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patrick11514

Res cfg

Jul 28th, 2018
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  1. Groups:
  2. Default: #group name
  3. # Information about the Residence zone that the player can define.
  4. #Uncomment the lines below to mirror this config to other groups.
  5. #Mirror:
  6. #- 'group1'
  7. #- 'group2'
  8. Residence:
  9. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  10. CanCreate: true
  11. # The maximum number of Residences a player can have.
  12. MaxResidences: 2
  13. # The maximum number of physical areas a residence can have.
  14. MaxAreasPerResidence: 2
  15. # The maximum number of blocks a Residence can be, East to West (X).
  16. MaxEastWest: 180
  17. # The maximum number of blocks a Residence can be, North to South (Z).
  18. MaxNorthSouth: 180
  19. # The maximum number of blocks a Residence can be, High to Low (Y).
  20. MaxUpDown: 256
  21. # The lowest altitude this group is allowed to protect.
  22. MinHeight: 0
  23. # The highest altitude this group is allowed to protect.
  24. MaxHeight: 255
  25. # The maximum recursive depth that subzones can go.
  26. # A subzone within a subzone within the Residence zone would be a depth of 2.
  27. # Set to 0 to disable subzones.
  28. SubzoneDepth: 3
  29. # Whether or not to allow teleporting to Residences.
  30. CanTeleport: true
  31. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  32. Unstuck: true
  33. # Allow or Disallow the use of /res kick, to kick player from residence.
  34. Kick: False
  35. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  36. SelectCommandAccess: true
  37. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  38. ItemListAccess: true
  39. # Options relating to enter and leave messages on the residence.
  40. Messaging:
  41. # Whether or not the player can change the Residence enter and leave messages.
  42. CanChange: true
  43. # The default enter message to apply to new Residences created by players in this group.
  44. # Leaving the message blank will disable it.
  45. DefaultEnter: Welcome %player to %residence, owned by %owner.
  46. # The default leave message to apply to new Residences created by players in this group.
  47. # Leaving the message blank will disable it.
  48. DefaultLeave: Now leaving %residence.
  49. # Options relating to the Lease system.
  50. Lease:
  51. # The maximum number of days to allow leases.
  52. MaxDays: 16
  53. # The number of days to add to the lease following a '/res lease renew' command.
  54. RenewIncrement: 14
  55. #Options related to the rent system
  56. Rent:
  57. #determines how many residences can be rented by players of this group at once
  58. MaxRents: 3
  59. #determines how many residences can be set for rent by players of this group at once
  60. MaxRentables: 3
  61. # Options relating to the Residence Economy.
  62. Economy:
  63. # Whether or not players in this group can buy other Residences that are for sale.
  64. CanBuy: false
  65. # Whether or not players in this group can sell their Residences.
  66. CanSell: false
  67. # Whether or not to ignore the Residence size/count limits when buying a residence.
  68. IgnoreLimits: false
  69. # The cost, per block, of making a new Residence or adding a area to it.
  70. BuyCost: 0.0
  71. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  72. RenewCost: 0.0
  73. # Flags are checked in the order:
  74. # 1: Player
  75. # 2: Group
  76. # 3: Owner
  77. # 4: If all others are undefined, reverts to default value (usually true).
  78. # Flag permissions default to false.
  79. # These flags settings override the globals.
  80. Flags:
  81. # Specifically allow or deny this group from changing certain flags.
  82. Permission:
  83. #build: true
  84. # Specifys the flags that are applied at residence creation for players of this group.
  85. Default:
  86. #build: true
  87. # Specifys the flags that are applied at to the creator at residence creation.
  88. CreatorDefault:
  89. #build: true
  90. # Specifys the flags that are applied to other groups for this residence, at creation.
  91. GroupDefault:
  92. #default: #group name
  93. #build: false
  94. #these flags are applied specifically to this group whenever they are outside a residence
  95. #these flags will override the flags at the top, under the Global section.
  96. World:
  97. Global: #these flags will apply to all worlds
  98. #build: false
  99. WorldNameHere: #or you can apply them by each individual world
  100. #build: false
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