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- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Poke_MeleeHit: null->null curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_MeleeCombat:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Smash_MeleeHit: null->null curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_MeleeCombat:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_AA_Nightling261987 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Died: WildBoar332242 curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_AA_Nightling261987 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Maneuver_Stab_MeleeHit: null->null curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_MeleeCombat:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Transition_Downed: curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- Verse.BattleLogEntry_StateTransition:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien323133 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_PawnsArrive (index=73) curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- RimWorld.QuestPart_PawnsArrive:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Exception in ToString(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Reward_Pawn.ToString () [0x00013] in <1b9c4c73530448bcbb33283e1d4d7d05>:0
- at Verse.Gen.ToStringSafe[T] (T obj) [0x0000f] in <1b9c4c73530448bcbb33283e1d4d7d05>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Log:ErrorOnce (string,int)
- Verse.Gen:ToStringSafe<Verse.IExposable> (Verse.IExposable)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Reward_Pawn:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien323133 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=error curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Reward_Pawn:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Lord_53 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.AI.Group.Lord> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.AI.Group.Lord> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.AI.Group.Lord> (string)
- Verse.Scribe_Collections:Look<Verse.AI.Group.Lord> (System.Collections.Generic.List`1<Verse.AI.Group.Lord>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.AI.Group.Lord> (System.Collections.Generic.HashSet`1<Verse.AI.Group.Lord>&,bool,string,Verse.LookMode)
- Verse.Scribe_Collections:Look<Verse.AI.Group.Lord> (System.Collections.Generic.HashSet`1<Verse.AI.Group.Lord>&,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167663 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216733 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216752 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human242769 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien323133 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode)
- VanillaStorytellersExpanded.RaidGroup:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167663 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human233089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human242769 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human215026 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216752 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216733 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien323133 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignmentLoadouts/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Null key while loading dictionary of Verse.Pawn and CombatExtended.Loadout. label=assignmentLoadouts
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Loadout>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Loadout> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Loadout>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignedTrackers/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Tracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Tracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Tracker>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Tracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Tracker>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignedTrackers/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Tracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Tracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Tracker>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Tracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Tracker>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.LoadoutManager curPathRelToParent=/assignedTrackers/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Tracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Tracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Tracker>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Tracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Tracker>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Null key while loading dictionary of Verse.Pawn and CombatExtended.Tracker. label=assignedTrackers
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Tracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Tracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<CombatExtended.Tracker>&)
- Verse.Scribe_Collections:Look<Verse.Pawn, CombatExtended.Tracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, CombatExtended.Tracker>&,string,Verse.LookMode,Verse.LookMode)
- CombatExtended.LoadoutManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167663 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216752 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human215026 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216733 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human242769 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human233089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien323133 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Scribe_Collections:Look<Verse.Pawn, WorkTab.PawnPriorityTracker> (System.Collections.Generic.Dictionary`2<Verse.Pawn, WorkTab.PawnPriorityTracker>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<WorkTab.PawnPriorityTracker>&)
- WorkTab.PriorityManager:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167663 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216752 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human215026 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216733 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human242769 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human233089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien323133 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- WorkTab.PawnPriorityTracker:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Templars of The Bloody Rose curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Faction:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216740 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human233089 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human242769 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167669 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167663 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216752 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216733 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Null key while loading dictionary of Verse.Thing and System.Single. label=presentForTicks
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216733 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167663 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human215026 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167669 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216740 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RitualOutcomeComp_DataThingPresence curPathRelToParent=/presentForTicks/keys
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRefList<Verse.Thing> (string)
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing> (System.Collections.Generic.List`1<Verse.Thing>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Null key while loading dictionary of Verse.Thing and System.Single. label=presentForTicks
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Scribe_Collections:Look<Verse.Thing, single> (System.Collections.Generic.Dictionary`2<Verse.Thing, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Thing>&,System.Collections.Generic.List`1<single>&)
- RimWorld.RitualOutcomeComp_DataThingPresence:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.IdeoRoleInstance curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.IdeoRoleInstance:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.IdeoRoleInstance curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.IdeoRoleInstance:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Verb_CastAbilityTouch(unknown) curPathRelToParent=/currentTarget
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
- Verse.ScribeExtractor:ResolveLocalTargetInfo (Verse.LocalTargetInfo,string)
- Verse.Scribe_TargetInfo:Look (Verse.LocalTargetInfo&,bool,string,Verse.LocalTargetInfo,bool)
- Verse.Scribe_TargetInfo:Look (Verse.LocalTargetInfo&,string)
- Verse.Verb:ExposeData ()
- RimWorld.Verb_CastAbility:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.909625, moodOffset=0, age=294000) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=284550) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Insulted, moodPowerFactor=0.8835, moodOffset=0, age=249600) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=220800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=216600) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=160500) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human233089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.095, moodOffset=0, age=107100) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=103200) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=99300) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human242769 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.875, moodOffset=0, age=360150) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human216740 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.8475, moodOffset=0, age=360000) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=284550) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=220800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=216600) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.909625, moodOffset=0, age=209250) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human215026 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.8475, moodOffset=0, age=47400) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=160500) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(RebuffedMyRomanceAttempt, moodPowerFactor=1, moodOffset=0, age=117300) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(RebuffedMyRomanceAttemptMood, moodPowerFactor=1, moodOffset=0, age=117300) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167669 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.82, moodOffset=0, age=110250) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=103200) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=99300) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=284550) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=220800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=216750) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Slighted, moodPowerFactor=0.988, moodOffset=0, age=204450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=160500) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=103350) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=99450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=284700) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=220800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=216750) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=160500) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=103350) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=99450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human215026 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.8475, moodOffset=0, age=24450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=284550) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=220800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=216750) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=160500) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=103350) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=99450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.Verb_MeleeAttackCE(human/Thing_Human322976_0_Smash) curPathRelToParent=/currentTarget
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
- Verse.ScribeExtractor:ResolveLocalTargetInfo (Verse.LocalTargetInfo,string)
- Verse.Scribe_TargetInfo:Look (Verse.LocalTargetInfo&,bool,string,Verse.LocalTargetInfo,bool)
- Verse.Scribe_TargetInfo:Look (Verse.LocalTargetInfo&,string)
- Verse.Verb:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=CombatExtended.Verb_MeleeAttackCE(human/Thing_Human322976_2_Smash) curPathRelToParent=/currentTarget
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Thing> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Thing> (string)
- Verse.ScribeExtractor:ResolveLocalTargetInfo (Verse.LocalTargetInfo,string)
- Verse.Scribe_TargetInfo:Look (Verse.LocalTargetInfo&,bool,string,Verse.LocalTargetInfo,bool)
- Verse.Scribe_TargetInfo:Look (Verse.LocalTargetInfo&,string)
- Verse.Verb:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=284550) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=220650) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=216600) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(HarmedMe, moodPowerFactor=1, moodOffset=0, age=201600) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(HadAngeringFight, moodPowerFactor=1, moodOffset=0, age=201600) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=160350) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=103200) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=99300) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.28115, moodOffset=0, age=39000) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.8835, moodOffset=0, age=28800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien61916 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.8835, moodOffset=0, age=16350) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien323133 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.DirectPawnRelation:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Abhorrent, moodPowerFactor=1, moodOffset=0, age=68700) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Abhorrent, moodPowerFactor=1, moodOffset=0, age=68700) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien285 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.909625, moodOffset=0, age=48150) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Abhorrent, moodPowerFactor=1, moodOffset=0, age=15450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Abhorrent, moodPowerFactor=1, moodOffset=0, age=15450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167663 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.9575, moodOffset=0, age=48450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=33750) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=21750) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human233089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.095, moodOffset=0, age=300450) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=241050) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human233089 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=1.095, moodOffset=0, age=217650) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.988, moodOffset=0, age=201750) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=177300) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=173100) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=117000) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=59700) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=55800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human242769 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.875, moodOffset=0, age=42600) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=29700) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=25800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=29700) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=25800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=29700) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=25800) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=241200) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=177300) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=173250) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=117000) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Slighted, moodPowerFactor=0.988, moodOffset=0, age=85050) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=59850) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=55950) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_Human167663 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DeepTalk, moodPowerFactor=0.9575, moodOffset=0, age=26400) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=241050) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=177300) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=173250) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=117000) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263833 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Chitchat, moodPowerFactor=0.988, moodOffset=0, age=38100) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien263841 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=59850) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Reached max messages limit. Stopping logging to avoid spam.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
- UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve reference to object with loadID Thing_ReviaRaceAlien257 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(Lovin_Know_Approved, moodPowerFactor=1, moodOffset=0, age=55950) curPathRelToParent=
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string,Verse.IExposable)
- Verse.CrossRefHandler:TakeResolvedRef<Verse.Pawn> (string)
- Verse.Scribe_References:Look<Verse.Pawn> (Verse.Pawn&,string,bool)
- RimWorld.Thought_Memory:ExposeData ()
- RimWorld.Thought_MemorySocial:ExposeData ()
- Verse.CrossRefHandler:ResolveAllCrossReferences ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- (wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1 (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
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