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- #region NPC Stuff
- case 195291:
- {
- switch (npcRequest.OptionID)
- {
- case 0:
- {
- dialog.Text("Hey there " + client.Entity.Name + " Would you like to take Full Stuff ");
- dialog.Option("Stuff Ninja Multiplied by Soul", 3);
- dialog.Option("Stuff Monk Multiplied by Soul", 4);
- dialog.Option("Stuff Taoist Multiplied by Soul", 5);
- dialog.Option("Stuff Trojan Multiplied by Soul", 6);
- dialog.Option("Stuff Pirate Multiplied by Soul", 7);
- dialog.Option("Stuff Warrior Multiplied by Soul", 8);
- dialog.Option("Stuff Archer Multiplied by Soul", 9);
- dialog.Option("Stuff DragonWarrior Multiplied by Soul", 13);
- //dialog.Option("Fans/Towr/Crop", 100);
- dialog.Option("I don't care.", 255);
- dialog.Send();
- break;
- }
- case 1:
- {
- client.Inventory.AddSoul(410439, 800110, 6, 12, 12, 1, false, false);
- client.Inventory.AddSoul(420439, 800110, 6, 12, 12, 1, false, false);
- dialog.Text("You Have Got Stuff And Soul Thanks To ! "+ Constants.ServerName +" !-[GM] ");
- dialog.Option("I don't care.", 255);
- dialog.Send();
- break;
- }
- case 2:
- {
- client.Inventory.AddSoul(410439, 800110, 6, 12, 12, 1, true, false);
- client.Inventory.AddSoul(420439, 800110, 6, 12, 12, 1, true, false);
- dialog.Text("thanks for this gift you have got item soul stablized forever ");
- dialog.Option("I don't care.", 255);
- dialog.Send();
- break;
- }
- case 3://ninja
- {
- if (client.Entity.ConquerPoints >= 1)
- {
- client.Entity.ConquerPoints -= (int)1;
- client.Inventory.AddSoul(511439, 800255, 6, 12, 12, 1, true, false);//scythe
- client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//epic
- client.Inventory.AddSoul(616439, 800111, 6, 12, 12, 1, true, false);//epic
- client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
- client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana
- client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja
- client.Inventory.AddSoul(123309, 820073, 6, 12, 12, 1, true, false);//NinjaHood
- client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
- client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
- client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
- uint itemid1 = 202009;//StarTower
- ConquerItem item1 = new ConquerItem(true);
- item1.ID = itemid1;
- item1.Color = IConquer.Game.Enums.Color.White;
- item1.Plus = 12;
- //item6.Bless = 1;
- item1.SocketOne = Game.Enums.Gem.SuperGloryGem;
- item1.SocketTwo = Game.Enums.Gem.SuperGloryGem;
- item1.Durability = item1.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item1, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- uint itemid2 = 201009;//HeavenFan
- ConquerItem item2 = new ConquerItem(true);
- item2.ID = itemid2;
- item2.Color = IConquer.Game.Enums.Color.White;
- item2.Plus = 12;
- //item6.Bless = 1;
- item2.SocketOne = Game.Enums.Gem.SuperThunderGem;
- item2.SocketTwo = Game.Enums.Gem.SuperThunderGem;
- item2.Durability = item2.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item2, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
- // client.Entity.Teleport(1002, 301, 278);
- }
- else
- {
- dialog.Text("You need " + 1 + " ConquerPoints to Stuff conversion.");
- dialog.Option("Alright.", 255);
- }
- break;
- }
- case 4://Monk
- {
- if (client.Entity.ConquerPoints >= 1)
- {
- client.Entity.ConquerPoints -= (int)1;
- client.Inventory.AddSoul(622439, 800725, 6, 12, 12, 2, true, false);//EpiC
- client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
- client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads
- client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk
- client.Inventory.AddSoul(143309, 820073, 6, 12, 12, 1, true, false);//CapMonk
- client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
- client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
- client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
- uint itemid1 = 202009;//StarTower
- ConquerItem item1 = new ConquerItem(true);
- item1.ID = itemid1;
- item1.Color = IConquer.Game.Enums.Color.White;
- item1.Plus = 12;
- //item6.Bless = 1;
- item1.SocketOne = Game.Enums.Gem.SuperGloryGem;
- item1.SocketTwo = Game.Enums.Gem.SuperGloryGem;
- item1.Durability = item1.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item1, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- uint itemid2 = 201009;//HeavenFan
- ConquerItem item2 = new ConquerItem(true);
- item2.ID = itemid2;
- item2.Color = IConquer.Game.Enums.Color.White;
- item2.Plus = 12;
- //item6.Bless = 1;
- item2.SocketOne = Game.Enums.Gem.SuperThunderGem;
- item2.SocketTwo = Game.Enums.Gem.SuperThunderGem;
- item2.Durability = item2.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item2, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
- }
- else
- {
- dialog.Text("You need " + 1 + " ConquerPoints to Stuff conversion.");
- dialog.Option("Alright.", 255);
- }
- break;
- }
- case 5://Fire And Water
- {
- if (client.Entity.ConquerPoints >= 1)
- {
- client.Entity.ConquerPoints -= (int)1;
- Chat.CheckCommand2(new Message("%tegotegatege ImperialBacksword Super 12 7 0 3 3", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege UniverseHossu Super 12 7 0 3 3", System.Drawing.Color.Red, 0x7d1), client);
- client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword
- client.Inventory.AddSoul(134309, 822071, 6, 12, 12, 1, true, false);//ArmorFire
- client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire
- client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet
- client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag
- client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot.
- uint itemid1 = 202009;//StarTower
- ConquerItem item1 = new ConquerItem(true);
- item1.ID = itemid1;
- item1.Color = IConquer.Game.Enums.Color.White;
- item1.Plus = 12;
- //item6.Bless = 1;
- item1.SocketOne = Game.Enums.Gem.SuperGloryGem;
- item1.SocketTwo = Game.Enums.Gem.SuperGloryGem;
- item1.Durability = item1.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item1, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- uint itemid2 = 201009;//HeavenFan
- ConquerItem item2 = new ConquerItem(true);
- item2.ID = itemid2;
- item2.Color = IConquer.Game.Enums.Color.White;
- item2.Plus = 12;
- //item6.Bless = 1;
- item2.SocketOne = Game.Enums.Gem.SuperThunderGem;
- item2.SocketTwo = Game.Enums.Gem.SuperThunderGem;
- item2.Durability = item2.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item2, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
- }
- else
- {
- dialog.Text("You need " + 1 + " ConquerPoints to Stuff conversion.");
- dialog.Option("Alright.", 255);
- }
- break;
- }
- case 100:
- {
- dialog.Text("Choose what you need , each Items cost 50000 CPS!");
- dialog.Option("HeavenFan", 101);
- dialog.Option("StarTower", 102);
- dialog.Option("RidingCrop", 103);
- break;
- }
- case 102:
- {
- if (client.Entity.ConquerPoints >= 50000)
- {
- if (client.Entity.ConquerPoints >= 50000)
- {
- client.Entity.ConquerPoints -= 50000;
- Chat.CheckCommand2(new Message("/item StarTower Super 12 1 0 123 123", System.Drawing.Color.Red, 2001), client);
- dialog.Text("Congratulation you got HevanFan");
- dialog.Option("Thanks.", 255);
- dialog.Send();
- }
- else
- {
- dialog.Text("Please come back to me with 50000 Conquer Points.");
- dialog.Option("Ahh sorry.", 255);
- dialog.Send();
- }
- }
- else
- {
- dialog.Text("Please come back to me with 50000 Conquer Points..");
- dialog.Option("Ahh sorry.", 255);
- dialog.Send();
- }
- break;
- }
- case 101:
- {
- if (client.Entity.ConquerPoints >= 50000)
- {
- if (client.Entity.ConquerPoints >= 50000)
- {
- client.Entity.ConquerPoints -= 50000;
- Chat.CheckCommand2(new Message("/item HeavenFan Super 12 1 0 103 103", System.Drawing.Color.Red, 2001), client);
- dialog.Text("Congratulation you got StarTower");
- dialog.Option("Thanks.", 255);
- dialog.Send();
- }
- else
- {
- dialog.Text("Please come back to me with 50000 Conquer Points.");
- dialog.Option("Ahh sorry.", 255);
- dialog.Send();
- }
- }
- else
- {
- dialog.Text("Please come back to me with 50000 Conquer Points..");
- dialog.Option("Ahh sorry.", 255);
- dialog.Send();
- }
- break;
- }
- case 103:
- {
- if (client.Entity.ConquerPoints >= 50000)
- {
- if (client.Entity.ConquerPoints >= 50000)
- {
- client.Entity.ConquerPoints -= 50000;
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- dialog.Text("Congratulation you got RidingCrop");
- dialog.Option("Thanks.", 255);
- dialog.Send();
- }
- else
- {
- dialog.Text("Please come back to me with 50000 Conquer Points.");
- dialog.Option("Ahh sorry.", 255);
- dialog.Send();
- }
- }
- else
- {
- dialog.Text("Please come back to me with 50000 Conquer Points..");
- dialog.Option("Ahh sorry.", 255);
- dialog.Send();
- }
- break;
- }
- case 6://Trojan
- {
- if (client.Entity.ConquerPoints >= 1)
- {
- client.Entity.ConquerPoints -= (int)1;
- client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic
- client.Inventory.AddSoul(614439, 800111, 6, 12, 12, 1, true, false);//Epic
- client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade
- client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword
- client.Inventory.AddSoul(480439, 800111, 6, 12, 12, 1, true, false);//club
- client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan
- client.Inventory.AddSoul(118309, 820073, 6, 12, 12, 1, true, false);//CapTrojan
- client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
- client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
- client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
- uint itemid1 = 202009;//StarTower
- ConquerItem item1 = new ConquerItem(true);
- item1.ID = itemid1;
- item1.Color = IConquer.Game.Enums.Color.White;
- item1.Plus = 12;
- //item6.Bless = 1;
- item1.SocketOne = Game.Enums.Gem.SuperGloryGem;
- item1.SocketTwo = Game.Enums.Gem.SuperGloryGem;
- item1.Durability = item1.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item1, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- uint itemid2 = 201009;//HeavenFan
- ConquerItem item2 = new ConquerItem(true);
- item2.ID = itemid2;
- item2.Color = IConquer.Game.Enums.Color.White;
- item2.Plus = 12;
- //item6.Bless = 1;
- item2.SocketOne = Game.Enums.Gem.SuperThunderGem;
- item2.SocketTwo = Game.Enums.Gem.SuperThunderGem;
- item2.Durability = item2.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item2, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
- }
- else
- {
- dialog.Text("You need " + 1 + " ConquerPoints to Stuff conversion.");
- dialog.Option("Alright.", 255);
- }
- break;
- }
- case 7://Pirate
- {
- if (client.Entity.ConquerPoints >= 1)
- {
- client.Entity.ConquerPoints -= (int)1;
- client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier
- client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol
- client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate
- client.Inventory.AddSoul(144309, 820073, 6, 12, 12, 1, true, false);//CapPirate
- client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
- client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
- client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
- uint itemid1 = 202009;//StarTower
- ConquerItem item1 = new ConquerItem(true);
- item1.ID = itemid1;
- item1.Color = IConquer.Game.Enums.Color.White;
- item1.Plus = 12;
- //item6.Bless = 1;
- item1.SocketOne = Game.Enums.Gem.SuperGloryGem;
- item1.SocketTwo = Game.Enums.Gem.SuperGloryGem;
- item1.Durability = item1.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item1, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- uint itemid2 = 201009;//HeavenFan
- ConquerItem item2 = new ConquerItem(true);
- item2.ID = itemid2;
- item2.Color = IConquer.Game.Enums.Color.White;
- item2.Plus = 12;
- //item6.Bless = 1;
- item2.SocketOne = Game.Enums.Gem.SuperThunderGem;
- item2.SocketTwo = Game.Enums.Gem.SuperThunderGem;
- item2.Durability = item2.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item2, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
- }
- else
- {
- dialog.Text("You need " + 1 + " ConquerPoints to Stuff conversion.");
- dialog.Option("Alright.", 255);
- }
- break;
- }
- case 8://Warrior
- {
- if (client.Entity.ConquerPoints >= 1)
- {
- client.Entity.ConquerPoints -= (int)1;
- client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear
- client.Inventory.AddSoul(900309, 800422, 6, 0, 0, 1, true, false);//Shield
- client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior
- client.Inventory.AddSoul(111309, 820073, 6, 12, 12, 1, true, false);//CapWarrior
- client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
- client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
- client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
- uint itemid1 = 900309;//StarTower
- ConquerItem item1 = new ConquerItem(true);
- item1.ID = itemid1;
- item1.Color = IConquer.Game.Enums.Color.White;
- item1.Plus = 12;
- //item1.Bless = 1;
- item1.SocketOne = Game.Enums.Gem.EmptySocket;
- item1.SocketTwo = Game.Enums.Gem.EmptySocket;
- item1.Durability = item1.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item1, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- uint itemid2 = 201009;//HeavenFan
- ConquerItem item2 = new ConquerItem(true);
- item2.ID = itemid2;
- item2.Color = IConquer.Game.Enums.Color.White;
- item2.Plus = 12;
- //item6.Bless = 1;
- item2.SocketOne = Game.Enums.Gem.SuperThunderGem;
- item2.SocketTwo = Game.Enums.Gem.SuperThunderGem;
- item2.Durability = item2.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item2, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
- }
- else
- {
- dialog.Text("You need " + 1 + " ConquerPoints to Stuff conversion.");
- dialog.Option("Alright.", 255);
- }
- break;
- }
- case 9://Archer
- {
- if (client.Entity.ConquerPoints >= 1)
- {
- client.Entity.ConquerPoints -= (int)1;
- client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
- client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife
- client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow
- client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher
- client.Inventory.AddSoul(113309, 820073, 6, 12, 12, 1, true, false);//CapArcher
- client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
- client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
- client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
- uint itemid1 = 202009;//StarTower
- ConquerItem item1 = new ConquerItem(true);
- item1.ID = itemid1;
- item1.Color = IConquer.Game.Enums.Color.White;
- item1.Plus = 12;
- //item6.Bless = 1;
- item1.SocketOne = Game.Enums.Gem.SuperGloryGem;
- item1.SocketTwo = Game.Enums.Gem.SuperGloryGem;
- item1.Durability = item1.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item1, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- uint itemid2 = 201009;//HeavenFan
- ConquerItem item2 = new ConquerItem(true);
- item2.ID = itemid2;
- item2.Color = IConquer.Game.Enums.Color.White;
- item2.Plus = 12;
- //item6.Bless = 1;
- item2.SocketOne = Game.Enums.Gem.SuperThunderGem;
- item2.SocketTwo = Game.Enums.Gem.SuperThunderGem;
- item2.Durability = item2.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item2, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
- }
- else
- {
- dialog.Text("You need " + 1 + " ConquerPoints to Stuff conversion.");
- dialog.Option("Alright.", 255);
- }
- break;
- }
- case 13://dragonwarrior
- {
- if (client.Entity.ConquerPoints >= 1)
- {
- client.Entity.ConquerPoints -= (int)1;
- client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//Blade
- client.Inventory.AddSoul(617439, 801004, 6, 12, 12, 1, true, false);//Sword
- client.Inventory.AddSoul(138309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan
- client.Inventory.AddSoul(148308, 820073, 6, 12, 12, 1, true, false);//CapTrojan
- client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace
- client.Inventory.AddSoul(150269, 823058, 6, 12, 12, 1, true, false);//Ring
- client.Inventory.AddSoul(160249, 824018, 6, 12, 12, 1, true, false);//Boot
- uint itemid1 = 202009;//StarTower
- ConquerItem item1 = new ConquerItem(true);
- item1.ID = itemid1;
- item1.Color = IConquer.Game.Enums.Color.White;
- item1.Plus = 12;
- //item6.Bless = 1;
- item1.SocketOne = Game.Enums.Gem.SuperGloryGem;
- item1.SocketTwo = Game.Enums.Gem.SuperGloryGem;
- item1.Durability = item1.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item1, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- uint itemid2 = 201009;//HeavenFan
- ConquerItem item2 = new ConquerItem(true);
- item2.ID = itemid2;
- item2.Color = IConquer.Game.Enums.Color.White;
- item2.Plus = 12;
- //item6.Bless = 1;
- item2.SocketOne = Game.Enums.Gem.SuperThunderGem;
- item2.SocketTwo = Game.Enums.Gem.SuperThunderGem;
- item2.Durability = item2.MaximDurability = IConquer.Database.ConquerItemInformation.BaseInformations[itemid1].Durability;
- client.Inventory.Add(item2, IConquer.Game.Enums.ItemUse.CreateAndAdd);
- Chat.CheckCommand2(new Message("%tegotegatege RidingCrop Super 12 0 0 0 0", System.Drawing.Color.Red, 0x7d1), client);
- Chat.CheckCommand2(new Message("%tegotegatege Steed Fixed 12 0 0 0 0 142 39 46", System.Drawing.Color.Red, 0x7d1), client);
- //client.Entity.Teleport(1002, 301, 278);
- }
- else
- {
- dialog.Text("You need " + 1 + " ConquerPoints to Stuff conversion.");
- dialog.Option("Alright.", 255);
- }
- break;
- }
- }
- break;
- }
- #endregion
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