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  1. class CarShops {
  2. /*
  3. * ARRAY FORMAT:
  4. * 0: STRING (Classname)
  5. * 1: STRING (Condition)
  6. * FORMAT:
  7. * STRING (Conditions) - Must return boolean :
  8. * String can contain any amount of conditions, aslong as the entire
  9. * string returns a boolean. This allows you to check any levels, licenses etc,
  10. * in any combination. For example:
  11. * "call life_coplevel && license_civ_someLicense"
  12. * This will also let you call any other function.
  13. *
  14. * BLUFOR Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST
  15. * OPFOR Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST
  16. * Independent Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER
  17. * Civilian Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_CIV
  18. */
  19. class civ_car {
  20. side = "civ";
  21. conditions = "";
  22. vehicles[] = {
  23. { "B_Quadbike_01_F", "" },
  24. { "shdelorean_civ", "" },
  25. { "Jonzie_Corolla", "" },
  26. { "AlessioVIRM", "" },
  27. { "AlessioTouaregM", "" },
  28. { "Jonzie_Mini_Cooper_R_spec", "" },
  29. { "zorak_renault_espace", "" }
  30. };
  31. };
  32.  
  33. class BMW {
  34. side = "civ";
  35. conditions = "";
  36. vehicles[] = {
  37. { "YoannSmith_BMWM6_blanc", "" },
  38. { "YoannSmith_BMWM6_bleunuit", "" },
  39. { "YoannSmith_BMWM6_bleu", "" },
  40. { "YoannSmith_BMWM6_bordeau", "" },
  41. { "YoannSmith_BMWM6_grisclair", "" },
  42. { "YoannSmith_BMWM6_grissombre", "" },
  43. { "YoannSmith_BMWM6_gris", "" },
  44. { "YoannSmith_BMWM6_jaune", "" },
  45. { "YoannSmith_BMWM6_mauvenuit", "" },
  46. { "YoannSmith_BMWM6_noir", "" },
  47. { "YoannSmith_BMWM6_orange", "" },
  48. { "YoannSmith_BMWM6_rouge", "" },
  49. { "YoannSmith_BMWM6_sable", "" },
  50. { "YoannSmith_BMWM6_vert", "" }
  51.  
  52. };
  53. };
  54.  
  55.  
  56. class Bentley {
  57. side = "civ";
  58. conditions = "";
  59. vehicles[] = {
  60. { "C_Sal_bentley_bentayga_Black_F", "" },
  61. { "C_Sal_bentley_bentayga_whiteD_F", "" },
  62. { "C_Sal_bentley_bentayga_spe_F", "" },
  63. { "C_Sal_bentley_bentayga_alt_F", "" }
  64. };
  65. };
  66.  
  67.  
  68. class Ford {
  69. side = "civ";
  70. conditions = "";
  71. vehicles[] = {
  72. { "Jonzie_Transit", "" }
  73. };
  74. };
  75.  
  76. class lamborghini {
  77. side = "civ";
  78. conditions = "";
  79. vehicles[] = {
  80. { "AlessioAventador", "" },
  81. { "AlessioAventadorM", "" },
  82. { "AlessioAventadorC", "" },
  83. { "AlessioAventadorG", "" }
  84. };
  85. };
  86.  
  87. class Nissan {
  88. side = "civ";
  89. conditions = "";
  90. vehicles[] = {
  91. { "C_Sal_nissan_gtr_2017_Black_F", "" },
  92. { "C_Sal_nissan_gtr_2017_alt_F", "" },
  93. { "C_Sal_nissan_gtr_2017_redW_F", "" },
  94. { "C_Sal_nissan_gtr_2017_whiteD_F", "" }
  95. };
  96. };
  97.  
  98. class Renault {
  99. side = "civ";
  100. conditions = "";
  101. vehicles[] = {
  102. { "ClioIch_civ", "" },
  103. { "Renault_Clio_civ", "" },
  104. { "chclio3_civ", "" },
  105. { "Renault_ClioIV_civ", "" },
  106. { "kangooI1_civ", "" },
  107. { "kangooII1_civ", "" },
  108. { "chmaster2_civ", "" },
  109. { "Megane_civ", "" },
  110. { "Trafic1_civ", "" },
  111. { "Trafic3civ", "" },
  112. { "Trafic3cciv", "" },
  113. { "midlum", "" }
  114. };
  115. };
  116.  
  117. class Peugoet {
  118. side = "civ";
  119. conditions = "";
  120. vehicles[] = {
  121. { "berlingo1_civ", "" },
  122. { "PEU_308_11_civ", "" },
  123. { "Peugeot_Boxer_civ", "" },
  124. { "Peugeot_Expert_civ", "" },
  125. { "chexpert3_civ", "" },
  126. { "chexpert3_cciv", "" },
  127. { "Peugeot_Expert_car_civ", "" }
  128. };
  129. };
  130.  
  131. class Citroen {
  132. side = "civ";
  133. conditions = "";
  134. vehicles[] = {
  135. { "berlingo1_civ", "" },
  136. { "Berlingo2_civ", "" },
  137. { "Berlingo2_cciv", "" },
  138. { "c4hch_civ", "" }
  139. };
  140. };
  141.  
  142. class Ferrari {
  143. side = "civ";
  144. conditions = "";
  145. vehicles[] = {
  146. { "Alessio458", "" },
  147. { "Alessio458Mat", "" },
  148. { "Alessio458_Chrome", "" },
  149. { "Alessio458_Gold", "" },
  150. { "AlessioSuperfastMat", "" },
  151. { "AlessioLaFerrariMat", "" }
  152. };
  153. };
  154.  
  155. class Fiat {
  156. side = "civ";
  157. conditions = "";
  158. vehicles[] = {
  159. { "chf500", "" },
  160. { "Ducato_civ", "" }
  161. };
  162. };
  163.  
  164. class Dodge {
  165. side = "civ";
  166. conditions = "";
  167. vehicles[] = {
  168. { "Jonzie_Viper", "" }
  169. };
  170. };
  171.  
  172. class Porsche {
  173. side = "civ";
  174. conditions = "";
  175. vehicles[] = {
  176. { "zorak_porsche_cayenne", "" },
  177. { "Alessio718", "" },
  178. { "Alessio918M", "" }
  179. };
  180. };
  181.  
  182. class kart_shop {
  183. side = "civ";
  184. conditions = "";
  185. vehicles[] = {
  186. { "C_Kart_01_Blu_F", "" },
  187. { "C_Kart_01_Fuel_F", "" },
  188. { "C_Kart_01_Red_F", "" },
  189. { "C_Kart_01_Vrana_F", "" }
  190. };
  191. };
  192.  
  193. class civ_truck {
  194. side = "civ";
  195. conditions = "";
  196. vehicles[] = {
  197. { "C_Van_01_box_F", "" },
  198. { "I_Truck_02_transport_F", "" },
  199. { "I_Truck_02_covered_F", "" },
  200. { "B_Truck_01_transport_F", "" },
  201. { "O_Truck_03_transport_F", "" },
  202. { "O_Truck_03_covered_F", "" },
  203. { "B_Truck_01_box_F", "" },
  204. { "O_Truck_03_device_F", "" },
  205. { "chmaster2_civ", "" },
  206. { "Peugeot_Boxer_civ", "" },
  207. { "midlum", "" },
  208. { "Ducato_civ", "" },
  209. { "chexpert3_cciv", "" }
  210. };
  211. };
  212.  
  213. class civ_air {
  214. side = "civ";
  215. conditions = "";
  216. vehicles[] = {
  217. { "C_Heli_Light_01_civil_F", "" },
  218. { "B_Heli_Light_01_F", "" },
  219. { "O_Heli_Light_02_unarmed_F", "" },
  220. { "C_Plane_Civil_01_F", "" } //Apex DLC
  221. };
  222. };
  223.  
  224. class civ_ship {
  225. side = "civ";
  226. conditions = "";
  227. vehicles[] = {
  228. { "C_Rubberboat", "" },
  229. { "C_Boat_Civil_01_F", "" },
  230. { "B_SDV_01_F", "" },
  231. { "C_Boat_Transport_02_F", "" }, //Apex DLC
  232. { "C_Scooter_Transport_01_F", "" } //Apex DLC
  233. };
  234. };
  235.  
  236. class reb_car {
  237. side = "civ";
  238. conditions = "";
  239. vehicles[] = {
  240. { "B_Quadbike_01_F", "" },
  241. { "B_G_Offroad_01_F", "" },
  242. { "O_MRAP_02_F", "" },
  243. { "B_Heli_Light_01_stripped_F", "" },
  244. { "B_G_Offroad_01_armed_F", "" },
  245. { "O_T_LSV_02_unarmed_F", "" } //Apex DLC
  246. };
  247. };
  248.  
  249. class med_shop {
  250. side = "med";
  251. conditions = "";
  252. vehicles[] = {
  253. { "C_Offroad_01_F", "" },
  254. { "I_Truck_02_medical_F", "" },
  255. { "O_Truck_03_medical_F", "" },
  256. { "VPC", "" },
  257. { "VSAV_Boxer", "" },
  258. { "VSAV_Ducato", "" },
  259. { "VPL_Boxer", "" },
  260. { "VPC_CR", "" },
  261. { "Trafic_vtp", "" },
  262. { "trafic3_vsm", "" },
  263. { "chmaster2_vsav", "" },
  264. { "chfmogp", "" },
  265. { "morgue", "" },
  266. { "brancardch", "" },
  267. { "B_Truck_01_medical_F", "" }
  268. };
  269. };
  270.  
  271. class med_air_hs {
  272. side = "med";
  273. conditions = "";
  274. vehicles[] = {
  275. { "B_Heli_Light_01_F", "" },
  276. { "O_Heli_Light_02_unarmed_F", "" }
  277. };
  278. };
  279.  
  280. class cop_car {
  281. side = "civ";
  282. conditions = "";
  283. vehicles[] = {
  284. { "C_Offroad_01_F", "" },
  285. { "C_SUV_01_F", "" },
  286. { "C_Hatchback_01_sport_F", "" },
  287. { "B_MRAP_01_F", "" },
  288. { "Trafic_gn", "" },
  289. { "kangooII1_gn", "" },
  290. { "Dacia_Duster_gn", "" },
  291. { "B_MRAP_01_hmg_F", "" }
  292.  
  293. };
  294. };
  295.  
  296. class cop_air {
  297. side = "cop";
  298. conditions = "call life_coplevel >= 3";
  299. vehicles[] = {
  300. { "B_Heli_Light_01_F", "" },
  301. { "B_Heli_Transport_01_F", "call life_coplevel >= 4" }
  302. };
  303. };
  304.  
  305. class cop_ship {
  306. side = "cop";
  307. conditions = "";
  308. vehicles[] = {
  309. { "B_Boat_Transport_01_F", "" },
  310. { "C_Boat_Civil_01_police_F", "" },
  311. { "C_Boat_Transport_02_F", "" }, //Apex DLC
  312. { "B_Boat_Armed_01_minigun_F", "call life_coplevel >= 3" },
  313. { "B_SDV_01_F", "" }
  314. };
  315. };
  316. };
  317.  
  318. class LifeCfgVehicles {
  319. /*
  320. * Vehicle Configs (Contains textures and other stuff)
  321. *
  322. * "price" is the price before any multipliers set in Master_Config are applied.
  323. *
  324. * Default Multiplier Values & Calculations:
  325. * Civilian [Purchase, Sell]: [1.0, 0.5]
  326. * Cop [Purchase, Sell]: [0.5, 0.5]
  327. * Medic [Purchase, Sell]: [0.75, 0.5]
  328. * ChopShop: Payout = price * 0.25
  329. * GarageSell: Payout = price * [0.5, 0.5, 0.5, -1]
  330. * Cop Impound: Payout = price * 0.1
  331. * Pull Vehicle from Garage: Cost = price * [1, 0.5, 0.75, -1] * [0.5, 0.5, 0.5, -1]
  332. * -- Pull Vehicle & GarageSell Array Explanation = [civ,cop,medic,east]
  333. *
  334. * 1: STRING (Condition)
  335. * Textures config follows { Texture Name, side, {texture(s)path}, Condition}
  336. * Texture(s)path follows this format:
  337. * INDEX 0: Texture Layer 0
  338. * INDEX 1: Texture Layer 1
  339. * INDEX 2: Texture Layer 2
  340. * etc etc etc
  341. *
  342. */
  343.  
  344. class Default {
  345. vItemSpace = -1;
  346. conditions = "";
  347. price = -1;
  348. textures[] = {};
  349. };
  350.  
  351. // Apex DLC
  352. class C_Boat_Transport_02_F {
  353. vItemSpace = 100;
  354. conditions = "license_civ_boat || {!(playerSide isEqualTo civilian)}";
  355. price = 22000;
  356. textures[] = {
  357. { "Civilian", "civ", {
  358. "\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_exterior_civilian_CO.paa"
  359. }, "" },
  360. { "Black", "cop", {
  361. "\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_exterior_CO.paa"
  362. }, "" }
  363. };
  364. };
  365.  
  366. // Apex DLC
  367. class C_Offroad_02_unarmed_F {
  368. vItemSpace = 65;
  369. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  370. price = 12500;
  371. textures[] = {
  372. { "Black", "civ", {
  373. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa"
  374. }, "" },
  375. { "Blue", "civ", {
  376. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa"
  377. }, "" },
  378. { "Green", "civ", {
  379. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa"
  380. }, "" },
  381. { "Orange", "civ", {
  382. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_orange_co.paa"
  383. }, "" },
  384. { "Red", "civ", {
  385. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa"
  386. }, "" },
  387. { "White", "civ", {
  388. "\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa"
  389. }, "" }
  390. };
  391. };
  392.  
  393. // Apex DLC
  394. class C_Plane_Civil_01_F {
  395. vItemSpace = 75;
  396. conditions = "license_civ_pilot || {!(playerSide isEqualTo civilian)}";
  397. price = 150000;
  398. textures[] = {
  399. { "Racing (Tan Interior)", "civ", {
  400. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa",
  401. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa",
  402. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa",
  403. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"
  404. }, "" },
  405. { "Racing", "civ", {
  406. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa",
  407. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa",
  408. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa",
  409. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"
  410. }, "" },
  411. { "Red Line (Tan Interior)", "civ", {
  412. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_RedLine_co.paa",
  413. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_RedLine_co.paa",
  414. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa",
  415. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"
  416. }, "" },
  417. { "Red Line", "civ", {
  418. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_RedLine_co.paa",
  419. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_RedLine_co.paa",
  420. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa",
  421. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"
  422. }, "" },
  423. { "Tribal (Tan Interior)", "civ", {
  424. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa",
  425. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa",
  426. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa",
  427. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"
  428. }, "" },
  429. { "Tribal", "civ", {
  430. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa",
  431. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa",
  432. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa",
  433. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"
  434. }, "" },
  435. { "Blue Wave (Tan Interior)", "civ", {
  436. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa",
  437. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa",
  438. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa",
  439. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"
  440. }, "" },
  441. { "Blue Wave", "civ", {
  442. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa",
  443. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa",
  444. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa",
  445. "A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"
  446. }, "" }
  447. };
  448. };
  449.  
  450. // Apex DLC
  451. class C_Scooter_Transport_01_F {
  452. vItemSpace = 30;
  453. conditions = "license_civ_boat || {!(playerSide isEqualTo civilian)}";
  454. price = 2500;
  455. textures[] = {
  456. { "Black", "civ", {
  457. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Black_CO.paa",
  458. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Black_CO.paa"
  459. }, "" },
  460. { "Blue", "civ", {
  461. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Blue_co.paa",
  462. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Blue_co.paa"
  463. }, "" },
  464. { "Grey", "civ", {
  465. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Grey_co.paa",
  466. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Grey_co.paa"
  467. }, "" },
  468. { "Green", "civ", {
  469. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Lime_co.paa",
  470. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Lime_co.paa"
  471. }, "" },
  472. { "Red", "civ", {
  473. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Red_CO.paa",
  474. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"
  475. }, "" },
  476. { "White", "civ", {
  477. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_CO.paa",
  478. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"
  479. }, "" },
  480. { "Yellow", "civ", {
  481. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Yellow_CO.paa",
  482. "\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Yellow_CO.paa"
  483. }, "" }
  484. };
  485. };
  486.  
  487. // Apex DLC
  488. class O_T_LSV_02_unarmed_F {
  489. vItemSpace = 100;
  490. conditions = "";
  491. price = 100000;
  492. textures[] = {
  493. { "Arid", "civ", {
  494. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_arid_CO.paa",
  495. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_arid_CO.paa",
  496. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_arid_CO.paa"
  497. }, "" },
  498. { "Black", "civ", {
  499. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_black_CO.paa",
  500. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_black_CO.paa",
  501. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_black_CO.paa"
  502. }, "" },
  503. { "Green Hex", "civ", {
  504. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_ghex_CO.paa",
  505. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_ghex_CO.paa",
  506. "\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_ghex_CO.paa"
  507. }, "" }
  508. };
  509. };
  510.  
  511. class I_Truck_02_medical_F {
  512. vItemSpace = 150;
  513. conditions = "";
  514. price = 25000;
  515. textures[] = {};
  516. };
  517.  
  518. class O_Truck_03_medical_F {
  519. vItemSpace = 200;
  520. conditions = "";
  521. price = 45000;
  522. textures[] = {};
  523. };
  524.  
  525. class B_Truck_01_medical_F {
  526. vItemSpace = 250;
  527. conditions = "";
  528. price = 60000;
  529. textures[] = {};
  530. };
  531.  
  532. class C_Rubberboat {
  533. vItemSpace = 45;
  534. conditions = "license_civ_boat || {!(playerSide isEqualTo civilian)}";
  535. price = 5000;
  536. textures[] = { };
  537. };
  538.  
  539. class B_Heli_Transport_01_F {
  540. vItemSpace = 200;
  541. conditions = "license_cop_cAir || {!(playerSide isEqualTo west)}";
  542. price = 200000;
  543. textures[] = {};
  544. };
  545.  
  546. class B_MRAP_01_hmg_F {
  547. vItemSpace = 100;
  548. conditions = "";
  549. price = 750000;
  550. textures[] = {
  551. { "Black", "cop", {
  552. "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
  553. "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
  554. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  555. }, "" }
  556. };
  557. };
  558.  
  559. class B_Boat_Armed_01_minigun_F {
  560. vItemSpace = 175;
  561. conditions = "license_cop_cg || {!(playerSide isEqualTo west)}";
  562. price = 75000;
  563. textures[] = { };
  564. };
  565.  
  566. class B_Boat_Transport_01_F {
  567. vItemSpace = 45;
  568. conditions = "license_cop_cg || {!(playerSide isEqualTo west)}";
  569. price = 3000;
  570. textures[] = { };
  571. };
  572.  
  573. class O_Truck_03_transport_F {
  574. vItemSpace = 285;
  575. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  576. price = 200000;
  577. textures[] = { };
  578. };
  579.  
  580. class O_Truck_03_device_F {
  581. vItemSpace = 350;
  582. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  583. price = 450000;
  584. textures[] = { };
  585. };
  586.  
  587. class Land_CargoBox_V1_F {
  588. vItemSpace = 5000;
  589. conditions = "";
  590. price = -1;
  591. textures[] = {};
  592. };
  593.  
  594. class Box_IND_Grenades_F {
  595. vItemSpace = 350;
  596. conditions = "";
  597. price = -1;
  598. textures[] = {};
  599. };
  600.  
  601. class B_supplyCrate_F {
  602. vItemSpace = 700;
  603. conditions = "";
  604. price = -1;
  605. textures[] = {};
  606. };
  607.  
  608. class B_G_Offroad_01_F {
  609. vItemSpace = 65;
  610. conditions = "";
  611. price = 12500;
  612. textures[] = { };
  613. };
  614.  
  615. class B_G_Offroad_01_armed_F {
  616. vItemSpace = 65;
  617. conditions = "license_civ_rebel || {!(playerSide isEqualTo civilian)}";
  618. price = 750000;
  619. textures[] = { };
  620. };
  621.  
  622. class C_Boat_Civil_01_F {
  623. vItemSpace = 85;
  624. conditions = "license_civ_boat || {!(playerSide isEqualTo civilian)}";
  625. price = 10000;
  626. textures[] = { };
  627. };
  628.  
  629. class C_Boat_Civil_01_police_F {
  630. vItemSpace = 85;
  631. conditions = "license_cop_cg || {!(playerSide isEqualTo west)}";
  632. price = 20000;
  633. textures[] = { };
  634. };
  635.  
  636. class B_Truck_01_box_F {
  637. vItemSpace = 450;
  638. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  639. price = 350000;
  640. textures[] = { };
  641. };
  642.  
  643. class B_Truck_01_transport_F {
  644. vItemSpace = 325;
  645. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  646. price = 275000;
  647. textures[] = { };
  648. };
  649.  
  650. class O_MRAP_02_F {
  651. vItemSpace = 60;
  652. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  653. price = 150000;
  654. textures[] = { };
  655. };
  656.  
  657. class C_Offroad_01_F {
  658. vItemSpace = 65;
  659. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  660. price = 12500;
  661. textures[] = {
  662. { "Red", "civ", {
  663. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
  664. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
  665. }, "" },
  666. { "Yellow", "civ", {
  667. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
  668. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
  669. }, "" },
  670. { "White", "civ", {
  671. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
  672. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
  673. }, "" },
  674. { "Blue", "civ", {
  675. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
  676. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
  677. }, "" },
  678. { "Dark Red", "civ", {
  679. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
  680. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
  681. }, "" },
  682. { "Blue / White", "civ", {
  683. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
  684. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
  685. }, "" },
  686. { "Taxi", "civ", {
  687. "#(argb,8,8,3)color(0.6,0.3,0.01,1)"
  688. }, "" },
  689. { "Police", "cop", {
  690. "#(ai,64,64,1)Fresnel(1.3,7)"
  691. }, "" }
  692. };
  693. };
  694.  
  695. class C_Kart_01_Blu_F {
  696. vItemSpace = 20;
  697. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  698. price = 15000;
  699. textures[] = {};
  700. };
  701. /*
  702. To edit another information in this classes you can use this exemple.
  703. class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{
  704. vItemSpace = 40;
  705. price = ;
  706. };
  707.  
  708. will modify the virtual space and the price of the vehicle, but other information such as license and textures will pick up the vehicle declare at : Vehicle {};
  709. */
  710. class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{}; // Get all information of C_Kart_01_Blu_F
  711. class C_Kart_01_Red_F : C_Kart_01_Blu_F{};
  712. class C_Kart_01_Vrana_F : C_Kart_01_Blu_F{};
  713.  
  714. class C_Hatchback_01_sport_F {
  715. vItemSpace = 45;
  716. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  717. price = 40000;
  718. textures[] = {
  719. { "Red", "civ", {
  720. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa"
  721. }, "" },
  722. { "Dark Blue", "civ", {
  723. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa"
  724. }, "" },
  725. { "Orange", "civ", {
  726. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa"
  727. }, "" },
  728. { "Black / White", "civ", {
  729. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa"
  730. }, "" },
  731. { "Beige", "civ", {
  732. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
  733. }, "" },
  734. { "Green", "civ", {
  735. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
  736. }, "" },
  737. { "Police", "cop", {
  738. "#(ai,64,64,1)Fresnel(1.3,7)"
  739. }, "" }
  740. };
  741. };
  742.  
  743. class B_Quadbike_01_F {
  744. vItemSpace = 25;
  745. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  746. price = 2500;
  747. textures[] = {
  748. { "Brown", "cop", {
  749. "\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa"
  750. }, "" },
  751. { "Digi Desert", "reb", {
  752. "\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
  753. }, "" },
  754. { "Black", "civ", {
  755. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
  756. }, "" },
  757. { "Blue", "civ", {
  758. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
  759. }, "" },
  760. { "Red", "civ", {
  761. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
  762. }, "" },
  763. { "White", "civ", {
  764. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
  765. }, "" },
  766. { "Digi Green", "civ", {
  767. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
  768. }, "" },
  769. { "Hunter Camo", "civ", {
  770. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  771. }, "" },
  772. { "Rebel Camo", "reb", {
  773. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  774. }, "" }
  775. };
  776. };
  777.  
  778. class I_Truck_02_covered_F {
  779. vItemSpace = 250;
  780. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  781. price = 100000;
  782. textures[] = {
  783. { "Orange", "civ", {
  784. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  785. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  786. }, "" },
  787. { "Black", "cop", {
  788. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  789. }, "" }
  790. };
  791. };
  792.  
  793. class I_Truck_02_transport_F {
  794. vItemSpace = 200;
  795. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  796. price = 75000;
  797. textures[] = {
  798. { "Orange", "civ", {
  799. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  800. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  801. }, "" },
  802. { "Black", "cop", {
  803. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  804. }, "" }
  805. };
  806. };
  807.  
  808. class O_Truck_03_covered_F {
  809. vItemSpace = 300;
  810. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  811. price = 250000;
  812. textures[] = {};
  813. };
  814.  
  815. class B_MRAP_01_F {
  816. vItemSpace = 65;
  817. conditions = "";
  818. price = 30000;
  819. textures[] = {
  820. { "Black", "cop", {
  821. "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
  822. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  823. }, "" }
  824. };
  825. };
  826.  
  827. class B_Heli_Light_01_stripped_F {
  828. vItemSpace = 90;
  829. conditions = "";
  830. price = 275000;
  831. textures[] = {
  832. { "Rebel Digital", "reb", {
  833. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
  834. }, "" }
  835. };
  836. };
  837.  
  838. class B_Heli_Light_01_F {
  839. vItemSpace = 90;
  840. conditions = "license_civ_pilot || {license_cop_cAir} || {license_med_mAir}";
  841. price = 245000;
  842. textures[] = {
  843. { "Police", "cop", {
  844. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"
  845. }, "" },
  846. { "Sheriff", "civ", {
  847. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"
  848. }, "" },
  849. { "Civ Blue", "civ", {
  850. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
  851. }, "" },
  852. { "Civ Red", "civ", {
  853. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
  854. }, "" },
  855. { "Blueline", "civ", {
  856. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
  857. }, "" },
  858. { "Elliptical", "civ", {
  859. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
  860. }, "" },
  861. { "Furious", "civ", {
  862. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
  863. }, "" },
  864. { "Jeans Blue", "civ", {
  865. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
  866. }, "" },
  867. { "Speedy Redline", "civ", {
  868. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
  869. }, "" },
  870. { "Sunset", "civ", {
  871. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
  872. }, "" },
  873. { "Vrana", "civ", {
  874. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
  875. }, "" },
  876. { "Waves Blue", "civ", {
  877. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
  878. }, "" },
  879. { "Rebel Digital", "reb", {
  880. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
  881. }, "" },
  882. { "Digi Green", "reb", {
  883. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
  884. }, "" },
  885. { "EMS White", "med", {
  886. "#(argb,8,8,3)color(1,1,1,0.8)"
  887. }, "" }
  888. };
  889. };
  890.  
  891. class C_Heli_Light_01_civil_F : B_Heli_Light_01_F {
  892. vItemSpace = 75;
  893. price = 245000;
  894. };
  895.  
  896. class O_Heli_Light_02_unarmed_F {
  897. vItemSpace = 210;
  898. conditions = "license_civ_pilot || {license_med_mAir} || {(playerSide isEqualTo west)}";
  899. price = 750000;
  900. textures[] = {
  901. { "Black", "cop", {
  902. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa"
  903. }, "" },
  904. { "White / Blue", "civ", {
  905. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
  906. }, "" },
  907. { "Digi Green", "civ", {
  908. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
  909. }, "" },
  910. { "Desert Digi", "reb", {
  911. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
  912. }, "" },
  913. { "EMS White", "med", {
  914. "#(argb,8,8,3)color(1,1,1,0.8)"
  915. }, "" }
  916. };
  917. };
  918.  
  919. class B_SDV_01_F {
  920. vItemSpace = 50;
  921. conditions = "license_civ_boat || {license_cop_cg} || {(playerSide isEqualTo independent)}";
  922. price = 150000;
  923. textures[] = {};
  924. };
  925.  
  926. // Police
  927.  
  928. class MrRS7Plu {
  929. vItemSpace = 150;
  930. licenses[] = { {""}, {""}, {""}, {""} };
  931. price = 2;
  932. textures[] = {};
  933. };
  934.  
  935. class Trafic_gn : MrRS7Plu{};
  936. class kangooII1_gn : MrRS7Plu{};
  937. class Dacia_Duster_gn : MrRS7Plu{};
  938.  
  939. // Medic
  940.  
  941. class MrVPC {
  942. vItemSpace = 250;
  943. licenses[] = { {""}, {""}, {""}, {""} };
  944. price = 2;
  945. textures[] = {};
  946. };
  947. class VPC : MrVPC{};
  948. class VSAV_Boxer : MrVPC{};
  949. class VSAV_Ducato : MrVPC{};
  950. class VPL_Boxer : MrVPC{};
  951. class Trafic_vtp : MrVPC{};
  952. class trafic3_vsm : MrVPC{};
  953. class chmaster2_vsav : MrVPC{};
  954. class chfmogp : MrVPC{};
  955. class morgue : MrVPC{};
  956. class brancardch : MrVPC{};
  957.  
  958.  
  959. // Civil
  960.  
  961. class berlingo1_civ {
  962. vItemSpace = 50;
  963. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  964. price = 20;
  965. textures[] = {};
  966. };
  967.  
  968. class Berlingo2_civ {
  969. vItemSpace = 50;
  970. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  971. price = 20;
  972. textures[] = {};
  973. };
  974.  
  975. class c4hch_civ {
  976. vItemSpace = 50;
  977. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  978. price = 20;
  979. textures[] = {};
  980. };
  981.  
  982. class chf500 {
  983. vItemSpace = 50;
  984. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  985. price = 20;
  986. textures[] = {};
  987. };
  988.  
  989. class Peugeot_Expert_car_civ {
  990. vItemSpace = 50;
  991. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  992. price = 20;
  993. textures[] = {};
  994. };
  995.  
  996. class ClioIch_civ {
  997. vItemSpace = 50;
  998. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  999. price = 20;
  1000. textures[] = {};
  1001. };
  1002.  
  1003. class Renault_Clio_civ {
  1004. vItemSpace = 50;
  1005. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1006. price = 20;
  1007. textures[] = {};
  1008. };
  1009.  
  1010. class chclio3_civ {
  1011. vItemSpace = 50;
  1012. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1013. price = 20;
  1014. textures[] = {};
  1015. };
  1016.  
  1017. class Renault_ClioIV_civ {
  1018. vItemSpace = 50;
  1019. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1020. price = 20;
  1021. textures[] = {};
  1022. };
  1023.  
  1024. class kangooI1_civ {
  1025. vItemSpace = 50;
  1026. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1027. price = 20;
  1028. textures[] = {};
  1029. };
  1030.  
  1031. class kangooII1_civ {
  1032. vItemSpace = 50;
  1033. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1034. price = 20;
  1035. textures[] = {};
  1036. };
  1037.  
  1038. class Megane_civ {
  1039. vItemSpace = 50;
  1040. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1041. price = 20;
  1042. textures[] = {};
  1043. };
  1044.  
  1045. class Trafic3cciv {
  1046. vItemSpace = 50;
  1047. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1048. price = 20;
  1049. textures[] = {};
  1050. };
  1051.  
  1052. class Trafic1pl_civ {
  1053. vItemSpace = 50;
  1054. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1055. price = 20;
  1056. textures[] = {};
  1057. };
  1058.  
  1059. class C_Van_01_transport_F {
  1060. vItemSpace = 100;
  1061. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1062. price = 45000;
  1063. textures[] = {
  1064. { "White", "civ", {
  1065. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  1066. }, "" },
  1067. { "Red", "civ", {
  1068. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  1069. }, "" }
  1070. };
  1071. };
  1072.  
  1073. class C_Hatchback_01_F {
  1074. vItemSpace = 40;
  1075. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1076. price = 9500;
  1077. textures[] = {
  1078. { "Beige", "civ", {
  1079. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa"
  1080. }, "" },
  1081. { "Green", "civ", {
  1082. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa"
  1083. }, "" },
  1084. { "Blue", "civ", {
  1085. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa"
  1086. }, "" },
  1087. { "Dark Blue", "civ", {
  1088. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
  1089. }, "" },
  1090. { "Yellow", "civ", {
  1091. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
  1092. }, "" },
  1093. { "White", "civ", {
  1094. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
  1095. }, "" },
  1096. { "Grey", "civ", {
  1097. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
  1098. }, "" },
  1099. { "Black", "civ", {
  1100. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
  1101. }, "" }
  1102. };
  1103. };
  1104.  
  1105. class C_SUV_01_F {
  1106. vItemSpace = 50;
  1107. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1108. price = 30000;
  1109. textures[] = {
  1110. { "Dark Red", "civ", {
  1111. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
  1112. }, "" },
  1113. { "Silver", "civ", {
  1114. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
  1115. }, "" },
  1116. { "Orange", "civ", {
  1117. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
  1118. }, "" },
  1119. { "Police", "cop", {
  1120. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_02_co.paa"
  1121. }, "" }
  1122. };
  1123. };
  1124.  
  1125. class C_SUV_01_F {
  1126. vItemSpace = 50;
  1127. conditions = "license_civ_driver || {!(playerSide isEqualTo civilian)}";
  1128. price = 30000;
  1129. textures[] = {
  1130. { "Dark Red", "civ", {
  1131. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
  1132. }, "" },
  1133. { "Silver", "civ", {
  1134. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
  1135. }, "" },
  1136. { "Orange", "civ", {
  1137. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
  1138. }, "" },
  1139. { "Police", "cop", {
  1140. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_02_co.paa"
  1141. }, "" }
  1142. };
  1143. };
  1144.  
  1145.  
  1146. // Camions
  1147.  
  1148. class chexpert3_cciv {
  1149. vItemSpace = 50;
  1150. vFuelSpace = 50000;
  1151. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1152. price = 250000;
  1153. textures[] = {};
  1154. };
  1155.  
  1156. class Ducato_civ {
  1157. vItemSpace = 50;
  1158. vFuelSpace = 50000;
  1159. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1160. price = 250000;
  1161. textures[] = {};
  1162. };
  1163.  
  1164. class Peugeot_Boxer_civ {
  1165. vItemSpace = 50;
  1166. vFuelSpace = 50000;
  1167. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1168. price = 250000;
  1169. textures[] = {};
  1170. };
  1171.  
  1172. class chmaster2_civ {
  1173. vItemSpace = 50;
  1174. vFuelSpace = 50000;
  1175. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1176. price = 250000;
  1177. textures[] = {};
  1178. };
  1179.  
  1180. class midlum {
  1181. vItemSpace = 50;
  1182. vFuelSpace = 50000;
  1183. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1184. price = 250000;
  1185. textures[] = {
  1186. { "Blanc", "civ", {
  1187. "\Charlieco89_Renault_Midlum\cars\data\textures\cabine.paa"
  1188. } },
  1189. { "Bleu", "civ", {
  1190. "\Charlieco89_Renault_Midlum\cars\data\textures\cabine_blue.paa"
  1191. } },
  1192. { "Gris", "civ", {
  1193. "\Charlieco89_Renault_Midlum\cars\data\textures\cabine_grey.paa"
  1194. } },
  1195. { "Jaune", "civ", {
  1196. "\Charlieco89_Renault_Midlum\cars\data\textures\cabine_yellow.paa"
  1197. } },
  1198. { "Noir", "civ", {
  1199. "\Charlieco89_Renault_Midlum\cars\data\textures\cabine_black.paa"
  1200. } },
  1201. { "Rouge", "civ", {
  1202. "\Charlieco89_Renault_Midlum\cars\data\textures\cabine_red.paa"
  1203. } }
  1204.  
  1205. };
  1206. };
  1207.  
  1208. class B_Truck_01_fuel_F {
  1209. vItemSpace = 50;
  1210. vFuelSpace = 50000;
  1211. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1212. price = 250000;
  1213. textures[] = {};
  1214. };
  1215.  
  1216. class C_Van_01_fuel_F {
  1217. vItemSpace = 20;
  1218. vFuelSpace = 19500;
  1219. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1220. price = 120000;
  1221. textures[] = {
  1222. { "White", "civ", {
  1223. "\A3\soft_f_gamma\Van_01\data\van_01_ext_co.paa",
  1224. "\A3\soft_f_gamma\Van_01\data\van_01_tank_co.paa"
  1225. }, "" },
  1226. { "Red", "civ", {
  1227. "\A3\soft_f_gamma\Van_01\data\van_01_ext_red_co.paa",
  1228. "\A3\soft_f_gamma\Van_01\data\van_01_tank_red_co.paa"
  1229. }, "" }
  1230. };
  1231. };
  1232.  
  1233. class I_Truck_02_fuel_F {
  1234. vItemSpace = 40;
  1235. vFuelSpace = 42000;
  1236. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1237. price = 200000;
  1238. textures[] = {
  1239. { "White", "civ", {
  1240. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  1241. "\A3\Soft_F_Beta\Truck_02\data\truck_02_fuel_co.paa"
  1242. }, "" }
  1243. };
  1244. };
  1245.  
  1246. class C_Van_01_box_F {
  1247. vItemSpace = 150;
  1248. conditions = "license_civ_trucking || {!(playerSide isEqualTo civilian)}";
  1249. price = 60000;
  1250. textures[] = {
  1251. { "White", "civ", {
  1252. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  1253. }, "" },
  1254. { "Red", "civ", {
  1255. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  1256. }, "" }
  1257. };
  1258. };
  1259. };
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