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  1. Log: Log file open, 12/11/11 01:58:36
  2. Init: Version: 6262
  3. Init: Epic Internal: 0
  4. Init: Compiled (32-bit): Nov 30 2011 18:18:55
  5. Init: Changelist: 450718
  6. Init: Command line: -dowritelog
  7. Init: Base directory: c:\program files (x86)\steam\steamapps\common\dungeon defenders\Binaries\Win32\
  8. Init: Character set: Unicode
  9. DevConfig: GConfig::Find has loaded file: ..\..\UDKGame\Config\UDKEngine.ini
  10. Init: Language extension: INT
  11. DevConfig: GConfig::Find has loaded file: ..\..\UDKGame\Config\UDKInput.ini
  12. Init: Computer: TOTO-PC
  13. Init: User: toto
  14. Init: CPU Page size=4096, Processors=4
  15. Init: High frequency timer resolution =2.734423 MHz
  16. Init: Memory total: Physical=6.0GB Pagefile=12.0GB Virtual=4.0GB
  17. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  18. Init: WinSock: I am toto-PC (192.168.5.131:0)
  19. Init: Presizing for 120000 objects not considered by GC, pre-allocating 0 bytes.
  20. Init: Object subsystem initialized
  21. Init: OS stats:
  22. Init: Windows 7 Service Pack 1
  23. Init: RemoteDesktop=0
  24. Init: Memory stats:
  25. Init: Physical: 6142MB
  26. Init: Virtual: 4095MB
  27. Init: PageFile: 12284MB
  28. Init: CPU stats:
  29. Init: MeasuredPerformanceTime: 171.271 (stored result)
  30. Init: Hyperthreaded: 1
  31. Init: NumProcessorsPerCPU: 1
  32. Init: NumLogicalProcessors: 4
  33. Init: NumPhysicalProcessors: 8196
  34. Init: MaxSpeed: 2800
  35. Init: CurrentSpeed: 2800
  36. Init: CoresPerProcessor: 8196
  37. Init: IsOnBattery: 0
  38. Init: BatteryLevel: -1
  39. Init: Manufacturer: AMD
  40. Init: CPUName: AMD model unknown
  41. Init: L1CacheSize: 64
  42. Init: L2CacheSize: 512
  43. Init: Architecture: x86
  44. Init: GPU stats:
  45. Init: VendorID: 00001002
  46. Init: DeviceID: 000068BE
  47. Init: DriverVersion: 8.17.10.1099
  48. Init: DeviceName: ATI Radeon HD 5700 Series
  49. Init: DriverName: aticfx32.dll
  50. Init: PixelShaderVersion: 3
  51. Init: VertexShaderVersion: 3
  52. Init: VRAMQuantity: 1024
  53. Init: DedicatedVRAM: 1012
  54. Init: AdapterCount: 1
  55. Init: SupportsHardwareTnL: 1
  56. Init: GPU DeviceID not found in ini.
  57. Init: Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
  58. Init: Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
  59. Log: Initializing FaceFX...
  60. Log: FaceFX initialized:
  61. Log: version : 1.7.3.1
  62. Log: licensee: Unreal Engine 3 Licensee
  63. Log: project : Unreal Engine 3 Project
  64. Log: LOADING SUPPORT DLL WindowsTools.dll
  65. Log: ... Loaded 164 shaders (2 legacy, 0 redundant)
  66. Log: ... Loaded 39812 shaders (0 legacy, 0 redundant)
  67. Log: Shader cache for RefShaderCache-PC-D3D-SM3 contains 4183 materials (0 redundant)
  68. Log: Missing cached shader map for material M_Sand_Master_VertPaint, compiling.
  69. Log: Can't compile M_Sand_Master_VertPaint with seekfree loading path on console, will attempt to use default material instead
  70. Warning: Warning, Failed to compile Material EngineDebugMaterials.Testing.M_Sand_Master_VertPaint for platform PC-D3D-SM3, Default Material will be used in game.
  71. Log: 120843 objects as part of root set at end of initial load.
  72. Log: 0 out of 0 bytes used by permanent object pool.
  73. Log: =============================
  74. Log: CHECK YOUR GC PRE-ALLOCATIONS
  75. Log: =============================
  76. Log: Initializing Engine...
  77. Warning: Warning, Failed to load 'PostProcessChain DunDefMisc.DunDefScenePostProcess': Failed to find object 'PostProcessChain DunDefMisc.DunDefScenePostProcess'
  78. Warning: Warning, Failed to load 'PostProcessChain DunDefMisc.DunDefScenePostProcess': Failed to find object 'PostProcessChain DunDefMisc.DunDefScenePostProcess'
  79. Warning: Warning, Failed to load 'PostProcessChain DunDefMisc.DunDefScenePostProcess': Failed to find object 'PostProcessChain DunDefMisc.DunDefScenePostProcess'
  80. Warning: Warning, Failed to load 'PostProcessChain DunDefMisc.DunDefScenePostProcess': Failed to find object 'PostProcessChain DunDefMisc.DunDefScenePostProcess'
  81. Init: UEngine initialized
  82. Log: Object size..............: 60
  83. Log: Property size............: 132
  84. Log: Function size............: 176
  85. Log: Actor size...............: 508
  86. Log: ActorComponent size......: 96
  87. Log: PrimitiveComponent size..: 464
  88. Init: Using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample
  89. Log: XAudio2Device: Allocated 32 sources
  90. Log: XAudio2Device: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
  91. Init: XAudio2Device initialized.
  92. Init: Client initialized
  93. Log: UIScene size.............: 1412
  94. Log: UIObject size............: 1136
  95. Log: Looking for DLC...
  96. Log: Found 1 DLC folders
  97. Log: ----- Mod/DLC AmazonDLC is safe!
  98. Log: ----- Installing AmazonDLC__UDKGame.ini
  99. Log: ----- Installing AmazonDLC__UDKGame.ini
  100. Log: Merged DLC config file '..\..\UDKGame\DLC\PC\AmazonDLC\AmazonDLC__UDKGame.ini' into existing config '..\..\UDKGame\Config\UDKGame.ini'
  101. Log: DunDefDLC - Forcing GameResourceDS config reload...
  102. ScriptLog: Script call stack:
  103. Function UDKGame.DunDefViewportClient:Init
  104. Function UDKGame.DunDefHeroManager:DoLoading
  105. Function UDKGame.DunDefHeroManager:InitializeUserIds
  106. Function UDKGame.DunDefHeroManager:RegisterUserID
  107.  
  108. Log: SerializeStorageObject(LOADING)
  109. Log: SerializeStorageObject(LOADED IN MEM)
  110. Log: SerializeStorageObject took 6.485831(MS)
  111. Log: LoadStorageFile(1): loaded file on GUID:0x13B0 bIsRemote 0
  112. ScriptWarning: Accessed None 'ActivePlayer'
  113. DunDefHero Transient.DunDefHero_0
  114. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  115. ScriptWarning: Accessed None 'ActivePlayer'
  116. DunDefHero Transient.DunDefHero_0
  117. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  118. ScriptWarning: Accessed None 'ActivePlayer'
  119. DunDefHero Transient.DunDefHero_0
  120. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  121. ScriptWarning: Accessed None 'ActivePlayer'
  122. DunDefHero Transient.DunDefHero_1
  123. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  124. ScriptWarning: Accessed None 'ActivePlayer'
  125. DunDefHero Transient.DunDefHero_1
  126. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  127. ScriptWarning: Accessed None 'ActivePlayer'
  128. DunDefHero Transient.DunDefHero_2
  129. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  130. ScriptWarning: Accessed None 'ActivePlayer'
  131. DunDefHero Transient.DunDefHero_2
  132. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  133. ScriptWarning: Accessed None 'ActivePlayer'
  134. DunDefHero Transient.DunDefHero_2
  135. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  136. ScriptWarning: Accessed None 'ActivePlayer'
  137. DunDefHero Transient.DunDefHero_3
  138. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  139. ScriptWarning: Accessed None 'ActivePlayer'
  140. DunDefHero Transient.DunDefHero_3
  141. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  142. ScriptWarning: Accessed None 'ActivePlayer'
  143. DunDefHero Transient.DunDefHero_4
  144. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  145. ScriptWarning: Accessed None 'ActivePlayer'
  146. DunDefHero Transient.DunDefHero_4
  147. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  148. ScriptWarning: Accessed None 'ActivePlayer'
  149. DunDefHero Transient.DunDefHero_4
  150. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  151. ScriptWarning: Accessed None
  152. DunDefHeroManager Transient.DunDefHeroManager_0
  153. Function UDKGame.DunDefHeroManager:RefreshCores:0021
  154. ScriptWarning: Accessed None 'Outer'
  155. DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
  156. Function UDKGame.DunDefViewportClient:GetPlayerController:0021
  157. ScriptWarning: Accessed None
  158. DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
  159. Function UDKGame.DunDefViewportClient:SetSaturation:0034
  160. ScriptWarning: Attempt to assign variable through None
  161. DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
  162. Function UDKGame.DunDefViewportClient:SetSaturation:0048
  163. ScriptWarning: Accessed None 'theSceneClient'
  164. DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
  165. Function UDKGame.DunDefViewportClient:SetUIScalePercent:0035
  166. ScriptWarning: Accessed None 'primaryPlayer'
  167. DunDefHeroManager Transient.DunDefHeroManager_0
  168. Function UDKGame.DunDefHeroManager:SetOptions:0622
  169. ScriptWarning: Accessed None
  170. DunDefHeroManager Transient.DunDefHeroManager_0
  171. Function UDKGame.DunDefHeroManager:SetOptions:0636
  172. ScriptWarning: Accessed None
  173. DunDefHeroManager Transient.DunDefHeroManager_0
  174. Function UDKGame.DunDefHeroManager:RefreshOptionsForAll:0021
  175. Log: LocalPlayer 0 - Failed to setup default post process...
  176. ScriptWarning: Accessed None
  177. DunDefGameReplicationInfo UDKGame.Default__DunDefGameReplicationInfo
  178. Function UDKGame.DunDefGameReplicationInfo:IsInGameplayLevel:0033
  179. ScriptWarning: Accessed None
  180. DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
  181. Function UDKGame.DunDefViewportClient:SetSaturation:0034
  182. ScriptWarning: Attempt to assign variable through None
  183. DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
  184. Function UDKGame.DunDefViewportClient:SetSaturation:0048
  185. ScriptWarning: Accessed None
  186. DunDefGameReplicationInfo UDKGame.Default__DunDefGameReplicationInfo
  187. Function UDKGame.DunDefGameReplicationInfo:IsInGameplayLevel:0033
  188. ScriptWarning: Accessed None
  189. DunDefSceneClient Transient.DunDefEngine_0:DunDefViewportClient_0.DunDefUIController_0.DunDefSceneClient_0
  190. Function UDKGame.DunDefSceneClient:AdjustPerformanceForAddedPlayer:02DC
  191. ScriptWarning: Accessed None
  192. DunDefHeroManager Transient.DunDefHeroManager_0
  193. Function UDKGame.DunDefHeroManager:GetCampaignLevelIndex:0053
  194. ScriptWarning: Accessed None 'useActor'
  195. DunDefSceneClient Transient.DunDefEngine_0:DunDefViewportClient_0.DunDefUIController_0.DunDefSceneClient_0
  196. Function UDKGame.DunDefSceneClient:SetSHLights:000B
  197. Log: UDunDefNativeViewportClient::SetParticleLODBias 0!!!
  198. ScriptWarning: Accessed None 'Outer'
  199. DunDefSceneClient Transient.DunDefEngine_0:DunDefViewportClient_0.DunDefUIController_0.DunDefSceneClient_0
  200. Function UDKGame.DunDefSceneClient:SetLowParticles:007B
  201. ScriptWarning: Accessed None 'theSceneClient'
  202. DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
  203. Function UDKGame.DunDefViewportClient:NotifyLocalPlayerAdded:0022
  204. ScriptWarning: Accessed None 'Outer'
  205. DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
  206. Function UDKGame.DunDefViewportClient:GetPlayerController:0021
  207. Log: LoadMap: DunDefEntry?Name=Player?team=255?Class=
  208. Log: Virtual memory allocation size: 272.68 MByte (285929472 Bytes)
  209. Log: Physical memory allocation size: 0.00 MByte (0 Bytes)
  210. Log: Game class is 'Main'
  211. Log: Primary PhysX scene will be in software.
  212. Log: Creating Primary PhysX Scene.
  213. Log: Bringing World DunDefEntry.TheWorld up for play (0) at 2011.12.11-01.58.42
  214. Log: UDunDefNativeViewportClient::SetParticleLODBias 0!!!
  215. Log: SerializeStorageObject(SAVING)
  216. Log: SerializeStorageObject(Serialize) 1.220368(MS)
  217. Log: SerializeStorageObject(StorageBytes) 1.329716(MS)
  218. Log: SerializeStorageObject(SAVE CREATED): size:57221
  219. Log: SerializeStorageObject took 1.373965(MS)
  220. Log: Bringing up level for play took: 0.039863
  221. Error: StartLocalVoiceProcessing(): Device is currently owned by another user
  222. Error: StartLocalVoiceProcessing(): Device is currently owned by another user
  223. ScriptWarning: Accessed None 'GameSettings'
  224. Main DunDefEntry.TheWorld:PersistentLevel.Main_0
  225. Function UDKGame.Main:PostLogin:0AB6
  226. Log: ########### Finished loading level: 0.061830 seconds
  227. Init: Game engine initialized
  228. Log: Initializing Engine Completed
  229. Log: SAVE FILE(1): size 32023
  230. Log: SAVE FILE(1): size 32023
  231. Log: SAVE FILE(1): size 32023
  232. Log: FCloudMemoryAchive: saved DunDefHeroes.dun
  233. Log: >>>>>>>>>>>>>> Initial startup: 8.88s <<<<<<<<<<<<<<<
  234. Log: SeamlessTravel to: MenuLevel.udk
  235. Log: Primary PhysX scene will be in software.
  236. Log: Creating Primary PhysX Scene.
  237. Log: Bringing World DunDefTransition.TheWorld up for play (0) at 2011.12.11-01.58.46
  238. Log: Bringing up level for play took: 0.011169
  239. Log: Game class is 'Main'
  240. Log: Primary PhysX scene will be in software.
  241. Log: Creating Primary PhysX Scene.
  242. Log: Bringing World MenuLevel.TheWorld up for play (0) at 2011.12.11-01.58.47
  243. Log: UDunDefNativeViewportClient::SetParticleLODBias 0!!!
  244. Log: SerializeStorageObject(SAVING)
  245. Log: SerializeStorageObject(Serialize) 1.150150(MS)
  246. Log: SerializeStorageObject(StorageBytes) 1.233533(MS)
  247. Log: SerializeStorageObject(SAVE CREATED): size:57221
  248. Log: SerializeStorageObject took 1.309965(MS)
  249. Log: Bringing up level for play took: 0.061531
  250. ScriptWarning: Accessed None 'PlayerReplicationInfo'
  251. DunDefPlayerController MenuLevel.TheWorld:PersistentLevel.DunDefPlayerController_3
  252. Function UDKGame.DunDefPlayerController:SeamlessTravelFrom:00E0
  253. ScriptWarning: Accessed None 'PlayerReplicationInfo'
  254. DunDefPlayerController MenuLevel.TheWorld:PersistentLevel.DunDefPlayerController_3
  255. Function UDKGame.DunDefPlayerController:SeamlessTravelFrom:0114
  256. Error: StartLocalVoiceProcessing(): Device is currently owned by another user
  257. ScriptWarning: Accessed None 'GameSettings'
  258. Main MenuLevel.TheWorld:PersistentLevel.Main_2
  259. Function UDKGame.Main:HandleSeamlessTravelPlayer:056B
  260. Log: MenuLevel.TheWorld:PersistentLevel.Main_Sequence.UIAction_OpenScene_2 opening scene 'UI_TitleScreen DunDefUI.TitleScreen_UI' using player index of -1 (DunDefLocalPlayer_0)
  261. Log: SAVE FILE(1): size 32023
  262. Log: SAVE FILE(1): size 32023
  263. Log: SAVE FILE(1): size 32023
  264. Log: FCloudMemoryAchive: saved DunDefHeroes.dun
  265. Error: StartLocalVoiceProcessing(): Device is currently owned by another user
  266. Warning: Obj theOnlineButton has no handler for DunDef_UIAction_CloseSceneWithAnimation_0
  267. Log: Transient.MainMenuUI_0:MainMenuRezContainer.MainMenuPanel.ButtonPanel.theOnlineButton.WidgetEventComponent.UISequence_1.UIAction_OpenScene_0 opening scene 'UI_ChooseMultiplayerMode DunDefUI_Online.ChooseMultiplayerModeUI' using player index of -1 (None)
  268. ScriptWarning: Accessed None 'PlayerOwner'
  269. UI_ChooseMultiplayerMode Transient.ChooseMultiplayerModeUI_0
  270. Function UDKGame.DunDefUIScene:GiveFocusToAnyChild:002D
  271. ScriptWarning: Accessed None
  272. UI_ChooseMultiplayerMode Transient.ChooseMultiplayerModeUI_0
  273. Function UDKGame.DunDefUIScene:GiveFocusToAnyChild:0041
  274. ScriptWarning: Accessed None 'tagName'
  275. AnimNotify_ToggleLights DD_LOGO.Anims.LogoAnims:AnimSequence_0.AnimNotify_ToggleLights_0
  276. Function UDKGame.AnimNotify_ToggleLights:Notify:00CE
  277. ScriptWarning: Accessed None
  278. AnimNotify_ToggleLights DD_LOGO.Anims.LogoAnims:AnimSequence_0.AnimNotify_ToggleLights_0
  279. Function UDKGame.AnimNotify_ToggleLights:Notify:00E2
  280. Log: USaveHelper::AcquireRemoteConnection
  281. ScriptWarning: Accessed None 'PlayerOwner'
  282. UI_ChooseMultiplayerMode Transient.ChooseMultiplayerModeUI_0
  283. Function UDKGame.DunDefUIScene:GiveFocusToAnyChild:002D
  284. ScriptWarning: Accessed None
  285. UI_ChooseMultiplayerMode Transient.ChooseMultiplayerModeUI_0
  286. Function UDKGame.DunDefUIScene:GiveFocusToAnyChild:0041
  287. Log: CFS: EVENT CFS_OnLoginSuccess: AuthenticationSuccess
  288. Log: CFS: EVENT CFS_OnFileLoadSuccess 31791
  289. Log: SerializeStorageObject(LOADING)
  290. Log: SerializeStorageObject(LOADED IN MEM)
  291. Log: SerializeStorageObject took 6.227273(MS)
  292. Log: LoadStorageFile(1): loaded file on GUID:0x13B0 bIsRemote 1
  293. ScriptWarning: Accessed None 'ActivePlayer'
  294. DunDefHero Transient.DunDefHero_8
  295. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  296. ScriptWarning: Accessed None 'ActivePlayer'
  297. DunDefHero Transient.DunDefHero_8
  298. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  299. ScriptWarning: Accessed None 'ActivePlayer'
  300. DunDefHero Transient.DunDefHero_8
  301. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  302. ScriptWarning: Accessed None 'ActivePlayer'
  303. DunDefHero Transient.DunDefHero_9
  304. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  305. ScriptWarning: Accessed None 'ActivePlayer'
  306. DunDefHero Transient.DunDefHero_9
  307. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  308. ScriptWarning: Accessed None 'ActivePlayer'
  309. DunDefHero Transient.DunDefHero_10
  310. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  311. ScriptWarning: Accessed None 'ActivePlayer'
  312. DunDefHero Transient.DunDefHero_10
  313. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  314. ScriptWarning: Accessed None 'ActivePlayer'
  315. DunDefHero Transient.DunDefHero_10
  316. Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
  317. ScriptWarning: Accessed None 'ActivePlayer'
  318. DunDefHero Transient.DunDefHero_11
  319. Function UDKGame.DunDefHero:CalcHasCompleteAr
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