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ReShadePreset.ini

Nov 6th, 2024
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  1. PreprocessorDefinitions=
  2. Techniques=[email protected],prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx
  3. 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ain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],Smart_Sharp@Smart_Sharp.fx,[email protected],SSR@qUINT_ssr.fx,[email protected],[email protected],[email protected],SuperDepth3D_VR@SuperDepth3D_VR+.fx,[email protected],TAA@Temporal_AA.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],VariableRateShading@VRS_Map.fx,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,[email protected],[email protected],[email protected]
  4.  
  5. [3DFX.fx]
  6. DITHERAMOUNT=0.500000
  7. DITHERBIAS=-1
  8. GAMMA_LEVEL=1.000000
  9. LEIFX_LINES=1.000000
  10. LEIFX_PIXELWIDTH=1.500000
  11.  
  12. [CAS.fx]
  13. Contrast=0.000000
  14. Sharpening=1.000000
  15.  
  16. [Clarity.fx]
  17. ClarityBlendIfDark=50
  18. ClarityBlendIfLight=205
  19. ClarityBlendMode=2
  20. ClarityDarkIntensity=0.400000
  21. ClarityLightIntensity=0.000000
  22. ClarityOffset=2.000000
  23. ClarityRadius=3
  24. ClarityStrength=0.400000
  25. ClarityViewBlendIfMask=0
  26. ClarityViewMask=0
  27.  
  28. [CMAA_2.fx]
  29. DebugEdges=0
  30. UIHELP=0
  31.  
  32. [cmyk_halftone_dot.fx]
  33. frequency=550.000000
  34.  
  35. [DPX.fx]
  36. Colorfulness=2.500000
  37. Contrast=0.100000
  38. RGB_C=0.360000,0.360000,0.340000
  39. RGB_Curve=8.000000,8.000000,8.000000
  40. Saturation=2.528000
  41. Strength=0.230000
  42.  
  43. [FakeHDR.fx]
  44. HDRPower=1.300000
  45. radius1=0.793000
  46. radius2=0.870000
  47.  
  48. [Halftone.fx]
  49. Angle=0.330000
  50. KStrength=0.500000
  51. PaperColor=1.000000,1.000000,1.000000
  52. Scale=3.000000
  53. Strength=1.000000
  54. SuperSample=1
  55.  
  56. [NeoBloom.fx]
  57. BloomBlendMode=1
  58. ColorFilter=1.000000,1.000000,1.000000
  59. Intensity=1.000000
  60. MagicMode=0
  61. MaxBrightness=100.000000
  62. Mean=0.000000
  63. NormalizeBrightness=1
  64. Padding=0.100000
  65. Saturation=1.000000
  66. Sigma=4.000000
  67. Variance=5.000000
  68. _Help=0
  69.  
  70. [nGlide_3DFX.fx]
  71. b3DFX_Filter=1
  72. f3DFX_Gamma=1.300000
  73.  
  74. [Nostalgia.fx]
  75. Nostalgia_color_0=0.000000,0.000000,0.000000
  76. Nostalgia_color_1=1.000000,1.000000,1.000000
  77. Nostalgia_color_10=1.000000,0.466667,0.466667
  78. Nostalgia_color_11=0.200000,0.200000,0.200000
  79. Nostalgia_color_12=0.466667,0.466667,0.466667
  80. Nostalgia_color_13=0.666667,1.000000,0.400000
  81. Nostalgia_color_14=0.000000,0.533333,1.000000
  82. Nostalgia_color_15=0.733333,0.733333,0.733333
  83. Nostalgia_color_2=0.533333,0.000000,0.000000
  84. Nostalgia_color_3=0.666667,1.000000,0.933333
  85. Nostalgia_color_4=0.800000,0.266667,0.800000
  86. Nostalgia_color_5=0.000000,0.800000,0.333333
  87. Nostalgia_color_6=0.000000,0.000000,0.666667
  88. Nostalgia_color_7=0.933333,0.933333,0.466667
  89. Nostalgia_color_8=0.866667,0.533333,0.333333
  90. Nostalgia_color_9=0.400000,0.266667,0.000000
  91. Nostalgia_color_reduction=1
  92. Nostalgia_dither=0
  93. Nostalgia_palette=0
  94. Nostalgia_scanlines=1
  95.  
  96. [PD80_02_Bloom.fx]
  97. bExposure=0.000000
  98. BKelvin=6500
  99. BloomLimit=0.333000
  100. BloomMix=0.500000
  101. BloomSaturation=0.000000
  102. BlurSigma=30.000000
  103. debugBloom=0
  104. dither_strength=2.000000
  105. enableBKelvin=0
  106. GreyValue=0.333000
  107.  
  108. [PD80_03_Filmic_Adaptation.fx]
  109. adj_linear=1.000000
  110. adj_shoulder=1.000000
  111. adj_toe=1.000000
  112.  
  113. [PD80_03_Levels.fx]
  114. dither_strength=1.000000
  115. enable_dither=1
  116. ib=0.000000,0.000000,0.000000
  117. ig=1.000000
  118. iw=1.000000,1.000000,1.000000
  119. ob=0.000000,0.000000,0.000000
  120. ow=1.000000,1.000000,1.000000
  121.  
  122. [PD80_03_Shadows_Midtones_Highlights.fx]
  123. blendcolor_h=1.000000,1.000000,1.000000
  124. blendcolor_m=0.980000,0.588000,0.000000
  125. blendcolor_s=0.000000,0.365000,1.000000
  126. blendmode_h=0
  127. blendmode_m=0
  128. blendmode_s=0
  129. brightness_h=0.000000
  130. brightness_m=0.000000
  131. brightness_s=0.000000
  132. contrast_h=0.000000
  133. contrast_m=0.000000
  134. contrast_s=0.000000
  135. dither_strength=2.000000
  136. enable_dither=1
  137. exposure_h=0.000000
  138. exposure_m=0.000000
  139. exposure_s=0.000000
  140. luma_mode=2
  141. opacity_h=0.000000
  142. opacity_m=0.000000
  143. opacity_s=0.000000
  144. saturation_h=0.000000
  145. saturation_m=0.000000
  146. saturation_s=0.000000
  147. separation_mode=0
  148. tint_h=0.000000
  149. tint_m=0.000000
  150. tint_s=0.000000
  151. vibrance_h=0.000000
  152. vibrance_m=0.000000
  153. vibrance_s=0.000000
  154.  
  155. [PD80_04_BlacknWhite.fx]
  156. bluechannel=-0.600000
  157. bw_mode=13
  158. curve_str=1.500000
  159. cyanchannel=0.000000
  160. dither_strength=1.000000
  161. enable_dither=1
  162. greenchannel=0.600000
  163. magentachannel=-0.200000
  164. redchannel=0.200000
  165. show_clip=0
  166. tinthue=0.083000
  167. tintsat=0.120000
  168. use_tint=0
  169. yellowchannel=0.400000
  170.  
  171. [PD80_04_Color_Balance.fx]
  172. h_BlueShift=0.000000
  173. h_GreenShift=0.000000
  174. h_RedShift=0.000000
  175. m_BlueShift=0.000000
  176. m_GreenShift=0.000000
  177. m_RedShift=0.000000
  178. preserve_luma=1
  179. separation_mode=0
  180. s_BlueShift=0.000000
  181. s_GreenShift=0.000000
  182. s_RedShift=0.000000
  183.  
  184. [PD80_04_Technicolor.fx]
  185. Brightness=1.000000
  186. colorKey=1.000000,1.000000,1.000000
  187. ColorStrength=0.200000,0.200000,0.200000
  188. Cyan2strip=0.000000,0.988000,1.000000
  189. enable3strip=0
  190. Red2strip=1.000000,0.098000,0.000000
  191. Saturation=1.000000
  192. Saturation2=1.500000
  193. Strength=1.000000
  194.  
  195. [PD80_05_Sharpening.fx]
  196. BlurSigma=0.450000
  197. depthCurve=1.000000
  198. depthEnd=0.100000
  199. depthStart=0.000000
  200. display_depth=0
  201. enableShowEdges=0
  202. enable_depth=0
  203. enable_reverse=0
  204. limiter=0.030000
  205. Sharpening=1.700000
  206. Threshold=0.000000
  207.  
  208. [RadiantGI.fx]
  209. Blend=0
  210. Debug=0
  211. Deep_Scattering=0.100000
  212. Depth_Map=1
  213. Depth_Map_Adjust=35.500000
  214. Depth_Map_Flip=0
  215. Diffusion_Saturation_Power=0.250000,0.500000
  216. D_Irradiance=0.000000
  217. GI_Power=1.000000
  218. GI_Ray_Length=250.000000
  219. GI_Res=0.700000
  220. GI_Saturation=1.000000
  221. GI_Sky_Saturation=1.000000
  222. HDR_BP=0.500000
  223. IGN_Toggle=1
  224. Internals=0.540000,0.010000,0.010000
  225. Luma_Map=0.500000
  226. NCD=0.125000,0.000000
  227. Offset=0.000000
  228. PCGI_2DTexture_Detail=0.000000,1.000000
  229. PCGI_Fade=1.000000
  230. PP_Options=0
  231. RadiantGI=0
  232. Reflectivness=1.000000,0.500000
  233. samples=6.000000
  234. SamplesXY=6
  235. Scattering=0
  236. Sky_Adustment=3
  237. Sky_Emissive_Selection=0
  238. SSS_Seek=0.250000
  239. Target_Lighting=0.050000
  240. Trim=0.000000
  241. Wrap=0.500000
  242.  
  243. [Unsharp.fx]
  244. Amount=1.000000
  245. BlurScale=1.000000
  246.  
  247. [Vibrance.fx]
  248. Vibrance=0.356000
  249. VibranceRGBBalance=1.000000,1.000000,1.000000
  250.  
  251. [Vignette.fx]
  252. Amount=-1.000000
  253. Center=0.500000,0.500000
  254. Radius=2.000000
  255. Ratio=1.000000
  256. Slope=2
  257. Type=0
  258.  
  259.  
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