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- .h:
- struct C4EnhancementsSettingsStruct : public virtual SettingsLoader {
- C4EnhancementsSettingsStruct (const char *ININame) : SettingsLoader(ININame) {
- }
- void Load();
- ...
- bool enable_c4info_poking;
- ..
- }
- .cpp:
- void C4EnhancementsSettingsStruct::Load() {
- SettingsLoader::Load();
- ...
- LoadBool(enable_c4info_poking,"enable_c4info_poking",false,true,false,false);
- ...
- }
- void Plugin_Load() {
- C4EnhancementsSettings = new C4EnhancementsSettingsStruct("c4_enhancements.ini");
- C4EnhancementsSettings->Load();
- }
- if (C4EnhancementsSettings->enable_c4info_poking && (Get_Object_Type(obj) == Get_Object_Type(poker))) {
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