Advertisement
Ghoul02

Early RPGLB Pitches

Dec 7th, 2015
160
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.75 KB | None | 0 0
  1. Game Name: Persona 4 Golden
  2. System: PSVita
  3. Category: Bad End, Normal End, True End, Golden End (all on Hard Mode)
  4. Gameplay Estimate: 8:30/9:30/10:30/11:15
  5. Ending/Bonus Estimate: 15-30 minutes, depending on incentives
  6. Pros: Completely Marathon safe; deaths will not cost more than a few minutes unless during a boss fight (most boss deaths are relatively quick as well). The run has varied strats to make the single main party member able to perfectly counter and beat each major boss. Game is megapopular and this will be right around when Persona 5 fervor will reach a fury pitch. Contacts at Atlus might mean potential for interviews, prizes, promotion. Tons of donation incentive and prize potential
  7. Cons: Sheer length is obviously the biggest one. It is a long game, and there are segments of 30 minutes+ where I’m just pushing the story to get to the next dungeon. There are two major grinding segments of 20-30 minutes, but they are relatively entertaining for grinding.
  8. Donation Incentives: Naming MC, Upping difficulty from Very Easy up to Hard, adding an extra social link to the run of their choice (Rise, Yukiko, Naoto, Kanji, Yosuke, etc). If done only Any%, can choose to save or kill the suspect, Doing a dance from Dancing all Night (likely adds 6 minutes), showing some or all of the animated cutscenes
  9. Sample Video:
  10. To be totally honest, this is probably more complex than I can put into words here. If you guys are interested, we can talk more details.
  11.  
  12. Game Name: The World Ends With You
  13. System: DS (to be played on 3DS XL)
  14. Category: Any% Normal
  15. Gameplay Estimate: 5:30:00
  16. Ending/Bonus Estimate: 15:00
  17. Pros: Incredibly deep, compex combat system, it’s completely unique and entertaining. Completely new reroute in the last year abuses an equipment that puts you in critical health in exchange for extra EXP and equipment that increases damage while in critical health. Plenty to talk about and an incredible story. Nomura’s most recent non KH/FF title. Deaths and RNG are minimal. Great music
  18. Cons: Fair number of cutscenes, with relatively slow text speed. Game will be difficult to make a truly effective layout for, since both screens are equally important. Fairly long, will need to be creative to make effective incentives.
  19. Donation Incentives: Mini Tin Pin Slammer Tournament finals(minigame like Beyblade, can be shown via just one DS), Save or leave Uzuki and Kariya (adds 2 minutes tops)
  20. Sample Video:
  21.  
  22. Game Name: Tales of Vesperia
  23. System: PS3
  24. Category: Any% (can only guarantee Easy difficulty, but would like to be able to do run on Normal)
  25. Gameplay Estimate: 5:20:00
  26. Ending/Bonus Estimate:15:00
  27. Pros: One of the most beloved 3D Tales, game still looks incredible. Combat is nuanced in a way that Xillia doesn’t have, relying on precise input and positioning to maximize damage output. Boss fights are tense as I will be extremely underleveled/armored throughout the full run, overlimit brings bosses out of stun which prevents true infinites. Save points before each major fight mean that the run is relatively safe. Very few optional fights done.
  28. Cons: PS3 release is Japanese only (Can play on English patch if I get a hacked PS3, but all voice acting will still be in Japanese. English 360 version is not viable for marathon run), no guarantee of safety on a few fights, will not be done co-op, 360 exclusive in the US hurt its reach slightly. Again, slightly long
  29. Donation Incentives: Costume bid wars, naming characters, who wears the dress (Estelle, Judith, Karol)
  30. Sample Video:
  31.  
  32.  
  33. Game Name: Yo-kai Watch
  34. System: 3DS
  35. Category: Any%, No Passwords/QR Codes
  36. Gameplay Estimate: 3:30:00
  37. Ending/Bonus Estimate: 10:00
  38. Pros: Incredibly cute game that combines Warioware minigames with Shin Megami Tensei style demon capture combat. Megapopular in Japan currently. The combat has surprising depth and the difficulty ramps up greatly as the game expects us to do optional fights that we will not do. Using Story Yo-kai to slowly improve my team, also has a side benefit that no Yo-kai is used for a very long period of time, outside of my cleric. Lots of naming incentives, none of which would cost time outside of the time to enter them. Potential race with Osey if he gets a good time, but also works very well as a solo run.
  39. Cons: Potential to lose a lot of time with a death to the final bosses (15 minute fights), although we would be practiced to avoid this, obviously. One really bad spot of RNG that may cost multiple minutes. Game potentially skews a bit on the young side, so the demographic for donations may not quite be there.
  40. Donation Incentives: Boy or Girl character, Character name. 4 Yo-kai names, the remaining ones can be named after emotes, upcoming runs and/or prizes (obviously only done if not a race). Can also be done in Japanese if desired (i.e. trying to get some Japanese viewers at night)
  41. Sample Video: http://www.twitch.tv/ghoul02/v/27974734
  42.  
  43. Game: Final Fantasy Crystal Chronicles
  44. System: GCN (TO BE PLAYED ON WII)
  45. Category: Any% 4 Player Co-op with Ourolen, Gedrith and KirbyMastah
  46. Gameplay Estimate: 2:45:00
  47. Ending estimate: 10:00
  48. Pros: 4 Player coop is cool. Game has awesome music.
  49. Cons: Game is relatively unpopular, was just done at RPGLB15 and crashed on final boss. Coop is longer than solo, 1 person has to carry chalice, run is only viable in Japanese.
  50. Donation Incentives: 4 character names
  51. Sample Video: Since I’ve never done a 4 player run personally, the only video I can show is from ESA. https://www.youtube.com/watch?v=Ea0eHQf2jZs
  52. I am however, one of the best English speaking runners of the game.
  53.  
  54. As an aside, I am the 5th runner for the Xillia crew’s Dragons Crown run as a backup if something changes in one of the other runner’s circumstances. If it doesn’t, I’d like to host the game if it gets in, but I know that comes later.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement