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- local workspace = game:GetService("Workspace")
- for _, v in ipairs(workspace:GetDescendants()) do
- if v:IsA("ProximityPrompt") then
- v.HoldDuration = 0
- end
- end
- workspace.DescendantAdded:Connect(function(desc)
- if desc:IsA("ProximityPrompt") then
- desc.HoldDuration = 0
- end
- end)
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