LostProphet

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Apr 28th, 2017
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  1. All found occurrences in b617d, sorted alphabetically and identical lines removed:
  2.  
  3. AUDIO::PLAY_SOUND_FRONTEND(-1, "10s", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  4. AUDIO::PLAY_SOUND_FRONTEND(-1, "1st_Person_Transition", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 0);
  5. AUDIO::PLAY_SOUND_FRONTEND(-1, "1st_Person_Transition", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  6. AUDIO::PLAY_SOUND_FRONTEND(-1, "3_2_1", "HUD_MINI_GAME_SOUNDSET", 0);
  7. AUDIO::PLAY_SOUND_FRONTEND(-1, "3_2_1", "HUD_MINI_GAME_SOUNDSET", 1);
  8. AUDIO::PLAY_SOUND_FRONTEND(-1, "3_2_1_NON_RACE", "HUD_MINI_GAME_SOUNDSET", 1);
  9. AUDIO::PLAY_SOUND_FRONTEND(-1, "5_SEC_WARNING", "HUD_MINI_GAME_SOUNDSET", 1);
  10. AUDIO::PLAY_SOUND_FRONTEND(-1, "5_Second_Timer", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 0);
  11. AUDIO::PLAY_SOUND_FRONTEND(-1, "5s", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  12. AUDIO::PLAY_SOUND_FRONTEND(-1, "5s_To_Event_Start_Countdown", "GTAO_FM_Events_Soundset", 0);
  13. AUDIO::PLAY_SOUND_FRONTEND(-1, "ADD_SPAWN_POINT", sub_1b14d(), 1);
  14. AUDIO::PLAY_SOUND_FRONTEND(-1, "ADD_SPAWN_POINT", sub_3d184(), 1);
  15. AUDIO::PLAY_SOUND_FRONTEND(-1, "ADD_SPAWN_POINT", sub_3e7f3(), 1);
  16. AUDIO::PLAY_SOUND_FRONTEND(-1, "Airhorn", "DLC_TG_Running_Back_Sounds", 0);
  17. AUDIO::PLAY_SOUND_FRONTEND(-1, "Apt_Style_Purchase", "DLC_APT_Apartment_SoundSet", 0);
  18. AUDIO::PLAY_SOUND_FRONTEND(-1, "ARM_3_CAR_GLASS_CRASH", 0, 1);
  19. AUDIO::PLAY_SOUND_FRONTEND(-1, "ARM_3_PISTOL_COCK", 0, 1);
  20. AUDIO::PLAY_SOUND_FRONTEND(-1, "ARM_WRESTLING_WHOOSH_MASTER", 0, 1);
  21. AUDIO::PLAY_SOUND_FRONTEND(-1, "Arming_Countdown", "GTAO_Speed_Convoy_Soundset", 0);
  22. AUDIO::PLAY_SOUND_FRONTEND(-1, "ASSASSINATIONS_HOTEL_TIMER_COUNTDOWN", "ASSASSINATION_MULTI", 1);
  23. AUDIO::PLAY_SOUND_FRONTEND(-1, "ATM_WINDOW", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  24. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_AMMO_SHOP_SOUNDSET", 1);
  25. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FREEMODE_SOUNDSET", 1);
  26. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  27. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  28. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FRONTEND_MP_SOUNDSET", 1);
  29. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", 1);
  30. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", "HUD_MINI_GAME_SOUNDSET", 1);
  31. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", sub_240d0(), 1);
  32. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", sub_46181(), 1);
  33. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", sub_474a9(), 1);
  34. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", sub_a1df9(), 1);
  35. AUDIO::PLAY_SOUND_FRONTEND(-1, "BACK", sub_d0c84(), 1);
  36. AUDIO::PLAY_SOUND_FRONTEND(-1, "Banshee2_Upgrade", "JA16_Super_Mod_Garage_Sounds", 1);
  37. AUDIO::PLAY_SOUND_FRONTEND(-1, "BASE_JUMP_PASSED", "HUD_AWARDS", 1);
  38. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beast_Checkpoint", "APT_BvS_Soundset", 0);
  39. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beast_Checkpoint_NPC", "APT_BvS_Soundset", 0);
  40. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bed", "WastedSounds", 1);
  41. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bed", l_6A, 1);
  42. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beep_Green", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  43. AUDIO::PLAY_SOUND_FRONTEND(-1, "Beep_Red", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  44. AUDIO::PLAY_SOUND_FRONTEND(-1, "Blade_Appear", "APT_BvS_Soundset", 0);
  45. AUDIO::PLAY_SOUND_FRONTEND(-1, "BOATS_PLANES_HELIS_BOOM", "MP_LOBBY_SOUNDS", 1);
  46. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bomb_Disarmed", "GTAO_Speed_Convoy_Soundset", 0);
  47. AUDIO::PLAY_SOUND_FRONTEND(-1, "Boss_Blipped", "GTAO_Magnate_Hunt_Boss_SoundSet", 0);
  48. AUDIO::PLAY_SOUND_FRONTEND(-1, "Boss_Message_Orange", "GTAO_Boss_Goons_FM_Soundset", 0);
  49. AUDIO::PLAY_SOUND_FRONTEND(-1, "Breaker_01", "DLC_HALLOWEEN_FVJ_Sounds", 0);
  50. AUDIO::PLAY_SOUND_FRONTEND(-1, "Breaker_02", "DLC_HALLOWEEN_FVJ_Sounds", 0);
  51. AUDIO::PLAY_SOUND_FRONTEND(-1, "BULL_SHARK_TESTOSTERONE_END_MASTER", "", 0);
  52. AUDIO::PLAY_SOUND_FRONTEND(-1, "BULL_SHARK_TESTOSTERONE_START_MASTER", "", 0);
  53. AUDIO::PLAY_SOUND_FRONTEND(-1, "Bus_Schedule_Pickup", "DLC_PRISON_BREAK_HEIST_SOUNDS", 0);
  54. AUDIO::PLAY_SOUND_FRONTEND(-1, "CABLE_SNAPS", "CONSTRUCTION_ACCIDENT_1_SOUNDS", 1);
  55. AUDIO::PLAY_SOUND_FRONTEND(-1, "CAM_PAN_DARTS", "HUD_MINI_GAME_SOUNDSET", 1);
  56. AUDIO::PLAY_SOUND_FRONTEND(-1, "Camera_Shoot", "Phone_Soundset_Franklin", 1);
  57. AUDIO::PLAY_SOUND_FRONTEND(-1, "Camera_Shoot", &g_3842, 1);
  58. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_FREEMODE_SOUNDSET", 1);
  59. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET", 1);
  60. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  61. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  62. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_LIQUOR_STORE_SOUNDSET", 1);
  63. AUDIO::PLAY_SOUND_FRONTEND(-1, "CANCEL", "HUD_MINI_GAME_SOUNDSET", 1);
  64. AUDIO::PLAY_SOUND_FRONTEND(-1, "CAR_BIKE_WHOOSH", "MP_LOBBY_SOUNDS", 1);
  65. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHALLENGE_UNLOCKED", "HUD_AWARDS", 1);
  66. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHARACTER_SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  67. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_AHEAD", "HUD_MINI_GAME_SOUNDSET", 0);
  68. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Beast_Hit", "FM_Events_Sasquatch_Sounds", 0);
  69. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_BEHIND", "HUD_MINI_GAME_SOUNDSET", 0);
  70. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Cash_Hit", "GTAO_FM_Events_Soundset", 0);
  71. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Hit", "GTAO_FM_Events_Soundset", 0);
  72. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_MISSED", "HUD_MINI_GAME_SOUNDSET", 0);
  73. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_NORMAL", "HUD_MINI_GAME_SOUNDSET", 0);
  74. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_PERFECT", "HUD_MINI_GAME_SOUNDSET", 0);
  75. AUDIO::PLAY_SOUND_FRONTEND(-1, "Checkpoint_Teammate", "GTAO_Shepherd_Sounds", 0);
  76. AUDIO::PLAY_SOUND_FRONTEND(-1, "CHECKPOINT_UNDER_THE_BRIDGE", "HUD_MINI_GAME_SOUNDSET", 0);
  77. AUDIO::PLAY_SOUND_FRONTEND(-1, "Cheers", "DLC_TG_Running_Back_Sounds", 0);
  78. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  79. AUDIO::PLAY_SOUND_FRONTEND(-1, "CLICK_BACK", "WEB_NAVIGATION_SOUNDS_PHONE", 1);
  80. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Fail", "WEB_NAVIGATION_SOUNDS_PHONE", 1);
  81. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Special", " WEB_NAVIGATION_SOUNDS_PHONE", 1);
  82. AUDIO::PLAY_SOUND_FRONTEND(-1, "Click_Special", "WEB_NAVIGATION_SOUNDS_PHONE", 1);
  83. AUDIO::PLAY_SOUND_FRONTEND(-1, "CLOSE_WINDOW", "LESTER1A_SOUNDS", 1);
  84. AUDIO::PLAY_SOUND_FRONTEND(-1, "CLOSED", "DLC_APT_YACHT_DOOR_SOUNDS", 1);
  85. AUDIO::PLAY_SOUND_FRONTEND(-1, "CLOSED", "MP_PROPERTIES_ELEVATOR_DOORS", 1);
  86. AUDIO::PLAY_SOUND_FRONTEND(-1, "COMPUTERS_MOUSE_CLICK", 0, 1);
  87. AUDIO::PLAY_SOUND_FRONTEND(-1, "CONFIRM_BEEP", "HUD_MINI_GAME_SOUNDSET", 1);
  88. AUDIO::PLAY_SOUND_FRONTEND(-1, "CONTINUE", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  89. AUDIO::PLAY_SOUND_FRONTEND(-1, "CONTINUE", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  90. AUDIO::PLAY_SOUND_FRONTEND(-1, "Continue_Accepted", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  91. AUDIO::PLAY_SOUND_FRONTEND(-1, "Continue_Appears", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  92. AUDIO::PLAY_SOUND_FRONTEND(-1, "Crash", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  93. AUDIO::PLAY_SOUND_FRONTEND(-1, "Criminal_Damage_High_Value", "GTAO_FM_Events_Soundset", 0);
  94. AUDIO::PLAY_SOUND_FRONTEND(-1, "Criminal_Damage_Kill_Player", "GTAO_FM_Events_Soundset", 0);
  95. AUDIO::PLAY_SOUND_FRONTEND(-1, "Criminal_Damage_Low_Value", "GTAO_FM_Events_Soundset", 0);
  96. AUDIO::PLAY_SOUND_FRONTEND(-1, "CUTSCENE_DIALOGUE_OVERRIDE_SOUND_01", 0, 0);
  97. AUDIO::PLAY_SOUND_FRONTEND(-1, "CUTSCENE_DIALOGUE_OVERRIDE_SOUND_02", 0, 0);
  98. AUDIO::PLAY_SOUND_FRONTEND(-1, "Cycle_Item", "DLC_Dmod_Prop_Editor_Sounds", 0);
  99. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", "HUD_DEATHMATCH_SOUNDSET", 1);
  100. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", sub_1b14d(), 1);
  101. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", sub_3d184(), 1);
  102. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", sub_3e7f3(), 1);
  103. AUDIO::PLAY_SOUND_FRONTEND(-1, "DELETE", sub_d083a(), 1);
  104. AUDIO::PLAY_SOUND_FRONTEND(-1, "Delete_Placed_Prop", "DLC_Dmod_Prop_Editor_Sounds", 0);
  105. AUDIO::PLAY_SOUND_FRONTEND(-1, "Deliver_Pick_Up", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", 1);
  106. AUDIO::PLAY_SOUND_FRONTEND(-1, "DiggerRevOneShot", "BulldozerDefault", 1);
  107. AUDIO::PLAY_SOUND_FRONTEND(-1, "Door_Open", "DOCKS_HEIST_FINALE_2B_SOUNDS", 1);
  108. AUDIO::PLAY_SOUND_FRONTEND(-1, "Drill_Pin_Break", "DLC_HEIST_FLEECA_SOUNDSET", 1);
  109. AUDIO::PLAY_SOUND_FRONTEND(-1, "Dropped", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", 1);
  110. AUDIO::PLAY_SOUND_FRONTEND(-1, "DRUG_TRAFFIC_AIR_BOMB_DROP_ERROR_MASTER", 0, 1);
  111. AUDIO::PLAY_SOUND_FRONTEND(-1, "DRUG_TRAFFIC_AIR_SCREAMS", 0, 1);
  112. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", "HUD_DEATHMATCH_SOUNDSET", 1);
  113. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", sub_1b14d(), 1);
  114. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", sub_3d184(), 1);
  115. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", sub_3e7f3(), 1);
  116. AUDIO::PLAY_SOUND_FRONTEND(-1, "EDIT", sub_d083a(), 1);
  117. AUDIO::PLAY_SOUND_FRONTEND(-1, "End_Squelch", "CB_RADIO_SFX", 1);
  118. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Capture_Start", "GTAO_Magnate_Yacht_Attack_Soundset", 0);
  119. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Deliver", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", 1);
  120. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enemy_Pick_Up", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", 1);
  121. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_1st", "GTAO_FM_Events_Soundset", 0);
  122. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_1st", "GTAO_Magnate_Boss_Modes_Soundset", 0);
  123. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_Area", "DLC_Lowrider_Relay_Race_Sounds", 0);
  124. AUDIO::PLAY_SOUND_FRONTEND(-1, "Enter_Capture_Zone", "DLC_Apartments_Drop_Zone_Sounds", 0);
  125. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_AMMO_SHOP_SOUNDSET", 1);
  126. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET", 1);
  127. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  128. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", 1);
  129. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", "HUD_LIQUOR_STORE_SOUNDSET", 1);
  130. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", sub_240d0(), 1);
  131. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", sub_46181(), 1);
  132. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", sub_474a9(), 1);
  133. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", sub_a1df9(), 1);
  134. AUDIO::PLAY_SOUND_FRONTEND(-1, "ERROR", sub_d0c84(), 1);
  135. AUDIO::PLAY_SOUND_FRONTEND(-1, "Event_Message_Purple", "GTAO_FM_Events_Soundset", 0);
  136. AUDIO::PLAY_SOUND_FRONTEND(-1, "Event_Start_Text", "GTAO_FM_Events_Soundset", 0);
  137. AUDIO::PLAY_SOUND_FRONTEND(-1, "EXILE_3_TRAIN_BRAKE_PULL_MASTER", 0, 1);
  138. AUDIO::PLAY_SOUND_FRONTEND(-1, "EXILE_3_TRAIN_BRAKE_RELEASE_MASTER", 0, 1);
  139. AUDIO::PLAY_SOUND_FRONTEND(-1, "EXIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  140. AUDIO::PLAY_SOUND_FRONTEND(-1, "Exit_Capture_Zone", "DLC_Apartments_Drop_Zone_Sounds", 0);
  141. AUDIO::PLAY_SOUND_FRONTEND(-1, "Failure", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  142. AUDIO::PLAY_SOUND_FRONTEND(-1, "Falling_Crates", "EXILE_1", 1);
  143. AUDIO::PLAY_SOUND_FRONTEND(-1, "FAMILY_1_CAR_BREAKDOWN", "FAMILY1_BOAT", 1);
  144. AUDIO::PLAY_SOUND_FRONTEND(-1, "FAMILY_1_CAR_BREAKDOWN_ADDITIONAL", "FAMILY1_BOAT", 1);
  145. AUDIO::PLAY_SOUND_FRONTEND(-1, "Faster_Bar_Full", "RESPAWN_ONLINE_SOUNDSET", 1);
  146. AUDIO::PLAY_SOUND_FRONTEND(-1, "Faster_Click", "RESPAWN_ONLINE_SOUNDSET", 1);
  147. AUDIO::PLAY_SOUND_FRONTEND(-1, "FestiveGift", "Feed_Message_Sounds", 0);
  148. AUDIO::PLAY_SOUND_FRONTEND(-1, "FIRST_PLACE", "HUD_MINI_GAME_SOUNDSET", 1);
  149. AUDIO::PLAY_SOUND_FRONTEND(-1, "FLIGHT_SCHOOL_LESSON_PASSED", "HUD_AWARDS", 1);
  150. AUDIO::PLAY_SOUND_FRONTEND(-1, "FLYING_STREAM_END_INSTANT", "FAMILY_5_SOUNDS", 1);
  151. AUDIO::PLAY_SOUND_FRONTEND(-1, "FocusIn", "HintCamSounds", 1);
  152. AUDIO::PLAY_SOUND_FRONTEND(-1, "FocusOut", "HintCamSounds", 1);
  153. AUDIO::PLAY_SOUND_FRONTEND(-1, "Friend_Deliver", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", 1);
  154. AUDIO::PLAY_SOUND_FRONTEND(-1, "Friend_Pick_Up", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", 0);
  155. AUDIO::PLAY_SOUND_FRONTEND(-1, "Friend_Pick_Up", "HUD_FRONTEND_MP_COLLECTABLE_SOUNDS", 1);
  156. AUDIO::PLAY_SOUND_FRONTEND(-1, "Frontend_Beast_Fade_Screen", "FM_Events_Sasquatch_Sounds", 0);
  157. AUDIO::PLAY_SOUND_FRONTEND(-1, "Frontend_Beast_Freeze_Screen", "FM_Events_Sasquatch_Sounds", 0);
  158. AUDIO::PLAY_SOUND_FRONTEND(-1, "Frontend_Beast_Text_Hit", "FM_Events_Sasquatch_Sounds", 0);
  159. AUDIO::PLAY_SOUND_FRONTEND(-1, "Frontend_Beast_Transform_Back", "FM_Events_Sasquatch_Sounds", 0);
  160. AUDIO::PLAY_SOUND_FRONTEND(-1, "GO", "HUD_MINI_GAME_SOUNDSET", 0);
  161. AUDIO::PLAY_SOUND_FRONTEND(-1, "GO", "HUD_MINI_GAME_SOUNDSET", 1);
  162. AUDIO::PLAY_SOUND_FRONTEND(-1, "GO_NON_RACE", "HUD_MINI_GAME_SOUNDSET", 1);
  163. AUDIO::PLAY_SOUND_FRONTEND(-1, "Goal", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  164. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_BIRDIE", "HUD_AWARDS", 1);
  165. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_EAGLE", "HUD_AWARDS", 1);
  166. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_HUD_HOLE_IN_ONE_MASTER", 0, 1);
  167. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_HUD_SCORECARD_MASTER", 0, 1);
  168. AUDIO::PLAY_SOUND_FRONTEND(-1, "GOLF_NEW_RECORD", "HUD_AWARDS", 1);
  169. AUDIO::PLAY_SOUND_FRONTEND(-1, "Goon_Paid_Small", "GTAO_Boss_Goons_FM_Soundset", 0);
  170. AUDIO::PLAY_SOUND_FRONTEND(-1, "Grab_Parachute", "BASEJUMPS_SOUNDS", 1);
  171. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Failed", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 0);
  172. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hack_Success", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1);
  173. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_CLICK", 0, 1);
  174. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_CLICK_BAD", 0, 1);
  175. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_CLICK_GOOD", 0, 1);
  176. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_FAILURE", 0, 1);
  177. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_MOVE_CURSOR", 0, 1);
  178. AUDIO::PLAY_SOUND_FRONTEND(-1, "HACKING_SUCCESS", 0, 1);
  179. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hang_Up", "Phone_SoundSet_Michael", 1);
  180. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hang_Up", &g_3842, 1);
  181. AUDIO::PLAY_SOUND_FRONTEND(-1, "HIGHLIGHT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  182. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Accept", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  183. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Cancel", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  184. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Error", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  185. AUDIO::PLAY_SOUND_FRONTEND(-1, "Highlight_Move", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  186. AUDIO::PLAY_SOUND_FRONTEND(-1, "HIGHLIGHT_NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  187. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit", "RESPAWN_ONLINE_SOUNDSET", 1);
  188. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit", "RESPAWN_SOUNDSET", 0);
  189. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit", "RESPAWN_SOUNDSET", 1);
  190. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_1", "LONG_PLAYER_SWITCH_SOUNDS", 0);
  191. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_1", "LONG_PLAYER_SWITCH_SOUNDS", 1);
  192. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  193. AUDIO::PLAY_SOUND_FRONTEND(-1, "Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  194. AUDIO::PLAY_SOUND_FRONTEND(-1, "HOORAY", "BARRY_02_SOUNDSET", 1);
  195. AUDIO::PLAY_SOUND_FRONTEND(-1, "HORDE_COOL_DOWN_TIMER", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  196. AUDIO::PLAY_SOUND_FRONTEND(-1, "HUD_FREEMODE_CANCEL_MASTER", 0, 1);
  197. AUDIO::PLAY_SOUND_FRONTEND(-1, "Kill_List_Counter", "GTAO_FM_Events_Soundset", 0);
  198. AUDIO::PLAY_SOUND_FRONTEND(-1, "LAMAR1_PARTYGIRLS_master", 0, 1);
  199. AUDIO::PLAY_SOUND_FRONTEND(-1, "LEADER_BOARD", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  200. AUDIO::PLAY_SOUND_FRONTEND(-1, "LEADERBOARD", "HUD_MINI_GAME_SOUNDSET", 1);
  201. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lester_Laugh_Phone", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  202. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lights_On", "GTAO_MUGSHOT_ROOM_SOUNDS", 1);
  203. AUDIO::PLAY_SOUND_FRONTEND(-1, "LIMIT", "DLC_APT_YACHT_DOOR_SOUNDS", 1);
  204. AUDIO::PLAY_SOUND_FRONTEND(-1, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 1);
  205. AUDIO::PLAY_SOUND_FRONTEND(-1, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", 1);
  206. AUDIO::PLAY_SOUND_FRONTEND(-1, "Load_Scene", "DLC_Dmod_Prop_Editor_Sounds", 0);
  207. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOCAL_PLYR_CASH_COUNTER_COMPLETE", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 0);
  208. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOCAL_PLYR_CASH_COUNTER_INCREASE", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 0);
  209. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOOSE_MATCH", "HUD_MINI_GAME_SOUNDSET", 1);
  210. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lose_1st", "GTAO_FM_Events_Soundset", 0);
  211. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lose_1st", "GTAO_Magnate_Boss_Modes_Soundset", 0);
  212. AUDIO::PLAY_SOUND_FRONTEND(-1, "LOSER", "HUD_AWARDS", 1);
  213. AUDIO::PLAY_SOUND_FRONTEND(-1, "Lowrider_Upgrade", "Lowrider_Super_Mod_Garage_Sounds", 1);
  214. AUDIO::PLAY_SOUND_FRONTEND(-1, "Map_Roll_Down", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  215. AUDIO::PLAY_SOUND_FRONTEND(-1, "Map_Roll_Up", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  216. AUDIO::PLAY_SOUND_FRONTEND(-1, "MARKER_ERASE", "HEIST_BULLETIN_BOARD_SOUNDSET", 1);
  217. AUDIO::PLAY_SOUND_FRONTEND(-1, "MARTIN1_DISTANT_TRAIN_HORNS_MASTER", 0, 1);
  218. AUDIO::PLAY_SOUND_FRONTEND(-1, "MEDAL_BRONZE", "HUD_AWARDS", 1);
  219. AUDIO::PLAY_SOUND_FRONTEND(-1, "MEDAL_GOLD", "HUD_AWARDS", 1);
  220. AUDIO::PLAY_SOUND_FRONTEND(-1, "MEDAL_SILVER", "HUD_AWARDS", 1);
  221. AUDIO::PLAY_SOUND_FRONTEND(-1, "MEDAL_UP", "HUD_MINI_GAME_SOUNDSET", 1);
  222. AUDIO::PLAY_SOUND_FRONTEND(-1, "Menu_Accept", "Phone_SoundSet_Default", 1);
  223. AUDIO::PLAY_SOUND_FRONTEND(-1, "Menu_Accept", &g_3842, 1);
  224. AUDIO::PLAY_SOUND_FRONTEND(-1, "Menu_Back", &g_3842, 1);
  225. AUDIO::PLAY_SOUND_FRONTEND(-1, "Menu_Navigate", &g_3842, 1);
  226. AUDIO::PLAY_SOUND_FRONTEND(-1, "MICHAEL_LONG_SCREAM", "FAMILY_5_SOUNDS", 1);
  227. AUDIO::PLAY_SOUND_FRONTEND(-1, "MICHAEL_SOFA_REMOTE_CLICK_VOLUME_MASTER", 0, 1);
  228. AUDIO::PLAY_SOUND_FRONTEND(-1, "MICHAEL_SOFA_TV_CHANGE_CHANNEL_MASTER", 0, 1);
  229. AUDIO::PLAY_SOUND_FRONTEND(-1, "MICHAEL_SOFA_TV_ON_MASTER", 0, 1);
  230. AUDIO::PLAY_SOUND_FRONTEND(-1, "Mission_Pass_Notify", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 0);
  231. AUDIO::PLAY_SOUND_FRONTEND(-1, "Mission_Pass_Notify", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 1);
  232. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_5_SECOND_TIMER", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  233. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_AWARD", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  234. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_Flash", "WastedSounds", 1);
  235. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_IDLE_KICK", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  236. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_IDLE_TIMER", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  237. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_Impact", "WastedSounds", 1);
  238. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_RANK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  239. AUDIO::PLAY_SOUND_FRONTEND(-1, "MP_WAVE_COMPLETE", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  240. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV", "HUD_AMMO_SHOP_SOUNDSET", 1);
  241. AUDIO::PLAY_SOUND_FRONTEND(-1, "Nav_Arrow_Ahead", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 1);
  242. AUDIO::PLAY_SOUND_FRONTEND(-1, "Nav_Arrow_Behind", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 1);
  243. AUDIO::PLAY_SOUND_FRONTEND(-1, "Nav_Arrow_Left", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 1);
  244. AUDIO::PLAY_SOUND_FRONTEND(-1, "Nav_Arrow_Right", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 1);
  245. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_LEFT_RIGHT", "HUD_FREEMODE_SOUNDSET", 1);
  246. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_LEFT_RIGHT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  247. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_LEFT_RIGHT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  248. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FREEMODE_SOUNDSET", 1);
  249. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET", 1);
  250. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  251. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  252. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", 1);
  253. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_LIQUOR_STORE_SOUNDSET", 1);
  254. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_MINI_GAME_SOUNDSET", 1);
  255. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", sub_240d0(), 1);
  256. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", sub_46181(), 1);
  257. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", sub_474a9(), 1);
  258. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", sub_a1df9(), 1);
  259. AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", sub_d0c84(), 1);
  260. AUDIO::PLAY_SOUND_FRONTEND(-1, "Near_Miss_Counter_Reset", "GTAO_FM_Events_Soundset", 0);
  261. AUDIO::PLAY_SOUND_FRONTEND(-1, "NET_RACE_START_EVENT_MASTER", 0, 1);
  262. AUDIO::PLAY_SOUND_FRONTEND(-1, "NO", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  263. AUDIO::PLAY_SOUND_FRONTEND(-1, "Notification", &g_3842, 1);
  264. AUDIO::PLAY_SOUND_FRONTEND(-1, "Object_Collect_Player", "GTAO_FM_Events_Soundset", 0);
  265. AUDIO::PLAY_SOUND_FRONTEND(-1, "Object_Collect_Remote", "GTAO_FM_Events_Soundset", 0);
  266. AUDIO::PLAY_SOUND_FRONTEND(-1, "Object_Dropped_Remote", "GTAO_FM_Events_Soundset", 0);
  267. AUDIO::PLAY_SOUND_FRONTEND(-1, "OFF", v_4, 1);
  268. AUDIO::PLAY_SOUND_FRONTEND(-1, "Off_High", "MP_RADIO_SFX", 1);
  269. AUDIO::PLAY_SOUND_FRONTEND(-1, "OK", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  270. AUDIO::PLAY_SOUND_FRONTEND(-1, "ON", "NOIR_FILTER_SOUNDS", 1);
  271. AUDIO::PLAY_SOUND_FRONTEND(-1, "ON", v_4, 1);
  272. AUDIO::PLAY_SOUND_FRONTEND(-1, "On_Call_Player_Join", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 1);
  273. AUDIO::PLAY_SOUND_FRONTEND(-1, "Oneshot_Final", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  274. AUDIO::PLAY_SOUND_FRONTEND(-1, "OOB_Cancel", "GTAO_FM_Events_Soundset", 0);
  275. AUDIO::PLAY_SOUND_FRONTEND(-1, "OOB_Start", "GTAO_FM_Events_Soundset", 0);
  276. AUDIO::PLAY_SOUND_FRONTEND(-1, "OPEN_WINDOW", "LESTER1A_SOUNDS", 1);
  277. AUDIO::PLAY_SOUND_FRONTEND(-1, "OPENED", "MP_PROPERTIES_ELEVATOR_DOORS", 1);
  278. AUDIO::PLAY_SOUND_FRONTEND(-1, "OTHER_TEXT", "HUD_AWARDS", 1);
  279. AUDIO::PLAY_SOUND_FRONTEND(-1, "Out_Of_Area", "DLC_Lowrider_Relay_Race_Sounds", 0);
  280. AUDIO::PLAY_SOUND_FRONTEND(-1, "Paper_Shuffle", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  281. AUDIO::PLAY_SOUND_FRONTEND(-1, "Parcel_Vehicle_Lost", "GTAO_FM_Events_Soundset", 0);
  282. AUDIO::PLAY_SOUND_FRONTEND(-1, "Payment_Non_Player", "DLC_HEISTS_GENERIC_SOUNDS", 0);
  283. AUDIO::PLAY_SOUND_FRONTEND(-1, "Payment_Player", "DLC_HEISTS_GENERIC_SOUNDS", 0);
  284. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pen_Tick", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  285. AUDIO::PLAY_SOUND_FRONTEND(-1, "PERSON_SCROLL", "HEIST_BULLETIN_BOARD_SOUNDSET", 1);
  286. AUDIO::PLAY_SOUND_FRONTEND(-1, "PERSON_SELECT", "HEIST_BULLETIN_BOARD_SOUNDSET", 1);
  287. AUDIO::PLAY_SOUND_FRONTEND(-1, "Phone_Generic_Key_02", "HUD_MINIGAME_SOUNDSET", 1);
  288. AUDIO::PLAY_SOUND_FRONTEND(-1, "Phone_Generic_Key_03", "HUD_MINIGAME_SOUNDSET", 1);
  289. AUDIO::PLAY_SOUND_FRONTEND(-1, "PICK_UP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  290. AUDIO::PLAY_SOUND_FRONTEND(-1, "PICK_UP_WEAPON", "HUD_FRONTEND_CUSTOM_SOUNDSET", 1);
  291. AUDIO::PLAY_SOUND_FRONTEND(-1, "PICKUP_WEAPON_SMOKEGRENADE", "HUD_FRONTEND_WEAPONS_PICKUPS_SOUNDSET", 1);
  292. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pin_Bad", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1);
  293. AUDIO::PLAY_SOUND_FRONTEND(-1, "PIN_BUTTON", "ATM_SOUNDS", 1);
  294. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pin_Centred", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1);
  295. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pin_Good", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1);
  296. AUDIO::PLAY_SOUND_FRONTEND(-1, "PIPES_LAND", "CONSTRUCTION_ACCIDENT_1_SOUNDS", 1);
  297. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_CHECKPOINT", sub_d083a(), 1);
  298. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_ENEMY", sub_3d184(), 1);
  299. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_ENEMY", sub_3e7f3(), 1);
  300. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_OBJECT", sub_3d184(), 1);
  301. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_OBJECT", sub_3e7f3(), 1);
  302. AUDIO::PLAY_SOUND_FRONTEND(-1, "Place_Prop_Fail", "DLC_Dmod_Prop_Editor_Sounds", 0);
  303. AUDIO::PLAY_SOUND_FRONTEND(-1, "Place_Prop_Success", "DLC_Dmod_Prop_Editor_Sounds", 0);
  304. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_VEHICLE", sub_1b14d(), 1);
  305. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_VEHICLE", sub_3d184(), 1);
  306. AUDIO::PLAY_SOUND_FRONTEND(-1, "PLACE_VEHICLE", sub_3e7f3(), 1);
  307. AUDIO::PLAY_SOUND_FRONTEND(-1, "Player_Collect", "DLC_PILOT_MP_HUD_SOUNDS", 0);
  308. AUDIO::PLAY_SOUND_FRONTEND(-1, "Player_Enter_Line", "GTAO_FM_Cross_The_Line_Soundset", 0);
  309. AUDIO::PLAY_SOUND_FRONTEND(-1, "Player_Exit_Line", "GTAO_FM_Cross_The_Line_Soundset", 0);
  310. AUDIO::PLAY_SOUND_FRONTEND(-1, "Power_Down", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  311. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_FAILED_SCREEN_SOUNDS", 0);
  312. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_FINALE_SCREEN_SOUNDS", 0);
  313. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_FINALE_SCREEN_SOUNDS", 1);
  314. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_PREP_SCREEN_SOUNDS", 0);
  315. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pre_Screen_Stinger", "DLC_HEISTS_PREP_SCREEN_SOUNDS", 1);
  316. AUDIO::PLAY_SOUND_FRONTEND(-1, "PROPERTY_PURCHASE", "HUD_AWARDS", 1);
  317. AUDIO::PLAY_SOUND_FRONTEND(-1, "PROPERTY_PURCHASE_MEDIUM", "HUD_PROPERTY_SOUNDSET", 1);
  318. AUDIO::PLAY_SOUND_FRONTEND(-1, "PS2A_DISTANT_TRAIN_HORNS_MASTER", 0, 1);
  319. AUDIO::PLAY_SOUND_FRONTEND(-1, "PS2A_MONEY_LOST", "PALETO_SCORE_2A_BANK_SS", 1);
  320. AUDIO::PLAY_SOUND_FRONTEND(-1, "Pull_Out", &g_3842, 1);
  321. AUDIO::PLAY_SOUND_FRONTEND(-1, "PURCHASE", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", 1);
  322. AUDIO::PLAY_SOUND_FRONTEND(-1, "PURCHASE", "HUD_LIQUOR_STORE_SOUNDSET", 1);
  323. AUDIO::PLAY_SOUND_FRONTEND(-1, "PUSH", "DLC_APT_YACHT_DOOR_SOUNDS", 1);
  324. AUDIO::PLAY_SOUND_FRONTEND(-1, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 1);
  325. AUDIO::PLAY_SOUND_FRONTEND(-1, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", 1);
  326. AUDIO::PLAY_SOUND_FRONTEND(-1, "Put_Away", "Phone_SoundSet_Michael", 1);
  327. AUDIO::PLAY_SOUND_FRONTEND(-1, "Put_Away", &g_3842, 1);
  328. AUDIO::PLAY_SOUND_FRONTEND(-1, "QUIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  329. AUDIO::PLAY_SOUND_FRONTEND(-1, "QUIT_WHOOSH", "HUD_MINI_GAME_SOUNDSET", 1);
  330. AUDIO::PLAY_SOUND_FRONTEND(-1, "RACE_PLACED", "HUD_AWARDS", 1);
  331. AUDIO::PLAY_SOUND_FRONTEND(-1, "Radar_Beast_Blip", "FM_Events_Sasquatch_Sounds", 0);
  332. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMP_DOWN", "TRUCK_RAMP_DOWN", 1);
  333. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMP_UP", "TRUCK_RAMP_DOWN", 1);
  334. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMPAGE_KILLED_COUNTER_MASTER", 0, 1);
  335. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMPAGE_KILLED_HEAD_SHOT_MASTER", 0, 1);
  336. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMPAGE_PASSED_MASTER", 0, 1);
  337. AUDIO::PLAY_SOUND_FRONTEND(-1, "RAMPAGE_ROAR_MASTER", 0, 1);
  338. AUDIO::PLAY_SOUND_FRONTEND(-1, "RANK_UP", "HUD_AWARDS", 1);
  339. AUDIO::PLAY_SOUND_FRONTEND(-1, "REMOTE_PLYR_CASH_COUNTER_COMPLETE", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 0);
  340. AUDIO::PLAY_SOUND_FRONTEND(-1, "REMOTE_PLYR_CASH_COUNTER_INCREASE", "DLC_HEISTS_GENERAL_FRONTEND_SOUNDS", 0);
  341. AUDIO::PLAY_SOUND_FRONTEND(-1, "Remote_Sniper_Rifle_Fire", 0, 1);
  342. AUDIO::PLAY_SOUND_FRONTEND(-1, "Reset_Prop_Position", "DLC_Dmod_Prop_Editor_Sounds", 0);
  343. AUDIO::PLAY_SOUND_FRONTEND(-1, "RESTART", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  344. AUDIO::PLAY_SOUND_FRONTEND(-1, "RETRY", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  345. AUDIO::PLAY_SOUND_FRONTEND(-1, "Retune_High", "MP_RADIO_SFX", 1);
  346. AUDIO::PLAY_SOUND_FRONTEND(-1, "ROBBERY_MONEY_TOTAL", "HUD_FRONTEND_CUSTOM_SOUNDSET", 1);
  347. AUDIO::PLAY_SOUND_FRONTEND(-1, "ROPE_CUT", "ROPE_CUT_SOUNDSET", 1);
  348. AUDIO::PLAY_SOUND_FRONTEND(-1, "ROUND_ENDING_STINGER_CUSTOM", "CELEBRATION_SOUNDSET", 0);
  349. AUDIO::PLAY_SOUND_FRONTEND(-1, "Save_Scene", "DLC_Dmod_Prop_Editor_Sounds", 0);
  350. AUDIO::PLAY_SOUND_FRONTEND(-1, "SCOPE_UI_MASTER", 0, 1);
  351. AUDIO::PLAY_SOUND_FRONTEND(-1, "SCREEN_FLASH", "CELEBRATION_SOUNDSET", 1);
  352. AUDIO::PLAY_SOUND_FRONTEND(-1, "ScreenFlash", "MissionFailedSounds", 1);
  353. AUDIO::PLAY_SOUND_FRONTEND(-1, "ScreenFlash", "WastedSounds", 1);
  354. AUDIO::PLAY_SOUND_FRONTEND(-1, "ScreenFlash", l_6A, 1);
  355. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FREEMODE_SOUNDSET", 1);
  356. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_CLOTHESSHOP_SOUNDSET", 1);
  357. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  358. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  359. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_MP_SOUNDSET", 0);
  360. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_MP_SOUNDSET", 1);
  361. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_FRONTEND_TATTOO_SHOP_SOUNDSET", 1);
  362. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_LIQUOR_STORE_SOUNDSET", 1);
  363. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", "HUD_MINI_GAME_SOUNDSET", 1);
  364. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", sub_240d0(), 1);
  365. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", sub_46181(), 1);
  366. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", sub_474a9(), 1);
  367. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", sub_a1df9(), 1);
  368. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT", sub_d0c84(), 1);
  369. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_LOCATION", sub_1b14d(), 1);
  370. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_LOCATION", sub_3d184(), 1);
  371. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_LOCATION", sub_3e7f3(), 1);
  372. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_LOCATION", sub_d083a(), 1);
  373. AUDIO::PLAY_SOUND_FRONTEND(-1, "Select_Placed_Prop", "DLC_Dmod_Prop_Editor_Sounds", 0);
  374. AUDIO::PLAY_SOUND_FRONTEND(-1, "SELECT_START_GRID_POSITION", sub_d083a(), 1);
  375. AUDIO::PLAY_SOUND_FRONTEND(-1, "Shard_Disappear", "GTAO_Boss_Goons_FM_Shard_Sounds", 0);
  376. AUDIO::PLAY_SOUND_FRONTEND(-1, "Shard_Disappear", "GTAO_FM_Events_Soundset", 0);
  377. AUDIO::PLAY_SOUND_FRONTEND(-1, "SHOOTING_RANGE_ROUND_OVER", "HUD_AWARDS", 1);
  378. AUDIO::PLAY_SOUND_FRONTEND(-1, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  379. AUDIO::PLAY_SOUND_FRONTEND(-1, "Short_Transition_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  380. AUDIO::PLAY_SOUND_FRONTEND(-1, "SKIP", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  381. AUDIO::PLAY_SOUND_FRONTEND(-1, "Start", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  382. AUDIO::PLAY_SOUND_FRONTEND(-1, "Start_Squelch", "CB_RADIO_SFX", 1);
  383. AUDIO::PLAY_SOUND_FRONTEND(-1, "STUN_COLLECT", "MINUTE_MAN_01_SOUNDSET", 1);
  384. AUDIO::PLAY_SOUND_FRONTEND(-1, "Success", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  385. AUDIO::PLAY_SOUND_FRONTEND(-1, "SultanRS_Upgrade", "JA16_Super_Mod_Garage_Sounds", 1);
  386. AUDIO::PLAY_SOUND_FRONTEND(-1, "Swap_Sides", "DLC_HALLOWEEN_FVJ_Sounds", 0);
  387. AUDIO::PLAY_SOUND_FRONTEND(-1, "SWING_SHUT", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 1);
  388. AUDIO::PLAY_SOUND_FRONTEND(-1, "SWING_SHUT", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", 1);
  389. AUDIO::PLAY_SOUND_FRONTEND(-1, "Tattooing_Oneshot", "TATTOOIST_SOUNDS", 1);
  390. AUDIO::PLAY_SOUND_FRONTEND(-1, "Tattooing_Oneshot_Remove", "TATTOOIST_SOUNDS", 1);
  391. AUDIO::PLAY_SOUND_FRONTEND(-1, "Team_Capture_Start", "GTAO_Magnate_Yacht_Attack_Soundset", 0);
  392. AUDIO::PLAY_SOUND_FRONTEND(-1, "TENNIS_MATCH_POINT", "HUD_AWARDS", 1);
  393. AUDIO::PLAY_SOUND_FRONTEND(-1, "TENNIS_POINT_WON", "HUD_AWARDS", 1);
  394. AUDIO::PLAY_SOUND_FRONTEND(-1, "Text_Arrive_Tone", &g_3842, 1);
  395. AUDIO::PLAY_SOUND_FRONTEND(-1, "TextHit", "WastedSounds", 1);
  396. AUDIO::PLAY_SOUND_FRONTEND(-1, "TextHit", l_6A, 1);
  397. AUDIO::PLAY_SOUND_FRONTEND(-1, "Thermal_Off", "CAR_STEAL_2_SOUNDSET", 1);
  398. AUDIO::PLAY_SOUND_FRONTEND(-1, "Thermal_On", "CAR_STEAL_2_SOUNDSET", 1);
  399. AUDIO::PLAY_SOUND_FRONTEND(-1, "THERMAL_VISION_GOGGLES_OFF_MASTER", 0, 0);
  400. AUDIO::PLAY_SOUND_FRONTEND(-1, "THERMAL_VISION_GOGGLES_OFF_MASTER", 0, 1);
  401. AUDIO::PLAY_SOUND_FRONTEND(-1, "THERMAL_VISION_GOGGLES_ON_MASTER", 0, 1);
  402. AUDIO::PLAY_SOUND_FRONTEND(-1, "TIME_LAPSE_MASTER", 0, 1);
  403. AUDIO::PLAY_SOUND_FRONTEND(-1, "TIMER", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  404. AUDIO::PLAY_SOUND_FRONTEND(-1, "Timer_10s", "DLC_HALLOWEEN_FVJ_Sounds", 0);
  405. AUDIO::PLAY_SOUND_FRONTEND(-1, "TIMER_STOP", "HUD_MINI_GAME_SOUNDSET", 1);
  406. AUDIO::PLAY_SOUND_FRONTEND(-1, "TOGGLE_ON", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  407. AUDIO::PLAY_SOUND_FRONTEND(-1, "TOGGLE_ON", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  408. AUDIO::PLAY_SOUND_FRONTEND(-1, "Traffic_Control_Fail", "BIG_SCORE_3A_SOUNDS", 1);
  409. AUDIO::PLAY_SOUND_FRONTEND(-1, "Traffic_Control_Fail_Blank", "BIG_SCORE_3A_SOUNDS", 1);
  410. AUDIO::PLAY_SOUND_FRONTEND(-1, "Traffic_Control_Light_Switch_Back", "BIG_SCORE_3A_SOUNDS", 1);
  411. AUDIO::PLAY_SOUND_FRONTEND(-1, "TRAFFIC_CONTROL_MOVE_CROSSHAIR", "BIG_SCORE_3A_SOUNDS", 1);
  412. AUDIO::PLAY_SOUND_FRONTEND(-1, "Turn", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  413. AUDIO::PLAY_SOUND_FRONTEND(-1, "UNDER_THE_BRIDGE", "HUD_AWARDS", 1);
  414. AUDIO::PLAY_SOUND_FRONTEND(-1, "UNDER_WATER_COME_UP", 0, 1);
  415. AUDIO::PLAY_SOUND_FRONTEND(-1, "UNDO", "HEIST_BULLETIN_BOARD_SOUNDSET", 1);
  416. AUDIO::PLAY_SOUND_FRONTEND(-1, "WAYPOINT_SET", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0);
  417. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAKEN", "CONSTRUCTION_ACCIDENT_1_SOUNDS", 1);
  418. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_AMMO_PURCHASE", "HUD_AMMO_SHOP_SOUNDSET", 1);
  419. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_ATTACHMENT_EQUIP", "HUD_AMMO_SHOP_SOUNDSET", 1);
  420. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_ATTACHMENT_UNEQUIP", "HUD_AMMO_SHOP_SOUNDSET", 1);
  421. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_PURCHASE", "HUD_AMMO_SHOP_SOUNDSET", 1);
  422. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_ARMOR", "HUD_AMMO_SHOP_SOUNDSET", 1);
  423. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_BATON", "HUD_AMMO_SHOP_SOUNDSET", 1);
  424. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_FUEL_CAN", "HUD_AMMO_SHOP_SOUNDSET", 1);
  425. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_GRENADE_LAUNCHER", "HUD_AMMO_SHOP_SOUNDSET", 1);
  426. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_HANDGUN", "HUD_AMMO_SHOP_SOUNDSET", 1);
  427. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_KNIFE", "HUD_AMMO_SHOP_SOUNDSET", 1);
  428. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_OTHER", "HUD_AMMO_SHOP_SOUNDSET", 1);
  429. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_PARACHUTE", "HUD_AMMO_SHOP_SOUNDSET", 1);
  430. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_RIFLE", "HUD_AMMO_SHOP_SOUNDSET", 1);
  431. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_RPG_LAUNCHER", "HUD_AMMO_SHOP_SOUNDSET", 1);
  432. AUDIO::PLAY_SOUND_FRONTEND(-1, "WEAPON_SELECT_SHOTGUN", "HUD_AMMO_SHOP_SOUNDSET", 1);
  433. AUDIO::PLAY_SOUND_FRONTEND(-1, "Whistle", "DLC_TG_Running_Back_Sounds", 0);
  434. AUDIO::PLAY_SOUND_FRONTEND(-1, "Whoosh_1s_L_to_R", "MP_LOBBY_SOUNDS", 1);
  435. AUDIO::PLAY_SOUND_FRONTEND(-1, "Whoosh_1s_R_to_L", "MP_LOBBY_SOUNDS", 1);
  436. AUDIO::PLAY_SOUND_FRONTEND(-1, "WIN", "HUD_AWARDS", 1);
  437. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_CLOSED_AT", 0, 0);
  438. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_CLOSED_AT", 0, 1);
  439. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_CLOSING_AT", 0, 0);
  440. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_CLOSING_AT", 0, 1);
  441. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_OPEN_HANDLE_AT", 0, 0);
  442. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_OPEN_HANDLE_AT", 0, 1);
  443. AUDIO::PLAY_SOUND_FRONTEND(-1, "WOODEN_DOOR_OPEN_NO_HANDLE_AT", 0, 1);
  444. AUDIO::PLAY_SOUND_FRONTEND(-1, "YES", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  445. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Enemy_Capture", "DLC_Apartments_Drop_Zone_Sounds", 0);
  446. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Neutral", "DLC_Apartments_Drop_Zone_Sounds", 0);
  447. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zone_Team_Capture", "DLC_Apartments_Drop_Zone_Sounds", 0);
  448. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zoom_In", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  449. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zoom_Left", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  450. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zoom_Out", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  451. AUDIO::PLAY_SOUND_FRONTEND(-1, "Zoom_Right", "DLC_HEIST_PLANNING_BOARD_SOUNDS", 1);
  452. AUDIO::PLAY_SOUND_FRONTEND(-1, a_0, "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  453. AUDIO::PLAY_SOUND_FRONTEND(-1, a_0, "HUD_MINI_GAME_SOUNDSET", 1);
  454. AUDIO::PLAY_SOUND_FRONTEND(-1, a_1._f1C, a_1._f1B, 0);
  455. AUDIO::PLAY_SOUND_FRONTEND(-1, a_1._f1D, a_1._f1B, 0);
  456. AUDIO::PLAY_SOUND_FRONTEND(-1, l_2A7, "HUD_MINI_GAME_SOUNDSET", 1);
  457. AUDIO::PLAY_SOUND_FRONTEND(-1, l_3C, "HUD_MINI_GAME_SOUNDSET", 1);
  458. AUDIO::PLAY_SOUND_FRONTEND(-1, l_3D, "HUD_MINI_GAME_SOUNDSET", 1);
  459. AUDIO::PLAY_SOUND_FRONTEND(-1, l_3E, "HUD_MINI_GAME_SOUNDSET", 1);
  460. AUDIO::PLAY_SOUND_FRONTEND(-1, l_574, "HUD_MINI_GAME_SOUNDSET", 1);
  461. AUDIO::PLAY_SOUND_FRONTEND(-1, l_63, "HUD_MINI_GAME_SOUNDSET", 1);
  462. AUDIO::PLAY_SOUND_FRONTEND(-1, l_64, "HUD_MINI_GAME_SOUNDSET", 1);
  463. AUDIO::PLAY_SOUND_FRONTEND(-1, l_65, "HUD_MINI_GAME_SOUNDSET", 1);
  464. AUDIO::PLAY_SOUND_FRONTEND(-1, l_91F, "HUD_MINI_GAME_SOUNDSET", 1);
  465. AUDIO::PLAY_SOUND_FRONTEND(-1, l_920, "HUD_MINI_GAME_SOUNDSET", 1);
  466. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_350f2(v_411, "WIN", "LOSER"), "HUD_AWARDS", 1);
  467. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_4e10c(), sub_3d184(), 1);
  468. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_4f79c(), sub_3e7f3(), 1);
  469. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_821e3(a_1, a_3._f21), "MP_RADIO_SFX", 1);
  470. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_8226b(a_1, a_3._f21), "MP_RADIO_SFX", 1);
  471. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_826e4(a_1, a_3._f21), "MP_RADIO_SFX", 1);
  472. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_936c5(a_0), "HUD_PROPERTY_SOUNDSET", 1);
  473. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_a4b43(), sub_1b14d(), 1);
  474. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_d5ce9(), sub_d083a(), 1);
  475. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_d71cc(a_1, a_3._f21), "MP_RADIO_SFX", 1);
  476. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_d7254(a_1, a_3._f21), "MP_RADIO_SFX", 1);
  477. AUDIO::PLAY_SOUND_FRONTEND(-1, sub_d76d5(a_1, a_3._f21), "MP_RADIO_SFX", 1);
  478. AUDIO::PLAY_SOUND_FRONTEND(-1, v_2A, v_29, 0);
  479. AUDIO::PLAY_SOUND_FRONTEND(-1, v_9, v_B, 1);
  480. AUDIO::PLAY_SOUND_FRONTEND(-1, v_A, v_B, 1);
  481. AUDIO::PLAY_SOUND_FRONTEND(-1, v_C, 0, 1);
  482. AUDIO::PLAY_SOUND_FRONTEND(a_0, "CHECKPOINT_MISSED", "HUD_MINI_GAME_SOUNDSET", 1);
  483. AUDIO::PLAY_SOUND_FRONTEND(a_0, "CHECKPOINT_NORMAL", "HUD_MINI_GAME_SOUNDSET", 1);
  484. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1A1, "Knuckle_Crack_Hard_Cel", "MP_SNACKS_SOUNDSET", 1);
  485. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1A1, "Knuckle_Crack_Slap_Cel", "MP_SNACKS_SOUNDSET", 1);
  486. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1A1, "Slow_Clap_Cel", "MP_SNACKS_SOUNDSET", 1);
  487. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1D8, "COP_HELI_CAM_ZOOM", 0, 1);
  488. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1D9, "COP_HELI_CAM_TURN", 0, 1);
  489. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1DA, "COP_HELI_CAM_BLEEP", 0, 1);
  490. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1DB, "COP_HELI_CAM_BACKGROUND", 0, 1);
  491. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1DC, "COP_HELI_CAM_SCAN_PED_LOOP", 0, 1);
  492. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1DD, "COP_HELI_CAM_SCAN_PED_SUCCESS", 0, 1);
  493. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1DE, "COP_HELI_CAM_SCAN_PED_FAILURE", 0, 1);
  494. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1DF, "COP_HELI_CAM_BLEEP_TOO_FAR", 0, 1);
  495. AUDIO::PLAY_SOUND_FRONTEND(a_0._f1F4, "CONTINUOUS_SLIDER", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  496. AUDIO::PLAY_SOUND_FRONTEND(a_0._f2C[a_1/*1*/], "SAFE_DOOR_CLOSE", "SAFE_CRACK_SOUNDSET", 1);
  497. AUDIO::PLAY_SOUND_FRONTEND(a_0._f2C[a_1/*1*/], "SAFE_DOOR_OPEN", "SAFE_CRACK_SOUNDSET", 1);
  498. AUDIO::PLAY_SOUND_FRONTEND(a_0._f2C[a_1/*1*/], "TUMBLER_PIN_FALL", "SAFE_CRACK_SOUNDSET", 1);
  499. AUDIO::PLAY_SOUND_FRONTEND(a_0._f2C[a_1/*1*/], "TUMBLER_PIN_FALL_FINAL", "SAFE_CRACK_SOUNDSET", 1);
  500. AUDIO::PLAY_SOUND_FRONTEND(a_0._f2C[a_1/*1*/], "TUMBLER_RESET", "SAFE_CRACK_SOUNDSET", 1);
  501. AUDIO::PLAY_SOUND_FRONTEND(a_0._f2C[a_1/*1*/], "TUMBLER_TURN", "SAFE_CRACK_SOUNDSET", 1);
  502. AUDIO::PLAY_SOUND_FRONTEND(a_0._f4D6, "Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  503. AUDIO::PLAY_SOUND_FRONTEND(a_0._f4D7, "Camera_Move_Loop", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  504. AUDIO::PLAY_SOUND_FRONTEND(a_0._f4D8, "Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  505. AUDIO::PLAY_SOUND_FRONTEND(a_0._f5AF, "Change_Cam", "MP_CCTV_SOUNDSET", 1);
  506. AUDIO::PLAY_SOUND_FRONTEND(a_0._f8, "Background", "MP_CCTV_SOUNDSET", 1);
  507. AUDIO::PLAY_SOUND_FRONTEND(a_0._f9, "Change_Cam", "MP_CCTV_SOUNDSET", 1);
  508. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC, "CHOP_CAM_A", 0, 1);
  509. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC, "CHOP_CAM_B", 0, 1);
  510. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC, "CHOP_CAM_C", 0, 1);
  511. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC4, "COP_HELI_CAM_ZOOM", 0, 1);
  512. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC5, "COP_HELI_CAM_TURN", 0, 1);
  513. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC6, "COP_HELI_CAM_BLEEP", 0, 1);
  514. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC7, "COP_HELI_CAM_BACKGROUND", 0, 1);
  515. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC8, "COP_HELI_CAM_SCAN_PED_LOOP", 0, 1);
  516. AUDIO::PLAY_SOUND_FRONTEND(a_0._fC9, "COP_HELI_CAM_SCAN_PED_SUCCESS", 0, 1);
  517. AUDIO::PLAY_SOUND_FRONTEND(a_0._fCA, "COP_HELI_CAM_SCAN_PED_FAILURE", 0, 1);
  518. AUDIO::PLAY_SOUND_FRONTEND(a_0._fCB, "COP_HELI_CAM_BLEEP_TOO_FAR", 0, 1);
  519. AUDIO::PLAY_SOUND_FRONTEND(a_0._fD, "Background", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  520. AUDIO::PLAY_SOUND_FRONTEND(a_0._fD, "Remote_Sniper_Rifle_Zoom", 0, 1);
  521. AUDIO::PLAY_SOUND_FRONTEND(a_0._fE, "Remote_Sniper_Rifle_Move", 0, 1);
  522. AUDIO::PLAY_SOUND_FRONTEND(a_0._fF, "HACKING_MOVE_CURSOR", 0, 1);
  523. AUDIO::PLAY_SOUND_FRONTEND(a_0._fF, "Trail_Custom", "DLC_HEIST_HACKING_SNAKE_SOUNDS", 1);
  524. AUDIO::PLAY_SOUND_FRONTEND(a_1, "LOOP", v_4, 1);
  525. AUDIO::PLAY_SOUND_FRONTEND(a_1, a_0, a_7, 1);
  526. AUDIO::PLAY_SOUND_FRONTEND(a_2._f1191, "SLIPSTREAM_MASTER", 0, 1);
  527. AUDIO::PLAY_SOUND_FRONTEND(a_2._f2EA, "Return_To_Vehicle_Timer", "GTAO_FM_Events_Soundset", 0);
  528. AUDIO::PLAY_SOUND_FRONTEND(a_3, "Timer_10s", "GTAO_FM_Events_Soundset", 0);
  529. AUDIO::PLAY_SOUND_FRONTEND(a_4._fA, "TIME_LAPSE_MASTER", 0, 1);
  530. AUDIO::PLAY_SOUND_FRONTEND(g_163E2._f12, "TextHit", "MissionFailedSounds", 1);
  531. AUDIO::PLAY_SOUND_FRONTEND(g_163E2._f13, "Bed", "MissionFailedSounds", 1);
  532. AUDIO::PLAY_SOUND_FRONTEND(g_258071._f11D0, "10S", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  533. AUDIO::PLAY_SOUND_FRONTEND(l_1088, "Altitude_Warning", "EXILE_1", 1);
  534. AUDIO::PLAY_SOUND_FRONTEND(l_10A, "TIME_LAPSE_MASTER", 0, 1);
  535. AUDIO::PLAY_SOUND_FRONTEND(l_111, "SLIPSTREAM_MASTER", 0, 1);
  536. AUDIO::PLAY_SOUND_FRONTEND(l_1153[a_0/*10*/]._f8, "DISTANT_DOG_BARK", "CAR_STEAL_2_SOUNDSET", 1);
  537. AUDIO::PLAY_SOUND_FRONTEND(l_128E, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  538. AUDIO::PLAY_SOUND_FRONTEND(l_1330, "In", "SHORT_PLAYER_SWITCH_SOUND_SET", 1);
  539. AUDIO::PLAY_SOUND_FRONTEND(l_154, "Altitude_Warning", "EXILE_1", 1);
  540. AUDIO::PLAY_SOUND_FRONTEND(l_15E, "WIND", "CONSTRUCTION_ACCIDENT_1_SOUNDS", 1);
  541. AUDIO::PLAY_SOUND_FRONTEND(l_160B, "Elevation_Loop", "DLC_Dmod_Prop_Editor_Sounds", 0);
  542. AUDIO::PLAY_SOUND_FRONTEND(l_160B, "Move_Loop", "DLC_Dmod_Prop_Editor_Sounds", 0);
  543. AUDIO::PLAY_SOUND_FRONTEND(l_160B, "Rotate_Loop", "DLC_Dmod_Prop_Editor_Sounds", 0);
  544. AUDIO::PLAY_SOUND_FRONTEND(l_1796, "Generic_Alarm_Electronic_01", 0, 1);
  545. AUDIO::PLAY_SOUND_FRONTEND(l_1805, "UW_Ambience", 0, 1);
  546. AUDIO::PLAY_SOUND_FRONTEND(l_1806, "UW_Rebreather", 0, 1);
  547. AUDIO::PLAY_SOUND_FRONTEND(l_1807, "FBI_05_RAID_BREATH", 0, 1);
  548. AUDIO::PLAY_SOUND_FRONTEND(l_1906, "Background", "MP_CCTV_SOUNDSET", 0);
  549. AUDIO::PLAY_SOUND_FRONTEND(l_1907, "Pan", "MP_CCTV_SOUNDSET", 0);
  550. AUDIO::PLAY_SOUND_FRONTEND(l_1908, "Zoom", "MP_CCTV_SOUNDSET", 0);
  551. AUDIO::PLAY_SOUND_FRONTEND(l_1909, "Change_Cam", "MP_CCTV_SOUNDSET", 0);
  552. AUDIO::PLAY_SOUND_FRONTEND(l_1A4A, "In", "SHORT_PLAYER_SWITCH_SOUND_SET", 1);
  553. AUDIO::PLAY_SOUND_FRONTEND(l_1C67, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  554. AUDIO::PLAY_SOUND_FRONTEND(l_1CB9, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  555. AUDIO::PLAY_SOUND_FRONTEND(l_1D8E, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  556. AUDIO::PLAY_SOUND_FRONTEND(l_1EA, "PICKUP_WEAPON_BALL", "HUD_FRONTEND_WEAPONS_PICKUPS_SOUNDSET", 1);
  557. AUDIO::PLAY_SOUND_FRONTEND(l_1ED, "10s", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  558. AUDIO::PLAY_SOUND_FRONTEND(l_1EE, "Pickup_Briefcase", "GTAO_Magnate_Boss_Modes_Soundset", 0);
  559. AUDIO::PLAY_SOUND_FRONTEND(l_1FBC, "CLOSING", "MP_PROPERTIES_ELEVATOR_DOORS", 1);
  560. AUDIO::PLAY_SOUND_FRONTEND(l_1FBC, "OPENING", "MP_PROPERTIES_ELEVATOR_DOORS", 1);
  561. AUDIO::PLAY_SOUND_FRONTEND(l_206, "DOOR_BUZZ", "MP_PLAYER_APARTMENT", 1);
  562. AUDIO::PLAY_SOUND_FRONTEND(l_208, "NO", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  563. AUDIO::PLAY_SOUND_FRONTEND(l_208, "QUIT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  564. AUDIO::PLAY_SOUND_FRONTEND(l_208, "YES", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  565. AUDIO::PLAY_SOUND_FRONTEND(l_22CB, "Hit_Out", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  566. AUDIO::PLAY_SOUND_FRONTEND(l_22CC, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  567. AUDIO::PLAY_SOUND_FRONTEND(l_256D, "Grab_Chute_Foley", "DLC_Pilot_Chase_Parachute_Sounds", 1);
  568. AUDIO::PLAY_SOUND_FRONTEND(l_25FB, "Generic_Alarm_Fire_Electronic", 0, 1);
  569. AUDIO::PLAY_SOUND_FRONTEND(l_26ED, "Pull_Out", "Phone_SoundSet_Franklin", 1);
  570. AUDIO::PLAY_SOUND_FRONTEND(l_2711, "OPENED", "DOOR_GARAGE", 0);
  571. AUDIO::PLAY_SOUND_FRONTEND(l_2711, "OPENING", "DOOR_GARAGE", 0);
  572. AUDIO::PLAY_SOUND_FRONTEND(l_288E, "Thernal_Vision_Loop", "APT_BvS_Soundset", 0);
  573. AUDIO::PLAY_SOUND_FRONTEND(l_2E1, "FBI_02_SNATCH_AND_GRAB_AMB_HELI", 0, 1);
  574. AUDIO::PLAY_SOUND_FRONTEND(l_2EF, "Pickup_Briefcase", "GTAO_Magnate_Boss_Modes_Soundset", 0);
  575. AUDIO::PLAY_SOUND_FRONTEND(l_2F0, "Blip_Pickup", "GTAO_Magnate_Boss_Modes_Soundset", 0);
  576. AUDIO::PLAY_SOUND_FRONTEND(l_3AA, "Altitude_Warning", "EXILE_1", 1);
  577. AUDIO::PLAY_SOUND_FRONTEND(l_3AA, "Generic_Alarm_Fire_Electronic", 0, 1);
  578. AUDIO::PLAY_SOUND_FRONTEND(l_3C[0/*1*/], "HACKING_COUNTDOWN_IP_FIND", 0, 1);
  579. AUDIO::PLAY_SOUND_FRONTEND(l_3C[1/*1*/], "HACKING_COUNTDOWN_CRACK_PASS", 0, 1);
  580. AUDIO::PLAY_SOUND_FRONTEND(l_40[0/*1*/], "HACKING_COUNTDOWN_IP_FIND", 0, 1);
  581. AUDIO::PLAY_SOUND_FRONTEND(l_40[1/*1*/], "HACKING_COUNTDOWN_CRACK_PASS", 0, 1);
  582. AUDIO::PLAY_SOUND_FRONTEND(l_45E, "RAMPAGE_TIMER_COUNTDOWN_LOOP_3_MIN_MASTER", 0, 1);
  583. AUDIO::PLAY_SOUND_FRONTEND(l_45E, "RAMPAGE_TIMER_COUNTDOWN_LOOP_MASTER", 0, 1);
  584. AUDIO::PLAY_SOUND_FRONTEND(l_51, l_4F, l_50, 0);
  585. AUDIO::PLAY_SOUND_FRONTEND(l_512[0/*3*/]._f1, l_512[0/*3*/], "FAMILY_5_SOUNDS", 1);
  586. AUDIO::PLAY_SOUND_FRONTEND(l_512[1/*3*/]._f1, l_512[1/*3*/], "FAMILY_5_SOUNDS", 1);
  587. AUDIO::PLAY_SOUND_FRONTEND(l_512[2/*3*/]._f1, l_512[2/*3*/], "FAMILY_5_SOUNDS", 1);
  588. AUDIO::PLAY_SOUND_FRONTEND(l_57, "Background_Loop", "CB_RADIO_SFX", 1);
  589. AUDIO::PLAY_SOUND_FRONTEND(l_581, "1st_Person_Transition", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  590. AUDIO::PLAY_SOUND_FRONTEND(l_581, "Hit_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  591. AUDIO::PLAY_SOUND_FRONTEND(l_581, "HIT_OUT", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  592. AUDIO::PLAY_SOUND_FRONTEND(l_581, "TIME_LAPSE_MASTER", 0, 1);
  593. AUDIO::PLAY_SOUND_FRONTEND(l_582, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  594. AUDIO::PLAY_SOUND_FRONTEND(l_5E2, "EMP", "DLC_HALLOWEEN_FVJ_Sounds", 0);
  595. AUDIO::PLAY_SOUND_FRONTEND(l_5E2, "EMP_Blast", "DLC_HEISTS_BIOLAB_FINALE_SOUNDS", 0);
  596. AUDIO::PLAY_SOUND_FRONTEND(l_5E3, "10S", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  597. AUDIO::PLAY_SOUND_FRONTEND(l_5E3, "5S", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  598. AUDIO::PLAY_SOUND_FRONTEND(l_5E3, "Timer_10s", "DLC_TG_Dinner_Sounds", 0);
  599. AUDIO::PLAY_SOUND_FRONTEND(l_5E3, "Timer_5s", "DLC_TG_Dinner_Sounds", 0);
  600. AUDIO::PLAY_SOUND_FRONTEND(l_5E6, "SLIPSTREAM_MASTER", 0, 0);
  601. AUDIO::PLAY_SOUND_FRONTEND(l_5ECB, "Out_of_Bounds", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  602. AUDIO::PLAY_SOUND_FRONTEND(l_5F59, "OOB_Timer_Dynamic", "GTAO_FM_Events_Soundset", 0);
  603. AUDIO::PLAY_SOUND_FRONTEND(l_60F._f26, "LIMIT", "DLC_APT_YACHT_DOOR_SOUNDS", 1);
  604. AUDIO::PLAY_SOUND_FRONTEND(l_60F._f26, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 1);
  605. AUDIO::PLAY_SOUND_FRONTEND(l_60F._f26, "PUSH", "DLC_APT_YACHT_DOOR_SOUNDS", 1);
  606. AUDIO::PLAY_SOUND_FRONTEND(l_60F._f26, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 1);
  607. AUDIO::PLAY_SOUND_FRONTEND(l_60F._f26, "WOODEN_DOOR_OPEN_NO_HANDLE_AT", 0, 1);
  608. AUDIO::PLAY_SOUND_FRONTEND(l_61, "CONTINUOUS_SLIDER", "HUD_FRONTEND_DEFAULT_SOUNDSET", 1);
  609. AUDIO::PLAY_SOUND_FRONTEND(l_6A, "Dial_and_Remote_Ring", &g_3842, 1);
  610. AUDIO::PLAY_SOUND_FRONTEND(l_6A, "Remote_Engaged", &g_3842, 1);
  611. AUDIO::PLAY_SOUND_FRONTEND(l_6A, "Remote_Ring", &g_3842, 1);
  612. AUDIO::PLAY_SOUND_FRONTEND(l_6B, "Camera_Zoom", "Phone_SoundSet_Glasses_Cam", 1);
  613. AUDIO::PLAY_SOUND_FRONTEND(l_6C6, "DOOR_BUZZ", "MP_PLAYER_APARTMENT", 1);
  614. AUDIO::PLAY_SOUND_FRONTEND(l_6D, "Camera_Shoot", "Phone_SoundSet_Glasses_Cam", 1);
  615. AUDIO::PLAY_SOUND_FRONTEND(l_6E, "Background_Sound", "Phone_SoundSet_Glasses_Cam", 1);
  616. AUDIO::PLAY_SOUND_FRONTEND(l_70, "Camera_Zoom", &g_3842, 1);
  617. AUDIO::PLAY_SOUND_FRONTEND(l_755, "uw_ambience", 0, 1);
  618. AUDIO::PLAY_SOUND_FRONTEND(l_77[0/*1*/], "HACKING_COUNTDOWN_IP_FIND", 0, 1);
  619. AUDIO::PLAY_SOUND_FRONTEND(l_77[1/*1*/], "HACKING_COUNTDOWN_CRACK_PASS", 0, 1);
  620. AUDIO::PLAY_SOUND_FRONTEND(l_7BA, "ROBBERY_MONEY_TOTAL", "HUD_FRONTEND_CUSTOM_SOUNDSET", 1);
  621. AUDIO::PLAY_SOUND_FRONTEND(l_7F, "10s", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  622. AUDIO::PLAY_SOUND_FRONTEND(l_88, "Out_of_Bounds", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  623. AUDIO::PLAY_SOUND_FRONTEND(l_88[v_3/*1*/], "Pin_Movement", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1);
  624. AUDIO::PLAY_SOUND_FRONTEND(l_89, "5s", "MP_MISSION_COUNTDOWN_SOUNDSET", 0);
  625. AUDIO::PLAY_SOUND_FRONTEND(l_8C[v_3/*1*/], "Pin_Movement", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1);
  626. AUDIO::PLAY_SOUND_FRONTEND(l_93D, "ZOOM", "PAPARAZZO_02_SOUNDSETS", 1);
  627. AUDIO::PLAY_SOUND_FRONTEND(l_98A, "Phone_Generic_Key_02", "HUD_MINIGAME_SOUNDSET", 1);
  628. AUDIO::PLAY_SOUND_FRONTEND(l_98A, "Phone_Generic_Key_03", "HUD_MINIGAME_SOUNDSET", 1);
  629. AUDIO::PLAY_SOUND_FRONTEND(l_9B6, "all", "SHORT_PLAYER_SWITCH_SOUND_SET", 1);
  630. AUDIO::PLAY_SOUND_FRONTEND(l_A74, "Change_Station_Loud", "Radio_Soundset", 1);
  631. AUDIO::PLAY_SOUND_FRONTEND(l_AD1._fA, "TRAFFIC_CONTROL_BG_NOISE", "BIG_SCORE_3A_SOUNDS", 1);
  632. AUDIO::PLAY_SOUND_FRONTEND(l_AD1._fB, "TRAFFIC_CONTROL_CHANGE_CAM", "BIG_SCORE_3A_SOUNDS", 1);
  633. AUDIO::PLAY_SOUND_FRONTEND(l_AD1._fC, "TRAFFIC_CONTROL_TOGGLE_LIGHT", "BIG_SCORE_3A_SOUNDS", 1);
  634. AUDIO::PLAY_SOUND_FRONTEND(l_B1, "VARIABLE_COUNTDOWN_CLOCK_wp", 0, 1);
  635. AUDIO::PLAY_SOUND_FRONTEND(l_B67, "ROBBERY_MONEY_TOTAL", "HUD_FRONTEND_CUSTOM_SOUNDSET", 1);
  636. AUDIO::PLAY_SOUND_FRONTEND(l_BAC, "FINDING_VIRUS", "LESTER1A_SOUNDS", 1);
  637. AUDIO::PLAY_SOUND_FRONTEND(l_BB0[a_0/*3*/], a_1, 0, 1);
  638. AUDIO::PLAY_SOUND_FRONTEND(l_BE3, "OOB_Timer_Dynamic", "GTAO_FM_Events_Soundset", 0);
  639. AUDIO::PLAY_SOUND_FRONTEND(l_C3[v_3/*1*/], "Pin_Movement", "DLC_HEIST_BIOLAB_PREP_HACKING_SOUNDS", 1);
  640. AUDIO::PLAY_SOUND_FRONTEND(l_C7D, "UW_Ambience", 0, 1);
  641. AUDIO::PLAY_SOUND_FRONTEND(l_C8A, "Short_Transition_In", "PLAYER_SWITCH_CUSTOM_SOUNDSET", 1);
  642. AUDIO::PLAY_SOUND_FRONTEND(l_C93, "Trevor_4_747_TV", 0, 1);
  643. AUDIO::PLAY_SOUND_FRONTEND(l_CBB, "FBI_04_HEAT_C4_DOORS", 0, 1);
  644. AUDIO::PLAY_SOUND_FRONTEND(l_D8A, "Camera_Hum", "BIG_SCORE_SETUP_SOUNDS", 1);
  645. AUDIO::PLAY_SOUND_FRONTEND(l_D8B, "Camera_Zoom", "BIG_SCORE_SETUP_SOUNDS", 1);
  646. AUDIO::PLAY_SOUND_FRONTEND(l_DF1, "10_SEC_WARNING", "HUD_MINI_GAME_SOUNDSET", 1);
  647. AUDIO::PLAY_SOUND_FRONTEND(l_E03, "out", "SHORT_PLAYER_SWITCH_SOUND_SET", 1);
  648. AUDIO::PLAY_SOUND_FRONTEND(l_EC._f29, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 1);
  649. AUDIO::PLAY_SOUND_FRONTEND(l_EC._f29, "LIMIT", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", 1);
  650. AUDIO::PLAY_SOUND_FRONTEND(l_EC._f29, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_GLASS_SOUNDS", 1);
  651. AUDIO::PLAY_SOUND_FRONTEND(l_EC._f29, "PUSH", "GTAO_APT_DOOR_DOWNSTAIRS_WOOD_SOUNDS", 1);
  652. AUDIO::PLAY_SOUND_FRONTEND(l_EC._f29, "WOODEN_DOOR_OPEN_NO_HANDLE_AT", 0, 1);
  653. AUDIO::PLAY_SOUND_FRONTEND(l_ECE, "All", "SHORT_PLAYER_SWITCH_SOUND_SET", 1);
  654. AUDIO::PLAY_SOUND_FRONTEND(l_EE[0/*1*/], "SwitchRedWarning", "SPECIAL_ABILITY_SOUNDSET", 0);
  655. AUDIO::PLAY_SOUND_FRONTEND(l_EE[1/*1*/], "SwitchWhiteWarning", "SPECIAL_ABILITY_SOUNDSET", 0);
  656. AUDIO::PLAY_SOUND_FRONTEND(l_F44[3/*1*/], "Heli_Crash", "FBI_HEIST_FINALE_CHOPPER", 1);
  657. AUDIO::PLAY_SOUND_FRONTEND(l_F62, "Found_Target", "POLICE_CHOPPER_CAM_SOUNDS", 1);
  658. AUDIO::PLAY_SOUND_FRONTEND(l_F62, "Lost_Target", "POLICE_CHOPPER_CAM_SOUNDS", 1);
  659. AUDIO::PLAY_SOUND_FRONTEND(l_F62, "Microphone", "POLICE_CHOPPER_CAM_SOUNDS", 1);
  660. AUDIO::PLAY_SOUND_FRONTEND(sub_2a3bd(a_1), "TIMER_STOP_MASTER", 0, 1);
  661. AUDIO::PLAY_SOUND_FRONTEND(sub_2a3bd(a_5), "TIMER_STOP_MASTER", 0, 1);
  662. AUDIO::PLAY_SOUND_FRONTEND(v_115, "GARAGE_DOOR_SCRIPTED_CLOSE", 0, 1);
  663. AUDIO::PLAY_SOUND_FRONTEND(v_2, "GARAGE_DOOR_SCRIPTED_CLOSE", 0, 1);
  664. AUDIO::PLAY_SOUND_FRONTEND(v_2, "GARAGE_DOOR_SCRIPTED_OPEN", 0, 1);
  665. AUDIO::PLAY_SOUND_FRONTEND(v_2, "SIGN_DESTROYED", "HUD_AWARDS", 1);
  666. AUDIO::PLAY_SOUND_FRONTEND(v_24, "Remote_Enemy_Enter_Line", "GTAO_FM_Cross_The_Line_Soundset", 0);
  667. AUDIO::PLAY_SOUND_FRONTEND(v_24, "Remote_Friendly_Enter_Line", "GTAO_FM_Cross_The_Line_Soundset", 0);
  668. AUDIO::PLAY_SOUND_FRONTEND(v_3, "Lose_1st", "GTAO_Magnate_Boss_Modes_Soundset", 0);
  669. AUDIO::PLAY_SOUND_FRONTEND(v_4, "Enter_1st", "GTAO_Magnate_Boss_Modes_Soundset", 0);
  670. AUDIO::PLAY_SOUND_FRONTEND(v_5, "CHECKPOINT_UNDER_THE_BRIDGE", "HUD_MINI_GAME_SOUNDSET", 1);
  671. AUDIO::PLAY_SOUND_FRONTEND(v_56, "GARAGE_DOOR_SCRIPTED_CLOSE", 0, 1);
  672. AUDIO::PLAY_SOUND_FRONTEND(v_7, "Near_Miss_Counter", "GTAO_FM_Events_Soundset", 0);
  673. AUDIO::PLAY_SOUND_FRONTEND(v_9, "Goon_Paid_Large", "GTAO_Boss_Goons_FM_Soundset", 0);
  674. AUDIO::PLAY_SOUND_FRONTEND(v_A, "COLLECTED", "HUD_AWARDS", 1);
  675. AUDIO::PLAY_SOUND_FRONTEND(v_A, "PEYOTE_COMPLETED", "HUD_AWARDS", 1);
  676. AUDIO::PLAY_SOUND_FRONTEND(-1, "10_SEC_WARNING", "HUD_MINI_GAME_SOUNDSET", 1);
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