0000000000000000, rsi=000001bf083cd5c0, rdi=0000000000000000,
  81. rip=00007ff7a215fb72, rsp=000000af1ccff5e0, rbp=0000000000000001,
  82. r8=0000000000000000, r9=000000af1ccff780, r10=0000000000000000,
  83. r11=000000af1ccff6b8, r12=000001bf083ccfd0, r13=0000000000000001,
  84. r14=000001bf0bb78440, r15=0069004dffffff88
  85. 1102.962 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7a1e00000 - 0x00007ff7a3916000)
  86. Factorio crashed. Generating symbolized stacktrace, please wait ...
  87. c:\cygwin64\tmp\factorio-build-kvo3dj\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
  88. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\logger.cpp (542): Logger::writeStacktrace
  89. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\logger.cpp (549): Logger::logStacktrace
  90. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\crashhandler.cpp (185): CrashHandler::writeStackTrace
  91. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\crashhandler.cpp (529): CrashHandler::SehHandler
  92. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9E34AFEEA)
  93. 00007FF9E34AFEEA (KERNELBASE): (filename not available): UnhandledExceptionFilter
  94. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9E6444AB2)
  95. 00007FF9E6444AB2 (ntdll): (filename not available): memset
  96. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9E642C656)
  97. 00007FF9E642C656 (ntdll): (filename not available): _C_specific_handler
  98. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9E64411CF)
  99. 00007FF9E64411CF (ntdll): (filename not available): _chkstk
  100. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9E640A209)
  101. 00007FF9E640A209 (ntdll): (filename not available): RtlRaiseException
  102. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9E643FE3E)
  103. 00007FF9E643FE3E (ntdll): (filename not available): KiUserExceptionDispatcher
  104. c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\drawqueue.cpp (346): DrawQueue::draw
  105. c:\cygwin64\tmp\factorio-build-kvo3dj\src\map\decorative.cpp (135): Decorative::drawInternal
  106. c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\entityrenderer.cpp (280): EntityRenderer::prepareRow
  107. c:\cygwin64\tmp\factorio-build-kvo3dj\src\graphics\entityrenderer.cpp (214): EntityRenderer::threadJob
  108. c:\cygwin64\tmp\factorio-build-kvo3dj\src\util\workerthread.cpp (49): WorkerThread::loop
  109. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
  110. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
  111. minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  112. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9E6107BD4)
  113. 00007FF9E6107BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
  114. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9E640CE51)
  115. 00007FF9E640CE51 (ntdll): (filename not available): RtlUserThreadStart
  116. Stack trace logging done
  117. 1106.302 Error CrashHandler.cpp:190: Map tick at moment of crash: 13288794
  118. 1106.302 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  119. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  120. 1108.259 Uploading log file
  121. 1108.276 Error CrashHandler.cpp:258: Heap validation: success.
  122. 1108.278 Creating crash dump.
  123. 1108.531 CrashDump success
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