sharivan

ZMBR Map List [10-10-2015]

Oct 10th, 2015
359
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  1. 22:07:02 -------------
  2. PENDING: (fs) zp_sky_islands_beta.bsp
  3. PENDING: (fs) zme_farmhouse_beta20.bsp
  4. PENDING: (fs) zme_farmhouse_beta18.bsp
  5. PENDING: (fs) zme_farmhouse_beta13.bsp
  6. PENDING: (fs) zm_zombie_run_night_csgo.bsp
  7. PENDING: (fs) zm_zimulandia.bsp
  8. PENDING: (fs) zm_xmen_mansion.bsp
  9. PENDING: (fs) zm_xblah_wintertown.bsp
  10. PENDING: (fs) zm_wtfhax_v6_ck.bsp
  11. PENDING: (fs) zm_wtfhax_b3_zmbr.bsp
  12. PENDING: (fs) zm_winterfun_zn.bsp
  13. PENDING: (fs) zm_villages.bsp
  14. PENDING: (fs) zm_village_a1.bsp
  15. PENDING: (fs) zm_unpanic_csgo_pf_v1.bsp
  16. PENDING: (fs) zm_two_house.bsp
  17. PENDING: (fs) zm_tower_of_resistance_v5.bsp
  18. PENDING: (fs) zm_tmu_winter.bsp
  19. PENDING: (fs) zm_tmu_jailbreak_v2.bsp
  20. PENDING: (fs) zm_test008_zmbr.bsp
  21. PENDING: (fs) zm_test007_zmbr.bsp
  22. PENDING: (fs) zm_test006_zmbr.bsp
  23. PENDING: (fs) zm_test005_zmbr.bsp
  24. PENDING: (fs) zm_test004_zmbr.bsp
  25. PENDING: (fs) zm_test003_zmbr.bsp
  26. PENDING: (fs) zm_test002_zmbr.bsp
  27. PENDING: (fs) zm_test001_zmbr.bsp
  28. PENDING: (fs) zm_tablestack_rc2.bsp
  29. PENDING: (fs) zm_supermario_frez.bsp
  30. PENDING: (fs) zm_stmarc_wd.bsp
  31. PENDING: (fs) zm_stab_town_final.bsp
  32. PENDING: (fs) zm_stab_rite_v3.bsp
  33. PENDING: (fs) zm_stab_rite_v2.bsp
  34. PENDING: (fs) zm_stab_pyramid_b2_zmbr.bsp
  35. PENDING: (fs) zm_stab_pyramid.bsp
  36. PENDING: (fs) zm_stab_heat.bsp
  37. PENDING: (fs) zm_stab_forest_final.bsp
  38. PENDING: (fs) zm_skyhigh_overgrown.bsp
  39. PENDING: (fs) zm_sca_development_v2.bsp
  40. PENDING: (fs) zm_roadside_hotel_v1_3.bsp
  41. PENDING: (fs) zm_roadside_hotel_v1_1.bsp
  42. PENDING: (fs) zm_redstripe_csgo.bsp
  43. PENDING: (fs) zm_prototype_b2.bsp
  44. PENDING: (fs) zm_playtime_v2.bsp
  45. PENDING: (fs) zm_playtime_b2_zmbr.bsp
  46. PENDING: (fs) zm_parish_v2.bsp
  47. PENDING: (fs) zm_panic_offensive_v1.bsp
  48. PENDING: (fs) zm_panic_offensive_b2_zmbr.bsp
  49. PENDING: (fs) zm_onadega_v1.bsp
  50. PENDING: (fs) zm_old_forest_beta1.bsp
  51. PENDING: (fs) zm_officesspace_csgo.bsp
  52. PENDING: (fs) zm_novum_go_b1_tio.bsp
  53. PENDING: (fs) zm_nm_town_karp.bsp
  54. PENDING: (fs) zm_neonnight.bsp
  55. PENDING: (fs) zm_neko_athletic_park_v2_dg.bsp
  56. PENDING: (fs) zm_miniature_room_go_b1_tio.bsp
  57. PENDING: (fs) zm_miniature_room_b2_zmbr.bsp
  58. PENDING: (fs) zm_mercy_hospital_ck.bsp
  59. PENDING: (fs) zm_mario3_v3_finals.bsp
  60. PENDING: (fs) zm_lila_panic_frez_v2.bsp
  61. PENDING: (fs) zm_lila_panic_csgo.bsp
  62. PENDING: (fs) zm_lila_panic_complex_v2.bsp
  63. PENDING: (fs) zm_lila_panic_2012_fix.bsp
  64. PENDING: (fs) zm_lila_panic_2012.bsp
  65. PENDING: (fs) zm_lila_p@pys_simpsons_v5.bsp
  66. PENDING: (fs) zm_lila_off!ce_v4a.bsp
  67. PENDING: (fs) zm_lila_hacker_csgo.bsp
  68. PENDING: (fs) zm_lightsout_v1c.bsp
  69. PENDING: (fs) zm_legendary_house_csgo.bsp
  70. PENDING: (fs) zm_legendary_house_b5_zmbr.bsp
  71. PENDING: (fs) zm_junglebase_b3_tio.bsp
  72. PENDING: (fs) zm_junglebase_b2_tio.bsp
  73. PENDING: (fs) zm_infernalist_v3.bsp
  74. PENDING: (fs) zm_infernalist.bsp
  75. PENDING: (fs) zm_infected_school_v3.bsp
  76. PENDING: (fs) zm_impossibru_desaturated_v2.bsp
  77. PENDING: (fs) zm_glass_world_v3.bsp
  78. PENDING: (fs) zm_ghs_officepanic_go_b1_tio.bsp
  79. PENDING: (fs) zm_fun_park_v3.bsp
  80. PENDING: (fs) zm_fun_park_v2.bsp
  81. PENDING: (fs) zm_fun_park_b2_zmbr.bsp
  82. PENDING: (fs) zm_fubar_towers_og_fixed.bsp
  83. PENDING: (fs) zm_fubar_towers_b3_zmbr.bsp
  84. PENDING: (fs) zm_forgotten_town_go_b1_tio.bsp
  85. PENDING: (fs) zm_floating_rock_ck.bsp
  86. PENDING: (fs) zm_fear_office_zn7.bsp
  87. PENDING: (fs) zm_fear_office_csgo.bsp
  88. PENDING: (fs) zm_farmhouse_beta2.bsp
  89. PENDING: (fs) zm_dust_elegant_fixed.bsp
  90. PENDING: (fs) zm_dust2_shake_v2.bsp
  91. PENDING: (fs) zm_dust2_shake.bsp
  92. PENDING: (fs) zm_dontfall_frez.bsp
  93. PENDING: (fs) zm_domik_v_pustine.bsp
  94. PENDING: (fs) zm_devcity_b1.bsp
  95. PENDING: (fs) zm_detentioncentre_v1.bsp
  96. PENDING: (fs) zm_desprerados_tmu.bsp
  97. PENDING: (fs) zm_desert_fortress_go_b3_tio.bsp
  98. PENDING: (fs) zm_desert_fortress_go_b2_tio.bsp
  99. PENDING: (fs) zm_desert_fortress_b8_zmbr.bsp
  100. PENDING: (fs) zm_desert_fortress_b7_zmbr.bsp
  101. PENDING: (fs) zm_desert_fortress_b6_zmbr.bsp
  102. PENDING: (fs) zm_desert_fortress_b5_zmbr.bsp
  103. PENDING: (fs) zm_desert_fortress_b4_zmbr.bsp
  104. PENDING: (fs) zm_desert_fortress_b3_zmbr.bsp
  105. PENDING: (fs) zm_desert_fortress_b2_zmbr.bsp
  106. PENDING: (fs) zm_desert_fortress_b1_zmbr.bsp
  107. PENDING: (fs) zm_cubelugubre.bsp
  108. PENDING: (fs) zm_crazycity_csgo.bsp
  109. PENDING: (fs) zm_chicken_factory_b7_zmbr.bsp
  110. PENDING: (fs) zm_chicken_factory_b6_zmbr.bsp
  111. PENDING: (fs) zm_chicken_factory_b5_zmbr.bsp
  112. PENDING: (fs) zm_chicken_factory_b4_zmbr.bsp
  113. PENDING: (fs) zm_chicken_factory_b3_zmbr.bsp
  114. PENDING: (fs) zm_chicken_factory_b2_zmbr.bsp
  115. PENDING: (fs) zm_chicken_factory_b1_zmbr.bsp
  116. PENDING: (fs) zm_chicken_factory.bsp
  117. PENDING: (fs) zm_chasm_beta.bsp
  118. PENDING: (fs) zm_cbble_eh_v8.bsp
  119. PENDING: (fs) zm_cbble_b3_csgo1.bsp
  120. PENDING: (fs) zm_big_house_final.bsp
  121. PENDING: (fs) zm_battleforce_panic_csgo_pf_v3.bsp
  122. PENDING: (fs) zm_base_day_go_b3_tio.bsp
  123. PENDING: (fs) zm_base_day_go_b2_tio.bsp
  124. PENDING: (fs) zm_base_day_b3_zmbr.bsp
  125. PENDING: (fs) zm_atkra_v1.bsp
  126. PENDING: (fs) zm_atkra_b2_zmbr.bsp
  127. PENDING: (fs) zm_atix_helicopter_mini_go_pf.bsp
  128. PENDING: (fs) zm_area99.bsp
  129. PENDING: (fs) zm_aim_b3_csgo1.bsp
  130. PENDING: (fs) zm_aftershock_b2.bsp
  131. PENDING: (fs) zm_aftermath_city.bsp
  132. PENDING: (fs) zm_abandoned_base_v1b.bsp
  133. PENDING: (fs) zm_abandoned_base_b2_zmbr.bsp
  134. PENDING: (fs) zm_LCR_b2_zmbr.bsp
  135. PENDING: (fs) zm_LCR2012.bsp
  136. PENDING: (fs) zm_Castle_v2.bsp
  137. PENDING: (fs) zm_Castle_v1.bsp
  138. PENDING: (fs) zm_4way_tunnel_v2_dg.bsp
  139. PENDING: (fs) ze_zk_fapescape_a9_2_p2.bsp
  140. PENDING: (fs) ze_voodoo_islands_v8_5_p4.bsp
  141. PENDING: (fs) ze_voodoo_islands_v4_1_csgo.bsp
  142. PENDING: (fs) ze_volcano_escape_v4fix.bsp
  143. PENDING: (fs) ze_urbanterror_b2.bsp
  144. PENDING: (fs) ze_underground_escape_p.bsp
  145. PENDING: (fs) ze_toaster_p3.bsp
  146. PENDING: (fs) ze_toaster_b2.bsp
  147. PENDING: (fs) ze_titanic_escape_v2_3_p.bsp
  148. PENDING: (fs) ze_titanic_escape_v2.bsp
  149. PENDING: (fs) ze_timesplitters_p.bsp
  150. PENDING: (fs) ze_timesplitters_go_fix.bsp
  151. PENDING: (fs) ze_thousand_steps_b7.bsp
  152. PENDING: (fs) ze_thelostworld_redux_p2.bsp
  153. PENDING: (fs) ze_surf_facility_v3_pre2.bsp
  154. PENDING: (fs) ze_surf_danger_p.bsp
  155. PENDING: (fs) ze_super_metroid_v4.bsp
  156. PENDING: (fs) ze_super_metroid.bsp
  157. PENDING: (fs) ze_sunlight_v3_1.bsp
  158. PENDING: (fs) ze_sunlight_bb_e.bsp
  159. PENDING: (fs) ze_stargate_escape_v8_p2.bsp
  160. PENDING: (fs) ze_stab_town_b4_zmbr.bsp
  161. PENDING: (fs) ze_spacestation_og_final.bsp
  162. PENDING: (fs) ze_skyscraper_city_v5.bsp
  163. PENDING: (fs) ze_skyscraper_city_csgo1.bsp
  164. PENDING: (fs) ze_shroomforest2_p4.bsp
  165. PENDING: (fs) ze_sg1_missions_v2_1_p2.bsp
  166. PENDING: (fs) ze_sg1_missions_v2_1.bsp
  167. PENDING: (fs) ze_saw_p3.bsp
  168. PENDING: (fs) ze_rockescape_2013_v1_3_3.bsp
  169. PENDING: (fs) ze_random_v10_fix.bsp
  170. PENDING: (fs) ze_raccoon_facility_v6b_p.bsp
  171. PENDING: (fs) ze_raccoon_facility_v6b.bsp
  172. PENDING: (fs) ze_predator_ultimate_v3_p3.bsp
  173. PENDING: (fs) ze_potc_v4_p.bsp
  174. PENDING: (fs) ze_potc_pf_v4_1.bsp
  175. PENDING: (fs) ze_port_l4d2_v11.bsp
  176. PENDING: (fs) ze_panic_escape_v3_2.bsp
  177. PENDING: (fs) ze_pac_man_v2.bsp
  178. PENDING: (fs) ze_notredame_p3.bsp
  179. PENDING: (fs) ze_mountainpass_b6.bsp
  180. PENDING: (fs) ze_moon_base_p3.bsp
  181. PENDING: (fs) ze_modafuka_v1.bsp
  182. PENDING: (fs) ze_modafuka_v1-2.bsp
  183. PENDING: (fs) ze_mirrors_edge_v2_go_pf_final.bsp
  184. PENDING: (fs) ze_mirrors_edge_v20.bsp
  185. PENDING: (fs) ze_mirrors_edge_reborn_v2.bsp
  186. PENDING: (fs) ze_mirrors_edge_csgo_pf_v1.bsp
  187. PENDING: (fs) ze_minecraft_v1_1fix.bsp
  188. PENDING: (fs) ze_minecraft_adventure_v1_2c.bsp
  189. PENDING: (fs) ze_mario_tower_v4_p2.bsp
  190. PENDING: (fs) ze_mario_tower_p_v3.bsp
  191. PENDING: (fs) ze_lotr_mount_doom_v4_2_go.bsp
  192. PENDING: (fs) ze_lotr_mines_of_moria_v6_3.bsp
  193. PENDING: (fs) ze_lotr_helms_deep_v5c.bsp
  194. PENDING: (fs) ze_licciana_escape_csgo.bsp
  195. PENDING: (fs) ze_legoland_crackheads_v2_fix.bsp
  196. PENDING: (fs) ze_legoland_crackheads_p2.bsp
  197. PENDING: (fs) ze_isla_nublar_v2_1.bsp
  198. PENDING: (fs) ze_insanitycity_final.bsp
  199. PENDING: (fs) ze_inferno_escape_v6b.bsp
  200. PENDING: (fs) ze_infected_tramway_csgo1.bsp
  201. PENDING: (fs) ze_indiana_jones_v4b_004.bsp
  202. PENDING: (fs) ze_indiana_jones_v4a_004_p4.bsp
  203. PENDING: (fs) ze_inboxed_final_fix.bsp
  204. PENDING: (fs) ze_inboxed_final.bsp
  205. PENDING: (fs) ze_hypernova_v2fix2.bsp
  206. PENDING: (fs) ze_hypernova_v2_2.bsp
  207. PENDING: (fs) ze_hold_em_v8.bsp
  208. PENDING: (fs) ze_hobbit_escape_b2.bsp
  209. PENDING: (fs) ze_greencity_beta2.bsp
  210. PENDING: (fs) ze_greencity.bsp
  211. PENDING: (fs) ze_gods_wrath_v3_9.bsp
  212. PENDING: (fs) ze_games_v2b.bsp
  213. PENDING: (fs) ze_games_v2_1.bsp
  214. PENDING: (fs) ze_frostdrake_tower_v1.bsp
  215. PENDING: (fs) ze_farmhouse_v5_f2.bsp
  216. PENDING: (fs) ze_farmhouse_v5.bsp
  217. PENDING: (fs) ze_fapescape_p5.bsp
  218. PENDING: (fs) ze_fapescape_p4.bsp
  219. PENDING: (fs) ze_facility_doomed_v3_1b.bsp
  220. PENDING: (fs) ze_extreme_surf_facility_v2_6.bsp
  221. PENDING: (fs) ze_exchange_innovation_v1b.bsp
  222. PENDING: (fs) ze_evil_mansion_v1_final.bsp
  223. PENDING: (fs) ze_evil_mansion_beta_v1_6.bsp
  224. PENDING: (fs) ze_escape_citadel_fix2.bsp
  225. PENDING: (fs) ze_empirecity_v1_t.bsp
  226. PENDING: (fs) ze_elevator_escape_p2.bsp
  227. PENDING: (fs) ze_elevator_escape_b1.bsp
  228. PENDING: (fs) ze_echo_boatescape_extended.bsp
  229. PENDING: (fs) ze_echo_boatescape_csgo.bsp
  230. PENDING: (fs) ze_desert_fox_v5fix.bsp
  231. PENDING: (fs) ze_defensepart_escape.bsp
  232. PENDING: (fs) ze_defense3003.bsp
  233. PENDING: (fs) ze_death_star_escape_v4_3_p2.bsp
  234. PENDING: (fs) ze_dangerous_waters_v1h_03_b.bsp
  235. PENDING: (fs) ze_dangerous_waters_v1g_05.bsp
  236. PENDING: (fs) ze_dangerous_waters_v1f.bsp
  237. PENDING: (fs) ze_dangerous_waters_1.bsp
  238. PENDING: (fs) ze_cyberderp_v1_4fix.bsp
  239. PENDING: (fs) ze_crashbandicoot_p3.bsp
  240. PENDING: (fs) ze_chicken_ranch_v2.bsp
  241. PENDING: (fs) ze_chicken_lords_p.bsp
  242. PENDING: (fs) ze_bp-infested-prison_p2.bsp
  243. PENDING: (fs) ze_bp-infested-prison_go.bsp
  244. PENDING: (fs) ze_boatescape6_csgo.bsp
  245. PENDING: (fs) ze_blackmesa_b4_tio.bsp
  246. PENDING: (fs) ze_bioshock_v4_5_1_c.bsp
  247. PENDING: (fs) ze_biohazard2_sewer_v4c.bsp
  248. PENDING: (fs) ze_biohazard2_rpd_004_p3.bsp
  249. PENDING: (fs) ze_barrage_p2.bsp
  250. PENDING: (fs) ze_aztec_temple_go_v2.bsp
  251. PENDING: (fs) ze_arctic_escape_p2.bsp
  252. PENDING: (fs) ze_TESV_Skyrim_v5_4.bsp
  253. PENDING: (fs) ze_TESV_Skyrim_v5.bsp
  254. PENDING: (fs) ze_TESV_Skyrim_v4fix2.bsp
  255. PENDING: (fs) ze_Random_p2.bsp
  256. PENDING: (fs) ze_Portal_Story_v3_2fix.bsp
  257. PENDING: (fs) ze_Pirates_Port_Royal_v4_1fix.bsp
  258. PENDING: (fs) ze_PUTA_p2.bsp
  259. PENDING: (fs) ze_PUTA_p.bsp
  260. PENDING: (fs) ze_POTC_IV_v6_1fix.bsp
  261. PENDING: (fs) ze_LOTR_Mount_Doom_p3.bsp
  262. PENDING: (fs) ze_LOTR_Mount_Doom_p2.bsp
  263. PENDING: (fs) ze_LOTR_Mines_of_Moria_p2.bsp
  264. PENDING: (fs) ze_LOTR_Minas_Tirith_v2_2fix1.bsp
  265. PENDING: (fs) ze_LOTR_Helms_Deep_v5_p6.bsp
  266. PENDING: (fs) ze_LOTR_Helms_Deep_v5_p3.bsp
  267. PENDING: (fs) ze_FFXII_Westersand_v7_2_p2.bsp
  268. PENDING: (fs) ze_FFXII_Westersand_v7_2_b.bsp
  269. PENDING: (fs) ze_FFXII_Westersand_v3.bsp
  270. PENDING: (fs) ze_FFXII_Paramina_Rift_v1_3_b2.bsp
  271. PENDING: (fs) ze_FFXII_Paramina_Rift_b1gf2.bsp
  272. PENDING: (fs) ze_FFXII_Feywood_b2_4_2.bsp
  273. PENDING: (fs) ze_FFXII_Feywood_b2_4.bsp
  274. PENDING: (fs) ze_FFVII_Mako_Reactor_v5_4.bsp
  275. PENDING: (fs) ze_FFVII_Mako_Reactor_p8.bsp
  276. PENDING: (fs) ze_FFVII_Mako_Reactor_p4.bsp
  277. PENDING: (fs) ze_ELEVATOR_escape.bsp
  278. PENDING: (fs) ze_DOOM_p2.bsp
  279. PENDING: (fs) ze_30_seconds_go_fix.bsp
  280. PENDING: (fs) training1.bsp
  281. PENDING: (fs) gd_lake.bsp
  282. PENDING: (fs) gd_crashsite.bsp
  283. PENDING: (fs) gd_cbble.bsp
  284. PENDING: (fs) gd_bank.bsp
  285. PENDING: (fs) gd_assault.bsp
  286. PENDING: (fs) de_zoo.bsp
  287. PENDING: (fs) de_vertigo.bsp
  288. PENDING: (fs) de_train.bsp
  289. PENDING: (fs) de_sugarcane.bsp
  290. PENDING: (fs) de_stmarc.bsp
  291. PENDING: (fs) de_shorttrain.bsp
  292. PENDING: (fs) de_shortdust.bsp
  293. PENDING: (fs) de_season.bsp
  294. PENDING: (fs) de_seaside.bsp
  295. PENDING: (fs) de_safehouse.bsp
  296. PENDING: (fs) de_resort.bsp
  297. PENDING: (fs) de_rails.bsp
  298. PENDING: (fs) de_overpass.bsp
  299. PENDING: (fs) de_overgrown.bsp
  300. PENDING: (fs) de_nuke.bsp
  301. PENDING: (fs) de_mist.bsp
  302. PENDING: (fs) de_mirage.bsp
  303. PENDING: (fs) de_marquis.bsp
  304. PENDING: (fs) de_log.bsp
  305. PENDING: (fs) de_lake.bsp
  306. PENDING: (fs) de_inferno.bsp
  307. PENDING: (fs) de_favela.bsp
  308. PENDING: (fs) de_facade.bsp
  309. PENDING: (fs) de_dust2.bsp
  310. PENDING: (fs) de_dust.bsp
  311. PENDING: (fs) de_cbble.bsp
  312. PENDING: (fs) de_castle.bsp
  313. PENDING: (fs) de_cache.bsp
  314. PENDING: (fs) de_blackgold.bsp
  315. PENDING: (fs) de_bazaar.bsp
  316. PENDING: (fs) de_bank.bsp
  317. PENDING: (fs) de_aztec.bsp
  318. PENDING: (fs) de_ali.bsp
  319. PENDING: (fs) cs_workout.bsp
  320. PENDING: (fs) cs_thunder.bsp
  321. PENDING: (fs) cs_rush.bsp
  322. PENDING: (fs) cs_office.bsp
  323. PENDING: (fs) cs_motel.bsp
  324. PENDING: (fs) cs_militia.bsp
  325. PENDING: (fs) cs_italy.bsp
  326. PENDING: (fs) cs_insertion.bsp
  327. PENDING: (fs) cs_downtown.bsp
  328. PENDING: (fs) cs_backalley.bsp
  329. PENDING: (fs) cs_assault.bsp
  330. PENDING: (fs) cs_agency.bsp
  331. PENDING: (fs) ar_shoots.bsp
  332. PENDING: (fs) ar_monastery.bsp
  333. PENDING: (fs) ar_baggage.bsp
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