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- local gui = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
- gui.Enabled = true
- gui.Size = UDim2.new(40, 35, 2, 35)
- gui.StudsOffset = Vector3.new(0, 2, 0)
- local tb = Instance.new("TextLabel", gui)
- tb.Active = false
- tb.BackgroundTransparency = 1
- tb.Font = "Cartoon"
- tb.FontSize = "Size32"
- tb.Position = UDim2.new(0, 0, 0.05, 0)
- tb.Size = UDim2.new(1, 0, 0.4, 0)
- tb.TextColor = BrickColor.new(255, 255, 255)
- tb.TextStrokeTransparency = 0
- tb.TextScaled = true
- tb.Text = "lol"
- while wait() do
- local ran1 = math.random(-10, 10)
- local ran2 = math.random(-10, 10)
- tb.Position = UDim2.new(0, ran1, 0.05, ran2)
- tb.Rotation = math.random(0, 1)
- end
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