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RetroRevo

My Fallout4.Ini

Nov 11th, 2015
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  1. [General]
  2. sLanguage=en
  3. uGridsToLoad=5
  4. uExterior Cell Buffer=36
  5. bDisableAllGore=0
  6. SIntroSequence=1
  7.  
  8.  
  9. [ScreenSplatter]
  10. bBloodSplatterEnabled=1
  11.  
  12. [Display]
  13. iPresentInterval=1
  14. bDeferredCommands=1
  15. fShadowLODMaxStartFade=1000.0
  16. fSpecularLODMaxStartFade=2000.0
  17. fLightLODMaxStartFade=3500.0
  18. iShadowMapResolutionPrimary=2048
  19. bAllowScreenshot=1
  20. fMeshLODLevel1FadeDist=3500.0000
  21. fMeshLODLevel2FadeDist=2000.0000
  22. fMeshLODFadePercentDefault=1.2000
  23. bNvGodraysEnable=1
  24. bDynamicObjectQueryManager=1
  25. bMultiThreadedAccumulation=1
  26. bMultiThreadedRenderingUNP=1
  27. fDefaultWorldFOV=90
  28. fDefault1stPersonFOV=90
  29.  
  30. fSAORadius=108.2
  31. fSAOBias=0.6
  32. fSAOIntensity=7.1
  33.  
  34. fSunUpdateThreshold:Display=0.5f
  35. fSunShadowUpdateTime=1.0
  36.  
  37. [HairLighting]
  38. fHairPrimSpecScale=0.02
  39. fHairPrimSpecPow=125.0
  40. fHairPrimSpecShift=0.36
  41. fHairSecSpecScale=1.2
  42. fHairSecSpecPow=160.0
  43. fHairSecSpecShift=-0.40
  44.  
  45. [SSSSS]
  46. fSSSSSPower = 4.0
  47.  
  48. [Audio]
  49. bEnableAudio=1
  50.  
  51. [Interface]
  52. fDefaultWorldFOV=70
  53. fDefault1stPersonFOV=80
  54. fSafeZoneX=15.0
  55. fSafeZoneY=15.0
  56. fSafeZoneXWide=64.0
  57. fSafeZoneYWid=27.428571428571428571428571428571
  58. fSafeZoneXWide16x10=64.0
  59. fSafeZoneYWide16x10=27.428571428571428571428571428571
  60.  
  61. [MapMenu]
  62. uLockedObjectMapLOD=16
  63. uLockedTerrainLOD=32
  64.  
  65. [Controls]
  66. fMouseHeadingXScale=.021
  67. fMouseHeadingYScale=.021
  68. bMouseAcceleration=0
  69. fForegroundMouseAccelBase=0
  70. fForegroundMouseAccelTop=0
  71. fForegroundMouseBase=0
  72. fForegroundMouseMult=0
  73.  
  74.  
  75. [Grass]
  76. iMinGrassSize=20
  77. bAllowCreateGrass=1
  78.  
  79. [ImageSpace]
  80. bDoRadialBlur=1
  81.  
  82. [Weather]
  83. bPrecipitation=1
  84.  
  85. [Archive]
  86. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
  87. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
  88. SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
  89. SResourceArchiveList2=Fallout4 - Animations.ba2
  90. sResourceDataDirsFinal=STRINGS\
  91. SGeometryPackageList=Fallout4 - Geometry.csg
  92. SCellResourceIndexFileList=Fallout4.cdx
  93. SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
  94.  
  95. [Papyrus]
  96. fPostLoadUpdateTimeMS=500.0
  97. bEnableLogging=0
  98. bEnableTrace=0
  99. bLoadDebugInformation=0
  100.  
  101. [LOD]
  102. fLODFadeOutMultObjects=4.5000
  103. fLODFadeOutMultItems=2.5000
  104.  
  105. [Pathfinding]
  106. fWarpMaxTime=4
  107. iWarpMaxPathFailureCount=3
  108. [Water]
  109. bReflectLODObjects=0
  110. bReflectLODLand=0
  111. bReflectSky=0
  112. bReflectLODTrees=0
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