Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log: Log file open, 12/11/11 01:58:36
- Init: Version: 6262
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Nov 30 2011 18:18:55
- Init: Changelist: 450718
- Init: Command line: -dowritelog
- Init: Base directory: c:\program files (x86)\steam\steamapps\common\dungeon defenders\Binaries\Win32\
- Init: Character set: Unicode
- DevConfig: GConfig::Find has loaded file: ..\..\UDKGame\Config\UDKEngine.ini
- Init: Language extension: INT
- DevConfig: GConfig::Find has loaded file: ..\..\UDKGame\Config\UDKInput.ini
- Init: Computer: TOTO-PC
- Init: User: toto
- Init: CPU Page size=4096, Processors=4
- Init: High frequency timer resolution =2.734423 MHz
- Init: Memory total: Physical=6.0GB Pagefile=12.0GB Virtual=4.0GB
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Init: WinSock: I am toto-PC (192.168.5.131:0)
- Init: Presizing for 120000 objects not considered by GC, pre-allocating 0 bytes.
- Init: Object subsystem initialized
- Init: OS stats:
- Init: Windows 7 Service Pack 1
- Init: RemoteDesktop=0
- Init: Memory stats:
- Init: Physical: 6142MB
- Init: Virtual: 4095MB
- Init: PageFile: 12284MB
- Init: CPU stats:
- Init: MeasuredPerformanceTime: 171.271 (stored result)
- Init: Hyperthreaded: 1
- Init: NumProcessorsPerCPU: 1
- Init: NumLogicalProcessors: 4
- Init: NumPhysicalProcessors: 8196
- Init: MaxSpeed: 2800
- Init: CurrentSpeed: 2800
- Init: CoresPerProcessor: 8196
- Init: IsOnBattery: 0
- Init: BatteryLevel: -1
- Init: Manufacturer: AMD
- Init: CPUName: AMD model unknown
- Init: L1CacheSize: 64
- Init: L2CacheSize: 512
- Init: Architecture: x86
- Init: GPU stats:
- Init: VendorID: 00001002
- Init: DeviceID: 000068BE
- Init: DriverVersion: 8.17.10.1099
- Init: DeviceName: ATI Radeon HD 5700 Series
- Init: DriverName: aticfx32.dll
- Init: PixelShaderVersion: 3
- Init: VertexShaderVersion: 3
- Init: VRAMQuantity: 1024
- Init: DedicatedVRAM: 1012
- Init: AdapterCount: 1
- Init: SupportsHardwareTnL: 1
- Init: GPU DeviceID not found in ini.
- Init: Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
- Init: Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
- Log: Initializing FaceFX...
- Log: FaceFX initialized:
- Log: version : 1.7.3.1
- Log: licensee: Unreal Engine 3 Licensee
- Log: project : Unreal Engine 3 Project
- Log: LOADING SUPPORT DLL WindowsTools.dll
- Log: ... Loaded 164 shaders (2 legacy, 0 redundant)
- Log: ... Loaded 39812 shaders (0 legacy, 0 redundant)
- Log: Shader cache for RefShaderCache-PC-D3D-SM3 contains 4183 materials (0 redundant)
- Log: Missing cached shader map for material M_Sand_Master_VertPaint, compiling.
- Log: Can't compile M_Sand_Master_VertPaint with seekfree loading path on console, will attempt to use default material instead
- Warning: Warning, Failed to compile Material EngineDebugMaterials.Testing.M_Sand_Master_VertPaint for platform PC-D3D-SM3, Default Material will be used in game.
- Log: 120843 objects as part of root set at end of initial load.
- Log: 0 out of 0 bytes used by permanent object pool.
- Log: =============================
- Log: CHECK YOUR GC PRE-ALLOCATIONS
- Log: =============================
- Log: Initializing Engine...
- Warning: Warning, Failed to load 'PostProcessChain DunDefMisc.DunDefScenePostProcess': Failed to find object 'PostProcessChain DunDefMisc.DunDefScenePostProcess'
- Warning: Warning, Failed to load 'PostProcessChain DunDefMisc.DunDefScenePostProcess': Failed to find object 'PostProcessChain DunDefMisc.DunDefScenePostProcess'
- Warning: Warning, Failed to load 'PostProcessChain DunDefMisc.DunDefScenePostProcess': Failed to find object 'PostProcessChain DunDefMisc.DunDefScenePostProcess'
- Warning: Warning, Failed to load 'PostProcessChain DunDefMisc.DunDefScenePostProcess': Failed to find object 'PostProcessChain DunDefMisc.DunDefScenePostProcess'
- Init: UEngine initialized
- Log: Object size..............: 60
- Log: Property size............: 132
- Log: Function size............: 176
- Log: Actor size...............: 508
- Log: ActorComponent size......: 96
- Log: PrimitiveComponent size..: 464
- Init: Using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample
- Log: XAudio2Device: Allocated 32 sources
- Log: XAudio2Device: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
- Init: XAudio2Device initialized.
- Init: Client initialized
- Log: UIScene size.............: 1412
- Log: UIObject size............: 1136
- Log: Looking for DLC...
- Log: Found 1 DLC folders
- Log: ----- Mod/DLC AmazonDLC is safe!
- Log: ----- Installing AmazonDLC__UDKGame.ini
- Log: ----- Installing AmazonDLC__UDKGame.ini
- Log: Merged DLC config file '..\..\UDKGame\DLC\PC\AmazonDLC\AmazonDLC__UDKGame.ini' into existing config '..\..\UDKGame\Config\UDKGame.ini'
- Log: DunDefDLC - Forcing GameResourceDS config reload...
- ScriptLog: Script call stack:
- Function UDKGame.DunDefViewportClient:Init
- Function UDKGame.DunDefHeroManager:DoLoading
- Function UDKGame.DunDefHeroManager:InitializeUserIds
- Function UDKGame.DunDefHeroManager:RegisterUserID
- Log: SerializeStorageObject(LOADING)
- Log: SerializeStorageObject(LOADED IN MEM)
- Log: SerializeStorageObject took 6.485831(MS)
- Log: LoadStorageFile(1): loaded file on GUID:0x13B0 bIsRemote 0
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_0
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_0
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_0
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_1
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_1
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_2
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_2
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_2
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_3
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_3
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_4
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_4
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_4
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None
- DunDefHeroManager Transient.DunDefHeroManager_0
- Function UDKGame.DunDefHeroManager:RefreshCores:0021
- ScriptWarning: Accessed None 'Outer'
- DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
- Function UDKGame.DunDefViewportClient:GetPlayerController:0021
- ScriptWarning: Accessed None
- DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
- Function UDKGame.DunDefViewportClient:SetSaturation:0034
- ScriptWarning: Attempt to assign variable through None
- DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
- Function UDKGame.DunDefViewportClient:SetSaturation:0048
- ScriptWarning: Accessed None 'theSceneClient'
- DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
- Function UDKGame.DunDefViewportClient:SetUIScalePercent:0035
- ScriptWarning: Accessed None 'primaryPlayer'
- DunDefHeroManager Transient.DunDefHeroManager_0
- Function UDKGame.DunDefHeroManager:SetOptions:0622
- ScriptWarning: Accessed None
- DunDefHeroManager Transient.DunDefHeroManager_0
- Function UDKGame.DunDefHeroManager:SetOptions:0636
- ScriptWarning: Accessed None
- DunDefHeroManager Transient.DunDefHeroManager_0
- Function UDKGame.DunDefHeroManager:RefreshOptionsForAll:0021
- Log: LocalPlayer 0 - Failed to setup default post process...
- ScriptWarning: Accessed None
- DunDefGameReplicationInfo UDKGame.Default__DunDefGameReplicationInfo
- Function UDKGame.DunDefGameReplicationInfo:IsInGameplayLevel:0033
- ScriptWarning: Accessed None
- DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
- Function UDKGame.DunDefViewportClient:SetSaturation:0034
- ScriptWarning: Attempt to assign variable through None
- DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
- Function UDKGame.DunDefViewportClient:SetSaturation:0048
- ScriptWarning: Accessed None
- DunDefGameReplicationInfo UDKGame.Default__DunDefGameReplicationInfo
- Function UDKGame.DunDefGameReplicationInfo:IsInGameplayLevel:0033
- ScriptWarning: Accessed None
- DunDefSceneClient Transient.DunDefEngine_0:DunDefViewportClient_0.DunDefUIController_0.DunDefSceneClient_0
- Function UDKGame.DunDefSceneClient:AdjustPerformanceForAddedPlayer:02DC
- ScriptWarning: Accessed None
- DunDefHeroManager Transient.DunDefHeroManager_0
- Function UDKGame.DunDefHeroManager:GetCampaignLevelIndex:0053
- ScriptWarning: Accessed None 'useActor'
- DunDefSceneClient Transient.DunDefEngine_0:DunDefViewportClient_0.DunDefUIController_0.DunDefSceneClient_0
- Function UDKGame.DunDefSceneClient:SetSHLights:000B
- Log: UDunDefNativeViewportClient::SetParticleLODBias 0!!!
- ScriptWarning: Accessed None 'Outer'
- DunDefSceneClient Transient.DunDefEngine_0:DunDefViewportClient_0.DunDefUIController_0.DunDefSceneClient_0
- Function UDKGame.DunDefSceneClient:SetLowParticles:007B
- ScriptWarning: Accessed None 'theSceneClient'
- DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
- Function UDKGame.DunDefViewportClient:NotifyLocalPlayerAdded:0022
- ScriptWarning: Accessed None 'Outer'
- DunDefViewportClient Transient.DunDefEngine_0:DunDefViewportClient_0
- Function UDKGame.DunDefViewportClient:GetPlayerController:0021
- Log: LoadMap: DunDefEntry?Name=Player?team=255?Class=
- Log: Virtual memory allocation size: 272.68 MByte (285929472 Bytes)
- Log: Physical memory allocation size: 0.00 MByte (0 Bytes)
- Log: Game class is 'Main'
- Log: Primary PhysX scene will be in software.
- Log: Creating Primary PhysX Scene.
- Log: Bringing World DunDefEntry.TheWorld up for play (0) at 2011.12.11-01.58.42
- Log: UDunDefNativeViewportClient::SetParticleLODBias 0!!!
- Log: SerializeStorageObject(SAVING)
- Log: SerializeStorageObject(Serialize) 1.220368(MS)
- Log: SerializeStorageObject(StorageBytes) 1.329716(MS)
- Log: SerializeStorageObject(SAVE CREATED): size:57221
- Log: SerializeStorageObject took 1.373965(MS)
- Log: Bringing up level for play took: 0.039863
- Error: StartLocalVoiceProcessing(): Device is currently owned by another user
- Error: StartLocalVoiceProcessing(): Device is currently owned by another user
- ScriptWarning: Accessed None 'GameSettings'
- Main DunDefEntry.TheWorld:PersistentLevel.Main_0
- Function UDKGame.Main:PostLogin:0AB6
- Log: ########### Finished loading level: 0.061830 seconds
- Init: Game engine initialized
- Log: Initializing Engine Completed
- Log: SAVE FILE(1): size 32023
- Log: SAVE FILE(1): size 32023
- Log: SAVE FILE(1): size 32023
- Log: FCloudMemoryAchive: saved DunDefHeroes.dun
- Log: >>>>>>>>>>>>>> Initial startup: 8.88s <<<<<<<<<<<<<<<
- Log: SeamlessTravel to: MenuLevel.udk
- Log: Primary PhysX scene will be in software.
- Log: Creating Primary PhysX Scene.
- Log: Bringing World DunDefTransition.TheWorld up for play (0) at 2011.12.11-01.58.46
- Log: Bringing up level for play took: 0.011169
- Log: Game class is 'Main'
- Log: Primary PhysX scene will be in software.
- Log: Creating Primary PhysX Scene.
- Log: Bringing World MenuLevel.TheWorld up for play (0) at 2011.12.11-01.58.47
- Log: UDunDefNativeViewportClient::SetParticleLODBias 0!!!
- Log: SerializeStorageObject(SAVING)
- Log: SerializeStorageObject(Serialize) 1.150150(MS)
- Log: SerializeStorageObject(StorageBytes) 1.233533(MS)
- Log: SerializeStorageObject(SAVE CREATED): size:57221
- Log: SerializeStorageObject took 1.309965(MS)
- Log: Bringing up level for play took: 0.061531
- ScriptWarning: Accessed None 'PlayerReplicationInfo'
- DunDefPlayerController MenuLevel.TheWorld:PersistentLevel.DunDefPlayerController_3
- Function UDKGame.DunDefPlayerController:SeamlessTravelFrom:00E0
- ScriptWarning: Accessed None 'PlayerReplicationInfo'
- DunDefPlayerController MenuLevel.TheWorld:PersistentLevel.DunDefPlayerController_3
- Function UDKGame.DunDefPlayerController:SeamlessTravelFrom:0114
- Error: StartLocalVoiceProcessing(): Device is currently owned by another user
- ScriptWarning: Accessed None 'GameSettings'
- Main MenuLevel.TheWorld:PersistentLevel.Main_2
- Function UDKGame.Main:HandleSeamlessTravelPlayer:056B
- Log: MenuLevel.TheWorld:PersistentLevel.Main_Sequence.UIAction_OpenScene_2 opening scene 'UI_TitleScreen DunDefUI.TitleScreen_UI' using player index of -1 (DunDefLocalPlayer_0)
- Log: SAVE FILE(1): size 32023
- Log: SAVE FILE(1): size 32023
- Log: SAVE FILE(1): size 32023
- Log: FCloudMemoryAchive: saved DunDefHeroes.dun
- Error: StartLocalVoiceProcessing(): Device is currently owned by another user
- Warning: Obj theOnlineButton has no handler for DunDef_UIAction_CloseSceneWithAnimation_0
- Log: Transient.MainMenuUI_0:MainMenuRezContainer.MainMenuPanel.ButtonPanel.theOnlineButton.WidgetEventComponent.UISequence_1.UIAction_OpenScene_0 opening scene 'UI_ChooseMultiplayerMode DunDefUI_Online.ChooseMultiplayerModeUI' using player index of -1 (None)
- ScriptWarning: Accessed None 'PlayerOwner'
- UI_ChooseMultiplayerMode Transient.ChooseMultiplayerModeUI_0
- Function UDKGame.DunDefUIScene:GiveFocusToAnyChild:002D
- ScriptWarning: Accessed None
- UI_ChooseMultiplayerMode Transient.ChooseMultiplayerModeUI_0
- Function UDKGame.DunDefUIScene:GiveFocusToAnyChild:0041
- ScriptWarning: Accessed None 'tagName'
- AnimNotify_ToggleLights DD_LOGO.Anims.LogoAnims:AnimSequence_0.AnimNotify_ToggleLights_0
- Function UDKGame.AnimNotify_ToggleLights:Notify:00CE
- ScriptWarning: Accessed None
- AnimNotify_ToggleLights DD_LOGO.Anims.LogoAnims:AnimSequence_0.AnimNotify_ToggleLights_0
- Function UDKGame.AnimNotify_ToggleLights:Notify:00E2
- Log: USaveHelper::AcquireRemoteConnection
- ScriptWarning: Accessed None 'PlayerOwner'
- UI_ChooseMultiplayerMode Transient.ChooseMultiplayerModeUI_0
- Function UDKGame.DunDefUIScene:GiveFocusToAnyChild:002D
- ScriptWarning: Accessed None
- UI_ChooseMultiplayerMode Transient.ChooseMultiplayerModeUI_0
- Function UDKGame.DunDefUIScene:GiveFocusToAnyChild:0041
- Log: CFS: EVENT CFS_OnLoginSuccess: AuthenticationSuccess
- Log: CFS: EVENT CFS_OnFileLoadSuccess 31791
- Log: SerializeStorageObject(LOADING)
- Log: SerializeStorageObject(LOADED IN MEM)
- Log: SerializeStorageObject took 6.227273(MS)
- Log: LoadStorageFile(1): loaded file on GUID:0x13B0 bIsRemote 1
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_8
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_8
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_8
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_9
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_9
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_10
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_10
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_10
- Function UDKGame.DunDefHero:CalcHasCompleteArmorSet:01D3
- ScriptWarning: Accessed None 'ActivePlayer'
- DunDefHero Transient.DunDefHero_11
- Function UDKGame.DunDefHero:CalcHasCompleteAr
Add Comment
Please, Sign In to add comment