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- Update v1.2:
- - Improved vehicle handling
- - Improved locked differentials (e.g. improves handling of Ponsse Scorpion)
- - Dragged tools no longer jump randomly
- - Improved physics of cranes
- - Jenz chopper works more reliably
- - FSI ST65T works more reliably
- - Cuttings trees works more reliably
- - Trees in multiplayer stutter less
- - Vehicles stutter less when moving trees
- - Defoliaging trees is correctly synchronized in multiplayer
- - Trees are worth less, especially when selling entire, non-defoliaged trees
- - Log forks can now hold single trees
- - Vehicles stop less quickly when releasing the acceleration pedal
- - Various visual improvements to the vehicles
- - Various smaller functional improvements to the vehicles
- - Performance and memory usage improvements
- - Added additional costs if the AI helper brings its own seeds, fertilizer etc.
- - Various improvements to the AI helper
- - Fixed moved vehicles when loading a savegame
- - Improved the geometry of the bunker silos
- - Reduced the enormous time bonus for missions
- - Fixed wrong assignments of statistics values
- - Various translation fixes
- - Improved controls with gamepads or steering wheels
- - Increased the capacity of the manure heap
- - Mods now have the possibility to show the current time on the indoor hud
- - Reduced the costs when using the high pressure washer
- - Added option to disable Adaptive VSync
- - Added option to disable the AI traffic
- - Added option to change the time it takes until a vehicle is dirty
- - Increased maximum cut length of Ponsse Scorpion to 8 meters
- - Reduced loading times when using mods
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