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- ToontownStart: Starting the game.
- ToontownStart: Setting the default font.
- TTLocalizer: Running in language: english
- from toontown.toonbase.TTLocalizerEnglish import *
- OTPLocalizer: Running in language: english
- from otp.otpbase.OTPLocalizerEnglish import *
- ToontownStart: Loading the default GUI sounds.
- ToontownStart: Build Version: cv.ttoff-2.1.07.5
- ToontownStart: Mini-server mode enabled! Using defined game server...
- {401000001: <toontown.distributed.ToontownDistrict.ToontownDistrict instance at 0x23C37A30>}
- local
- 1
- Reading DNA file... phase_4/dna/storage.pdna
- Reading DNA file... phase_3.5/dna/storage_interior.pdna
- Reading DNA file... phase_6/dna/storage_DD.pdna
- Reading DNA file... phase_6/dna/storage_DD_sz.pdna
- Reading DNA file... phase_6/dna/donalds_dock_sz.pdna
- fisherman origin: render/dna/root/fishing_pond_1/npc_fisherman_origin_2
- OnscreenText.configure: mayChange == 0
- OnscreenText.configure: mayChange == 0
- OnscreenText.configure: mayChange == 0
- OnscreenText.configure: mayChange == 0
- Reading DNA file... phase_4/dna/storage_TT.pdna
- Reading DNA file... phase_4/dna/storage_TT_sz.pdna
- Reading DNA file... phase_4/dna/toontown_central_sz.pdna
- fisherman origin: render/dna/root/fishing_pond_1/npc_fisherman_origin_0
- OnscreenText.configure: mayChange == 0
- OnscreenText.configure: mayChange == 0
- OnscreenText.configure: mayChange == 0
- OnscreenText.configure: mayChange == 0
- frame rate: 73.8 fps|0.005d|5 avs||324|325||0x0000|0x0000|583.4MB|576.2MB|16333.2MB|734|nt.2.6.2|2.594,2.594|4,8 cpus|OpenGL
- frame rate: 68.9 fps|0.002d|1 avs||624|625||0x0000|0x0000|595.6MB|588.3MB|16333.2MB|782|nt.2.6.2|2.594,2.594|4,8 cpus|OpenGL
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- spec = {'parentEntId': 110000, 'pos': LPoint3f(0, 0, 0)}
- h = None
- Battle Event localtoon-battle-event-3
- chooseFireOpenShot <function avatarCloseUpThrowShot at 0x1F1F2D70>
- chooseFireOpenShot <function avatarCloseUpThreeQuarterLeftFireShot at 0x1F1F43B0>
- Warning: NodePath.remove() is deprecated. Use remove_node() instead.
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 0 Type 2
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 1 Type 1
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 2 Type 0
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 3 Type 1
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 4 Type 0
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 5 Type 6
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 6 Type 2
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 7 Type 6
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 0 Type 2
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 1 Type 1
- Pattern [2, 1, 0, 1, 0, 6, 2, 6] Place 2 Type 0
- Pattern [1, 0, 1, 5, 0, 6, 5, 6] Place 0 Type 1
- Pattern [1, 0, 1, 5, 0, 6, 5, 6] Place 1 Type 0
- Pattern [1, 0, 1, 5, 0, 6, 5, 6] Place 2 Type 1
- Pattern [1, 0, 1, 5, 0, 6, 5, 6] Place 3 Type 5
- Pattern [1, 0, 1, 5, 0, 6, 5, 6] Place 4 Type 0
- Pattern [1, 0, 1, 5, 0, 6, 5, 6] Place 5 Type 6
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 0 Type 1
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 1 Type 2
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 2 Type 2
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 3 Type 6
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 4 Type 5
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 5 Type 5
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 6 Type 6
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 7 Type 0
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 8 Type 0
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 9 Type 1
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 0 Type 1
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 1 Type 2
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 2 Type 2
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 3 Type 6
- Pattern [1, 2, 2, 6, 5, 5, 6, 0, 0, 1] Place 4 Type 5
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- spec = {'parentEntId': 110400, 'pos': LPoint3f(0, 0, 0)}
- h = None
- Battle Event localtoon-battle-event-9
- ### newVec3 = LVector3f(1.99997, 6.30005, 1.5)
- ### newVec3 = LVector3f(1.99997, 6.30005, 0)
- ### newVec3 = LVector3f(1.99997, 6.30005, 0.375)
- ### newVec3 = LVector3f(1.99997, 6.30005, 0)
- frame rate: 75.0 fps|0.002d|3 avs||924|925||0x0000|0x0000|620.5MB|614.1MB|16333.2MB|801|nt.2.6.2|2.594,2.594|4,8 cpus|OpenGL
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- spec = {'parentEntId': 110200, 'pos': LPoint3f(0, 0, 0)}
- h = None
- Battle Event localtoon-battle-event-15
- chooseFireOpenShot <function avatarCloseUpThrowShot at 0x1F1F2D70>
- chooseFireOpenShot <function avatarCloseUpFireShot at 0x1F1F4370>
- Warning: NodePath.remove() is deprecated. Use remove_node() instead.
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 0 Type 5
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 1 Type 2
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 2 Type 6
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 3 Type 6
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 4 Type 0
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 5 Type 2
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 6 Type 1
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 7 Type 0
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 8 Type 5
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 9 Type 1
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 0 Type 5
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 1 Type 2
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 2 Type 6
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 3 Type 6
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 4 Type 0
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 5 Type 2
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 6 Type 1
- Pattern [5, 2, 6, 6, 0, 2, 1, 0, 5, 1] Place 7 Type 0
- Pattern [2, 1, 2, 0, 0, 6, 1, 6] Place 0 Type 2
- Pattern [2, 1, 2, 0, 0, 6, 1, 6] Place 1 Type 1
- Pattern [2, 1, 2, 0, 0, 6, 1, 6] Place 2 Type 2
- Pattern [2, 1, 2, 0, 0, 6, 1, 6] Place 3 Type 0
- Pattern [2, 1, 2, 0, 0, 6, 1, 6] Place 4 Type 0
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- spec = {'parentEntId': 110400, 'pos': LPoint3f(0, 0, 0)}
- h = None
- Battle Event localtoon-battle-event-21
- ### newVec3 = LVector3f(-1.99994, 6.30005, 1.5)
- ### newVec3 = LVector3f(-1.99994, 6.30005, 0)
- ### newVec3 = LVector3f(-1.99994, 6.30005, 0.375)
- ### newVec3 = LVector3f(-1.99994, 6.30005, 0)
- frame rate: 74.8 fps|0.003d|5 avs||1224|1225||0x0000|0x0000|633.0MB|626.0MB|16333.2MB|806|nt.2.6.2|2.594,2.594|4,8 cpus|OpenGL
- ### newVec3 = LVector3f(2.00006, 5.30005, 1.5)
- ### newVec3 = LVector3f(2.00006, 5.30005, 0)
- ### newVec3 = LVector3f(2.00006, 5.30005, 0.375)
- ### newVec3 = LVector3f(2.00006, 5.30005, 0)
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- spec = {'parentEntId': 110000, 'pos': LPoint3f(0, 0, 0)}
- h = None
- Battle Event localtoon-battle-event-27
- ### newVec3 = LVector3f(2, 6.29993, 1.5)
- ### newVec3 = LVector3f(2, 6.29993, 0)
- ### newVec3 = LVector3f(2, 6.29993, 0.375)
- ### newVec3 = LVector3f(2, 6.29993, 0)
- chooseFireOpenShot <function allGroupLowShot at 0x1F1F2AF0>
- chooseFireOpenShot <function suitGroupThreeQuarterLeftBehindShot at 0x1F1F2C70>
- Warning: NodePath.remove() is deprecated. Use remove_node() instead.
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- Pattern [0, 1, 5, 6, 0, 1, 5, 6] Place 0 Type 0
- Pattern [0, 1, 5, 6, 0, 1, 5, 6] Place 1 Type 1
- Pattern [0, 1, 5, 6, 0, 1, 5, 6] Place 2 Type 5
- Pattern [0, 1, 5, 6, 0, 1, 5, 6] Place 3 Type 6
- Pattern [0, 1, 5, 6, 0, 1, 5, 6] Place 4 Type 0
- Pattern [6, 2, 1, 2, 0, 6, 1, 0] Place 0 Type 6
- Pattern [6, 2, 1, 2, 0, 6, 1, 0] Place 1 Type 2
- Pattern [6, 2, 1, 2, 0, 6, 1, 0] Place 2 Type 1
- Pattern [6, 2, 1, 2, 0, 6, 1, 0] Place 3 Type 2
- Pattern [6, 2, 1, 2, 0, 6, 1, 0] Place 4 Type 0
- Pattern [6, 2, 1, 2, 0, 6, 1, 0] Place 5 Type 6
- Pattern [6, 2, 1, 2, 0, 6, 1, 0] Place 6 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 0 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 1 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 2 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 3 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 4 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 5 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 6 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 7 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 0 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 1 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 2 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 3 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 4 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 5 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 6 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 7 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 0 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 1 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 2 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 3 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 4 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 5 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 6 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 7 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 0 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 1 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 2 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 3 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 4 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 5 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 6 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 7 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 0 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 1 Type 6
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 2 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 3 Type 2
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 4 Type 1
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 5 Type 0
- Pattern [1, 6, 0, 2, 1, 0, 6, 2] Place 6 Type 6
- doors enter state 1
- openInnerDoors
- openInnerDoors
- openInnerDoors stage Two
- spec = {'parentEntId': 110400, 'pos': LPoint3f(0, 0, 0)}
- h = None
- Battle Event localtoon-battle-event-33
- ### newVec3 = LVector3f(2.00009, 6.29999, 1.5)
- ### newVec3 = LVector3f(2.00009, 6.29999, 0)
- ### newVec3 = LVector3f(2.00009, 6.29999, 0.375)
- ### newVec3 = LVector3f(2.00009, 6.29999, 0)
- ### newVec3 = LVector3f(2.00009, 6.29999, 1.5)
- ### newVec3 = LVector3f(2.00009, 6.29999, 0)
- ### newVec3 = LVector3f(2.00009, 6.29999, 0.375)
- ### newVec3 = LVector3f(2.00009, 6.29999, 0)
- frame rate: 74.4 fps|0.003d|5 avs||1524|1525||0x0000|0x0000|640.5MB|633.8MB|16333.2MB|809|nt.2.6.2|2.594,2.594|4,8 cpus|OpenGL
- Exception occurred while processing Sound-345 of movie-track-with-cam-401004916:
- movie-track-with-cam-401004916:
- 0.000 movie-track-with-cam-401004916 {
- 0.000 movie-track-401004916 {
- 0.000 Sequence-6058 {
- 0.000 toon-attacks {
- 0.000 Sequence-6064 {
- 0.000 Sequence-6060 {
- 0.000 Parallel-6062 {
- 0.000 }
- 0.000 }
- 0.000 toplevel-drop {
- 0.000 }
- 0.000 Parallel-6063 {
- 0.000 Parallel-6061 {
- 0.000 }
- 0.000 }
- 0.000 Parallel-6065 {
- 0.000 Parallel-6075 {
- 0.000 Sequence-6069 {
- 0.000 Wait
- 0.000 *Func-headsUp-3530
- 0.000 *Actor-pushbutton-371 dur 4
- 4.000 *Func-loop-3531
- 4.000 *Func-setHpr-3532
- 4.000 }
- 0.000 Parallel-6067 {
- 0.000 Sequence-6066 {
- 0.000 Wait dur 2.14
- 2.140 *Sound-321 dur 0.67
- 2.810 }
- 0.000 Sequence-6068 {
- 0.000 Wait dur 2.44
- 2.440 *Sound-322 dur 4.20571
- 6.646 }
- 6.646 }
- 0.000 Sequence-6070 {
- 0.000 Wait
- 0.000 *Func-showProps-3533
- 0.000 LerpScaleInterval-11020: scale from 0.01 0.01 0.01 to 1 1 1 dur 1
- 1.000 Wait dur 2.5
- 3.500 LerpScaleInterval-11021: scale from 1 1 1 to 0.01 0.01 0.01 dur 1
- 4.500 *Func-removeProps-3534
- 4.500 }
- 0.000 Sequence-6071 {
- 0.000 *Func-needRestoreRenderProp-3535
- 0.000 Wait dur 4.3
- 4.300 *Func-posObject-3536
- 4.300 Sequence-6073 {
- 4.300 *Func-setScale-3537
- 4.300 *Func-setH-3538
- 4.300 LerpPosInterval-11022: pos from 2.00009 6.29999 5 to 2.00009 6.29999 0 dur 0.0833333
- 4.383 Sequence-6072 {
- 4.383 LerpPosInterval-11024: pos from 2.00009 6.29999 0 to 2.00009 6.29999 1.5 dur 0.25
- 4.633 LerpPosInterval-11025: pos from 2.00009 6.29999 1.5 to 2.00009 6.29999 0 dur 0.25
- 4.883 LerpPosInterval-11026: pos from 2.00009 6.29999 0 to 2.00009 6.29999 0.375 dur 0.25
- 5.133 LerpPosInterval-11027: pos from 2.00009 6.29999 0.375 to 2.00009 6.29999 0 dur 0.25
- 5.383 }
- 5.383 Wait dur 1.5
- 6.883 LerpScaleInterval-11023: scale from 1 1 1 to 0.01 0.01 0.01 dur 0.3
- 7.183 }
- 7.183 *Func-removeProp-3539
- 7.183 *Func-clearRenderProp-3540
- 7.183 }
- 0.000 Sequence-6074 {
- 0.000 Wait dur 2.44
- 2.440 *Func-needRestoreRenderProp-3541
- 2.440 *Func-posShadow-3542
- 2.440 LerpScaleInterval-11028: scale from 0.01 0.01 0.01 to 3.6 3.6 3.6 dur 1.86
- 4.300 Wait dur 0.3
- 4.600 *Func-removeProp-3543
- 4.600 *Func-clearRenderProp-3544
- 4.600 }
- 0.000 Sequence-6076 {
- 0.000 Wait dur 4.3
- 4.300 *Func-showHpText-3545 (!oe)
- 4.300 *Func-updateHealthBar-3546
- 4.300 Parallel-6077 {
- 4.300 *Actor-flatten-372 dur 6
- 4.300 *Sound-323 dur 0.626939
- 10.300 }
- 10.300 *Func-loop-3547
- 10.300 }
- 0.000 Sequence-6078 {
- 0.000 Wait dur 4.3
- 4.300 *Func-showHpText-3548 (!oe)
- 4.300 *Func-updateHealthBar-3549
- 4.300 Parallel-6079 {
- 4.300 *Actor-flatten-373 dur 6
- 4.300 *Sound-324 dur 0.626939
- 10.300 }
- 10.300 Parallel-6086 {
- 10.300 Sequence-6080 {
- 10.300 *Func-debug-3550
- 10.300 *Func-insertReviveSuit-3551
- 10.300 *Func-debug-3552
- 10.300 *Actor-lose-374 dur 6
- 16.300 *Func-debug-3553
- 16.300 *remove-death-suit
- 16.300 *Func-debug-3554
- 16.300 *Func-loop-3555
- 16.300 }
- 10.300 Sequence-6081 {
- 10.300 Wait dur 0.8
- 11.100 *Sound-325 dur 1.2
- 12.300 *Sound-326 dur 3
- 15.300 *Sound-327 dur 1.85469
- 17.155 }
- 10.300 gears1Track {
- 10.300 Wait dur 2.1
- 12.400 *Particle-163 dur 4.3
- 16.700 }
- 10.300 gears2MTrack {
- 10.300 Sequence-6082 {
- 10.300 Wait dur 5.4
- 15.700 Sequence-6083 {
- 15.700 *Func-reparentTo-3556
- 15.700 *Func-setPos-3557
- 15.700 *Func-setScale-3558
- 15.700 Wait dur 0.6
- 16.300 *Func-removeProp-3559
- 16.300 }
- 16.300 }
- 11.000 *Particle-164 dur 5.7
- 15.500 *Particle-165 dur 1.2
- 15.700 *Particle-166 dur 1
- 16.700 }
- 10.300 toonMTrack {
- 10.300 Sequence-6084 {
- 10.300 Wait dur 1
- 11.300 *Actor-duck-375 dur 3.75
- 15.050 *Actor-duck-376 dur 1.95
- 17.000 *Func-loop-3560
- 17.000 }
- 10.300 Sequence-6085 {
- 10.300 Wait dur 1
- 11.300 *Actor-duck-377 dur 3.75
- 15.050 *Actor-duck-378 dur 1.95
- 17.000 *Func-loop-3561
- 17.000 }
- 17.000 }
- 17.155 }
- 17.155 }
- 0.000 Sequence-6087 {
- 0.000 Wait dur 4.3
- 4.300 *Func-showHpText-3562 (!oe)
- 4.300 *Func-updateHealthBar-3563
- 4.300 Parallel-6088 {
- 4.300 *Actor-flatten-379 dur 6
- 4.300 *Sound-328 dur 0.626939
- 10.300 }
- 10.300 Parallel-6095 {
- 10.300 Sequence-6089 {
- 10.300 *Func-debug-3564
- 10.300 *Func-insertReviveSuit-3565
- 10.300 *Func-debug-3566
- 10.300 *Actor-lose-380 dur 6
- 16.300 *Func-debug-3567
- 16.300 *remove-death-suit
- 16.300 *Func-debug-3568
- 16.300 *Func-loop-3569
- 16.300 }
- 10.300 Sequence-6090 {
- 10.300 Wait dur 0.8
- 11.100 *Sound-329 dur 1.2
- 12.300 *Sound-330 dur 3
- 15.300 *Sound-331 dur 1.85469
- 17.155 }
- 10.300 gears1Track {
- 10.300 Wait dur 2.1
- 12.400 *Particle-167 dur 4.3
- 16.700 }
- 10.300 gears2MTrack {
- 10.300 Sequence-6091 {
- 10.300 Wait dur 5.4
- 15.700 Sequence-6092 {
- 15.700 *Func-reparentTo-3570
- 15.700 *Func-setPos-3571
- 15.700 *Func-setScale-3572
- 15.700 Wait dur 0.6
- 16.300 *Func-removeProp-3573
- 16.300 }
- 16.300 }
- 11.000 *Particle-168 dur 5.7
- 15.500 *Particle-169 dur 1.2
- 15.700 *Particle-170 dur 1
- 16.700 }
- 10.300 toonMTrack {
- 10.300 Sequence-6093 {
- 10.300 Wait dur 1
- 11.300 *Actor-duck-381 dur 3.75
- 15.050 *Actor-duck-382 dur 1.95
- 17.000 *Func-loop-3574
- 17.000 }
- 10.300 Sequence-6094 {
- 10.300 Wait dur 1
- 11.300 *Actor-duck-383 dur 3.75
- 15.050 *Actor-duck-384 dur 1.95
- 17.000 *Func-loop-3575
- 17.000 }
- 17.000 }
- 17.155 }
- 17.155 }
- 0.000 Sequence-6096 {
- 0.000 Wait dur 4.3
- 4.300 *Func-showHpText-3576 (!oe)
- 4.300 *Func-updateHealthBar-3577
- 4.300 Parallel-6097 {
- 4.300 *Actor-flatten-385 dur 6
- 4.300 *Sound-332 dur 0.626939
- 10.300 }
- 10.300 Parallel-6104 {
- 10.300 Sequence-6098 {
- 10.300 *Func-debug-3578
- 10.300 *Func-insertReviveSuit-3579
- 10.300 *Func-debug-3580
- 10.300 *Actor-lose-386 dur 6
- 16.300 *Func-debug-3581
- 16.300 *remove-death-suit
- 16.300 *Func-debug-3582
- 16.300 *Func-loop-3583
- 16.300 }
- 10.300 Sequence-6099 {
- 10.300 Wait dur 0.8
- 11.100 *Sound-333 dur 1.2
- 12.300 *Sound-334 dur 3
- 15.300 *Sound-335 dur 1.85469
- 17.155 }
- 10.300 gears1Track {
- 10.300 Wait dur 2.1
- 12.400 *Particle-171 dur 4.3
- 16.700 }
- 10.300 gears2MTrack {
- 10.300 Sequence-6100 {
- 10.300 Wait dur 5.4
- 15.700 Sequence-6101 {
- 15.700 *Func-reparentTo-3584
- 15.700 *Func-setPos-3585
- 15.700 *Func-setScale-3586
- 15.700 Wait dur 0.6
- 16.300 *Func-removeProp-3587
- 16.300 }
- 16.300 }
- 11.000 *Particle-172 dur 5.7
- 15.500 *Particle-173 dur 1.2
- 15.700 *Particle-174 dur 1
- 16.700 }
- 10.300 toonMTrack {
- 10.300 Sequence-6102 {
- 10.300 Wait dur 1
- 11.300 *Actor-duck-387 dur 3.75
- 15.050 *Actor-duck-388 dur 1.95
- 17.000 *Func-loop-3588
- 17.000 }
- 10.300 Sequence-6103 {
- 10.300 Wait dur 1
- 11.300 *Actor-duck-389 dur 3.75
- 15.050 *Actor-duck-390 dur 1.95
- 17.000 *Func-loop-3589
- 17.000 }
- 17.000 }
- 17.155 }
- 17.155 }
- 17.155 }
- 0.000 Parallel-6114 {
- 0.000 Sequence-6108 {
- 0.000 Wait dur 1
- 1.000 *Func-headsUp-3590
- 1.000 *Actor-pushbutton-391 dur 4
- 5.000 *Func-loop-3591
- 5.000 *Func-setHpr-3592
- 5.000 }
- 0.000 Parallel-6106 {
- 0.000 Sequence-6105 {
- 0.000 Wait dur 2.14
- 2.140 *Sound-336 dur 0.67
- 2.810 }
- 0.000 Sequence-6107 {
- 0.000 Wait dur 2.44
- 2.440 *Sound-337 dur 4.20571
- 6.646 }
- 6.646 }
- 0.000 Sequence-6109 {
- 0.000 Wait dur 1
- 1.000 *Func-showProps-3593
- 1.000 LerpScaleInterval-11029: scale from 0.01 0.01 0.01 to 1 1 1 dur 1
- 2.000 Wait dur 2.5
- 4.500 LerpScaleInterval-11030: scale from 1 1 1 to 0.01 0.01 0.01 dur 1
- 5.500 *Func-removeProps-3594
- 5.500 }
- 0.000 Sequence-6110 {
- 0.000 *Func-needRestoreRenderProp-3595
- 0.000 Wait dur 5.3
- 5.300 *Func-posObject-3596
- 5.300 Sequence-6112 {
- 5.300 *Func-setScale-3597
- 5.300 *Func-setH-3598
- 5.300 LerpPosInterval-11031: pos from 2.00009 6.29999 5 to 2.00009 6.29999 0 dur 0.0833333
- 5.383 Sequence-6111 {
- 5.383 LerpPosInterval-11033: pos from 2.00009 6.29999 0 to 2.00009 6.29999 1.5 dur 0.25
- 5.633 LerpPosInterval-11034: pos from 2.00009 6.29999 1.5 to 2.00009 6.29999 0 dur 0.25
- 5.883 LerpPosInterval-11035: pos from 2.00009 6.29999 0 to 2.00009 6.29999 0.375 dur 0.25
- 6.133 LerpPosInterval-11036: pos from 2.00009 6.29999 0.375 to 2.00009 6.29999 0 dur 0.25
- 6.383 }
- 6.383 Wait dur 1.5
- 7.883 LerpScaleInterval-11032: scale from 1 1 1 to 0.01 0.01 0.01 dur 0.3
- 8.183 }
- 8.183 *Func-removeProp-3599
- 8.183 *Func-clearRenderProp-3600
- 8.183 }
- 0.000 Sequence-6113 {
- 0.000 Wait dur 3.44
- 3.440 *Func-needRestoreRenderProp-3601
- 3.440 *Func-posShadow-3602
- 3.440 LerpScaleInterval-11037: scale from 0.01 0.01 0.01 to 3.6 3.6 3.6 dur 1.86
- 5.300 Wait dur 0.3
- 5.600 *Func-removeProp-3603
- 5.600 *Func-clearRenderProp-3604
- 5.600 }
- 0.000 Parallel-6125 {
- 0.000 Sequence-6115 {
- 0.000 Wait dur 5.3
- 5.300 *Func-showHpText-3605 (!oe)
- 5.300 *Func-updateHealthBar-3606
- 5.300 Parallel-6116 {
- 5.300 *Actor-flatten-392 dur 6
- 5.300 *Sound-338 dur 0.626939
- 11.300 }
- 11.300 Parallel-6124 {
- 11.300 Sequence-6118 {
- 11.300 *Func-debug-3608
- 11.300 *Func-insertDeathSuit-3609
- 11.300 *Func-debug-3610
- 11.300 *Actor-lose-393 dur 6
- 17.300 *Func-debug-3611
- 17.300 *remove-death-suit
- 17.300 *Func-debug-3612
- 17.300 }
- 11.300 Sequence-6119 {
- 11.300 Wait dur 0.8
- 12.100 *Sound-339 dur 1.2
- 13.300 *Sound-340 dur 3
- 16.300 *Sound-341 dur 1.85469
- 18.155 }
- 11.300 gears1Track {
- 11.300 Wait dur 2.1
- 13.400 *Particle-175 dur 4.3
- 17.700 }
- 11.300 gears2MTrack {
- 11.300 Sequence-6120 {
- 11.300 Wait dur 5.4
- 16.700 Sequence-6121 {
- 16.700 *Func-reparentTo-3613
- 16.700 *Func-setPos-3614
- 16.700 *Func-setScale-3615
- 16.700 Wait dur 0.6
- 17.300 *Func-removeProp-3616
- 17.300 }
- 17.300 }
- 12.000 *Particle-176 dur 5.7
- 16.500 *Particle-177 dur 1.2
- 16.700 *Particle-178 dur 1
- 17.700 }
- 11.300 toonMTrack {
- 11.300 Sequence-6122 {
- 11.300 Wait dur 1
- 12.300 *Actor-duck-394 dur 3.75
- 16.050 *Actor-duck-395 dur 1.95
- 18.000 *Func-loop-3617
- 18.000 }
- 11.300 Sequence-6123 {
- 11.300 Wait dur 1
- 12.300 *Actor-duck-396 dur 3.75
- 16.050 *Actor-duck-397 dur 1.95
- 18.000 *Func-loop-3618
- 18.000 }
- 18.000 }
- 18.155 }
- 18.155 }
- 0.000 Sequence-6117 {
- 0.000 Wait dur 6.05
- 6.050 *Func-showHpText-3607 (!oe)
- 6.050 }
- 18.155 }
- 0.000 Parallel-6136 {
- 0.000 Sequence-6126 {
- 0.000 Wait dur 5.3
- 5.300 *Func-showHpText-3619 (!oe)
- 5.300 *Func-updateHealthBar-3620
- 5.300 Parallel-6127 {
- 5.300 *Actor-flatten-398 dur 6
- 5.300 *Sound-342 dur 0.626939
- 11.300 }
- 11.300 Parallel-6135 {
- 11.300 Sequence-6129 {
- 11.300 *Func-debug-3622
- 11.300 *Func-insertDeathSuit-3623
- 11.300 *Func-debug-3624
- 11.300 *Actor-lose-399 dur 6
- 17.300 *Func-debug-3625
- 17.300 *remove-death-suit
- 17.300 *Func-debug-3626
- 17.300 }
- 11.300 Sequence-6130 {
- 11.300 Wait dur 0.8
- 12.100 *Sound-343 dur 1.2
- 13.300 *Sound-344 dur 3
- 16.300 *Sound-345 dur 1.85469
- 18.155 }
- 11.300 gears1Track {
- 11.300 Wait dur 2.1
- 13.400 *Particle-179 dur 4.3
- 17.700 }
- 11.300 gears2MTrack {
- 11.300 Sequence-6131 {
- 11.300 Wait dur 5.4
- 16.700 Sequence-6132 {
- 16.700 *Func-reparentTo-3627
- 16.700 *Func-setPos-3628
- 16.700 *Func-setScale-3629
- 16.700 Wait dur 0.6
- 17.300 *Func-removeProp-3630
- 17.300 }
- 17.300 }
- 12.000 *Particle-180 dur 5.7
- 16.500 *Particle-181 dur 1.2
- 16.700 *Particle-182 dur 1
- 17.700 }
- 11.300 toonMTrack {
- 11.300 Sequence-6133 {
- 11.300 Wait dur 1
- 12.300 *Actor-duck-400 dur 3.75
- 16.050 *Actor-duck-401 dur 1.95
- 18.000 *Func-loop-3631
- 18.000 }
- 11.300 Sequence-6134 {
- 11.300 Wait dur 1
- 12.300 *Actor-duck-402 dur 3.75
- 16.050 *Actor-duck-403 dur 1.95
- 18.000 *Func-loop-3632
- 18.000 }
- 18.000 }
- 18.155 }
- 18.155 }
- 0.000 Sequence-6128 {
- 0.000 Wait dur 6.05
- 6.050 *Func-showHpText-3621 (!oe)
- 6.050 }
- 18.155 }
- 0.000 Parallel-6147 {
- 0.000 Sequence-6137 {
- 0.000 Wait dur 5.3
- 5.300 *Func-showHpText-3633 (!oe)
- 5.300 *Func-updateHealthBar-3634
- 5.300 Parallel-6138 {
- 5.300 *Actor-flatten-404 dur 6
- 5.300 *Sound-346 dur 0.626939
- 11.300 }
- 11.300 Parallel-6146 {
- 11.300 Sequence-6140 {
- 11.300 *Func-debug-3636
- 11.300 *Func-insertDeathSuit-3637
- 11.300 *Func-debug-3638
- 11.300 *Actor-lose-405 dur 6
- 17.300 *Func-debug-3639
- 17.300 *remove-death-suit
- 17.300 *Func-debug-3640
- 17.300 }
- 11.300 Sequence-6141 {
- 11.300 Wait dur 0.8
- 12.100 *Sound-347 dur 1.2
- 13.300 *Sound-348 dur 3
- 16.300 *Sound-349 dur 1.85469
- 18.155 }
- 11.300 gears1Track {
- 11.300 Wait dur 2.1
- 13.400 *Particle-183 dur 4.3
- 17.700 }
- 11.300 gears2MTrack {
- 11.300 Sequence-6142 {
- 11.300 Wait dur 5.4
- 16.700 Sequence-6143 {
- 16.700 *Func-reparentTo-3641
- 16.700 *Func-setPos-3642
- 16.700 *Func-setScale-3643
- 16.700 Wait dur 0.6
- 17.300 *Func-removeProp-3644
- 17.300 }
- 17.300 }
- 12.000 *Particle-184 dur 5.7
- 16.500 *Particle-185 dur 1.2
- 16.700 *Particle-186 dur 1
- 17.700 }
- 11.300 toonMTrack {
- 11.300 Sequence-6144 {
- 11.300 Wait dur 1
- 12.300 *Actor-duck-406 dur 3.75
- 16.050 *Actor-duck-407 dur 1.95
- 18.000 *Func-loop-3645
- 18.000 }
- 11.300 Sequence-6145 {
- 11.300 Wait dur 1
- 12.300 *Actor-duck-408 dur 3.75
- 16.050 *Actor-duck-409 dur 1.95
- 18.000 *Func-loop-3646
- 18.000 }
- 18.000 }
- 18.155 }
- 18.155 }
- 0.000 Sequence-6139 {
- 0.000 Wait dur 6.05
- 6.050 *Func-showHpText-3635 (!oe)
- 6.050 }
- 18.155 }
- 0.000 Parallel-6158 {
- 0.000 Sequence-6148 {
- 0.000 Wait dur 5.3
- 5.300 *Func-showHpText-3647 (!oe)
- 5.300 *Func-updateHealthBar-3648
- 5.300 Parallel-6149 {
- 5.300 *Actor-flatten-410 dur 6
- 5.300 *Sound-350 dur 0.626939
- 11.300 }
- 11.300 Parallel-6157 {
- 11.300 Sequence-6151 {
- 11.300 *Func-debug-3650
- 11.300 *Func-insertDeathSuit-3651
- 11.300 *Func-debug-3652
- 11.300 *Actor-lose-411 dur 6
- 17.300 *Func-debug-3653
- 17.300 *remove-death-suit
- 17.300 *Func-debug-3654
- 17.300 }
- 11.300 Sequence-6152 {
- 11.300 Wait dur 0.8
- 12.100 *Sound-351 dur 1.2
- 13.300 *Sound-352 dur 3
- 16.300 *Sound-353 dur 1.85469
- 18.155 }
- 11.300 gears1Track {
- 11.300 Wait dur 2.1
- 13.400 *Particle-187 dur 4.3
- 17.700 }
- 11.300 gears2MTrack {
- 11.300 Sequence-6153 {
- 11.300 Wait dur 5.4
- 16.700 Sequence-6154 {
- 16.700 *Func-reparentTo-3655
- 16.700 *Func-setPos-3656
- 16.700 *Func-setScale-3657
- 16.700 Wait dur 0.6
- 17.300 *Func-removeProp-3658
- 17.300 }
- 17.300 }
- 12.000 *Particle-188 dur 5.7
- 16.500 *Particle-189 dur 1.2
- 16.700 *Particle-190 dur 1
- 17.700 }
- 11.300 toonMTrack {
- 11.300 Sequence-6155 {
- 11.300 Wait dur 1
- 12.300 *Actor-duck-412 dur 3.75
- 16.050 *Actor-duck-413 dur 1.95
- 18.000 *Func-loop-3659
- 18.000 }
- 11.300 Sequence-6156 {
- 11.300 Wait dur 1
- 12.300 *Actor-duck-414 dur 3.75
- 16.050 *Actor-duck-415 dur 1.95
- 18.000 *Func-loop-3660
- 18.000 }
- 18.000 }
- 18.155 }
- 18.155 }
- 0.000 Sequence-6150 {
- 0.000 Wait dur 6.05
- 6.050 *Func-showHpText-3649 (!oe)
- 6.050 }
- 18.155 }
- 18.155 }
- 18.155 }
- 18.155 }
- 18.155 }
- 18.155 *Func-__handleMovieDone-3665
- 18.155 }
- 18.155 }
- 0.000 Sequence-6160 {
- 0.000 Sequence-6059 {
- 0.000 toon-attacks-cam {
- 0.000 Sequence-6159 {
- 0.000 toonGroupShot {
- 0.000 *Func-setPosHpr-3661
- 0.000 Wait
- 0.000 }
- 0.000 suitGroupThreeQuarterLeftBehindShot {
- 0.000 *Func-setPosHpr-3662
- 0.000 Wait dur 3
- 3.000 }
- 3.000 allGroupLowShot {
- 3.000 *Func-setPosHpr-3663
- 3.000 Wait dur 15.155
- 18.155 }
- 18.155 toonGroupShot {
- 18.155 *Func-setPosHpr-3664
- 18.155 Wait
- 18.155 }
- 18.155 }
- 18.155 }
- 18.155 }
- 18.155 }
- 18.155 }
- Traceback (most recent call last):
- File "direct.showbase.ShowBase", line 1831, in __ivalLoop
- File "direct.interval.IntervalManager", line 94, in step
- File "direct.interval.IntervalManager", line 122, in __doPythonCallbacks
- File "direct.interval.MetaInterval", line 519, in privPostEvent
- File "direct.interval.MetaInterval", line 495, in __doPythonCallbacks
- File "direct.interval.Interval", line 208, in privDoEvent
- File "direct.interval.SoundInterval", line 99, in privInitialize
- File "direct.showbase.SfxPlayer", line 75, in playSfx
- File "direct.showbase.SfxPlayer", line 96, in setFinalVolume
- AssertionError: _error_type == ET_ok at line 538 of c:\users\john\desktop\sample\panda3d\panda\src\pgraph\nodePath.I
- Traceback (most recent call last):
- File "otp.otpbase.OTPBase", line 238, in run
- File "direct.task.Task", line 508, in run
- File "direct.task.Task", line 465, in step
- File "direct.showbase.ShowBase", line 1831, in __ivalLoop
- File "direct.interval.IntervalManager", line 94, in step
- File "direct.interval.IntervalManager", line 122, in __doPythonCallbacks
- File "direct.interval.MetaInterval", line 519, in privPostEvent
- File "direct.interval.MetaInterval", line 495, in __doPythonCallbacks
- File "direct.interval.Interval", line 208, in privDoEvent
- File "direct.interval.SoundInterval", line 99, in privInitialize
- File "direct.showbase.SfxPlayer", line 75, in playSfx
- File "direct.showbase.SfxPlayer", line 96, in setFinalVolume
- AssertionError: _error_type == ET_ok at line 538 of c:\users\john\desktop\sample\panda3d\panda\src\pgraph\nodePath.I
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