Dokalfar

Alice:MR Windowed Mode, Wireframes, DLC

Feb 9th, 2015
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  1. A:Madness Returns Windowed, Wireframe ViewMode, activate DLC
  2. ---------------------------------------------------
  3.  
  4. FullScreen:
  5. Go to Documents/My Games/Alice Madness returns/Config/AliceEngine.ini
  6.  
  7. Search with "Ctrl + F" for the line "Fullscreen=True" and change it to "Fullscreen=False". The Game will now start in windowed mode, while the size can be changed with the in-game resolution option.
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  11. Wireframes:
  12. Go to Documents/My Games/Alice Madness Returns/Config/AliceInput.ini
  13.  
  14. Add the following lines above the first "Bindings" line (and most likely after bEnableMouseSmoothing=true, but this line can vary)
  15.  
  16. ; start debug
  17. Bindings=(Name="Add",Command="Ghost")
  18. Bindings=(Name="Subtract",Command="Walk")
  19. Bindings=(Name="NumPadSeven",Command="Show VOLUMES")
  20. Bindings=(Name="NumPadEight",Command="Show COLLISION")
  21. ; end Debug
  22.  
  23. The Debug-Mode and Wireframes are now accessable ingame with 7 8 - + on Numpad.
  24.  
  25.  
  26. With 7 you will see Hitboxes of objects - pink most of the time - and Triggers - green most of the time - and some other lines which sometimes do or do not make sense to players.
  27. Green triggers either activate Events - Cutscenes, Talking, Movement of Objects in the world - or are Deathzones, i.e. kill you on contact.
  28.  
  29. -----------------------------------------------------
  30.  
  31. Activate DLC content:
  32. Go to Documents/My Games/Alice Madness returns/Config/AliceEngine.ini
  33.  
  34. Search for the line "GIsSpecialPCEdition=FALSE" and change it to "GIsSpecialPCEdition=TRUE". The dlc is now activated. You will find the different dresses and weapons to equip in the main screen on the bottom right corner in "equip". (only in new game plus there will be different effects for the dresses)
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  39.  
  40.  
  41. Remove Intro Cutscene:
  42.  
  43. bForceNoMovies=FALSE
  44. ;StartupMovies=LoadingMovie.bik
  45. ;LoopingStartupMovies=LoadingMovie.bik
  46. ; Startup movies order: legal spiel=> EA logo => licensors(?) => Spicy logo => looping until title screen comes up
  47. ;StartupMovies=Intro_EA.bik
  48. ;StartupMovies=Intro_SH.bik
  49. ;StartupMovies=TechLogo_Short.bik
  50. ;PCStartupMovies=Intro_Nvidia.bik
  51. LoopingStartupMovies=LoadingMovie.bik
  52. ;+SkippableMovies=Intro_Nvidia.bik
  53. AlwaysLoadedMovies=LoadingMovie
  54. LoadMapMovies=LoadingMovie
  55. bShouldStopMovieAtEndOfLoadMap=True
  56. DelayCountAfterMapLoaded=60
  57. ForceFadingInDuration=0.0
  58. LoadingTextX=570.0
  59. LoadingTextY=120.0
  60. SkipEALogoTime=6.0
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