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- 2016-12-21 16:06:35.147 - Thread: 1 -> Log Started
- 2016-12-21 16:06:35.148 - Thread: 1 -> Timezone (local - UTC): -5h
- 2016-12-21 16:06:35.148 - Thread: 1 -> App Version: 0.3.8.90232
- 2016-12-21 16:06:35.148 - Thread: 1 -> Steam build: Always true
- 2016-12-21 16:06:35.148 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-12-21 16:06:35.148 - Thread: 1 -> Environment.ProcessorCount: 4
- 2016-12-21 16:06:35.148 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2016-12-21 16:06:35.148 - Thread: 1 -> Environment.CommandLine: D:\Games\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2016-12-21 16:06:35.148 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-12-21 16:06:35.148 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-12-21 16:06:35.149 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
- 2016-12-21 16:06:35.149 - Thread: 1 -> Environment.CurrentDirectory: D:\Games\Steam\steamapps\common\MedievalEngineers\Bin64
- 2016-12-21 16:06:35.149 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-12-21 16:06:35.149 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-12-21 16:06:35.149 - Thread: 1 -> IntPtr.Size: 8
- 2016-12-21 16:06:35.149 - Thread: 1 -> Default Culture: fr-CA
- 2016-12-21 16:06:35.149 - Thread: 1 -> Default UI Culture: fr-FR
- 2016-12-21 16:06:35.149 - Thread: 1 -> IsAdmin: False
- 2016-12-21 16:06:35.155 - Thread: 1 -> MyConfig.Load() - START
- 2016-12-21 16:06:35.158 - Thread: 1 -> Path: C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-12-21 16:06:35.186 - Thread: 1 -> RotationHints: False
- 2016-12-21 16:06:35.186 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-12-21 16:06:35.186 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-12-21 16:06:35.186 - Thread: 1 -> Language: 0
- 2016-12-21 16:06:35.186 - Thread: 1 -> Skin: Default
- 2016-12-21 16:06:35.186 - Thread: 1 -> GameVersion: 0.3.8.90232
- 2016-12-21 16:06:35.186 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-12-21 16:06:35.186 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-12-21 16:06:35.186 - Thread: 1 -> FirstTimeRun: False
- 2016-12-21 16:06:35.186 - Thread: 1 -> GameVolume: 1
- 2016-12-21 16:06:35.186 - Thread: 1 -> MusicVolume: 0.4142455
- 2016-12-21 16:06:35.186 - Thread: 1 -> VoiceChatVolume: 1
- 2016-12-21 16:06:35.186 - Thread: 1 -> HudWarnings: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> VoiceChat: False
- 2016-12-21 16:06:35.186 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> EnableDynamicMusic: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> VideoAdapter: 0
- 2016-12-21 16:06:35.186 - Thread: 1 -> ScreenWidth: 1920
- 2016-12-21 16:06:35.186 - Thread: 1 -> ScreenHeight: 1080
- 2016-12-21 16:06:35.186 - Thread: 1 -> RefreshRate: 60000
- 2016-12-21 16:06:35.186 - Thread: 1 -> WindowMode: 2
- 2016-12-21 16:06:35.186 - Thread: 1 -> VerticalSync: False
- 2016-12-21 16:06:35.186 - Thread: 1 -> HardwareCursor: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> RenderQuality: 1
- 2016-12-21 16:06:35.186 - Thread: 1 -> FieldOfView: 70.00001
- 2016-12-21 16:06:35.186 - Thread: 1 -> VegetationViewDistance: 100
- 2016-12-21 16:06:35.186 - Thread: 1 -> RenderInterpolation: False
- 2016-12-21 16:06:35.186 - Thread: 1 -> GrassDensity: 1
- 2016-12-21 16:06:35.186 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-12-21 16:06:35.186 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2016-12-21 16:06:35.186 - Thread: 1 -> ControlsHints: False
- 2016-12-21 16:06:35.186 - Thread: 1 -> AnimatedRotation: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> BuildingSizeHint: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> ShowCrosshair: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> InteractionHints: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> CompressSaveGames: False
- 2016-12-21 16:06:35.186 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2016-12-21 16:06:35.186 - Thread: 1 -> UiTransparency: 1
- 2016-12-21 16:06:35.186 - Thread: 1 -> UiBkTransparency: 1
- 2016-12-21 16:06:35.186 - Thread: 1 -> VoxelQuality: 0
- 2016-12-21 16:06:35.186 - Thread: 1 -> MinimalHud: False
- 2016-12-21 16:06:35.186 - Thread: 1 -> DontSendVoicePlayers:
- 2016-12-21 16:06:35.187 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-12-21 16:06:35.188 - Thread: 1 -> MyConfig.Load() - END
- 2016-12-21 16:06:35.189 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-12-21 16:06:35.630 - Thread: 1 -> Steam.IsActive: True
- 2016-12-21 16:06:35.630 - Thread: 1 -> Steam.IsOnline: True
- 2016-12-21 16:06:35.630 - Thread: 1 -> Steam.OwnsGame: True
- 2016-12-21 16:06:35.631 - Thread: 1 -> Steam.UserId: 76561198049003096
- 2016-12-21 16:06:35.631 - Thread: 1 -> Steam.UserName: Blackraptor13
- 2016-12-21 16:06:35.631 - Thread: 1 -> Steam.Branch: 0.3.8
- 2016-12-21 16:06:35.631 - Thread: 1 -> Build date: 2016-12-06 07:56
- 2016-12-21 16:06:35.631 - Thread: 1 -> Build version: 0.1.6184.35901
- 2016-12-21 16:06:35.675 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-12-21 16:06:35.675 - Thread: 1 -> Game dir: D:\Games\Steam\steamapps\common\MedievalEngineers\Bin64
- 2016-12-21 16:06:35.675 - Thread: 1 -> Content dir: D:\Games\Steam\steamapps\common\MedievalEngineers\Content
- 2016-12-21 16:06:35.676 - Thread: 1 -> Found processor count: 4
- 2016-12-21 16:06:35.676 - Thread: 1 -> Using processor count: 4
- 2016-12-21 16:06:36.839 - Thread: 1 -> Info: Type metadata loaded in 1.1136233s.
- 2016-12-21 16:06:36.857 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-12-21 16:06:36.862 - Thread: 1 -> File hash: 405cf1003f64ef4c6faea32677743a81e818b644: BaseGame\Data\Scenarios.sbx
- 2016-12-21 16:06:37.088 - Thread: 1 -> Loading scenarios
- 2016-12-21 16:06:37.124 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-12-21 16:06:37.126 - Thread: 1 -> Preallocate - START
- 2016-12-21 16:06:37.128 - Thread: 1 -> MyMedievalBuildComponent - START
- 2016-12-21 16:06:37.128 - Thread: 1 -> MyMedievalBuildComponent - END
- 2016-12-21 16:06:37.128 - Thread: 1 -> MyContextMenu - START
- 2016-12-21 16:06:37.128 - Thread: 1 -> MyContextMenu - END
- 2016-12-21 16:06:37.128 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - START
- 2016-12-21 16:06:37.129 - Thread: 1 -> MyGuiScreenMedievalAdminMenu - END
- 2016-12-21 16:06:37.129 - Thread: 1 -> MySyncFlora - START
- 2016-12-21 16:06:37.132 - Thread: 1 -> MySyncFlora - END
- 2016-12-21 16:06:37.132 - Thread: 1 -> MySyncUseObject - START
- 2016-12-21 16:06:37.133 - Thread: 1 -> MySyncUseObject - END
- 2016-12-21 16:06:37.133 - Thread: 1 -> MySyncWeather - START
- 2016-12-21 16:06:37.136 - Thread: 1 -> MySyncWeather - END
- 2016-12-21 16:06:37.136 - Thread: 1 -> MyEntities - START
- 2016-12-21 16:06:37.147 - Thread: 1 -> MyEntities - END
- 2016-12-21 16:06:37.147 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-12-21 16:06:37.147 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-12-21 16:06:37.147 - Thread: 1 -> MyTransparentGeometry - START
- 2016-12-21 16:06:37.180 - Thread: 1 -> MyTransparentGeometry - END
- 2016-12-21 16:06:37.180 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-12-21 16:06:37.188 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-12-21 16:06:37.188 - Thread: 1 -> MyMath - START
- 2016-12-21 16:06:37.188 - Thread: 1 -> MyMath - END
- 2016-12-21 16:06:37.188 - Thread: 1 -> MySimpleObjectDraw - START
- 2016-12-21 16:06:37.189 - Thread: 1 -> MySimpleObjectDraw - END
- 2016-12-21 16:06:37.199 - Thread: 1 -> MyDefinitionManager - START
- 2016-12-21 16:06:37.199 - Thread: 1 -> MyDefinitionManager - END
- 2016-12-21 16:06:37.199 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-12-21 16:06:37.233 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-12-21 16:06:37.233 - Thread: 1 -> MyAIActionsParser - START
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyAIActionsParser - END
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyMultiplayerBase - START
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyMultiplayerBase - END
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyDedicatedServerBattle - START
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyDedicatedServerBattle - END
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-12-21 16:06:37.234 - Thread: 1 -> MyServerDebugCommands - START
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyServerDebugCommands - END
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyMultiplayerClient - START
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyMultiplayerClient - END
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyDedicatedServer - START
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyDedicatedServer - END
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyAiTargetManager - START
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyAiTargetManager - END
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyChatHistory - START
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyChatHistory - END
- 2016-12-21 16:06:37.238 - Thread: 1 -> MySyncDestructions - START
- 2016-12-21 16:06:37.238 - Thread: 1 -> MySyncDestructions - END
- 2016-12-21 16:06:37.238 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-12-21 16:06:37.249 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-12-21 16:06:37.249 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-12-21 16:06:37.249 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-12-21 16:06:37.249 - Thread: 1 -> MyCommandCharacter - START
- 2016-12-21 16:06:37.250 - Thread: 1 -> MyCommandCharacter - END
- 2016-12-21 16:06:37.250 - Thread: 1 -> MyCommandConsole - START
- 2016-12-21 16:06:37.251 - Thread: 1 -> MyCommandConsole - END
- 2016-12-21 16:06:37.251 - Thread: 1 -> MyCommandEntity - START
- 2016-12-21 16:06:37.253 - Thread: 1 -> MyCommandEntity - END
- 2016-12-21 16:06:37.253 - Thread: 1 -> MySyncScenario - START
- 2016-12-21 16:06:37.253 - Thread: 1 -> MySyncScenario - END
- 2016-12-21 16:06:37.253 - Thread: 1 -> MySyncEntity - START
- 2016-12-21 16:06:37.253 - Thread: 1 -> MySyncEntity - END
- 2016-12-21 16:06:37.253 - Thread: 1 -> Preallocate - END
- 2016-12-21 16:06:37.260 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-12-21 16:06:37.260 - Thread: 1 -> Performing start-up memory test...
- 2016-12-21 16:06:37.262 - Thread: 1 -> Physical memory is 17,133,301,760 bytes.
- 2016-12-21 16:06:37.262 - Thread: 1 -> Minimum requirement is 8,000,000,000 bytes.
- 2016-12-21 16:06:37.262 - Thread: 1 -> System meets minimum memory requirements.
- 2016-12-21 16:06:37.264 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-12-21 16:06:37.265 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6184.35901, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:06:37.265 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6184.35901, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:06:37.265 - Thread: 1 -> Assembly.Location: D:\Games\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2016-12-21 16:06:37.265 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-12-21 16:06:37.265 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-12-21 16:06:37.269 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-12-21 16:06:37.297 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2016-12-21 16:06:37.297 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
- 2016-12-21 16:06:37.298 - Thread: 1 -> Virtualized: False
- 2016-12-21 16:06:37.300 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
- 2016-12-21 16:06:37.300 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,133,301,760 bytes
- 2016-12-21 16:06:37.300 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2016-12-21 16:06:37.300 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,643,706,368 bytes
- 2016-12-21 16:06:37.300 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,261,112,320 bytes
- 2016-12-21 16:06:37.302 - Thread: 1 -> Drive C: | Capacity: 319,965,622,272 bytes | Free space: 203,990,003,712 bytes
- 2016-12-21 16:06:37.303 - Thread: 1 -> Drive D: | Capacity: 1,000,200,990,720 bytes | Free space: 568,267,112,448 bytes
- 2016-12-21 16:06:37.303 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-12-21 16:06:37.303 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-12-21 16:06:37.388 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-12-21 16:06:37.428 - Thread: 11 -> WMI {
- 2016-12-21 16:06:37.433 - Thread: 11 -> {
- 2016-12-21 16:06:37.434 - Thread: 11 -> Caption = NVIDIA GeForce GTX 650 Ti
- 2016-12-21 16:06:37.434 - Thread: 11 -> AdapterRam = 2147483648
- 2016-12-21 16:06:37.434 - Thread: 11 -> DriverVersion = 21.21.13.7633
- 2016-12-21 16:06:37.434 - Thread: 11 -> DriverDate = 20161211000000.000000-000
- 2016-12-21 16:06:37.434 - Thread: 11 -> Description = NVIDIA GeForce GTX 650 Ti
- 2016-12-21 16:06:37.434 - Thread: 11 -> DeviceID = VideoController1
- 2016-12-21 16:06:37.434 - Thread: 11 -> Name = NVIDIA GeForce GTX 650 Ti
- 2016-12-21 16:06:37.434 - Thread: 11 -> VideoProcessor = GeForce GTX 650 Ti
- 2016-12-21 16:06:37.434 - Thread: 11 -> VideoArchitecture = 5
- 2016-12-21 16:06:37.434 - Thread: 11 -> PNPDeviceID = PCI\VEN_10DE&DEV_11C6&SUBSYS_426319DA&REV_A1\4&2ECE1234&0&0008
- 2016-12-21 16:06:37.434 - Thread: 11 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- 2016-12-21 16:06:37.434 - Thread: 11 -> }
- 2016-12-21 16:06:37.434 - Thread: 11 -> }
- 2016-12-21 16:06:37.455 - Thread: 1 -> HkGameName: MedievalEngineers Release
- 2016-12-21 16:06:37.463 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-12-21 16:06:37.472 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-12-21 16:06:37.547 - Thread: 1 -> File hash: a3af849be0676e4d8fce5adf2416afd84b3c138b: BaseGame\Data\Audio.sbc
- 2016-12-21 16:06:37.593 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2016-12-21 16:06:37.598 - Thread: 1 -> File hash: f2f566b4b1380e40e66eafd3e80e28cf41bf6a27: BaseGame\Data\GUI\Skins.sbc
- 2016-12-21 16:06:37.653 - Thread: 1 -> Loading sound definitions
- 2016-12-21 16:06:37.656 - Thread: 1 -> Loading shadow textures definitions
- 2016-12-21 16:06:37.656 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2016-12-21 16:06:37.687 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-12-21 16:06:37.694 - Thread: 1 -> MyAudio.LoadData - START
- 2016-12-21 16:06:37.738 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (SB X-Fi Xtreme Audio) - Channel #: 6
- 2016-12-21 16:06:37.944 - Thread: 1 -> MyAudio.LoadData - END
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'None'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
- 2016-12-21 16:06:37.952 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
- 2016-12-21 16:06:37.953 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
- 2016-12-21 16:06:37.953 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
- 2016-12-21 16:06:37.953 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
- 2016-12-21 16:06:37.953 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
- 2016-12-21 16:06:37.953 - Thread: 1 -> Could not find any sound for 'HudPlaceItem'
- 2016-12-21 16:06:37.954 - Thread: 1 -> MyGuiManager()
- 2016-12-21 16:06:38.035 - Thread: 1 -> MyScreenManager()
- 2016-12-21 16:06:38.067 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-12-21 16:06:39.659 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2016-12-21 16:06:39.662 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2016-12-21 16:06:39.817 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-12-21 16:06:39.818 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-12-21 16:06:39.818 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-12-21 16:06:39.950 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-12-21 16:06:40.642 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-12-21 16:06:40.648 - Thread: 1 -> Timer Frequency: 3286904
- 2016-12-21 16:06:40.648 - Thread: 1 -> Ticks per frame: 55011
- 2016-12-21 16:06:40.735 - Thread: 5 -> Loading available saves - START
- 2016-12-21 16:06:40.736 - Thread: 5 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096'
- 2016-12-21 16:06:41.037 - Thread: 5 -> Loading available saves - END
- 2016-12-21 16:06:44.943 - Thread: 5 -> Loading available saves - START
- 2016-12-21 16:06:44.944 - Thread: 5 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096'
- 2016-12-21 16:06:44.959 - Thread: 5 -> Loading available saves - END
- 2016-12-21 16:06:45.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:06:45.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:06:48.960 - Thread: 1 -> LoadSandbox() - Start
- 2016-12-21 16:06:48.961 - Thread: 1 -> LoadSession() - Start
- 2016-12-21 16:06:48.961 - Thread: 1 -> C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Medieval Earth
- 2016-12-21 16:06:49.299 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Checkpoint
- 2016-12-21 16:06:49.302 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read98_SerializableDefinitionId(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read136_Item(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read137_Item(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read996_Item()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName)
- at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader)
- at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read788_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1554_MyObjectBuilder_Checkpoint()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap)
- 2016-12-21 16:06:49.302 - Thread: 1 -> InnerException:
- 2016-12-21 16:06:49.302 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read98_SerializableDefinitionId(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read136_Item(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read137_Item(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read996_Item()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName)
- at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader)
- at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read788_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1554_MyObjectBuilder_Checkpoint()
- 2016-12-21 16:06:49.302 - Thread: 1 -> InnerException:
- 2016-12-21 16:06:49.302 - Thread: 1 -> Exception occured: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read98_SerializableDefinitionId(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read136_Item(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read137_Item(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read996_Item()
- 2016-12-21 16:06:49.302 - Thread: 1 -> Failed to deserialize file 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Medieval Earth\Sandbox.sbc'
- 2016-12-21 16:06:49.308 - Thread: 1 -> LoadSandbox() - End
- 2016-12-21 16:06:50.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:06:50.749 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:06:53.878 - Thread: 1 -> LoadSandbox() - Start
- 2016-12-21 16:06:53.878 - Thread: 1 -> LoadSession() - Start
- 2016-12-21 16:06:53.878 - Thread: 1 -> C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Medieval Earth 2016-10-20 1421
- 2016-12-21 16:06:53.997 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:06:53.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:06:53.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:06:53.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:06:53.998 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:06:53.999 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:06:54.006 - Thread: 1 -> LoadSession() - End
- 2016-12-21 16:06:54.006 - Thread: 1 -> LoadSandbox() - End
- 2016-12-21 16:06:54.006 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-12-21 16:06:54.007 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-12-21 16:06:54.225 - Thread: 1 -> RunLoadingAction - START
- 2016-12-21 16:06:54.230 - Thread: 1 -> Loading session: C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Medieval Earth 2016-10-20 1421
- 2016-12-21 16:06:55.781 - Thread: 1 -> GC Memory: 348,007,952 B
- 2016-12-21 16:06:55.784 - Thread: 1 -> Process Memory: 1,153,601,536 B
- 2016-12-21 16:06:56.256 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-12-21 16:06:58.370 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:06:58.370 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-12-21 16:06:58.379 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-12-21 16:06:58.382 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-12-21 16:06:58.383 - Thread: 1 -> File hash: 405cf1003f64ef4c6faea32677743a81e818b644: BaseGame\Data\Scenarios.sbx
- 2016-12-21 16:06:58.394 - Thread: 1 -> Loading scenarios
- 2016-12-21 16:06:58.394 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-12-21 16:06:58.398 - Thread: 1 -> File hash: 476e23f89ca18947e6912be6812044c2d51f0570: BaseGame\Data\AiCommands.sbc
- 2016-12-21 16:06:58.402 - Thread: 1 -> File hash: c1cf76dcf2186b267fae558f92d33c73c9a1d721: BaseGame\Data\AmmoMagazines.sbc
- 2016-12-21 16:06:58.410 - Thread: 1 -> File hash: 1aa3ce6c5fd8392249cb3ef8420a466f497782f2: BaseGame\Data\Ammos.sbc
- 2016-12-21 16:06:58.417 - Thread: 1 -> File hash: e20825d3625fe010a77571321e309fc4d7a08852: BaseGame\Data\AreaHighlight.sbc
- 2016-12-21 16:06:58.427 - Thread: 1 -> File hash: b42ab50c68a30da4dfb6725c782a255b265e7c7c: BaseGame\Data\AreaMarkers.sbc
- 2016-12-21 16:06:58.432 - Thread: 1 -> File hash: a3af849be0676e4d8fce5adf2416afd84b3c138b: BaseGame\Data\Audio.sbc
- 2016-12-21 16:06:58.466 - Thread: 1 -> File hash: aebc7122ad5af24402bc9aa1c599474c8bdbcb7e: BaseGame\Data\AudioEffects.sbc
- 2016-12-21 16:06:58.476 - Thread: 1 -> File hash: 555df732c042ee05a670d7a34421f04d908b1645: BaseGame\Data\Banners.sbc
- 2016-12-21 16:06:58.483 - Thread: 1 -> File hash: 07b0e316cdbbd4a3aeca7f1c78a3c6865c3a3bad: BaseGame\Data\Battles.sbc
- 2016-12-21 16:06:58.491 - Thread: 1 -> File hash: ce423238d9002121d28b0e642c60233d433ef737: BaseGame\Data\BlockCategories.sbc
- 2016-12-21 16:06:58.497 - Thread: 1 -> File hash: ada2cd379ec9950985936091e8b6ffeef628cb4d: BaseGame\Data\BlockPositions.sbc
- 2016-12-21 16:06:58.500 - Thread: 1 -> File hash: 187cd771ff3f8c458292b2e941933818918ab482: BaseGame\Data\BlueprintClasses.sbc
- 2016-12-21 16:06:58.505 - Thread: 1 -> File hash: a7e1e3074de3872f959c509d43b41deb04e4e3c9: BaseGame\Data\Blueprints.sbc
- 2016-12-21 16:06:58.551 - Thread: 1 -> File hash: 2505303af5cbbdd784b6f991581be008d39a4a59: BaseGame\Data\Bushes.sbc
- 2016-12-21 16:06:58.557 - Thread: 1 -> File hash: 94bc2dcd39cd647ff513e1118c43649252dc58c8: BaseGame\Data\Components.sbc
- 2016-12-21 16:06:58.577 - Thread: 1 -> File hash: 075cc07413d277b3de740a893c2ff3b8341f5256: BaseGame\Data\CompoundBlockTemplates.sbc
- 2016-12-21 16:06:58.585 - Thread: 1 -> File hash: 49a94e8531feca6d6661a1293fd300bdc7e0c437: BaseGame\Data\Configuration.sbc
- 2016-12-21 16:06:58.592 - Thread: 1 -> File hash: ba4cda6fd80beca642db15ab77786ec453af7ccc: BaseGame\Data\Consumables.sbc
- 2016-12-21 16:06:58.618 - Thread: 1 -> File hash: f91b5d7a4c4acedfc66b0f00791562fe9a767fce: BaseGame\Data\ContainerTypes.sbc
- 2016-12-21 16:06:58.625 - Thread: 1 -> File hash: 1c3429239002ba57b9ae72e2ab89021ae9b064e4: BaseGame\Data\CubeBlocks_Battlements.sbc
- 2016-12-21 16:06:58.662 - Thread: 1 -> File hash: 039d2c6d6b1eb5b2fe3799bfab82c97506a4525b: BaseGame\Data\CubeBlocks_Constructions.sbc
- 2016-12-21 16:06:58.679 - Thread: 1 -> File hash: fef20e28d747564942bd8d21874fc3bd1cde0cc6: BaseGame\Data\CubeBlocks_Doors.sbc
- 2016-12-21 16:06:58.725 - Thread: 1 -> File hash: 50bd0694e12ce151eceb2677362ddde69f6b820f: BaseGame\Data\CubeBlocks_Experimental.sbc
- 2016-12-21 16:06:59.006 - Thread: 1 -> File hash: 64595d859750e4c8ea293682b66683e5076c6cd0: BaseGame\Data\CubeBlocks_GeneratedBlocks.sbc
- 2016-12-21 16:06:59.029 - Thread: 1 -> File hash: 0677070266e79758189660d554d316f64c059abd: BaseGame\Data\CubeBlocks_GeneratedBlocksOld.sbc
- 2016-12-21 16:06:59.039 - Thread: 1 -> File hash: 98ee9418432dfd08b3afe0ffd3e05edeff927d11: BaseGame\Data\CubeBlocks_Interactable.sbc
- 2016-12-21 16:06:59.104 - Thread: 1 -> File hash: 6475d871aad1e9ba2802131dd03a1492f2b32824: BaseGame\Data\CubeBlocks_MechanicalBlocks.sbc
- 2016-12-21 16:06:59.110 - Thread: 1 -> File hash: a83cf2c7d35df2c569858adfe1153bbcc8a2a27c: BaseGame\Data\CubeBlocks_Platforms.sbc
- 2016-12-21 16:06:59.116 - Thread: 1 -> File hash: af40cf0e69d920731b168bf0ea16055c06116acc: BaseGame\Data\CubeBlocks_Props.sbc
- 2016-12-21 16:06:59.129 - Thread: 1 -> File hash: fd9771726dc5f8295ae253a7b6048dfad74022e3: BaseGame\Data\CubeBlocks_Roofs.sbc
- 2016-12-21 16:06:59.140 - Thread: 1 -> File hash: b4256334d4c5d4b10101ba94051c66e557a1e543: BaseGame\Data\CubeBlocks_Small.sbc
- 2016-12-21 16:06:59.173 - Thread: 1 -> File hash: 5dac98146ecbff307ff6bc24fd89be4578b2bdcf: BaseGame\Data\CubeBlocks_Special.sbc
- 2016-12-21 16:06:59.174 - Thread: 1 -> File hash: 3d5dcabc068eabb3e2f51b578b2935954500849f: BaseGame\Data\CubeBlocks_StoneBlocks.sbc
- 2016-12-21 16:06:59.186 - Thread: 1 -> File hash: dc13289eec6f7e2264d0d46f1338b0059f8afd80: BaseGame\Data\CubeBlocks_StoneWalls.sbc
- 2016-12-21 16:06:59.203 - Thread: 1 -> File hash: 1efa2c74f54675e94cdcde63cca6cb20c0e41d10: BaseGame\Data\CubeBlocks_WoodenFloors.sbc
- 2016-12-21 16:06:59.208 - Thread: 1 -> File hash: 1159e28da4709546a1a9b87cf373332291b458ca: BaseGame\Data\CubeBlocks_WoodenWalls.sbc
- 2016-12-21 16:06:59.210 - Thread: 1 -> File hash: 8c3c002aabf6ece004761f343429039283f371e7: BaseGame\Data\Curves.sbc
- 2016-12-21 16:06:59.217 - Thread: 1 -> File hash: ed11f05e649725a463a00505ba1c762aa51341ff: BaseGame\Data\Cutting.sbc
- 2016-12-21 16:06:59.234 - Thread: 1 -> File hash: c6193674694a113feaa6af2315fd448e24c97b1c: BaseGame\Data\DebrisModels.sbc
- 2016-12-21 16:06:59.241 - Thread: 1 -> File hash: d77c724fd5501f53eb30c0e4dfdf60cc0043aa8b: BaseGame\Data\Decals.sbc
- 2016-12-21 16:06:59.248 - Thread: 1 -> File hash: f6d122889e5a8169c681e77164a00f5b747c562f: BaseGame\Data\Decay.sbc
- 2016-12-21 16:06:59.252 - Thread: 1 -> File hash: b55e2995cc5f8a4fd45cf85df22bac438058722a: BaseGame\Data\Destruction.sbc
- 2016-12-21 16:06:59.258 - Thread: 1 -> File hash: 29fdd1a0dd449f879ca5ce7b4513a2d598f7bba1: BaseGame\Data\Edges.sbc
- 2016-12-21 16:06:59.263 - Thread: 1 -> File hash: b02cd7b9508f9e4f0a241ce0c87d4592fb1069bf: BaseGame\Data\EntityComponents.sbc
- 2016-12-21 16:06:59.370 - Thread: 1 -> File hash: dae8d55caaf4837eacb89e7c6346b17be5226e51: BaseGame\Data\EntityContainers.sbc
- 2016-12-21 16:06:59.383 - Thread: 1 -> File hash: bb6daf02d46fca7c84c1ef06a91062197bab6343: BaseGame\Data\Environment.sbc
- 2016-12-21 16:06:59.432 - Thread: 1 -> File hash: eadc02e58c86c79c71ef75d973399c2e9e708702: BaseGame\Data\EnvironmentItemClasses.sbc
- 2016-12-21 16:06:59.441 - Thread: 1 -> File hash: 246d8cb74ed3caeb0151554a027f7e9905584d50: BaseGame\Data\Equivalency.sbc
- 2016-12-21 16:06:59.446 - Thread: 1 -> File hash: 04a68155e8127b986a24a2b112f6c77f2638e014: BaseGame\Data\Factions.sbc
- 2016-12-21 16:06:59.450 - Thread: 1 -> File hash: ab16bd54623e8a636413af922575c58924eb4f0f: BaseGame\Data\FastTravel.sbc
- 2016-12-21 16:06:59.473 - Thread: 1 -> File hash: eba505215315139021b3ea7e8c1b73c4e2e0f0d6: BaseGame\Data\Flora.sbc
- 2016-12-21 16:06:59.482 - Thread: 1 -> File hash: f4b61f5023221ef455ab1c9ff561a19cc5237ed8: BaseGame\Data\GlobalEvents.sbc
- 2016-12-21 16:06:59.492 - Thread: 1 -> File hash: f57dc59bf6d599ccbee9aaefba9787f8239c0da8: BaseGame\Data\HandItems.sbc
- 2016-12-21 16:06:59.505 - Thread: 1 -> File hash: df14a7baf3c9d7207478e43c9eae31102558d2c5: BaseGame\Data\MaterialProperties.sbc
- 2016-12-21 16:06:59.518 - Thread: 1 -> File hash: 4da8e891a5abc09319017968c7a2dd97a2e96171: BaseGame\Data\ModelComponents.sbc
- 2016-12-21 16:06:59.520 - Thread: 1 -> File hash: 4c27cc75834ab4534a9effa7d76df7d077e5414a: BaseGame\Data\MultiBlocks.sbc
- 2016-12-21 16:06:59.538 - Thread: 1 -> File hash: b43e1afd4fc038a27436e9361dfc0bc35e3195cb: BaseGame\Data\Names.sbc
- 2016-12-21 16:06:59.540 - Thread: 1 -> File hash: fa361e05b82640394fa701f23e76f09452d983c0: BaseGame\Data\Navigation.sbc
- 2016-12-21 16:06:59.575 - Thread: 1 -> File hash: 07dc1d2befe0cb12b90ec543ec7e530a75ede644: BaseGame\Data\Particles.sbc
- 2016-12-21 16:06:59.746 - Thread: 1 -> File hash: 88d89982d059b05c638b5135d956077b40b944db: BaseGame\Data\Permissions.sbc
- 2016-12-21 16:06:59.754 - Thread: 1 -> File hash: c581c13cbf21485e1c3b4e06b4fbd62acb886ca9: BaseGame\Data\PhysicalItems.sbc
- 2016-12-21 16:06:59.777 - Thread: 1 -> File hash: afd7d02b247840100642f9975ec5e842160963e3: BaseGame\Data\PhysicalMaterials.sbc
- 2016-12-21 16:06:59.785 - Thread: 1 -> File hash: a2761fc55d571155a34f5bb2a477ab959016399f: BaseGame\Data\Placables.sbc
- 2016-12-21 16:06:59.789 - Thread: 1 -> File hash: dcd5682a9a1ee31e0169a80f51d86c496bd6cc98: BaseGame\Data\PlanetGeneratorDefinitions.sbc
- 2016-12-21 16:06:59.817 - Thread: 1 -> File hash: b899ae6328f51f0e29d87d40e7446b73ceadeed4: BaseGame\Data\PrefabThrower.sbc
- 2016-12-21 16:06:59.825 - Thread: 1 -> File hash: 097201efa54554396206405c5efbd47e7eaee3d5: BaseGame\Data\Research.sbc
- 2016-12-21 16:06:59.838 - Thread: 1 -> File hash: 975d138a041ad3939b24411a1ea128f484b4a8cd: BaseGame\Data\ResourceDistributionGroups.sbc
- 2016-12-21 16:06:59.841 - Thread: 1 -> File hash: 26b6adcaea5baf97c1b6f4400ce94480670b9010: BaseGame\Data\RespawnShips.sbc
- 2016-12-21 16:06:59.845 - Thread: 1 -> File hash: 1275187fc0d44f3eda226b04d31ff9563dd1c830: BaseGame\Data\RopeTypes.sbc
- 2016-12-21 16:06:59.849 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2016-12-21 16:06:59.850 - Thread: 1 -> File hash: 17fdc84593fac3b1480eb2f204c57ca98038192a: BaseGame\Data\Stats.sbc
- 2016-12-21 16:06:59.855 - Thread: 1 -> File hash: 728d316949d882b142e768281fa3e44f8dad198a: BaseGame\Data\Test.sbc
- 2016-12-21 16:06:59.855 - Thread: 1 -> File hash: 2766326bb65e9edaa5fbd2d40660ad16a13118ac: BaseGame\Data\Tools.sbc
- 2016-12-21 16:06:59.873 - Thread: 1 -> File hash: 738ff553978506766debdb796e457542dcbda99d: BaseGame\Data\TransparentMaterials.sbc
- 2016-12-21 16:06:59.906 - Thread: 1 -> File hash: dbdca188a634ba9d5d933a525a29454499286905: BaseGame\Data\Trees.sbc
- 2016-12-21 16:06:59.912 - Thread: 1 -> File hash: f173530ae4d9b676711e84ad46c5464c14f7756e: BaseGame\Data\TreesMedium.sbc
- 2016-12-21 16:06:59.914 - Thread: 1 -> File hash: 060e7f63ba26285d304349e590d863e82518a36f: BaseGame\Data\VoxelHands.sbc
- 2016-12-21 16:06:59.918 - Thread: 1 -> File hash: bd02ef7092aa1283050d1d7f2f2b8c331dc6d998: BaseGame\Data\VoxelMapStorages.sbc
- 2016-12-21 16:06:59.922 - Thread: 1 -> File hash: dd5b99e0063095a89ce8c0502b25c498e8dde5f2: BaseGame\Data\VoxelMaterials.sbc
- 2016-12-21 16:06:59.937 - Thread: 1 -> File hash: 639e2e3aed6a3998e2527a3d03f17f5a33d28d60: BaseGame\Data\Weapons.sbc
- 2016-12-21 16:06:59.945 - Thread: 1 -> File hash: c8e7f915fbc2c5c0d7262c8350b8f2c33448a131: BaseGame\Data\Blueprints\OfficialCSCargoCartSpawn\bp.sbc
- 2016-12-21 16:06:59.998 - Thread: 1 -> File hash: 4581e629949a1a2a04ff30801740c07882e8e742: BaseGame\Data\Blueprints\OfficialCSCargoSmallSpawn\bp.sbc
- 2016-12-21 16:07:00.016 - Thread: 1 -> File hash: 6bfcdcb273e2c8d649410465883b611415e08072: BaseGame\Data\Blueprints\OfficialCSCatapult\bp.sbc
- 2016-12-21 16:07:00.076 - Thread: 1 -> File hash: 04fec9a865a82164a4920ca072c46465ba443e97: BaseGame\Data\Blueprints\OfficialCSClimbPlank\bp.sbc
- 2016-12-21 16:07:00.078 - Thread: 1 -> File hash: 864c72d658c96031698e8118c1a76144601454de: BaseGame\Data\Blueprints\OfficialCSMangonel\bp.sbc
- 2016-12-21 16:07:00.109 - Thread: 1 -> File hash: 67910ed5f7343b3942dfae2472af74afc94c532f: BaseGame\Data\Blueprints\OfficialCSTrebuchet\bp.sbc
- 2016-12-21 16:07:00.153 - Thread: 1 -> File hash: f01d9c5803588e5804b9ac85285d95efe901bb8e: BaseGame\Data\Blueprints\OfficialCSWall\bp.sbc
- 2016-12-21 16:07:00.165 - Thread: 1 -> File hash: a280c275c097b37b58abeb1ead8fcde3c6809487: BaseGame\Data\Blueprints\OfficialCSWheelLadder\bp.sbc
- 2016-12-21 16:07:00.198 - Thread: 1 -> File hash: a3fb426a3a59724d8abfd70bbd40d16d1dfd988f: BaseGame\Data\Characters\AI_Barbarian\AIBehavior.sbc
- 2016-12-21 16:07:00.216 - Thread: 1 -> File hash: 1165b63cc1bf78f63ddb4872fe3e3ff1e344d3eb: BaseGame\Data\Characters\AI_Barbarian\AnimationController.sbc
- 2016-12-21 16:07:00.239 - Thread: 1 -> File hash: 50953441724fc585f1895bc74c9652a734ed096a: BaseGame\Data\Characters\AI_Barbarian\BotDefinition.sbc
- 2016-12-21 16:07:00.247 - Thread: 1 -> File hash: 413888f34b42977f47c53579a8dbeb423ac7364c: BaseGame\Data\Characters\AI_Barbarian\CharacterDefinition.sbc
- 2016-12-21 16:07:00.272 - Thread: 1 -> File hash: 0ca5b0ec2576f330a3ba9350658f845a5fb90680: BaseGame\Data\Characters\AI_Barbarian\EntityComponents.sbc
- 2016-12-21 16:07:00.281 - Thread: 1 -> File hash: 08c29e3e1e8a1d555aefe88e5a356d71596a1fa5: BaseGame\Data\Characters\AI_Barbarian\EntityContainers.sbc
- 2016-12-21 16:07:00.282 - Thread: 1 -> File hash: 796cf65c6e501f1635360031eae582eff12baac7: BaseGame\Data\Characters\AI_Deer\AIBehavior.sbc
- 2016-12-21 16:07:00.284 - Thread: 1 -> File hash: 2699d6da271d663c3a3d995783179d68c4ca3925: BaseGame\Data\Characters\AI_Deer\AnimationController.sbc
- 2016-12-21 16:07:00.285 - Thread: 1 -> File hash: e78905865010364f914a1bf55b39ce1ba074de13: BaseGame\Data\Characters\AI_Deer\Animations.sbc
- 2016-12-21 16:07:00.290 - Thread: 1 -> File hash: 6208e383cb7be6ff6cf048291f62e227bb7572d9: BaseGame\Data\Characters\AI_Deer\BotDefinition.sbc
- 2016-12-21 16:07:00.296 - Thread: 1 -> File hash: 5f4aa37b680cfbf4bca86c7b80b3b0ee195e3d7d: BaseGame\Data\Characters\AI_Deer\CharacterDefinition.sbc
- 2016-12-21 16:07:00.297 - Thread: 1 -> File hash: 2f0cd3e5d37fba10d59c597b5c8b10c2d2076d84: BaseGame\Data\Characters\AI_Deer\EntityComponents.sbc
- 2016-12-21 16:07:00.298 - Thread: 1 -> File hash: 8cdc3771753c601641af612708f2bb062327e7b2: BaseGame\Data\Characters\AI_Deer\EntityContainers.sbc
- 2016-12-21 16:07:00.299 - Thread: 1 -> File hash: c4a177901a45ac2561bfe2e49ee3a5c66ef001f4: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\AIBehavior.sbc
- 2016-12-21 16:07:00.300 - Thread: 1 -> File hash: 636e37954eb283cd1323ae63604f337dc69591ed: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\Animations.sbc
- 2016-12-21 16:07:00.319 - Thread: 1 -> File hash: 7a4000afee1048b99dfaace61dcc558ca6c31e6f: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\BotDefinition.sbc
- 2016-12-21 16:07:00.320 - Thread: 1 -> File hash: 63d8f547a423968f7bdb7cfec14f99a7c2bb9fe8: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\CharacterDefinition.sbc
- 2016-12-21 16:07:00.346 - Thread: 1 -> File hash: 72f837408ca1b036294ee15d7a8277788dcd75c2: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityComponents.sbc
- 2016-12-21 16:07:00.347 - Thread: 1 -> File hash: 598ec20ab3e79df8498437638c86ea8a239dcc8c: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityContainers.sbc
- 2016-12-21 16:07:00.348 - Thread: 1 -> File hash: 2d4b2ce1b7fa26a8175cc8ba05e7170dc7086db3: BaseGame\Data\Characters\AI_Villagers\AI_Miner\AIBehavior.sbc
- 2016-12-21 16:07:00.349 - Thread: 1 -> File hash: 7a2691c03f0c45202b0e74293e8069c210d52f81: BaseGame\Data\Characters\AI_Villagers\AI_Miner\BotDefinition.sbc
- 2016-12-21 16:07:00.350 - Thread: 1 -> File hash: f2ec3052907713caf1260b5dc56229bfd3546154: BaseGame\Data\Characters\AI_Villagers\AI_Porter\AIBehavior.sbc
- 2016-12-21 16:07:00.351 - Thread: 1 -> File hash: 3ec0018f1307dd88ea261087a1d68b684b0c28b7: BaseGame\Data\Characters\AI_Villagers\AI_Porter\BotDefinition.sbc
- 2016-12-21 16:07:00.353 - Thread: 1 -> File hash: aee334ea9ac6693fe84bcabbc46baf05a2d85c00: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\AIBehavior.sbc
- 2016-12-21 16:07:00.354 - Thread: 1 -> File hash: 56b0d9d26438bda994d2073338b10557910fd4ec: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\BotDefinition.sbc
- 2016-12-21 16:07:00.355 - Thread: 1 -> File hash: 1b9b70f14298bd08f7746f76215a3b21083afea9: BaseGame\Data\Characters\AI_Wolf\AnimationController.sbc
- 2016-12-21 16:07:00.356 - Thread: 1 -> File hash: 7588ec1b23834eb731a70b1444ef025cecb42812: BaseGame\Data\Characters\AI_Wolf\Animations.sbc
- 2016-12-21 16:07:00.357 - Thread: 1 -> File hash: 8f5dffd4f804a9b2028a2d382a0174e18db2e5b1: BaseGame\Data\Characters\AI_Wolf\BotDefinition.sbc
- 2016-12-21 16:07:00.358 - Thread: 1 -> File hash: 70cd6b8723a769bf8edcccc7b006ad1458ae20ff: BaseGame\Data\Characters\AI_Wolf\CharacterDefinition.sbc
- 2016-12-21 16:07:00.359 - Thread: 1 -> File hash: a0470b5c663b3fe5df84190be2b929429e9d5eb3: BaseGame\Data\Characters\AI_Wolf\EntityComponents.sbc
- 2016-12-21 16:07:00.359 - Thread: 1 -> File hash: e1e25ba4dceda969fdbcba4ae8ac8a3baa4ec39e: BaseGame\Data\Characters\AI_Wolf\EntityContainers.sbc
- 2016-12-21 16:07:00.362 - Thread: 1 -> File hash: ccbb2d5e17758b1d759a33aa70b77c4dd9e23066: BaseGame\Data\Characters\Engineer_Female\AnimationController.sbc
- 2016-12-21 16:07:00.376 - Thread: 1 -> File hash: 79e62c6600fcbd8a5743252840356329b07da8c9: BaseGame\Data\Characters\Engineer_Female\CharacterDefinition.sbc
- 2016-12-21 16:07:00.379 - Thread: 1 -> File hash: fda736a5bdd868552a4fd5052defca2240af6c01: BaseGame\Data\Characters\Engineer_Female\EntityComponents.sbc
- 2016-12-21 16:07:00.380 - Thread: 1 -> File hash: 7c3c768947e783931ac27a82bdab764511534af1: BaseGame\Data\Characters\Engineer_Female\EntityContainers.sbc
- 2016-12-21 16:07:00.382 - Thread: 1 -> File hash: 520bd40f104e93c696d9d9a093990c71aab7548d: BaseGame\Data\Characters\Engineer_Male\AnimationController.sbc
- 2016-12-21 16:07:00.392 - Thread: 1 -> File hash: 306aab1ba3127ea242a66d97d4f7d3059c93f8d0: BaseGame\Data\Characters\Engineer_Male\CharacterDefinition.sbc
- 2016-12-21 16:07:00.393 - Thread: 1 -> File hash: 27c35abb0f8f8cf1cab9ea1674f0e63078af664a: BaseGame\Data\Characters\Engineer_Male\EntityComponents.sbc
- 2016-12-21 16:07:00.394 - Thread: 1 -> File hash: d05c515e44cd114cdcfa0fd6e2c9e7e6d59504cb: BaseGame\Data\Characters\Engineer_Male\EntityContainers.sbc
- 2016-12-21 16:07:00.394 - Thread: 1 -> File hash: c9e16feddfc369a0b65fcdf443ff6718e0f9a948: BaseGame\Data\CubeBlocks\Support.sbc
- 2016-12-21 16:07:00.398 - Thread: 1 -> File hash: 32a43ddf4863f6948ae47e05aa1fe93180f76b9f: BaseGame\Data\Environment\BotCollections.sbc
- 2016-12-21 16:07:00.405 - Thread: 1 -> File hash: c9543cb494add6a44e8e1550ea485a175c0e4b7c: BaseGame\Data\Environment\EnvironmentModules.sbc
- 2016-12-21 16:07:00.416 - Thread: 1 -> File hash: 382367a39fcf758a87a81eff1805afe79b404f32: BaseGame\Data\Environment\GrowableEnvironmentItems.sbc
- 2016-12-21 16:07:00.426 - Thread: 1 -> File hash: 8587fea89a9ba9f255110644887bfb8530cf25a3: BaseGame\Data\Environment\PhysicalModelCollections.sbc
- 2016-12-21 16:07:00.434 - Thread: 1 -> File hash: fa58b5c3d44e097559eb84a1158aaf7e3cd09f37: BaseGame\Data\Environment\PhysicalModels.sbc
- 2016-12-21 16:07:00.442 - Thread: 1 -> File hash: ec115cd3537971899d61a14e5e4310d40cf91d74: BaseGame\Data\Environment\PhysicalModels_Trees.sbc
- 2016-12-21 16:07:00.447 - Thread: 1 -> File hash: 04b9db578ea0daec105092cded0b58d072cbb2ce: BaseGame\Data\Environment\ProceduralEnvironments.sbc
- 2016-12-21 16:07:00.463 - Thread: 1 -> File hash: b5885ecabc4dfbfccf3eb469d42fd775ed0f539a: BaseGame\Data\Environment\TreeEnvironmentItems.sbc
- 2016-12-21 16:07:00.464 - Thread: 1 -> File hash: 466a8b2eb8b0c93d9ed184bce6fc8b774df1ab3a: BaseGame\Data\Environment\VoxelMapCollections.sbc
- 2016-12-21 16:07:00.471 - Thread: 1 -> File hash: 70601fcc28f1d8688e05eb2ae490534891ca4e15: BaseGame\Data\Game\CubeBuilderDefinition.sbc
- 2016-12-21 16:07:00.479 - Thread: 1 -> File hash: f13732bf5f7163716379528e44221eff060dfbda: BaseGame\Data\Game\Game.sbc
- 2016-12-21 16:07:00.490 - Thread: 1 -> File hash: ed13d30146105b22fb9aacc0c156d3ae7f55076d: BaseGame\Data\Game\SessionComponents.sbc
- 2016-12-21 16:07:00.540 - Thread: 1 -> File hash: 2e4f899154103e464ce5e37334b78b9d6c70f877: BaseGame\Data\GUI\BannerEditorDefinition.sbc
- 2016-12-21 16:07:00.549 - Thread: 1 -> File hash: 018c6bff982afc68ea31478526ca9e89d9109403: BaseGame\Data\GUI\CompassDefinition.sbc
- 2016-12-21 16:07:00.570 - Thread: 1 -> File hash: 7544cc8a3fd029b6b41027d8091eda9d5369d256: BaseGame\Data\GUI\ContextMenuDefinitions.sbc
- 2016-12-21 16:07:00.578 - Thread: 1 -> File hash: 13f7627f9978cbd393be4fadf235cc94c07deaa6: BaseGame\Data\GUI\ControllerDefinitions.sbc
- 2016-12-21 16:07:00.702 - Thread: 1 -> File hash: f2f566b4b1380e40e66eafd3e80e28cf41bf6a27: BaseGame\Data\GUI\Skins.sbc
- 2016-12-21 16:07:00.704 - Thread: 1 -> File hash: 1e8854126327b92214c5ad7600ad4beb3e916046: BaseGame\Data\Prefabs\CutTree.sbc
- 2016-12-21 16:07:00.705 - Thread: 1 -> File hash: f06acc459009ac44ac1b87a88a5515bf29f2954b: BaseGame\Data\Prefabs\LargeProjectilePrefab.sbc
- 2016-12-21 16:07:00.706 - Thread: 1 -> File hash: 559bc9dad2382202dbf4868ae3c3c5f8981a55c4: BaseGame\Data\Prefabs\MediumProjectilePrefab.sbc
- 2016-12-21 16:07:00.706 - Thread: 1 -> File hash: 3fa9cedcd25c604f5ff1ae555afbb8c7b98ff4a3: BaseGame\Data\Prefabs\MinedStone.sbc
- 2016-12-21 16:07:00.706 - Thread: 1 -> File hash: d9ebe26f34aed5198809d94487447e8d8a704763: BaseGame\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2016-12-21 16:07:00.706 - Thread: 1 -> File hash: a6231c63f27ac2e06e43214ff17bb29a4aebdacd: BaseGame\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2016-12-21 16:07:00.706 - Thread: 1 -> File hash: 5e2b1e0fc18e4f6ba2f327c79d10cdf5d609fde3: BaseGame\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2016-12-21 16:07:00.706 - Thread: 1 -> File hash: b9365169c2368ed0b23eda93f40dbd816201447b: BaseGame\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2016-12-21 16:07:00.707 - Thread: 1 -> File hash: f0b5c20625520bdfc5ce585844376afa2316c42d: BaseGame\Data\Prefabs\RespawnCart.sbc
- 2016-12-21 16:07:00.707 - Thread: 1 -> File hash: f980af028f1d29f6cb99b308f437d0e57bf837fc: BaseGame\Data\Prefabs\Statue.sbc
- 2016-12-21 16:07:00.707 - Thread: 1 -> File hash: 3e14580a76bae0f273edb7d6a8f40e23c4cab876: BaseGame\Data\Screens\MapDefinition.sbc
- 2016-12-21 16:07:00.771 - Thread: 1 -> Loading bot commands
- 2016-12-21 16:07:00.772 - Thread: 1 -> Loading ammo magazines
- 2016-12-21 16:07:00.774 - Thread: 1 -> Loading ammo definitions
- 2016-12-21 16:07:00.775 - Thread: 1 -> Loading area definitions
- 2016-12-21 16:07:00.777 - Thread: 1 -> Loading sound definitions
- 2016-12-21 16:07:00.777 - Thread: 1 -> Loading battle definition
- 2016-12-21 16:07:00.777 - Thread: 1 -> Loading category classes
- 2016-12-21 16:07:00.778 - Thread: 1 -> Loading block positions
- 2016-12-21 16:07:00.781 - Thread: 1 -> Loading blueprint classes
- 2016-12-21 16:07:00.782 - Thread: 1 -> Loading blueprint class entries
- 2016-12-21 16:07:00.783 - Thread: 1 -> Loading blueprints
- 2016-12-21 16:07:00.787 - Thread: 1 -> Loading components
- 2016-12-21 16:07:00.789 - Thread: 1 -> Loading component group definitions
- 2016-12-21 16:07:00.790 - Thread: 1 -> Loading component substitution definitions
- 2016-12-21 16:07:00.790 - Thread: 1 -> Loading component block definitions
- 2016-12-21 16:07:00.791 - Thread: 1 -> Loading compound block template definitions
- 2016-12-21 16:07:00.793 - Thread: 1 -> Loading configuration
- 2016-12-21 16:07:00.794 - Thread: 1 -> Loading physical items
- 2016-12-21 16:07:00.798 - Thread: 1 -> Loading container types
- 2016-12-21 16:07:00.799 - Thread: 1 -> Loading curve definitions
- 2016-12-21 16:07:00.802 - Thread: 1 -> Loading cutting definitions
- 2016-12-21 16:07:00.804 - Thread: 1 -> Loading debris
- 2016-12-21 16:07:00.805 - Thread: 1 -> Loading decal global definitions
- 2016-12-21 16:07:00.805 - Thread: 1 -> Loading decal definitions
- 2016-12-21 16:07:00.807 - Thread: 1 -> Loading scripted groups
- 2016-12-21 16:07:00.809 - Thread: 1 -> Loading destruction definition
- 2016-12-21 16:07:00.809 - Thread: 1 -> Loading edges
- 2016-12-21 16:07:00.810 - Thread: 1 -> Loading environment items entries
- 2016-12-21 16:07:00.811 - Thread: 1 -> Loading environment groups
- 2016-12-21 16:07:00.811 - Thread: 1 -> Loading factions
- 2016-12-21 16:07:00.811 - Thread: 1 -> Loading event definitions
- 2016-12-21 16:07:00.819 - Thread: 1 -> Loading multi cube block definitions
- 2016-12-21 16:07:00.820 - Thread: 1 -> Loading character names
- 2016-12-21 16:07:00.820 - Thread: 1 -> Loading navigation definitions
- 2016-12-21 16:07:00.856 - Thread: 1 -> Loading physical items
- 2016-12-21 16:07:00.859 - Thread: 1 -> Loading physical material properties
- 2016-12-21 16:07:00.863 - Thread: 1 -> Loading resource distribution groups
- 2016-12-21 16:07:00.863 - Thread: 1 -> Loading Rope type definitions
- 2016-12-21 16:07:00.864 - Thread: 1 -> Loading shadow textures definitions
- 2016-12-21 16:07:00.864 - Thread: 1 -> Loading stat definitions
- 2016-12-21 16:07:00.864 - Thread: 1 -> Loading physical items
- 2016-12-21 16:07:00.867 - Thread: 1 -> Loading transparent material properties
- 2016-12-21 16:07:00.869 - Thread: 1 -> Loading voxel map storage definitions
- 2016-12-21 16:07:00.870 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:07:00.871 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:07:00.873 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:07:00.885 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:07:00.885 - Thread: 1 -> Loading animations
- 2016-12-21 16:07:00.887 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:07:00.887 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:07:00.888 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:07:00.888 - Thread: 1 -> Loading animations
- 2016-12-21 16:07:00.888 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:07:00.888 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading animations
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:07:00.891 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:07:00.891 - Thread: 1 -> Audio effects definitions
- 2016-12-21 16:07:00.895 - Thread: 1 -> Loading environment item definitions
- 2016-12-21 16:07:00.899 - Thread: 1 -> Loading scripted groups map
- 2016-12-21 16:07:00.902 - Thread: 1 -> Loading environment items definitions
- 2016-12-21 16:07:00.903 - Thread: 1 -> Loading flora elements definitions
- 2016-12-21 16:07:00.905 - Thread: 1 -> Loading physical material properties
- 2016-12-21 16:07:00.909 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
- 2016-12-21 16:07:00.909 - Thread: 1 -> Loading particle effect definitions
- 2016-12-21 16:07:00.995 - Thread: 1 -> Loading environment item definitions
- 2016-12-21 16:07:00.995 - Thread: 1 -> Loading environment item definitions
- 2016-12-21 16:07:00.995 - Thread: 1 -> Loading weapon definitions
- 2016-12-21 16:07:01.000 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.025 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.042 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.045 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.046 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.049 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.050 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.078 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.080 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.083 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.084 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.086 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.087 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.089 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.090 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.100 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.101 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.102 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.104 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.106 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.108 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.110 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.112 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.116 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.119 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.119 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.122 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.125 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.129 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.132 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.137 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.138 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.143 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:07:01.143 - Thread: 1 -> Created block definitions
- 2016-12-21 16:07:01.156 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
- 2016-12-21 16:07:01.158 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
- 2016-12-21 16:07:01.167 - Thread: 1 -> Loading respawn ships
- 2016-12-21 16:07:01.168 - Thread: 1 -> List of used mods (0) - START
- 2016-12-21 16:07:01.169 - Thread: 1 -> List of used mods - END
- 2016-12-21 16:07:01.198 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-12-21 16:07:01.206 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-12-21 16:07:01.206 - Thread: 1 -> MyAudio.LoadData - START
- 2016-12-21 16:07:01.225 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (SB X-Fi Xtreme Audio) - Channel #: 6
- 2016-12-21 16:07:01.304 - Thread: 1 -> MyAudio.LoadData - END
- 2016-12-21 16:07:01.475 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-12-21 16:07:01.476 - Thread: 1 -> Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
- 2016-12-21 16:07:01.479 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:07:01.486 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6184.35900, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:07:01.487 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:07:01.487 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:07:01.487 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:07:01.526 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6184.35901, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:07:01.615 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-12-21 16:07:01.633 - Thread: 20 -> External debugger: listening...
- 2016-12-21 16:07:02.392 - Thread: 1 -> MyLights.LoadData() - START
- 2016-12-21 16:07:02.394 - Thread: 1 -> MyLights.LoadData() - END
- 2016-12-21 16:07:02.570 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Medieval Earth 2016-10-20 1421\EarthLike-1656336637r5000-0-0-1-2-0-0-2-0-0-1-0-1-0-0-0-0-0-0-1-0-0-1-0-0.vx2'
- 2016-12-21 16:07:03.864 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Medieval Earth 2016-10-20 1421\P(EarthLike-1656336637r5000)S(562950557401113)A(Stone__31).vx2'
- 2016-12-21 16:07:05.134 - Thread: 1 -> Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2016-12-21 16:07:13.514 - Thread: 1 -> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2016-12-21 16:07:14.388 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2016-12-21 16:07:14.564 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-12-21 16:07:14.564 - Thread: 1 -> Name = Medieval Earth 2016-10-20 14:21
- 2016-12-21 16:07:14.564 - Thread: 1 -> Description =
- 2016-12-21 16:07:14.565 - Thread: 1 -> GameDateTime = 01/01/2081 01:56:57
- 2016-12-21 16:07:14.565 - Thread: 1 -> Password =
- 2016-12-21 16:07:14.565 - Thread: 1 -> CurrentPath = C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Medieval Earth 2016-10-20 1421
- 2016-12-21 16:07:14.565 - Thread: 1 -> WorkshopId =
- 2016-12-21 16:07:14.565 - Thread: 1 -> CameraController = Medieval_male
- 2016-12-21 16:07:14.565 - Thread: 1 -> ThumbPath = C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Medieval Earth 2016-10-20 1421\thumb.jpg
- 2016-12-21 16:07:14.567 - Thread: 1 -> Settings:
- 2016-12-21 16:07:14.568 - Thread: 1 -> GameMode = Creative
- 2016-12-21 16:07:14.568 - Thread: 1 -> MaxPlayers = 4
- 2016-12-21 16:07:14.568 - Thread: 1 -> OnlineMode = PRIVATE
- 2016-12-21 16:07:14.568 - Thread: 1 -> AutoHealing = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> WeaponsEnabled = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> ThrusterDamage = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> EnableSpectator = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> EnableCopyPaste = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> MaxFloatingObjects = 64
- 2016-12-21 16:07:14.568 - Thread: 1 -> CargoShipsEnabled = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2016-12-21 16:07:14.568 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> InventorySizeMultiplier = 1
- 2016-12-21 16:07:14.568 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2016-12-21 16:07:14.568 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2016-12-21 16:07:14.568 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2016-12-21 16:07:14.568 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2016-12-21 16:07:14.568 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2016-12-21 16:07:14.568 - Thread: 1 -> ClientCanSave = False
- 2016-12-21 16:07:14.568 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-12-21 16:07:14.568 - Thread: 1 -> PermanentDeath = False
- 2016-12-21 16:07:14.568 - Thread: 1 -> DestructibleBlocks = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> EnableScripts = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-12-21 16:07:14.568 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-12-21 16:07:14.568 - Thread: 1 -> ProceduralDensity = 0
- 2016-12-21 16:07:14.568 - Thread: 1 -> ProceduralSeed = 0
- 2016-12-21 16:07:14.568 - Thread: 1 -> DestructibleBlocks = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> EnableIngameScripts = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> ViewDistance = 2600
- 2016-12-21 16:07:14.568 - Thread: 1 -> Battle = False
- 2016-12-21 16:07:14.568 - Thread: 1 -> Voxel destruction = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> EnableStructuralSimulation = True
- 2016-12-21 16:07:14.568 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-12-21 16:07:14.648 - Thread: 1 -> Session loaded
- 2016-12-21 16:07:14.649 - Thread: 1 -> RunLoadingAction - END
- 2016-12-21 16:07:14.649 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-12-21 16:07:14.745 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-12-21 16:07:14.746 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-12-21 16:07:14.746 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-12-21 16:07:14.762 - Thread: 1 -> Updating continues.
- 2016-12-21 16:07:14.813 - Thread: 1 -> GC Memory: 926,380,272 B
- 2016-12-21 16:07:23.072 - Thread: 1 -> Could not find any sound for 'PlayVocBreath1L'
- 2016-12-21 16:07:23.072 - Thread: 1 -> Could not find any sound for 'PlayVocBreath2L'
- 2016-12-21 16:07:23.072 - Thread: 1 -> Could not find any sound for 'PlayChokeA'
- 2016-12-21 16:07:23.073 - Thread: 1 -> Could not find any sound for 'PlayChokeB'
- 2016-12-21 16:07:23.073 - Thread: 1 -> Could not find any sound for 'PlayChokeC'
- 2016-12-21 16:07:23.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:07:23.820 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:07:25.348 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\MedievalEngineers\Content\VoxelMaps\stone_smallstone.vx2'
- 2016-12-21 16:07:25.357 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\MedievalEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
- 2016-12-21 16:07:31.136 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-12-21 16:07:31.136 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-12-21 16:07:31.136 - Thread: 1 -> MyGuiScreenToolbarConfigMedieval.ctor START
- 2016-12-21 16:07:31.267 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-12-21 16:07:33.055 - Thread: 1 -> Player character died. Id : 76561198049003096
- 2016-12-21 16:07:38.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:07:38.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:07:45.601 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:07:45.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:07:45.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:07:45.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:07:45.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:07:45.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:07:45.603 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2016-12-21 16:07:45.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:07:45.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:07:45.810 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2016-12-21 16:07:45.811 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2016-12-21 16:07:45.811 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2016-12-21 16:07:45.817 - Thread: 1 -> MySession::Unload START
- 2016-12-21 16:07:45.818 - Thread: 1 -> AutoSaveInMinutes: 5
- 2016-12-21 16:07:45.818 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2016-12-21 16:07:45.818 - Thread: 1 -> IsServer: True
- 2016-12-21 16:07:45.832 - Thread: 1 -> MyConfig.Save() - START
- 2016-12-21 16:07:45.832 - Thread: 1 -> Path: C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-12-21 16:07:45.833 - Thread: 1 -> RotationHints: False
- 2016-12-21 16:07:45.833 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-12-21 16:07:45.833 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-12-21 16:07:45.833 - Thread: 1 -> Language: 0
- 2016-12-21 16:07:45.833 - Thread: 1 -> Skin: Default
- 2016-12-21 16:07:45.833 - Thread: 1 -> GameVersion: 0.3.8.90232
- 2016-12-21 16:07:45.833 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-12-21 16:07:45.833 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-12-21 16:07:45.833 - Thread: 1 -> FirstTimeRun: False
- 2016-12-21 16:07:45.833 - Thread: 1 -> GameVolume: 1
- 2016-12-21 16:07:45.833 - Thread: 1 -> MusicVolume: 0.4142455
- 2016-12-21 16:07:45.833 - Thread: 1 -> VoiceChatVolume: 1
- 2016-12-21 16:07:45.833 - Thread: 1 -> HudWarnings: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> VoiceChat: False
- 2016-12-21 16:07:45.833 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> EnableDynamicMusic: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> VideoAdapter: 0
- 2016-12-21 16:07:45.833 - Thread: 1 -> ScreenWidth: 1920
- 2016-12-21 16:07:45.833 - Thread: 1 -> ScreenHeight: 1080
- 2016-12-21 16:07:45.833 - Thread: 1 -> RefreshRate: 60000
- 2016-12-21 16:07:45.833 - Thread: 1 -> WindowMode: 2
- 2016-12-21 16:07:45.833 - Thread: 1 -> VerticalSync: False
- 2016-12-21 16:07:45.833 - Thread: 1 -> HardwareCursor: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> RenderQuality: 1
- 2016-12-21 16:07:45.833 - Thread: 1 -> FieldOfView: 70.00001
- 2016-12-21 16:07:45.833 - Thread: 1 -> VegetationViewDistance: 100
- 2016-12-21 16:07:45.833 - Thread: 1 -> RenderInterpolation: False
- 2016-12-21 16:07:45.833 - Thread: 1 -> GrassDensity: 1
- 2016-12-21 16:07:45.833 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-12-21 16:07:45.833 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2016-12-21 16:07:45.833 - Thread: 1 -> ControlsHints: False
- 2016-12-21 16:07:45.833 - Thread: 1 -> AnimatedRotation: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> BuildingSizeHint: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> ShowCrosshair: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> InteractionHints: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> CompressSaveGames: False
- 2016-12-21 16:07:45.833 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2016-12-21 16:07:45.833 - Thread: 1 -> UiTransparency: 1
- 2016-12-21 16:07:45.833 - Thread: 1 -> UiBkTransparency: 1
- 2016-12-21 16:07:45.833 - Thread: 1 -> VoxelQuality: 0
- 2016-12-21 16:07:45.833 - Thread: 1 -> MinimalHud: False
- 2016-12-21 16:07:45.833 - Thread: 1 -> DontSendVoicePlayers:
- 2016-12-21 16:07:45.833 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-12-21 16:07:45.860 - Thread: 1 -> MyConfig.Save() - END
- 2016-12-21 16:07:46.187 - Thread: 1 -> Network readers disposed
- 2016-12-21 16:07:46.191 - Thread: 1 -> Network readers disposed
- 2016-12-21 16:07:46.195 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-12-21 16:07:46.216 - Thread: 1 -> File hash: a3af849be0676e4d8fce5adf2416afd84b3c138b: BaseGame\Data\Audio.sbc
- 2016-12-21 16:07:46.262 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2016-12-21 16:07:46.263 - Thread: 1 -> File hash: f2f566b4b1380e40e66eafd3e80e28cf41bf6a27: BaseGame\Data\GUI\Skins.sbc
- 2016-12-21 16:07:46.276 - Thread: 1 -> Loading sound definitions
- 2016-12-21 16:07:46.276 - Thread: 1 -> Loading shadow textures definitions
- 2016-12-21 16:07:46.276 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2016-12-21 16:07:46.278 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-12-21 16:07:46.278 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-12-21 16:07:46.283 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-12-21 16:07:46.283 - Thread: 1 -> MyAudio.LoadData - START
- 2016-12-21 16:07:46.307 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (SB X-Fi Xtreme Audio) - Channel #: 6
- 2016-12-21 16:07:46.421 - Thread: 1 -> MyAudio.LoadData - END
- 2016-12-21 16:07:46.578 - Thread: 1 -> MySession::Unload END
- 2016-12-21 16:07:46.578 - Thread: 6 -> Loading available saves - START
- 2016-12-21 16:07:46.579 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096'
- 2016-12-21 16:07:46.599 - Thread: 6 -> Loading available saves - END
- 2016-12-21 16:07:50.144 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-12-21 16:07:50.144 - Thread: 1 -> File hash: 405cf1003f64ef4c6faea32677743a81e818b644: BaseGame\Data\Scenarios.sbx
- 2016-12-21 16:07:50.159 - Thread: 1 -> Loading scenarios
- 2016-12-21 16:07:50.159 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-12-21 16:07:50.177 - Thread: 8 -> Loading available saves - START
- 2016-12-21 16:07:50.178 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096'
- 2016-12-21 16:07:50.190 - Thread: 8 -> Loading available saves - END
- 2016-12-21 16:07:50.394 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:07:50.395 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:07:54.629 - Thread: 1 -> LoadSandbox() - Start
- 2016-12-21 16:07:54.629 - Thread: 1 -> LoadSession() - Start
- 2016-12-21 16:07:54.629 - Thread: 1 -> C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Levias Raptor
- 2016-12-21 16:07:54.672 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Checkpoint
- 2016-12-21 16:07:54.672 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read98_SerializableDefinitionId(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read136_Item(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read137_Item(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read996_Item()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName)
- at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader)
- at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read788_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1554_MyObjectBuilder_Checkpoint()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap)
- 2016-12-21 16:07:54.672 - Thread: 1 -> InnerException:
- 2016-12-21 16:07:54.672 - Thread: 1 -> Exception occured: System.InvalidOperationException: There is an error in the XML document. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read98_SerializableDefinitionId(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read136_Item(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read137_Item(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read996_Item()
- --- End of inner exception stack trace ---
- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events)
- at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName)
- at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader)
- at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read788_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1554_MyObjectBuilder_Checkpoint()
- 2016-12-21 16:07:54.672 - Thread: 1 -> InnerException:
- 2016-12-21 16:07:54.672 - Thread: 1 -> Exception occured: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read98_SerializableDefinitionId(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read136_Item(Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read137_Item(Boolean isNullable, Boolean checkType)
- at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read996_Item()
- 2016-12-21 16:07:54.672 - Thread: 1 -> Failed to deserialize file 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Levias Raptor\Sandbox.sbc'
- 2016-12-21 16:07:54.672 - Thread: 1 -> LoadSandbox() - End
- 2016-12-21 16:07:57.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:07:57.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:03.733 - Thread: 1 -> LoadSandbox() - Start
- 2016-12-21 16:08:03.733 - Thread: 1 -> LoadSession() - Start
- 2016-12-21 16:08:03.733 - Thread: 1 -> C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Empty planet 2016-11-22 1516
- 2016-12-21 16:08:03.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:03.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:03.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:03.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:03.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:03.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:03.743 - Thread: 1 -> LoadSession() - End
- 2016-12-21 16:08:03.743 - Thread: 1 -> LoadSandbox() - End
- 2016-12-21 16:08:03.749 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-12-21 16:08:03.750 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-12-21 16:08:04.050 - Thread: 1 -> RunLoadingAction - START
- 2016-12-21 16:08:04.050 - Thread: 1 -> Loading session: C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Empty planet 2016-11-22 1516
- 2016-12-21 16:08:04.404 - Thread: 1 -> GC Memory: 816,683,696 B
- 2016-12-21 16:08:04.405 - Thread: 1 -> Process Memory: 2,437,042,176 B
- 2016-12-21 16:08:04.811 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-12-21 16:08:04.847 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:08:04.847 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-12-21 16:08:04.847 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-12-21 16:08:04.849 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-12-21 16:08:04.849 - Thread: 1 -> File hash: 405cf1003f64ef4c6faea32677743a81e818b644: BaseGame\Data\Scenarios.sbx
- 2016-12-21 16:08:04.860 - Thread: 1 -> Loading scenarios
- 2016-12-21 16:08:04.861 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-12-21 16:08:04.864 - Thread: 1 -> File hash: 476e23f89ca18947e6912be6812044c2d51f0570: BaseGame\Data\AiCommands.sbc
- 2016-12-21 16:08:04.868 - Thread: 1 -> File hash: c1cf76dcf2186b267fae558f92d33c73c9a1d721: BaseGame\Data\AmmoMagazines.sbc
- 2016-12-21 16:08:04.869 - Thread: 1 -> File hash: 1aa3ce6c5fd8392249cb3ef8420a466f497782f2: BaseGame\Data\Ammos.sbc
- 2016-12-21 16:08:04.869 - Thread: 1 -> File hash: e20825d3625fe010a77571321e309fc4d7a08852: BaseGame\Data\AreaHighlight.sbc
- 2016-12-21 16:08:04.870 - Thread: 1 -> File hash: b42ab50c68a30da4dfb6725c782a255b265e7c7c: BaseGame\Data\AreaMarkers.sbc
- 2016-12-21 16:08:04.872 - Thread: 1 -> File hash: a3af849be0676e4d8fce5adf2416afd84b3c138b: BaseGame\Data\Audio.sbc
- 2016-12-21 16:08:04.906 - Thread: 1 -> File hash: aebc7122ad5af24402bc9aa1c599474c8bdbcb7e: BaseGame\Data\AudioEffects.sbc
- 2016-12-21 16:08:04.909 - Thread: 1 -> File hash: 555df732c042ee05a670d7a34421f04d908b1645: BaseGame\Data\Banners.sbc
- 2016-12-21 16:08:04.910 - Thread: 1 -> File hash: 07b0e316cdbbd4a3aeca7f1c78a3c6865c3a3bad: BaseGame\Data\Battles.sbc
- 2016-12-21 16:08:04.912 - Thread: 1 -> File hash: ce423238d9002121d28b0e642c60233d433ef737: BaseGame\Data\BlockCategories.sbc
- 2016-12-21 16:08:04.915 - Thread: 1 -> File hash: ada2cd379ec9950985936091e8b6ffeef628cb4d: BaseGame\Data\BlockPositions.sbc
- 2016-12-21 16:08:04.916 - Thread: 1 -> File hash: 187cd771ff3f8c458292b2e941933818918ab482: BaseGame\Data\BlueprintClasses.sbc
- 2016-12-21 16:08:04.917 - Thread: 1 -> File hash: a7e1e3074de3872f959c509d43b41deb04e4e3c9: BaseGame\Data\Blueprints.sbc
- 2016-12-21 16:08:04.945 - Thread: 1 -> File hash: 2505303af5cbbdd784b6f991581be008d39a4a59: BaseGame\Data\Bushes.sbc
- 2016-12-21 16:08:04.948 - Thread: 1 -> File hash: 94bc2dcd39cd647ff513e1118c43649252dc58c8: BaseGame\Data\Components.sbc
- 2016-12-21 16:08:04.962 - Thread: 1 -> File hash: 075cc07413d277b3de740a893c2ff3b8341f5256: BaseGame\Data\CompoundBlockTemplates.sbc
- 2016-12-21 16:08:04.964 - Thread: 1 -> File hash: 49a94e8531feca6d6661a1293fd300bdc7e0c437: BaseGame\Data\Configuration.sbc
- 2016-12-21 16:08:04.966 - Thread: 1 -> File hash: ba4cda6fd80beca642db15ab77786ec453af7ccc: BaseGame\Data\Consumables.sbc
- 2016-12-21 16:08:04.982 - Thread: 1 -> File hash: f91b5d7a4c4acedfc66b0f00791562fe9a767fce: BaseGame\Data\ContainerTypes.sbc
- 2016-12-21 16:08:04.984 - Thread: 1 -> File hash: 1c3429239002ba57b9ae72e2ab89021ae9b064e4: BaseGame\Data\CubeBlocks_Battlements.sbc
- 2016-12-21 16:08:04.999 - Thread: 1 -> File hash: 039d2c6d6b1eb5b2fe3799bfab82c97506a4525b: BaseGame\Data\CubeBlocks_Constructions.sbc
- 2016-12-21 16:08:05.017 - Thread: 1 -> File hash: fef20e28d747564942bd8d21874fc3bd1cde0cc6: BaseGame\Data\CubeBlocks_Doors.sbc
- 2016-12-21 16:08:05.026 - Thread: 1 -> File hash: 50bd0694e12ce151eceb2677362ddde69f6b820f: BaseGame\Data\CubeBlocks_Experimental.sbc
- 2016-12-21 16:08:05.098 - Thread: 1 -> File hash: 64595d859750e4c8ea293682b66683e5076c6cd0: BaseGame\Data\CubeBlocks_GeneratedBlocks.sbc
- 2016-12-21 16:08:05.124 - Thread: 1 -> File hash: 0677070266e79758189660d554d316f64c059abd: BaseGame\Data\CubeBlocks_GeneratedBlocksOld.sbc
- 2016-12-21 16:08:05.136 - Thread: 1 -> File hash: 98ee9418432dfd08b3afe0ffd3e05edeff927d11: BaseGame\Data\CubeBlocks_Interactable.sbc
- 2016-12-21 16:08:05.140 - Thread: 1 -> File hash: 6475d871aad1e9ba2802131dd03a1492f2b32824: BaseGame\Data\CubeBlocks_MechanicalBlocks.sbc
- 2016-12-21 16:08:05.143 - Thread: 1 -> File hash: a83cf2c7d35df2c569858adfe1153bbcc8a2a27c: BaseGame\Data\CubeBlocks_Platforms.sbc
- 2016-12-21 16:08:05.151 - Thread: 1 -> File hash: af40cf0e69d920731b168bf0ea16055c06116acc: BaseGame\Data\CubeBlocks_Props.sbc
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- 2016-12-21 16:08:06.008 - Thread: 1 -> File hash: f2f566b4b1380e40e66eafd3e80e28cf41bf6a27: BaseGame\Data\GUI\Skins.sbc
- 2016-12-21 16:08:06.010 - Thread: 1 -> File hash: 1e8854126327b92214c5ad7600ad4beb3e916046: BaseGame\Data\Prefabs\CutTree.sbc
- 2016-12-21 16:08:06.010 - Thread: 1 -> File hash: f06acc459009ac44ac1b87a88a5515bf29f2954b: BaseGame\Data\Prefabs\LargeProjectilePrefab.sbc
- 2016-12-21 16:08:06.011 - Thread: 1 -> File hash: 559bc9dad2382202dbf4868ae3c3c5f8981a55c4: BaseGame\Data\Prefabs\MediumProjectilePrefab.sbc
- 2016-12-21 16:08:06.011 - Thread: 1 -> File hash: 3fa9cedcd25c604f5ff1ae555afbb8c7b98ff4a3: BaseGame\Data\Prefabs\MinedStone.sbc
- 2016-12-21 16:08:06.011 - Thread: 1 -> File hash: d9ebe26f34aed5198809d94487447e8d8a704763: BaseGame\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2016-12-21 16:08:06.011 - Thread: 1 -> File hash: a6231c63f27ac2e06e43214ff17bb29a4aebdacd: BaseGame\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2016-12-21 16:08:06.011 - Thread: 1 -> File hash: 5e2b1e0fc18e4f6ba2f327c79d10cdf5d609fde3: BaseGame\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2016-12-21 16:08:06.011 - Thread: 1 -> File hash: b9365169c2368ed0b23eda93f40dbd816201447b: BaseGame\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2016-12-21 16:08:06.012 - Thread: 1 -> File hash: f0b5c20625520bdfc5ce585844376afa2316c42d: BaseGame\Data\Prefabs\RespawnCart.sbc
- 2016-12-21 16:08:06.012 - Thread: 1 -> File hash: f980af028f1d29f6cb99b308f437d0e57bf837fc: BaseGame\Data\Prefabs\Statue.sbc
- 2016-12-21 16:08:06.012 - Thread: 1 -> File hash: 3e14580a76bae0f273edb7d6a8f40e23c4cab876: BaseGame\Data\Screens\MapDefinition.sbc
- 2016-12-21 16:08:06.016 - Thread: 1 -> Loading bot commands
- 2016-12-21 16:08:06.016 - Thread: 1 -> Loading ammo magazines
- 2016-12-21 16:08:06.016 - Thread: 1 -> Loading ammo definitions
- 2016-12-21 16:08:06.016 - Thread: 1 -> Loading area definitions
- 2016-12-21 16:08:06.016 - Thread: 1 -> Loading sound definitions
- 2016-12-21 16:08:06.016 - Thread: 1 -> Loading battle definition
- 2016-12-21 16:08:06.016 - Thread: 1 -> Loading category classes
- 2016-12-21 16:08:06.016 - Thread: 1 -> Loading block positions
- 2016-12-21 16:08:06.017 - Thread: 1 -> Loading blueprint classes
- 2016-12-21 16:08:06.017 - Thread: 1 -> Loading blueprint class entries
- 2016-12-21 16:08:06.017 - Thread: 1 -> Loading blueprints
- 2016-12-21 16:08:06.019 - Thread: 1 -> Loading components
- 2016-12-21 16:08:06.020 - Thread: 1 -> Loading component group definitions
- 2016-12-21 16:08:06.020 - Thread: 1 -> Loading component substitution definitions
- 2016-12-21 16:08:06.020 - Thread: 1 -> Loading component block definitions
- 2016-12-21 16:08:06.020 - Thread: 1 -> Loading compound block template definitions
- 2016-12-21 16:08:06.020 - Thread: 1 -> Loading configuration
- 2016-12-21 16:08:06.020 - Thread: 1 -> Loading physical items
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading container types
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading curve definitions
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading cutting definitions
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading debris
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading decal global definitions
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading decal definitions
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading scripted groups
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading destruction definition
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading edges
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading environment items entries
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading environment groups
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading factions
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading event definitions
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading multi cube block definitions
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading character names
- 2016-12-21 16:08:06.022 - Thread: 1 -> Loading navigation definitions
- 2016-12-21 16:08:06.023 - Thread: 1 -> Loading physical items
- 2016-12-21 16:08:06.024 - Thread: 1 -> Loading physical material properties
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading resource distribution groups
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading Rope type definitions
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading shadow textures definitions
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading stat definitions
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading physical items
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading transparent material properties
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading voxel map storage definitions
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading animations
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:08:06.025 - Thread: 1 -> Loading animations
- 2016-12-21 16:08:06.026 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:08:06.026 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:08:06.026 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:08:06.026 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading behaviors
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading animations
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading agent definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading character definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Audio effects definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading environment item definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading scripted groups map
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading environment items definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading flora elements definitions
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading physical material properties
- 2016-12-21 16:08:06.027 - Thread: 1 -> Could not find any sound for 'PlayCrouchWood'
- 2016-12-21 16:08:06.027 - Thread: 1 -> Loading particle effect definitions
- 2016-12-21 16:08:06.053 - Thread: 1 -> Loading environment item definitions
- 2016-12-21 16:08:06.053 - Thread: 1 -> Loading environment item definitions
- 2016-12-21 16:08:06.053 - Thread: 1 -> Loading weapon definitions
- 2016-12-21 16:08:06.053 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.055 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.056 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.059 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.060 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.062 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.063 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.086 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.087 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.091 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.092 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.094 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.095 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.096 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.097 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.102 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.104 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.105 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.107 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.108 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.111 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.112 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.115 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.118 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.121 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.121 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.136 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.138 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.142 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.145 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.149 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.150 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.155 - Thread: 1 -> Loading cube blocks
- 2016-12-21 16:08:06.155 - Thread: 1 -> Created block definitions
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
- 2016-12-21 16:08:06.168 - Thread: 1 -> Loading prefab: D:\Games\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
- 2016-12-21 16:08:06.171 - Thread: 1 -> Loading respawn ships
- 2016-12-21 16:08:06.171 - Thread: 1 -> List of used mods (0) - START
- 2016-12-21 16:08:06.172 - Thread: 1 -> List of used mods - END
- 2016-12-21 16:08:06.173 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-12-21 16:08:06.178 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-12-21 16:08:06.178 - Thread: 1 -> MyAudio.LoadData - START
- 2016-12-21 16:08:06.201 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (SB X-Fi Xtreme Audio) - Channel #: 6
- 2016-12-21 16:08:06.289 - Thread: 1 -> MyAudio.LoadData - END
- 2016-12-21 16:08:06.297 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-12-21 16:08:06.297 - Thread: 1 -> Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
- 2016-12-21 16:08:06.297 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:08:06.301 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6184.35900, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:08:06.301 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:08:06.301 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:08:06.301 - Thread: 1 -> Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:08:06.305 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6184.35901, Culture=neutral, PublicKeyToken=null
- 2016-12-21 16:08:06.314 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-12-21 16:08:06.902 - Thread: 1 -> MyLights.LoadData() - START
- 2016-12-21 16:08:06.907 - Thread: 1 -> MyLights.LoadData() - END
- 2016-12-21 16:08:06.909 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Empty planet 2016-11-22 1516\EarthLike-367806837r5000.vx2'
- 2016-12-21 16:08:08.374 - Thread: 1 -> Checkpoint.CameraAttachedTo: 141581770622753190
- 2016-12-21 16:08:08.375 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-12-21 16:08:08.376 - Thread: 1 -> Name = Empty planet 2016-11-22 15:16
- 2016-12-21 16:08:08.376 - Thread: 1 -> Description =
- 2016-12-21 16:08:08.376 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00
- 2016-12-21 16:08:08.376 - Thread: 1 -> Password =
- 2016-12-21 16:08:08.376 - Thread: 1 -> CurrentPath = C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Empty planet 2016-11-22 1516
- 2016-12-21 16:08:08.376 - Thread: 1 -> WorkshopId =
- 2016-12-21 16:08:08.376 - Thread: 1 -> CameraController = Medieval_male
- 2016-12-21 16:08:08.376 - Thread: 1 -> ThumbPath = C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096\Empty planet 2016-11-22 1516\thumb.jpg
- 2016-12-21 16:08:08.376 - Thread: 1 -> Settings:
- 2016-12-21 16:08:08.376 - Thread: 1 -> GameMode = Creative
- 2016-12-21 16:08:08.376 - Thread: 1 -> MaxPlayers = 4
- 2016-12-21 16:08:08.376 - Thread: 1 -> OnlineMode = PRIVATE
- 2016-12-21 16:08:08.376 - Thread: 1 -> AutoHealing = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> WeaponsEnabled = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> ThrusterDamage = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> EnableSpectator = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> EnableCopyPaste = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> MaxFloatingObjects = 64
- 2016-12-21 16:08:08.376 - Thread: 1 -> CargoShipsEnabled = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2016-12-21 16:08:08.376 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> InventorySizeMultiplier = 1
- 2016-12-21 16:08:08.376 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2016-12-21 16:08:08.376 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2016-12-21 16:08:08.376 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2016-12-21 16:08:08.376 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2016-12-21 16:08:08.376 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2016-12-21 16:08:08.376 - Thread: 1 -> ClientCanSave = False
- 2016-12-21 16:08:08.376 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-12-21 16:08:08.376 - Thread: 1 -> PermanentDeath = False
- 2016-12-21 16:08:08.376 - Thread: 1 -> DestructibleBlocks = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> EnableScripts = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> AutoSaveInMinutes = 5
- 2016-12-21 16:08:08.376 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2016-12-21 16:08:08.376 - Thread: 1 -> ProceduralDensity = 0
- 2016-12-21 16:08:08.376 - Thread: 1 -> ProceduralSeed = 0
- 2016-12-21 16:08:08.376 - Thread: 1 -> DestructibleBlocks = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> EnableIngameScripts = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> ViewDistance = 2600
- 2016-12-21 16:08:08.376 - Thread: 1 -> Battle = False
- 2016-12-21 16:08:08.376 - Thread: 1 -> Voxel destruction = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> EnableStructuralSimulation = True
- 2016-12-21 16:08:08.376 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-12-21 16:08:08.377 - Thread: 1 -> Session loaded
- 2016-12-21 16:08:08.377 - Thread: 1 -> RunLoadingAction - END
- 2016-12-21 16:08:08.377 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-12-21 16:08:08.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-12-21 16:08:08.485 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-12-21 16:08:08.486 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-12-21 16:08:08.486 - Thread: 1 -> Updating continues.
- 2016-12-21 16:08:08.486 - Thread: 1 -> GC Memory: 1,200,617,160 B
- 2016-12-21 16:08:15.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:15.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:16.074 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\MedievalEngineers\Content\VoxelMaps\stone_smallstone.vx2'
- 2016-12-21 16:08:16.075 - Thread: 1 -> Loading voxel storage from file 'D:\Games\Steam\steamapps\common\MedievalEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
- 2016-12-21 16:08:21.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:21.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:21.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:21.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:21.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:21.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:21.832 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2016-12-21 16:08:21.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:21.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:22.013 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2016-12-21 16:08:22.013 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2016-12-21 16:08:22.014 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2016-12-21 16:08:22.014 - Thread: 1 -> MySession::Unload START
- 2016-12-21 16:08:22.014 - Thread: 1 -> AutoSaveInMinutes: 5
- 2016-12-21 16:08:22.014 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2016-12-21 16:08:22.014 - Thread: 1 -> IsServer: True
- 2016-12-21 16:08:22.016 - Thread: 1 -> MyConfig.Save() - START
- 2016-12-21 16:08:22.017 - Thread: 1 -> Path: C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2016-12-21 16:08:22.018 - Thread: 1 -> RotationHints: False
- 2016-12-21 16:08:22.018 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-12-21 16:08:22.018 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-12-21 16:08:22.018 - Thread: 1 -> Language: 0
- 2016-12-21 16:08:22.018 - Thread: 1 -> Skin: Default
- 2016-12-21 16:08:22.018 - Thread: 1 -> GameVersion: 0.3.8.90232
- 2016-12-21 16:08:22.018 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-12-21 16:08:22.018 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-12-21 16:08:22.018 - Thread: 1 -> FirstTimeRun: False
- 2016-12-21 16:08:22.018 - Thread: 1 -> GameVolume: 1
- 2016-12-21 16:08:22.018 - Thread: 1 -> MusicVolume: 0.4142455
- 2016-12-21 16:08:22.018 - Thread: 1 -> VoiceChatVolume: 1
- 2016-12-21 16:08:22.018 - Thread: 1 -> HudWarnings: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> VoiceChat: False
- 2016-12-21 16:08:22.018 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> EnableDynamicMusic: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> VideoAdapter: 0
- 2016-12-21 16:08:22.018 - Thread: 1 -> ScreenWidth: 1920
- 2016-12-21 16:08:22.018 - Thread: 1 -> ScreenHeight: 1080
- 2016-12-21 16:08:22.018 - Thread: 1 -> RefreshRate: 60000
- 2016-12-21 16:08:22.018 - Thread: 1 -> WindowMode: 2
- 2016-12-21 16:08:22.018 - Thread: 1 -> VerticalSync: False
- 2016-12-21 16:08:22.018 - Thread: 1 -> HardwareCursor: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> RenderQuality: 1
- 2016-12-21 16:08:22.018 - Thread: 1 -> FieldOfView: 70.00001
- 2016-12-21 16:08:22.018 - Thread: 1 -> VegetationViewDistance: 100
- 2016-12-21 16:08:22.018 - Thread: 1 -> RenderInterpolation: False
- 2016-12-21 16:08:22.018 - Thread: 1 -> GrassDensity: 1
- 2016-12-21 16:08:22.018 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-12-21 16:08:22.018 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2016-12-21 16:08:22.018 - Thread: 1 -> ControlsHints: False
- 2016-12-21 16:08:22.018 - Thread: 1 -> AnimatedRotation: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> BuildingSizeHint: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> ShowCrosshair: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> InteractionHints: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> CompressSaveGames: False
- 2016-12-21 16:08:22.018 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2016-12-21 16:08:22.018 - Thread: 1 -> UiTransparency: 1
- 2016-12-21 16:08:22.018 - Thread: 1 -> UiBkTransparency: 1
- 2016-12-21 16:08:22.018 - Thread: 1 -> VoxelQuality: 0
- 2016-12-21 16:08:22.018 - Thread: 1 -> MinimalHud: False
- 2016-12-21 16:08:22.018 - Thread: 1 -> DontSendVoicePlayers:
- 2016-12-21 16:08:22.018 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-12-21 16:08:22.044 - Thread: 1 -> MyConfig.Save() - END
- 2016-12-21 16:08:22.051 - Thread: 1 -> Network readers disposed
- 2016-12-21 16:08:22.051 - Thread: 1 -> Network readers disposed
- 2016-12-21 16:08:22.053 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-12-21 16:08:22.060 - Thread: 1 -> File hash: a3af849be0676e4d8fce5adf2416afd84b3c138b: BaseGame\Data\Audio.sbc
- 2016-12-21 16:08:22.109 - Thread: 1 -> File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
- 2016-12-21 16:08:22.110 - Thread: 1 -> File hash: f2f566b4b1380e40e66eafd3e80e28cf41bf6a27: BaseGame\Data\GUI\Skins.sbc
- 2016-12-21 16:08:22.113 - Thread: 1 -> Loading sound definitions
- 2016-12-21 16:08:22.113 - Thread: 1 -> Loading shadow textures definitions
- 2016-12-21 16:08:22.113 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2016-12-21 16:08:22.116 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-12-21 16:08:22.116 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-12-21 16:08:22.121 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-12-21 16:08:22.121 - Thread: 1 -> MyAudio.LoadData - START
- 2016-12-21 16:08:22.147 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (SB X-Fi Xtreme Audio) - Channel #: 6
- 2016-12-21 16:08:22.240 - Thread: 1 -> MyAudio.LoadData - END
- 2016-12-21 16:08:22.390 - Thread: 1 -> MySession::Unload END
- 2016-12-21 16:08:22.390 - Thread: 8 -> Loading available saves - START
- 2016-12-21 16:08:22.391 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Blackraptor13\AppData\Roaming\MedievalEngineers\Saves\76561198049003096'
- 2016-12-21 16:08:22.409 - Thread: 8 -> Loading available saves - END
- 2016-12-21 16:08:29.128 - Thread: 1 -> Application closed by user
- 2016-12-21 16:08:29.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:29.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:29.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:29.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:29.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-12-21 16:08:29.146 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-12-21 16:08:29.146 - Thread: 1 -> Exiting..
- 2016-12-21 16:08:29.147 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2016-12-21 16:08:29.348 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-12-21 16:08:29.352 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-12-21 16:08:29.352 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2016-12-21 16:08:30.439 - Thread: 20 -> External debugger: interrupted.
- 2016-12-21 16:08:30.442 - Thread: 1 -> Steam service closed
- 2016-12-21 16:08:30.449 - Thread: 1 -> Log Closed
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