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- #include "GWCAConstants.au3"
- global $outpost_id = 449
- Cmd($CA_ADDHero,$HERO_Hayda )
- Sleep(2000)
- Cmd($CA_ADDHero,$HERO_Tahklora )
- Sleep(2000)
- Cmd($CA_ADDHero,$HERO_Jora )
- Sleep(1000)
- loop()
- func Loop()
- $cbType = "int"
- CmdCB($CA_GetMapId)
- if $cbVar[0] <> $outpost_id then
- Cmd($CA_ZoneMap, $outpost_id, -1)
- EndIf
- do
- $cbType = "int"
- $map_id = CmdCB($CA_GetMapId)
- $load_status = CmdCB($CA_GetMapLoading)
- $cbType = "float"
- $cur_coords = CmdCB($CA_GetCoords, -2)
- until $map_id[0] = $outpost_id and $load_status[0] = 0
- Sleep(5000)
- MoveEx(-9224, 16886)
- Cmd($CA_ClearPacketQueue)
- Sleep(7000)
- Cmd($CA_UseHero2Skill, 1, -2)
- Sleep(3000)
- CmdCB($CA_GetEffect, 245)
- If $cbVar [0] <> 245 Then
- Cmd($CA_UseSkill, 1, -2)
- CmdCB($CA_GetEffect, 111)
- EndIf
- EndFunc
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