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- GUI:
- Settings:
- Option:
- OptionGUI:
- Item:
- Button:
- Season:
- Material: "WATCH"
- MaterialData: 0
- Figure:
- Material: "ARMOR_STAND"
- MaterialData: 0
- Sound:
- Material: "NOTE_BLOCK"
- MaterialData: 0
- Reward:
- Material: "CHEST"
- MaterialData: 0
- Restriction:
- Material: "BARRIER"
- MaterialData: 0
- Visual:
- Material: "ENDER_PEARL"
- MaterialData: 0
- Consumer:
- Material: "HOPPER"
- MaterialData: 0
- OptionSection:
- OptionSeasonGUI:
- Item:
- Button:
- Start:
- Material: "SLIME_BALL"
- MaterialData: 0
- Gap:
- Material: "BLAZE_POWDER"
- MaterialData: 0
- End:
- Material: "MAGMA_CREAM"
- MaterialData: 0
- OptionSoundGUI:
- Item:
- Button:
- Consume:
- Material: "NOTE_BLOCK"
- MaterialData: 0
- Claim:
- Material: "NOTE_BLOCK"
- MaterialData: 0
- OptionRewardGUI:
- Item:
- Button:
- ChoiceType:
- Material: "DISPENSER"
- MaterialData: 0
- RewardList:
- Material: "CHEST"
- MaterialData: 0
- Grinch:
- Material: "SLIME_BLOCK"
- MaterialData: 0
- OptionRestrictionGUI:
- Item:
- Button:
- World:
- Material: "GRASS"
- MaterialData: 0
- OptionVisualGUI:
- Item:
- Button:
- Info:
- Material: "BOOKSHELF"
- MaterialData: 0
- Slot: 4
- Visual:
- BossBarGUI:
- Item:
- Button:
- Activity:
- Material: "LEVER"
- MaterialData: 0
- Color:
- Material: "PAINTING"
- MaterialData: 0
- Style:
- Material: "BLAZE_ROD"
- MaterialData: 0
- Component:
- ChoiceGUI:
- Item:
- Button:
- RewardChoiceType:
- QUICK__ALL:
- Material: "ENDER_CHEST"
- MaterialData: 0
- QUICK__CHANCE:
- Material: "SEEDS"
- MaterialData: 0
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