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  1. _newObject = createVehicle ['Land_CncBarrierMedium4_F', [6606.11,4299.48,0.645164], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6606.14,4299.5,11.4872]; [_newObject, [[-0.88077,0.473545,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6604.98,4295.56,0.000107765], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6604.99,4295.58,10.8558]; [_newObject, [[-0.685376,-0.72819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6611.23,4291.69,0.00297832], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6611.25,4291.62,10.7423]; [_newObject, [[0.685857,0.727736,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6612.69,4291.67,0.0114202], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6612.82,4291.63,10.6153]; [_newObject, [[-0.726862,0.686783,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6609.73,4292.75,6.19888e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6609.75,4292.74,10.8101]; [_newObject, [[0.473803,0.880631,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Small_F', [6606.53,4292.69,0.000973701], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6606.79,4293.18,10.9824]; [_newObject, [[0.473509,0.880786,-0.00220202], [-0,0.00250005,0.999997]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6583.85,4314.48,0.0182514], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6583.71,4314.59,9.9425]; [_newObject, [[-0.883287,0.468833,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6592.96,4305.71,0.000138283], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6592.99,4305.73,10.8451]; [_newObject, [[-0.880773,0.473539,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Tower_F', [6589.99,4312.11,0.00108337], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6589.96,4312.18,12.1488]; [_newObject, [[0.473446,0.880823,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6587.77,4304.45,2.67029e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6587.75,4304.43,10.841]; [_newObject, [[0.473528,0.880779,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6583.81,4306.86,0.0112696], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6583.68,4306.9,10.6428]; [_newObject, [[-0.685366,-0.728199,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6582.59,4308.25,0.0196781], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6582.46,4308.38,10.3367]; [_newObject, [[-0.850046,-0.526709,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [6595.17,4305.36,8.7738e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6595.2,4305.37,10.373]; [_newObject, [[0.485404,0.874272,-0.00555048], [0.00252982,0.00494401,0.999985]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [6597.94,4303.96,6.96182e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6597.96,4303.97,10.3729]; [_newObject, [[0.397575,0.917564,-0.00328792], [0.00250004,0.00250004,0.999994]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6219.41,5471.78,-0.405594], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6219.44,5471.79,8.97889]; [_newObject, [[-0.883287,0.468833,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6228.68,5462.91,-0.811188], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6228.71,5462.92,8.95531]; [_newObject, [[-0.880773,0.473539,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Tower_F', [6225.65,5469.4,6.00815e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6225.66,5469.4,10.3385]; [_newObject, [[0.473446,0.880823,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6223.41,5461.65,-0.811188], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6223.42,5461.62,9.00091]; [_newObject, [[0.473528,0.880779,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6219.33,5464.06,-0.811188], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6219.34,5464.08,8.92563]; [_newObject, [[-0.685366,-0.728199,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6218.1,5465.55,-0.405594], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6218.12,5465.56,8.94195]; [_newObject, [[-0.850046,-0.526709,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [6230.87,5462.6,0.000431061], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6230.89,5462.59,8.44656]; [_newObject, [[0.485404,0.874272,-0.00555048], [0.00252982,0.00494401,0.999985]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [6233.63,5461.2,0.000179291], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6233.65,5461.2,8.38946]; [_newObject, [[0.397575,0.917564,-0.00328792], [0.00250004,0.00250004,0.999994]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6219.41,5471.78,-0.405594], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6219.44,5471.79,8.97889]; [_newObject, [[-0.883287,0.468833,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6228.66,5462.92,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6228.69,5462.93,9.36091]; [_newObject, [[-0.880773,0.473539,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Tower_F', [6225.65,5469.4,6.00815e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6225.66,5469.4,10.3385]; [_newObject, [[0.473446,0.880823,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6223.43,5461.66,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6223.44,5461.63,9.40651]; [_newObject, [[0.473528,0.880779,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6219.35,5464.09,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6219.36,5464.1,9.33123]; [_newObject, [[-0.685366,-0.728199,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6218.1,5465.55,-0.405594], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6218.12,5465.56,8.94195]; [_newObject, [[-0.850046,-0.526709,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [6230.87,5462.6,0.000431061], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6230.89,5462.59,8.44656]; [_newObject, [[0.485404,0.874272,-0.00555048], [0.00252982,0.00494401,0.999985]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [6233.63,5461.2,0.000179291], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6233.65,5461.2,8.38946]; [_newObject, [[0.397575,0.917564,-0.00328792], [0.00250004,0.00250004,0.999994]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Small_F', [6267.51,5450.49,-0.00783157], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6267.88,5450.88,8.88571]; [_newObject, [[0.68576,0.727685,0.014449], [-0.00249967,-0.0174973,0.999844]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6233.23,5479.33,0.000413895], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6233.22,5479.33,8.89739]; [_newObject, [[-0.883287,0.468833,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6242.51,5470.47,3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6242.54,5470.48,8.90228]; [_newObject, [[-0.880773,0.473539,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Tower_F', [6239.5,5476.96,0.00252342], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6239.52,5476.87,10.2785]; [_newObject, [[0.473446,0.880823,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [6237.28,5469.21,0.000221252], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6237.29,5469.18,8.91833]; [_newObject, [[0.473528,0.880779,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6233.2,5471.65,0.00141621], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6233.24,5471.65,9.03075]; [_newObject, [[-0.685366,-0.728199,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [6231.97,5473.13,0.000979424], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6231.98,5473.17,9.04141]; [_newObject, [[-0.850046,-0.526709,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [6244.72,5470.16,0.000453949], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6244.75,5470.16,8.41553]; [_newObject, [[0.485404,0.874272,-0.00555048], [0.00252982,0.00494401,0.999985]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [6247.48,5468.76,0.000105858], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [6247.5,5468.76,8.36349]; [_newObject, [[0.397575,0.917564,-0.00328792], [0.00250004,0.00250004,0.999994]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [5152.46,5886.25,-0.00017643], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5152.46,5886.25,15.1947]; [_newObject, [[-0.685376,-0.72819,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [5158.61,5882.42,0.0166016], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5158.73,5882.3,14.5475]; [_newObject, [[0.685857,0.727736,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [5160.27,5882.43,0.00853348], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5160.3,5882.31,14.3383]; [_newObject, [[-0.726862,0.686783,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [5157.1,5883.54,0.0175037], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5157.23,5883.42,14.9275]; [_newObject, [[0.473803,0.880631,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Small_F', [5154.01,5883.96,-0.00985146], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5154.27,5884.43,15.3047]; [_newObject, [[0.473404,0.880663,0.0179439], [-0.00999837,-0.0149974,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [5140.53,5896.36,-0.811188], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5140.56,5896.37,15.0906]; [_newObject, [[-0.880773,0.473539,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Tower_F', [5137.36,5903.06,0.0362873], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5137.62,5902.76,16.6217]; [_newObject, [[0.473446,0.880823,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [5135.28,5895.1,-0.811188], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5135.3,5895.07,15.16]; [_newObject, [[0.473528,0.880779,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [5131.2,5897.54,-0.405593], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5131.21,5897.55,15.7037]; [_newObject, [[-0.685366,-0.728199,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [5129.96,5899.02,-0.405593], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5129.97,5899.03,15.9465]; [_newObject, [[-0.850046,-0.526709,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [5142.72,5896.02,0.00309467], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5142.72,5896.07,14.7344]; [_newObject, [[0.490043,0.867135,-0.0890728], [-0.0347192,0.121518,0.991982]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [5145.47,5894.67,-0.000261307], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5145.48,5894.67,14.7826]; [_newObject, [[0.397452,0.917451,0.0177362], [-0.00999837,-0.0149974,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Small_F', [5154.01,5883.96,-0.00985146], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5154.27,5884.43,15.3047]; [_newObject, [[0.473404,0.880663,0.0179439], [-0.00999837,-0.0149974,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [5140.53,5896.36,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5140.56,5896.37,15.4962]; [_newObject, [[-0.880773,0.473539,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_BagBunker_Tower_F', [5137.36,5903.06,0.0362873], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5137.62,5902.76,16.6217]; [_newObject, [[0.473446,0.880823,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium4_F', [5135.28,5895.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5135.3,5895.07,15.5656]; [_newObject, [[0.473528,0.880779,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [5131.2,5897.54,-0.405593], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5131.21,5897.55,15.7037]; [_newObject, [[-0.685366,-0.728199,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_CncBarrierMedium_F', [5129.96,5899.02,-0.405593], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5129.97,5899.03,15.9465]; [_newObject, [[-0.850046,-0.526709,0], [0,0,1]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [5142.72,5896.02,0.00309467], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5142.72,5896.07,14.7344]; [_newObject, [[0.490043,0.867135,-0.0890728], [-0.0347192,0.121518,0.991982]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['Land_fort_bagfence_long', [5145.47,5894.67,-0.000261307], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [5145.48,5894.67,14.7826]; [_newObject, [[0.397452,0.917451,0.0177362], [-0.00999837,-0.0149974,0.999838]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_Civ_LandRover_Soft_Red_A', [2930.37,852.107,0.0211201], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [2930.37,852.107,22.2191]; [_newObject, [[-0.823127,-0.56785,0.00294688], [0.00123439,0.00340019,0.999993]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_C_S1203', [2925.72,847.605,0.0471668], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [2925.72,847.605,21.7351]; [_newObject, [[-0.995787,-0.0898899,0.0180907], [0.0175939,0.00631656,0.999825]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_C_V3S_Closed', [2950.16,874.141,0.0437813], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [2950.16,874.141,22.1721]; [_newObject, [[-0.748793,0.655875,-0.0955922], [-0.113589,0.015106,0.993413]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_C_Hilux_Open', [2962.91,888.419,0.0158024], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [2962.91,888.419,21.2354]; [_newObject, [[0.042538,0.998998,-0.013945], [-0.00582521,0.0142054,0.999882]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newObject = createVehicle ['UK3CB_C_Hilux_Closed', [2959.45,882.482,0.0402184], [], 0, 'CAN_COLLIDE']; _newObject setPosWorld [2959.45,882.482,21.667]; [_newObject, [[0.583111,0.80682,-0.0949869], [0.0261628,0.0982117,0.994822]]] remoteExecCall ["setVectorDirAndUp", 0, _newObject]; _newObject enableSimulationGlobal true;_newMarker = createMarker ['Ares_Imported_Marker_0', [2897.91,849.951,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_start'; _newMarker setMarkerText ''; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorblue'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_1', [6124.58,7063.62,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_flag'; _newMarker setMarkerText 'USSR Ruha Occupation HQ'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_2', [6623,1141.22,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'hd_warning'; _newMarker setMarkerText 'Southern Garrison'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_3', [3605.16,311.123,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'hd_warning'; _newMarker setMarkerText 'Officer's Temporary Residences'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1;
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