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RodrickLord

Better Beacons

Aug 13th, 2016
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  1. Iron Block: Offensive
  2. Tier 1: Strenght
  3. Tier 2: Lower Attack Cooldown
  4. Tier 3: Utility Mobs + Wolfs will be stronger, and won't die¹
  5. Tier 4: The Beacon turns into a turret²
  6.  
  7. Gold Block: Utility
  8. Tier 1: Speed
  9. Tier 2: Jump Boost
  10. Tier 3: Haste
  11. Tier 4: +2 Increased Reach (From 5 blocks to 7)
  12.  
  13. Emerald Block: Environment
  14. Tier 1: It won't rain/snow in the range of the beacon, and lightning won't strike
  15. Tier 2: Fire won't spread
  16. Tier 3: Increased Growth Rate, and animals grow/breed faster (including villagers)
  17. Tier 4: Mobs will only spawn in light levels <= 4
  18.  
  19. Diamond Block: Defense
  20. Tier 1: Resistance
  21. Tier 2:
  22. Tier 3:
  23. Tier 4: Mob Griefing off (excluding villagers harvesting crops)
  24.  
  25. [note 1] When utility mobs reach health 0, they will enter a "defeated mode". They won't attack aggressive mobs anymore, until the player comes to them and gives them one of the appropriate item (Snow Golems: snow block, Iron Golems: iron block)
  26. [note 2] http://i.imgur.com/DF7iPTR.jpg
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