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A tank for aj

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Nov 15th, 2019
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  1. exports.doorman = {//make it so all the guns are facing the back?
  2. PARENT: [exports.genericTank],
  3. LABEL: 'Doorman',
  4. DANGER: 7,
  5. GUNS: [{
  6. /*** LENGTH WIDTH ASPECT X Y ANGLE DELAY */
  7. POSITION: [16, 4, 1, 0, -1.6, 135, 3 / 6, ],
  8. PROPERTIES: {
  9. SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
  10. TYPE: exports.bullet,
  11. LABEL: 'Spread',
  12. },
  13. }, {
  14. POSITION: [17.5, 4, 1, 0, -2.4, 150, 2 / 6, ],
  15. PROPERTIES: {
  16. SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty]),
  17. TYPE: exports.bullet,
  18. LABEL: 'Spread',
  19. },
  20. }, {
  21. POSITION: [19, 4, 1, 0, -3.0, 165, 1 / 6, ],
  22. PROPERTIES: {
  23. SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
  24. TYPE: exports.bullet,
  25. LABEL: 'Spread',
  26. },
  27. }, {
  28. POSITION: [16, 4, 1, 0, 1.6, 225, 3 / 6, ],
  29. PROPERTIES: {
  30. SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
  31. TYPE: exports.bullet,
  32. LABEL: 'Spread',
  33. },
  34. }, {
  35. POSITION: [17.5, 4, 1, 0, 2.4, 210, 2 / 6, ],
  36. PROPERTIES: {
  37. SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
  38. TYPE: exports.bullet,
  39. LABEL: 'Spread',
  40. },
  41. }, {
  42. POSITION: [19, 4, 1, 0, 3.0, 195, 1 / 6, ],
  43. PROPERTIES: {
  44. SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
  45. TYPE: exports.bullet,
  46. LABEL: 'Spread',
  47. },
  48. }, {
  49. POSITION: [13, 10, 1.3, 8, 0, 180, 0, ],
  50. PROPERTIES: {
  51. SHOOT_SETTINGS: combineStats([g.basic, g.pound, g.arty]),
  52. TYPE: exports.bullet,
  53. LABEL: 'Pounder',
  54. },
  55. }, ],
  56. };
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